Switch Theme:

Share on facebook Share on Twitter Submit to Reddit  [RSS] 

Games Workshop appoints first digital agency @ 2012/06/19 13:57:45


Post by: reds8n


http://www.campaignlive.co.uk/news/1136882/games-workshop-appoints-first-digital-agency/

Games Workshop, the retailer behind fantasy games such as 'Warhammer', has appointed the Bio Agency to handle its online services.

The digital agency was awarded the business following a four-way pitch against undisclosed agencies.

It will handle the global digital strategy for Games Workshop, which is seeking to grow its e-commerce business. It is the company's first agency appointment.

Earlier this month, Games Workshop released its first digital products to download from the iBookstore, in the form of interactive books for gamers.

Follow Sarah Shearman on Twitter @Shearmans

This article was first published on campaignlive.co.uk


.. hmm... so I guess we can confirm then that GW are definately pushing ahead into the digital market.


Games Workshop appoints first digital agency @ 2012/06/19 14:00:26


Post by: pretre


Very interesting! Maybe this digital agency will handle their online presence and social media presence meaning they will have one!


Games Workshop appoints first digital agency @ 2012/06/19 14:01:06


Post by: BrookM


Bonne chance! I have high hopes for this branch.


Games Workshop appoints first digital agency @ 2012/06/19 14:01:12


Post by: Testify


In other words, GW will be releasing more digital codexes.


Games Workshop appoints first digital agency @ 2012/06/19 14:03:55


Post by: Gorechild


This sounds promising to me


Games Workshop appoints first digital agency @ 2012/06/19 14:06:13


Post by: Insurgency Walker


Does that mean they hope to buy the world a marine fig, and live in harmony?


Games Workshop appoints first digital agency @ 2012/06/19 14:07:11


Post by: brettz123


Sounds like a pretty good idea.


Games Workshop appoints first digital agency @ 2012/06/19 14:07:27


Post by: ShumaGorath


pretre wrote:Very interesting! Maybe this digital agency will handle their online presence and social media presence meaning they will have one!


Having done that sort of work they'll only have the presence that GW allows them to have. That means that GW itself would have to start opening up in a more personable fashion (very unlikely) or start providing consistent news and content drips that would make social media useful to them (also unlikely). I suspect they're just going to start tweeting sameday product launches. I doubt GW considers these tools as anything other than direct marketing. These people probably won't be handling things like FAQ releases or the webstore businesses, so I don't really see much use in an agency like this in GWs strategy.


Games Workshop appoints first digital agency @ 2012/06/19 14:10:29


Post by: Shotgun


I want to be optimistic about this news. Sadly, my gut tells me GW will live up to their expectations.


Games Workshop appoints first digital agency @ 2012/06/19 14:10:58


Post by: H.B.M.C.


How's that saying go? The road to good intentions is paved with fists of ham? Something along those lines...


Though I would have liked to have seen that board meeting:

Kirby: So... digital media. I'd prefer it if we didn't even have electricity, but we can't ignore the Internet forever... Harry... what are you doing?
Exec #1: *concentrating very hard* I'm trying to will the Internet out of existance.
Exec #2: You've been doing that for 3 days straight. Trust me, it doesn't work. I tried.
Kirby: We all tried.


Games Workshop appoints first digital agency @ 2012/06/19 14:13:45


Post by: AgeOfEgos


Well, Bio Agency certainly seems to be a good pick;

http://www.thebioagency.com/#/home


Some big names on their CV and I'm sure they carried a pretty nifty price tag. Looks like GW is serious.


Games Workshop appoints first digital agency @ 2012/06/19 14:17:13


Post by: BrookM


They're representing Mount bloody Everest! GW is in good company now.


Games Workshop appoints first digital agency @ 2012/06/19 14:17:56


Post by: Unholy_Martyr


From what I can tell these people know their stuff and their CV is, as AgeofEgos mentioned, pretty impressive. I think with the amount of experience they have, Games Workshop will have to heed their advice on content drips or they'll be flushing a massive opportunity and a boatload of cash down the toilet.


Games Workshop appoints first digital agency @ 2012/06/19 14:19:16


Post by: reds8n


AgeOfEgos wrote:

http://www.thebioagency.com/#/home


Some big names on their CV and I'm sure they carried a pretty nifty price tag. Looks like GW is serious.


Yeah I googled them straight away as well

Certainly not some cowboy agency it would seem.


They're representing Mount bloody Everest! GW is in good company now.


IIRC that's where the Emperor's Palace is located so it seems apt.


Games Workshop appoints first digital agency @ 2012/06/19 14:19:23


Post by: Stoffer


This is awesome!

Good choice by GW, it was about time too.


Games Workshop appoints first digital agency @ 2012/06/19 14:23:07


Post by: Testify


H.B.M.C. wrote:How's that saying go? The road to good intentions is paved with fists of ham? Something along those lines...


Though I would have liked to have seen that board meeting:

Kirby: So... digital media. I'd prefer it if we didn't even have electricity, but we can't ignore the Internet forever... Harry... what are you doing?
Exec #1: *concentrating very hard* I'm trying to will the Internet out of existance.
Exec #2: You've been doing that for 3 days straight. Trust me, it doesn't work. I tried.
Kirby: We all tried.

You over-estimate the impact of social media on corporate PR. Virtually everyone has.


Games Workshop appoints first digital agency @ 2012/06/19 14:23:20


Post by: Kroothawk


The digital agency was awarded the business following a four-way pitch against undisclosed agencies.

How did the Bio Agency win? They were the only e-commerce agency agreeing to not making any advertising


Games Workshop appoints first digital agency @ 2012/06/19 14:23:35


Post by: SilverMK2


Interesting...


Games Workshop appoints first digital agency @ 2012/06/19 14:24:06


Post by: Testify


Unholy_Martyr wrote:From what I can tell these people know their stuff and their CV is, as AgeofEgos mentioned, pretty impressive. I think with the amount of experience they have, Games Workshop will have to heed their advice on content drips or they'll be flushing a massive opportunity and a boatload of cash down the toilet.

What? Why do the community insist that GW should just give away the information contained in rulebooks, as if that would somehow net them a load of money?


Games Workshop appoints first digital agency @ 2012/06/19 14:24:17


Post by: Steve steveson


Good lord. GW do take time to do stuff but when they do they seem to make a good show of it. I'm glad they are not a company that jumped in with "I CAN HAZ INTERNWEBS" like so many.

Personaly I think the digital stratagy they have makes sense for them. Wait for a technology to get to a point that it is mature enough then hire good people to impliment it.


Games Workshop appoints first digital agency @ 2012/06/19 14:27:11


Post by: notprop


Nice to see GW at the bleeding edge of the digital age..... It is 1999 isn't it, cos I'm partyin' like it is! Sorry that was a song, where were we?


Games Workshop appoints first digital agency @ 2012/06/19 14:32:50


Post by: Unholy_Martyr


@Testify

I never said I wanted leaked rules or anything of the sort...I was speaking in terms information about what the hell to expect (i.e. Upcoming releases more than a damn week in advance).


Games Workshop appoints first digital agency @ 2012/06/19 14:34:50


Post by: Insurgency Walker


So, based on the bio web page, what do you think will fill up the 40k light bulb. The twisted bodies of broken heretics?
Anyway. Hope they get a good return on the investment. Interesting move.


Games Workshop appoints first digital agency @ 2012/06/19 14:35:37


Post by: Testify


Unholy_Martyr wrote:@Testify

I never said I wanted leaked rules or anything of the sort...I was speaking in terms information about what the hell to expect (i.e. Upcoming releases more than a damn week in advance).

Like what?
How can you announce what's going to be in rules...without announcing the rules?
And as a press statement, something like "LOOK OUT FOR HULL POINT" would be pretty lame.
And by "a week in advance" I assume you actually mean 3 or 4 weeks since it won't be on general sale until mid July.


Games Workshop appoints first digital agency @ 2012/06/19 14:36:38


Post by: H.B.M.C.


Kroothawk wrote:How did the Bio Agency win? They were the only e-commerce agency agreeing to not making any advertising


Lowest bidder.


Automatically Appended Next Post:
Testify wrote:Like what?
How can you announce what's going to be in rules...without announcing the rules?
And as a press statement, something like "LOOK OUT FOR HULL POINT" would be pretty lame.
And by "a week in advance" I assume you actually mean 3 or 4 weeks since it won't be on general sale until mid July.


You're... not very intuitive are you?


Games Workshop appoints first digital agency @ 2012/06/19 14:40:51


Post by: Platuan4th


Testify wrote:
Unholy_Martyr wrote:@Testify

I never said I wanted leaked rules or anything of the sort...I was speaking in terms information about what the hell to expect (i.e. Upcoming releases more than a damn week in advance).

Like what?
How can you announce what's going to be in rules...without announcing the rules?
And as a press statement, something like "LOOK OUT FOR HULL POINT" would be pretty lame.
And by "a week in advance" I assume you actually mean 3 or 4 weeks since it won't be on general sale until mid July.


6th goes on sale June 30th. It goes on pre-order(and thus is officially announced) June 23rd.

Unless the calendar changes, June isn't "mid July".


Games Workshop appoints first digital agency @ 2012/06/19 14:44:32


Post by: Altruizine


ShumaGorath wrote:
pretre wrote:Very interesting! Maybe this digital agency will handle their online presence and social media presence meaning they will have one!


Having done that sort of work they'll only have the presence that GW allows them to have. That means that GW itself would have to start opening up in a more personable fashion (very unlikely) or start providing consistent news and content drips that would make social media useful to them (also unlikely). I suspect they're just going to start tweeting sameday product launches. I doubt GW considers these tools as anything other than direct marketing. These people probably won't be handling things like FAQ releases or the webstore businesses, so I don't really see much use in an agency like this in GWs strategy.


Well, at least there will be somebody on the payroll and in the building to tell them "You guys are ****ing this up" when they default to their tried and true methods of failure.

Honestly, this is pretty cool. They would not have hired an agency if their plan was merely to keep rolling out digital rulebooks.


Games Workshop appoints first digital agency @ 2012/06/19 14:45:37


Post by: Charax


Hopefully the first step will be to encourage GW to change their IP Policy:



Games Workshop appoints first digital agency @ 2012/06/19 15:08:30


Post by: ShumaGorath


Altruizine wrote:
ShumaGorath wrote:
pretre wrote:Very interesting! Maybe this digital agency will handle their online presence and social media presence meaning they will have one!


Having done that sort of work they'll only have the presence that GW allows them to have. That means that GW itself would have to start opening up in a more personable fashion (very unlikely) or start providing consistent news and content drips that would make social media useful to them (also unlikely). I suspect they're just going to start tweeting sameday product launches. I doubt GW considers these tools as anything other than direct marketing. These people probably won't be handling things like FAQ releases or the webstore businesses, so I don't really see much use in an agency like this in GWs strategy.


Well, at least there will be somebody on the payroll and in the building to tell them "You guys are ****ing this up" when they default to their tried and true methods of failure.

Honestly, this is pretty cool. They would not have hired an agency if their plan was merely to keep rolling out digital rulebooks.


Having been in that business that's not actually how that goes. The agency will just stay quiet unless they were also hired on to be a consultancy for these matters.


Games Workshop appoints first digital agency @ 2012/06/19 15:09:03


Post by: Necros


Good news .. looking forward to see where it goes


Games Workshop appoints first digital agency @ 2012/06/19 15:12:30


Post by: Kirasu


This is good news.. maybe they'll ALSO remember that at least 50% of the market uses android devices!


Games Workshop appoints first digital agency @ 2012/06/19 15:34:06


Post by: Mad4Minis


Charax wrote:Hopefully the first step will be to encourage GW to change their IP Policy:



So, does that mean by selling the SM codex in elec format GW is counterfeiting its own products? Can they sue themselves?


Games Workshop appoints first digital agency @ 2012/06/19 15:55:30


Post by: Altruizine


ShumaGorath wrote:
Altruizine wrote:
ShumaGorath wrote:
pretre wrote:Very interesting! Maybe this digital agency will handle their online presence and social media presence meaning they will have one!


Having done that sort of work they'll only have the presence that GW allows them to have. That means that GW itself would have to start opening up in a more personable fashion (very unlikely) or start providing consistent news and content drips that would make social media useful to them (also unlikely). I suspect they're just going to start tweeting sameday product launches. I doubt GW considers these tools as anything other than direct marketing. These people probably won't be handling things like FAQ releases or the webstore businesses, so I don't really see much use in an agency like this in GWs strategy.


Well, at least there will be somebody on the payroll and in the building to tell them "You guys are ****ing this up" when they default to their tried and true methods of failure.

Honestly, this is pretty cool. They would not have hired an agency if their plan was merely to keep rolling out digital rulebooks.


Having been in that business that's not actually how that goes. The agency will just stay quiet unless they were also hired on to be a consultancy for these matters.

I realize there's an element of "don't speak unless you're spoken to" but isn't it fairly common for the corp to ask the agency for general or informal input on the way things are going? Obviously only in regards to their online presence; I'm not suggesting the agency will ever be in a position to recommend price changes or the Wood Elves' desperate need for a ranked unit.


Games Workshop appoints first digital agency @ 2012/06/19 16:06:51


Post by: ShumaGorath


Altruizine wrote:
ShumaGorath wrote:
Altruizine wrote:
ShumaGorath wrote:
pretre wrote:Very interesting! Maybe this digital agency will handle their online presence and social media presence meaning they will have one!


Having done that sort of work they'll only have the presence that GW allows them to have. That means that GW itself would have to start opening up in a more personable fashion (very unlikely) or start providing consistent news and content drips that would make social media useful to them (also unlikely). I suspect they're just going to start tweeting sameday product launches. I doubt GW considers these tools as anything other than direct marketing. These people probably won't be handling things like FAQ releases or the webstore businesses, so I don't really see much use in an agency like this in GWs strategy.


Well, at least there will be somebody on the payroll and in the building to tell them "You guys are ****ing this up" when they default to their tried and true methods of failure.

Honestly, this is pretty cool. They would not have hired an agency if their plan was merely to keep rolling out digital rulebooks.


Having been in that business that's not actually how that goes. The agency will just stay quiet unless they were also hired on to be a consultancy for these matters.

I realize there's an element of "don't speak unless you're spoken to" but isn't it fairly common for the corp to ask the agency for general or informal input on the way things are going? Obviously only in regards to their online presence; I'm not suggesting the agency will ever be in a position to recommend price changes or the Wood Elves' desperate need for a ranked unit.


Not as much as you might think. Advertising and marketing is often more about shmoozing and relationships than actual throughput on the service. If the marketer doesn't want to risk client loss they might not attempt to push for anything since it doesn't always make for the best lunch conversation and it's less risky to have an initiative stagnate or fail when it was exactly what the client wanted then it is to risk pushing for more involvement client side only to have the campaign fail anyway. Given that the agency has other seemingly successful clients they may be in a more advantageous position for making suggestions though. It really varies by client and agency.


Games Workshop appoints first digital agency @ 2012/06/19 16:13:26


Post by: spectreoneone


Mad4Minis wrote:So, does that mean by selling the SM codex in elec format GW is counterfeiting its own products? Can they sue themselves?



If there is a way, I'm pretty sure they would.


Games Workshop appoints first digital agency @ 2012/06/19 16:20:54


Post by: Testify


Anyone can sue themselves if they really wanted to make their lawyer rich. Stop trying to be clever.


Games Workshop appoints first digital agency @ 2012/06/19 18:14:31


Post by: Grundz


Testify wrote:Anyone can sue themselves if they really wanted to make their lawyer rich. Stop trying to be clever.


I think they should send themselves a cease and desist order first.


Games Workshop appoints first digital agency @ 2012/06/19 18:28:26


Post by: notprop


It's entirely possible of course that the GW e-products released so far could be the trail products produced by the Agency.


Games Workshop appoints first digital agency @ 2012/06/19 18:33:40


Post by: Bloodwin


Well it seems like a sensible move. GW can't be expected to keep up to date with the latest digital trends and and agency like this can point them in the right directions. As for the Android debate, I think they do need to explore other avenues but the iBook experience is pretty unique in that it's interactive and not a PDF. I don't know of a reader on the Android that can do what iBooks does. Other than that the other route would be to make an app for each codex, which would be a pain at first but then it would imply being able to update. Of course that could be a reason not to do apps. Having said that there are plenty of people on the Warhammer fantasy circuit that are using iPads and the Quartermaster app (an army builder type thing with fan made lists). Apple has the benefit of a locked in system and until another OS can offer that I doubt GW will extend beyond the iPad.


Automatically Appended Next Post:
notprop wrote:It's entirely possible of course that the GW e-products released so far could be the trail products produced by the Agency.


Probably, I think they are also basing a lot on the digital progress of Black Library. I think BL digital products have been a big success, I certainly think very carefully before buying a dead tree book from BL but have been known to impulse buy their digital products. £20 for the audio versions of Horus Heresy books is not to be sniffed at. Now if they could give us an e-codex with the fluff read by Toby Longworth I'd be really interested. Imagine if you touched a picture and the side text was spoken with sound effects added. Of course being on an iPad you only need to use a finger and thumb to enhance the images (ooer mrs)


Games Workshop appoints first digital agency @ 2012/06/19 18:42:28


Post by: Necros


99% certain, if they wanted to have an android version of the ipad SM codex, they would have to build the whole thing as an app from the ground up.

Much easier to do for just iPad at the moment, since Apple has an app that lets you easily build interactive books, iBooks Author. I've been messing with it at work for our brochures, it's pretty cool.

So yeah, there would need to be something like that for Android, or they'd have to build an app from scratch. I'd really like to see em skip the whole app thing and build it as a complete interactive website that does all the same thing. Alls ya need nowadays is HTML5, CSS3 and a few Jquery doodads.


Games Workshop appoints first digital agency @ 2012/06/19 19:28:28


Post by: Hercule Pyro


Necros wrote:99% certain, if they wanted to have an android version of the ipad SM codex, they would have to build the whole thing as an app from the ground up.


If memory serves, there are similar tools not locked to a single device, although they cost a fair bit more to get licensed. The reason for locking it into the particular format it is now is because of DRM.


Games Workshop appoints first digital agency @ 2012/06/19 19:30:27


Post by: Necros


ah .. I figured it was because they wanted to use the apple thing since it's free

I want to look into the same thing for my game, but it needs to be cross platform. I love apple but they're not the be all end all. That's why I was planning to do it all with HTML, so it'll work on just about anything.


Games Workshop appoints first digital agency @ 2012/06/19 19:39:59


Post by: Goliath


BrookM wrote:They're representing Mount bloody Everest! GW is in good company now.


Everest is a windows and double glazing company


Games Workshop appoints first digital agency @ 2012/06/19 19:47:27


Post by: Wolfstan


How long before they fall out? It's one thing to appoint them it's another for GW to actually take any real notice of what they have to say. Good luck to them that's all I can say.


Games Workshop appoints first digital agency @ 2012/06/19 20:41:04


Post by: gorgon


ShumaGorath wrote:
Altruizine wrote:
ShumaGorath wrote:
Altruizine wrote:
ShumaGorath wrote:
pretre wrote:Very interesting! Maybe this digital agency will handle their online presence and social media presence meaning they will have one!


Having done that sort of work they'll only have the presence that GW allows them to have. That means that GW itself would have to start opening up in a more personable fashion (very unlikely) or start providing consistent news and content drips that would make social media useful to them (also unlikely). I suspect they're just going to start tweeting sameday product launches. I doubt GW considers these tools as anything other than direct marketing. These people probably won't be handling things like FAQ releases or the webstore businesses, so I don't really see much use in an agency like this in GWs strategy.


Well, at least there will be somebody on the payroll and in the building to tell them "You guys are ****ing this up" when they default to their tried and true methods of failure.

Honestly, this is pretty cool. They would not have hired an agency if their plan was merely to keep rolling out digital rulebooks.


Having been in that business that's not actually how that goes. The agency will just stay quiet unless they were also hired on to be a consultancy for these matters.

I realize there's an element of "don't speak unless you're spoken to" but isn't it fairly common for the corp to ask the agency for general or informal input on the way things are going? Obviously only in regards to their online presence; I'm not suggesting the agency will ever be in a position to recommend price changes or the Wood Elves' desperate need for a ranked unit.


Not as much as you might think. Advertising and marketing is often more about shmoozing and relationships than actual throughput on the service. If the marketer doesn't want to risk client loss they might not attempt to push for anything since it doesn't always make for the best lunch conversation and it's less risky to have an initiative stagnate or fail when it was exactly what the client wanted then it is to risk pushing for more involvement client side only to have the campaign fail anyway. Given that the agency has other seemingly successful clients they may be in a more advantageous position for making suggestions though. It really varies by client and agency.


This is correct. The agency may at least try to be consultative, but if the client says "we want this," they'll get it because they're paying and there aren't many agencies that are keen on turning away clients. The ceiling for the agency's work is often more determined by the client's desires than the agency's abilities.

Which is to say that it'll be interesting to see the social media strategy given that GW seems to prefer secrecy and unidirectional communication.


Games Workshop appoints first digital agency @ 2012/06/19 23:12:10


Post by: Pacific


notprop wrote:It's entirely possible of course that the GW e-products released so far could be the trail products produced by the Agency.


Is that likely? Apparently the Space Marine Codex was more than a year in the making.

Two questions: 1) Does this mean we can get an official forum back again, which can also ban discussion of squats? 2) Will my ban from the previous forum be carried over to the new one?


Games Workshop appoints first digital agency @ 2012/06/19 23:39:31


Post by: travelnjones


Seriously I don't know why they don't just make their rules 100% on line. I am more of an RPG guy so I may not get all of the in's and outs of war gaming so take this with a grain of salt. But if they moved to a completely online model they could make changes to rules almost like patches to video games. Increasing the cost of something or quickly addressing a rule that was unbalanced. On the small scale you could think of it like making chapter approved put directly into the rules every month. On the big scale they would have monthly rules updates that fix problems and introduce minis for all factions. They could move from their codex with a couple of waves of minis thing which seems sort of outdated and flawed. Honestly i don't know why everyone isn't doing this sort of thing already


Games Workshop appoints first digital agency @ 2012/06/19 23:55:30


Post by: Bolognesus


travelnjones wrote:Seriously I don't know why they don't just make their rules 100% on line. I am more of an RPG guy so I may not get all of the in's and outs of war gaming so take this with a grain of salt. But if they moved to a completely online model they could make changes to rules almost like patches to video games. Increasing the cost of something or quickly addressing a rule that was unbalanced. On the small scale you could think of it like making chapter approved put directly into the rules every month. On the big scale they would have monthly rules updates that fix problems and introduce minis for all factions. They could move from their codex with a couple of waves of minis thing which seems sort of outdated and flawed. Honestly i don't know why everyone isn't doing this sort of thing already


yes, that way my army composition would have to change at 5 times my painting speed.

yay.


Games Workshop appoints first digital agency @ 2012/06/20 00:08:38


Post by: Mr.Church13


Awesome! Now GW will have even more outlets to tell us nothing from!


Games Workshop appoints first digital agency @ 2012/06/20 01:06:36


Post by: d-usa


Well, as the Hobbit is nearing release GW may hit the end of their self imposed news embargo.


Games Workshop appoints first digital agency @ 2012/06/20 01:33:32


Post by: H.B.M.C.


There are two Hobbit films, remember? So we've got at least another year/year-and-a-half of this super-secret bull gak.


Games Workshop appoints first digital agency @ 2012/06/20 05:12:32


Post by: McNinja


Great. So now they can charge us out the bum for .pdfs of codices. Though from what I hear of the C: SM digital codex, it's pretty sweet.


Games Workshop appoints first digital agency @ 2012/06/20 07:35:43


Post by: Jayce_The_Ace


d-usa wrote:Well, as the Hobbit is nearing release GW may hit the end of their self imposed news embargo.


Sorry if this sounds a dumb question, but why is this? Honestly It's always puzzled me.

I understand the the company bringing out the Hobbit want it's stuff kept secret, fair enough, but how on earth can they make another company keep stum about their own realeases?

Nothing in Fantasy/40K is anything like the Hobbit or Lord of the Rings, won't impact on sales, and can't in anyway give away the storyline (which a lot of people will know anyway from reading the book), so what harm can it do?

I just don't get it.

Any way, back O/T, I hope GW are actually going to use this opportunity properly, or they could have just found a nice big hole to pour all that unwanted spare cash into.


Games Workshop appoints first digital agency @ 2012/06/20 07:41:42


Post by: d-usa


My understanding is that previous leaks from GW resulted in some characters from the movies being revealed before the movie actually opened. So leaks from GW about the Lord of the Rings don't just affect the games but also the actual movie by revealing stuff that was kept secret.

So the story is that in order for GW to get the rights to the Hobbit they had ro prove that they can keep a lid on leaks.

All just hearsay though.


Games Workshop appoints first digital agency @ 2012/06/20 08:08:04


Post by: Wolfstan


Before I start I know I'm about to use a word that GW isn't used to using... logic. See I said it!! Anyway my thoughts are this:

GW is on record as saying they are about the models, not the rules, that's where they make their money. So logic would say that electronic versions of their rules & codex's should of been the next step along time ago. Stripped down, rules only versions should of been made available years ago. With tablets and smart phones now mainstream it's even more urgent that they do this. There are plenty of gamers who would still want a printed copy, with all the fluff in it. I doubt this will happen though.


Games Workshop appoints first digital agency @ 2012/06/20 08:19:05


Post by: Pacific


d-usa wrote:My understanding is that previous leaks from GW resulted in some characters from the movies being revealed before the movie actually opened. So leaks from GW about the Lord of the Rings don't just affect the games but also tha actual movie by revealing stuff that was kept secret.

So the story is that in order for GW to get the rights to the Hobbit they had ro prove that they can keep a lid on leaks.

All just hearsay though.


You say this, but I've heard it said that the complete lack of news is to try and create a 'kids at Christmas' kind of enthusiasm.

Although, that makes absolutely no sense, as that kind of feeling was because of the anticipation that you knew something was coming. Not just because you were only told one week before it arrived. Also, most of us here aren't 7 years old.

I do find it mildly amusing though that we are 10 days away from GW's biggest release (possible ever) and the general, casual public don't know a thing about it. It's like there are agents of disorder within the company, presumably wearing Privateer Press underpants, who are trying to reduce sales as much as possible.


Games Workshop appoints first digital agency @ 2012/06/20 08:22:20


Post by: d-usa


That's just what I heard, but if GW is just as secret about why they are so secret we have to come up with something.

I doubt if they even know why they are doing it.


Games Workshop appoints first digital agency @ 2012/06/20 08:23:40


Post by: filbert


Pacific wrote:
d-usa wrote:My understanding is that previous leaks from GW resulted in some characters from the movies being revealed before the movie actually opened. So leaks from GW about the Lord of the Rings don't just affect the games but also tha actual movie by revealing stuff that was kept secret.

So the story is that in order for GW to get the rights to the Hobbit they had ro prove that they can keep a lid on leaks.

All just hearsay though.


You say this, but I've heard it said that the complete lack of news is to try and create a 'kids at Christmas' kind of enthusiasm.

Although, that makes absolutely no sense, as that kind of feeling was because of the anticipation that you knew something was coming. Not just because you were only told one week before it arrived. Also, most of us here aren't 7 years old.

I do find it mildly amusing though that we are 10 days away from GW's biggest release (possible ever) and the general, casual public don't know a thing about it. It's like there are agents of disorder within the company, presumably wearing Privateer Press underpants, who are trying to reduce sales as much as possible.


You say that, but do you think it will really have any bearing on whether people buy it or not? For instance, we have 20+ page threads or however many it is, going on about potential rule changes and people getting annoyed and heated over certain rumours but will that stop them from buying it? I doubt it - they'll buy the book and then complain about how crap it is. I think GW know full well that people will buy this release whether they deign to leak details or not. Likewise, I think they know full well that the new ruleset could be utter crap and it still won't make any noticeable difference to sales.

The absolute only way to voice your objections to GW, whether it be dissatisfaction with the price, the rules, their business practice or whatever, is top stop buying their products. IF you really feel strongly about it then stop enabling that behaviour by supporting it monetarily. Quite simply, it is the only way the message will get through.


Games Workshop appoints first digital agency @ 2012/06/20 08:54:44


Post by: yakface


travelnjones wrote:Seriously I don't know why they don't just make their rules 100% on line. I am more of an RPG guy so I may not get all of the in's and outs of war gaming so take this with a grain of salt. But if they moved to a completely online model they could make changes to rules almost like patches to video games. Increasing the cost of something or quickly addressing a rule that was unbalanced. On the small scale you could think of it like making chapter approved put directly into the rules every month. On the big scale they would have monthly rules updates that fix problems and introduce minis for all factions. They could move from their codex with a couple of waves of minis thing which seems sort of outdated and flawed. Honestly i don't know why everyone isn't doing this sort of thing already



The thing you have to understand is that for the most part every business decision a game company makes (and especially GW) there is a big chunk of gamers who will lament and decry that decision. The reality is, gamers as a whole just don't agree on how games should be produced, so no matter what is done, some people will dislike it.

When it comes to putting rules exclusively online, you have to remember that there is still a HUGE, HUGE chunk of people that either: never go online, those that do go online, but not for any gaming related purposes, and those that do go online for gaming related purposes but only very infrequently.

So if you stop making physical books and just put the rules online, you compromise your ability to sell your games to those types of people. I know to those of us who regularly go online it seems nutty in this day and age that so many people still exist like this, but it is absolutely the truth.

Now certainly a company can make physical rulebooks AND put them online where they update them regularly, but then you have the issue of the physical rulebooks not matching the online versions. And again, a huge segment of gamers absolutely HATE showing up to games expecting the game to be played one way only to find out their opponent has a 'new ruling' that invalidates their planned strategy.

This is the real danger about updating your rules and even your FAQs to frequently. If you update to frequently you anger the people who don't go online very much and if you don't update frequently enough you anger the people who do go online all the time (because those gamers tend to want stuff updated as quickly as possible).



Jayce_The_Ace wrote:

Sorry if this sounds a dumb question, but why is this? Honestly It's always puzzled me.

I understand the the company bringing out the Hobbit want it's stuff kept secret, fair enough, but how on earth can they make another company keep stum about their own realeases?

Nothing in Fantasy/40K is anything like the Hobbit or Lord of the Rings, won't impact on sales, and can't in anyway give away the storyline (which a lot of people will know anyway from reading the book), so what harm can it do?

I just don't get it.

Any way, back O/T, I hope GW are actually going to use this opportunity properly, or they could have just found a nice big hole to pour all that unwanted spare cash into.


GW have signed a reportedly incredibly punitive NDA with New Line Cinema based on what happened with a leak during the LOTR films. If GW ends up leaking any Hobbit stuff then they would have to pay New Line some huge fee.

So GW went about tightening its ability to control information in every manner, and that has unfortunately meant an almost draconian lockdown on information about everything they release.




Games Workshop appoints first digital agency @ 2012/06/20 09:01:48


Post by: FM Ninja 048


Pacific wrote: Also, most of us here aren't 7 years old.


Then you're over GWs target audiance, please move along.

Maby they can try and get GW to give out free stuff, this company represents pringles and they always have "Buy X and type the codes in www.XYZ.com to win Y" style things.


Games Workshop appoints first digital agency @ 2012/06/20 09:25:20


Post by: Kroothawk


yakface wrote:If GW ends up leaking any Hobbit stuff then they would have to pay New Line some huge fee.

So GW went about tightening its ability to control information in every manner, and that has unfortunately meant an almost draconian lockdown on information about everything they release.

So GW basically feels legally obliged to publicly deny its existence. Costs them a lot of sales and money, too. But seems they are fine with selling 10% less each year, as long as Tim Kirby can milk GW's finances dry for a few more years.


Games Workshop appoints first digital agency @ 2012/06/20 09:26:46


Post by: H.B.M.C.


d-usa wrote:So the story is that in order for GW to get the rights to the Hobbit they had ro prove that they can keep a lid on leaks.


Which I can understand from the studio's perspective. They're giving GW access to their designs far in advance of the movie coming out, and they want that to remain confidential. What doesn't make sense is why such an agreement would prevent GW from promoting their own IP. That's pants-on-head stupid.



yakface wrote:GW have signed a reportedly incredibly punitive NDA with New Line Cinema based on what happened with a leak during the LOTR films.


Remind me: What leaked?

yakface wrote:...and that has unfortunately meant an almost draconian lockdown on information about everything they release.


Which doesn't make sense. It'd be like telling someone they're not allowed to drink beer, so they swear off all forms of liquid.



Games Workshop appoints first digital agency @ 2012/06/20 09:33:32


Post by: yakface


Kroothawk wrote:
yakface wrote:If GW ends up leaking any Hobbit stuff then they would have to pay New Line some huge fee.

So GW went about tightening its ability to control information in every manner, and that has unfortunately meant an almost draconian lockdown on information about everything they release.

So GW basically feels legally obliged to publicly deny its existence. Costs them a lot of sales and money, too. But seems they are fine with selling 10% less each year, as long as Tim Kirby can milk GW's finances dry for a few more years.


Well based on the huge sales bubble they got from the LOTR movies I guess they clearly decided it was worth it. And let's not forget that GW was already moving towards the practice of continually limiting their information before then anyway. Perhaps it was more of something they happily committed to despite the ramifications.

Of course, whether or not the practice of keeping your products a complete secret until they are ready to be released actually hampers sales or not is kind of questionable. I mean, I know WE all hate it, but Apple for example has made a killing doing precisely that brand of marketing. Sure their sales continue to drop, but we all know that there are many potential reasons for that, how much, if any is related to their complete lockdown on upcoming release information can only be guestimated.



Games Workshop appoints first digital agency @ 2012/06/20 09:35:04


Post by: H.B.M.C.


But Yak, Apple customers are border-line cultists. Everyone knows that.


Games Workshop appoints first digital agency @ 2012/06/20 09:39:33


Post by: yakface


H.B.M.C. wrote:
yakface wrote:GW have signed a reportedly incredibly punitive NDA with New Line Cinema based on what happened with a leak during the LOTR films.


Remind me: What leaked?


I have on fairly good authority that the incident did actually occur and the deal with New Line for the Hobbit is at least partially responsible for the extreme lack of pre-release info. However, I myself don't actually know what leaked during the LOTR times to cause this supposed hubbaloo, so I can't give you anymore info on that, sadly.


H.B.M.C. wrote:
yakface wrote:...and that has unfortunately meant an almost draconian lockdown on information about everything they release.


Which doesn't make sense. It'd be like telling someone they're not allowed to drink beer, so they swear off all forms of liquid.


As I mentioned in my reply to Kroot, we all know that GW was constantly moving towards a state of utter secrecy before this anyway, so yeah you're right that there's no reason they shouldn't be able to release 'official' info at earlier intervals while still keeping the lid on sensitive material.

However, it does make sense for a company who already prizes itself on secrecy of its new releases to use the situation as an opportunity to tighten control all around in order to prevent any accidental leaks.


Automatically Appended Next Post:
H.B.M.C. wrote:But Yak, Apple customers are border-line cultists. Everyone knows that.


True, and I'm sure you're also inferring the same can be said of many GW customers...which I also agree with being a regular customer of both.



Games Workshop appoints first digital agency @ 2012/06/20 09:42:59


Post by: d-usa


Bits and pieces I have heard made it sound like it was pictures of the Balrog and/or Gollum model leaked, which were two characters that were kept under tight wraps by the Studio.

Again, just speculation though.


Games Workshop appoints first digital agency @ 2012/06/20 10:23:17


Post by: Alpharius


yakface wrote:
H.B.M.C. wrote:
yakface wrote:GW have signed a reportedly incredibly punitive NDA with New Line Cinema based on what happened with a leak during the LOTR films.


Remind me: What leaked?


I have on fairly good authority that the incident did actually occur and the deal with New Line for the Hobbit is at least partially responsible for the extreme lack of pre-release info. However, I myself don't actually know what leaked during the LOTR times to cause this supposed hubbaloo, so I can't give you anymore info on that, sadly.


H.B.M.C. wrote:
yakface wrote:...and that has unfortunately meant an almost draconian lockdown on information about everything they release.


Which doesn't make sense. It'd be like telling someone they're not allowed to drink beer, so they swear off all forms of liquid.


As I mentioned in my reply to Kroot, we all know that GW was constantly moving towards a state of utter secrecy before this anyway, so yeah you're right that there's no reason they shouldn't be able to release 'official' info at earlier intervals while still keeping the lid on sensitive material.

However, it does make sense for a company who already prizes itself on secrecy of its new releases to use the situation as an opportunity to tighten control all around in order to prevent any accidental leaks.


Automatically Appended Next Post:
H.B.M.C. wrote:But Yak, Apple customers are border-line cultists. Everyone knows that.


True, and I'm sure you're also inferring the same can be said of many GW customers...which I also agree with being a regular customer of both.



I think it was a picture of the berserker Orcs and possibly a picture showing Elves at Helm's Deep - which may have been something that wasn't in the actual books?

Anyway... yes, the deal with NewLine makes GW lots of money, and yes, it is 'pant on head stupid' (Thanks H.B.M.C.!) that GW can't figure out how to preview there own stuff without leaking something from an entirely different game system so instead on the eve of the release of their biggest seller we officially get... nothing!


Games Workshop appoints first digital agency @ 2012/06/20 10:42:25


Post by: H.B.M.C.


Alpharius wrote:I think it was a picture of the berserker Orcs and possibly a picture showing Elves at Helm's Deep - which may have been something that wasn't in the actual books?


Come to think of it, I do kinda remember something about that. The give-away of the berzerkers and the bombs that take out the wall, and the Elves.


Games Workshop appoints first digital agency @ 2012/06/20 11:04:47


Post by: notprop


Yeah I seem to remember it was he Urak hai bomber.


Games Workshop appoints first digital agency @ 2012/06/20 13:35:18


Post by: spaceelf


I am still wondering just what a digital agency does. Is it simply an online advertising/SEO firm?

I kind of figure that GW will be surprised when they figure it out. They probably think it has something to do with fingers.


Games Workshop appoints first digital agency @ 2012/06/20 15:11:25


Post by: ProtoClone


This news is intriguing...but I will wait and see how long they keep this up. I hope they do, because it is a smart move.


Games Workshop appoints first digital agency @ 2012/06/20 15:50:49


Post by: Kurce


H.B.M.C. wrote:How's that saying go? The road to good intentions is paved with fists of ham? Something along those lines...


Though I would have liked to have seen that board meeting:

Kirby: So... digital media. I'd prefer it if we didn't even have electricity, but we can't ignore the Internet forever... Harry... what are you doing?
Exec #1: *concentrating very hard* I'm trying to will the Internet out of existance.
Exec #2: You've been doing that for 3 days straight. Trust me, it doesn't work. I tried.
Kirby: We all tried.


You forgot to add the tear Kirby shed after his last statement. And then the solemn silence and sniffling in the office.


Games Workshop appoints first digital agency @ 2012/06/20 16:03:35


Post by: Kanluwen


yakface wrote:
H.B.M.C. wrote:
yakface wrote:GW have signed a reportedly incredibly punitive NDA with New Line Cinema based on what happened with a leak during the LOTR films.


Remind me: What leaked?


I have on fairly good authority that the incident did actually occur and the deal with New Line for the Hobbit is at least partially responsible for the extreme lack of pre-release info. However, I myself don't actually know what leaked during the LOTR times to cause this supposed hubbaloo, so I can't give you anymore info on that, sadly.

I can make a few really, really good guesses.

1) Some of "The Two Towers" boxed sets came too early for preorder customers, and that rulebook had a bunch of spoilers. Most notably: the production photos of the Uruk-Hai Berserkers (which in essence were created for the movie) and the Elves at Helm's Deep. Remember in the novel, the Elves were not present.
2) For "The Return of the King", something similar again happened with the rulebooks/starter sets coming too early and including spoilers. Notably: The Army of the Dead.


Games Workshop appoints first digital agency @ 2012/06/20 16:48:52


Post by: Alpharius


Kanluwen wrote:
I can make a few really, really good guesses.

1) Some of "The Two Towers" boxed sets came too early for preorder customers, and that rulebook had a bunch of spoilers. Most notably: the production photos of the Uruk-Hai Berserkers (which in essence were created for the movie) and the Elves at Helm's Deep. Remember in the novel, the Elves were not present.



That's a pretty good guess... of something that was already posted in this thread!

None of this should prevent GW from figuring out a way to talk about 40K 6th though...


Games Workshop appoints first digital agency @ 2012/06/20 17:43:41


Post by: Kanluwen


Alpharius wrote:
Kanluwen wrote:
I can make a few really, really good guesses.

1) Some of "The Two Towers" boxed sets came too early for preorder customers, and that rulebook had a bunch of spoilers. Most notably: the production photos of the Uruk-Hai Berserkers (which in essence were created for the movie) and the Elves at Helm's Deep. Remember in the novel, the Elves were not present.



That's a pretty good guess... of something that was already posted in this thread!

None of this should prevent GW from figuring out a way to talk about 40K 6th though...

Yeah, it was only after I posted that I saw you already posted my common spiel.


Games Workshop appoints first digital agency @ 2012/06/20 21:16:37


Post by: Altruizine


yakface wrote:
So if you stop making physical books and just put the rules online, you compromise your ability to sell your games to those types of people. I know to those of us who regularly go online it seems nutty in this day and age that so many people still exist like this, but it is absolutely the truth.


Based on what?

I haven't the slightest problem believing that a large segment of various national populations does not go online.

What I do have a problem believing is that a large segment of the wargaming population does not go online. Wargaming is necessarily a pursuit of the middle class and above, a group in which the overwhelmingly majority would seem to be online.


Games Workshop appoints first digital agency @ 2012/06/20 22:22:20


Post by: solkan


Altruizine wrote:
yakface wrote:
So if you stop making physical books and just put the rules online, you compromise your ability to sell your games to those types of people. I know to those of us who regularly go online it seems nutty in this day and age that so many people still exist like this, but it is absolutely the truth.


Based on what?

I haven't the slightest problem believing that a large segment of various national populations does not go online.

What I do have a problem believing is that a large segment of the wargaming population does not go online. Wargaming is necessarily a pursuit of the middle class and above, a group in which the overwhelmingly majority would seem to be online.


You deserve a "Based on what?" of your own. How much of GW's market is children spending their parents' money, again?


Games Workshop appoints first digital agency @ 2012/06/20 22:50:10


Post by: yakface


Altruizine wrote:
yakface wrote:
So if you stop making physical books and just put the rules online, you compromise your ability to sell your games to those types of people. I know to those of us who regularly go online it seems nutty in this day and age that so many people still exist like this, but it is absolutely the truth.


Based on what?

I haven't the slightest problem believing that a large segment of various national populations does not go online.

What I do have a problem believing is that a large segment of the wargaming population does not go online. Wargaming is necessarily a pursuit of the middle class and above, a group in which the overwhelmingly majority would seem to be online.


Being someone who has a vested interest in gamers that enjoy online content, whenever I go to tournaments and conventions I ask people about their online habits...like do you visit Dakka and if not do you use other sites instead, etc.

I am always shocked by how many people tell me they 'never' go online or barely ever do (in regards to gaming).

And my gut feeling tells me that event attendees like this are, if anything, MORE likely to be Internet-savy than those who don't attend events, so my guess is that the percentage of non-online gamers is even higher among non-attendees.





Games Workshop appoints first digital agency @ 2012/06/20 23:07:56


Post by: d-usa


People here hate PDFs because "people are going to cheat and edit them". Good luck keeping the paranoia crowd happy with printouts that change every couple of months.


Games Workshop appoints first digital agency @ 2012/06/21 01:29:48


Post by: th3eviltwin


so they have hired some to troll forums to tell everyone how wonderful GW is and how your wrong to think or say anything bad about them?


Games Workshop appoints first digital agency @ 2012/06/21 01:42:46


Post by: Gorlack


spaceelf wrote:I am still wondering just what a digital agency does. Is it simply an online advertising/SEO firm?


I would like to second this question. Is it just adds, or is something more involved


Games Workshop appoints first digital agency @ 2012/06/21 02:13:02


Post by: d-usa


th3eviltwin wrote:so they have hired some to troll forums to tell everyone how wonderful GW is and how your wrong to think or say anything bad about them?


Yes they did, thank you for clearing up any confusion we might have had about this.


Games Workshop appoints first digital agency @ 2012/06/21 02:28:21


Post by: H.B.M.C.


Besides, there are enough people here who do that for free. GW didn't need to hire anyone...


Games Workshop appoints first digital agency @ 2012/06/21 02:31:20


Post by: yakface



Uh guys, what the digital agency will do for GW it is right in their press release (from the first page of this thread):

It will handle the global digital strategy for Games Workshop, which is seeking to grow its e-commerce business.



So this company will be handling and driving GW's e-commerce business. This could just be limited to producing and distributing digital media, such as digital rulebooks and codexes (which the press release kind of hints at) but it also could theoretically apply to how GW does business online. For example, perhaps this company could finally convince GW to stop their crazy approach to not allowing online retailers to use their IP for web-carts (but probably not).

I think the safe bet is that they're just going to be developing the strategy for creating purely digital products (i.e. ebooks).


But no, this isn't a PR firm, so nobody from that company is going to come onto forums to try to convince us how great GW is.





Games Workshop appoints first digital agency @ 2012/06/21 10:19:01


Post by: spaceelf


yakface wrote:
Uh guys, what the digital agency will do for GW it is right in their press release (from the first page of this thread):

It will handle the global digital strategy for Games Workshop, which is seeking to grow its e-commerce business.



So this company will be handling and driving GW's e-commerce business. This could just be limited to producing and distributing digital media, such as digital rulebooks and codexes (which the press release kind of hints at) but it also could theoretically apply to how GW does business online. For example, perhaps this company could finally convince GW to stop their crazy approach to not allowing online retailers to use their IP for web-carts (but probably not).

I think the safe bet is that they're just going to be developing the strategy for creating purely digital products (i.e. ebooks).


But no, this isn't a PR firm, so nobody from that company is going to come onto forums to try to convince us how great GW is.

Unfortunately, that press release is not particularly informative. I do not know what global digital strategy entails. I hope that this is not indicative of their capacity in general, as they did a very poor job of communicating. Is GW looking to increase their online sales of its physical products? Are they planning on producing more electronic documents and game aids? How will they increase sales? Through advertising/search engine optimization, lowering prices, letting other companies have online shopping carts, etc.

I think that it is a big leap to assume that the company will be producing GW's e-books. Although they may distribute them, they will not be the final distributor which will probably be Apple or some such company.

I never thought that online strategy was particularly complicated. Sell your stuff online. Advertise it, including search engine optimization, product placement, etc.






Games Workshop appoints first digital agency @ 2012/06/21 10:54:44


Post by: Marrak


First off, who is this Kirby I keep hearing about?

Secondly, it would have been very very easy for an open ended contract from New Line basically get interpreted/forced legally to first block any release of LotR but then form an umbrella that includes all GW products. It would just take missing a single line or two on the form, and now GW is screwed by a policy that they cannot publicly decry without getting in endless gak with New Line, costing them far more money then a lack of rumors or early announcements would. Remember, as many problems as the game may have, LotR was a huge boon in sales initially for GW.

Next, it seems the artists themselves want nothing revealed until they're ready. While I can understand this... somewhat... it speaks to me less about a surprise and more of a kind control and/or arrogance. The leak of the DE pics and the sculptors anger at the revelation come to mind.

As for digital agency, I imagine they will be in charge of the maintenance and distribution of any/all e-commerce, which would include ibooks, downloads, pdfs... etc. What ended up possibly happening is someone pointed out that GW can make more profit with less cost by utilizing a media that doesn't require printing and is now readily welcomed and utilized by a good portion of their market. The paranoia people show with editing PDFs and that manner of thinking is probably precisely the reason GW has been so slow to enter this line of product, but in doing so focus on the negative rather than potential positives. I've said it earlier and I'll say it again, I'd gladly pay for an electronic BRB with even half the functionality shown in the SM codex, simply for ease of use and transport, along with not having to worry about getting my book torn or ripped or chewed on by little Timmy the game store kid, or even some random jerk who either doesn't pay attention or doesn't care how other peoples things are treated. It's one thing to try to manage 2-3 books and keep them in order without someone deciding your stuff is a library/free sample. It's another thing if I'm holding my very portable and easily held ipad or other such device.

The CV looks impressive and frankly, I'm glad GW is taking the steps in this direction. Here's hoping in the future we can get a package deal like we can with bluray movies, where you get the physical disk and the digital download at the same time.


Games Workshop appoints first digital agency @ 2012/07/18 17:03:58


Post by: reds8n


*blows dust off thread*

almost/kinda/not worth it's own thread for...

http://www.marketwatch.com/story/games-workshop-selects-paragon-alignment-tool-to-maximize-server-and-workstation-performance-and-extend-the-life-of-hard-disks-2012-07-18



IRVINE, CA, Jul 18, 2012 (MARKETWIRE via COMTEX) -- Disaster recovery and data protection software developer Paragon Software Group (PSG), today announced that Games Workshop, the leading designer and manufacturer of fantasy miniatures, selected Paragon Software Group's Paragon Alignment Tool (PAT) to boost server and workstation performance due to misaligned partitions.

Games Workshop employs both a modern VMware virtual server environment running Windows 2008 Datacenter and a legacy physical server environment running older Windows 2000 and Windows 2003 operating systems. "We had a number of older servers that we migrated into our virtual environment and noticed that we did not get the performance that we expected," said Jon Howell, North America IT Director for Games Workshop. "A little research revealed that since they were older OS versions, the partitions were not aligned correctly. The Paragon alignment tool cleaned things up nicely and increased the performance."

In the recently issued IHS iSuppli report "Hard Disk Drive Pricing: Will it Reach Pre-Flood Level in the Near Future?", prices for hard disk drives are expected to remain above pre-flood levels through 2014. Paragon Software's partition alignment tool is perfect for extending the life of hardware still utilizing older operating systems; it also boosts server performance for little investment in time or dollars.

Partition Alignment Tool ESX Benefits




-- Measurably increase I/O performance of virtual machines by a factor of
2X to 3X
-- Control, manage, and align centrally and remotely dozens of virtual
drives belonging to different virtual machines (no need to manually
install software on every virtual machine)
-- Reduces complexity and hardware requirements of alignment projects (no
need for extra storage, because PAT performs in-place alignment -- no
migration required)





"As the use of virtual machines continues to expand, partition alignment is becoming more and more relevant to the IT departments that manage servers and workstations utilizing older versions of Microsoft operating systems," said Tom Fedro, president of Paragon Software Group. "Paragon's line of partition alignment software is specifically designed with a powerful feature set and easy-to-use interface to ensure maximum performance from older operating systems running on new, advanced format drives (AFDs)."

About Games Workshop

Games Workshop is a publicly quoted company with direct sales operations in the UK, the United States, Canada, France, Germany, Spain, Italy, Japan and Australia. With over 70% of sales coming from outside of the UK the Group is now truly international. GW remains a vertically integrated company, retaining control over every aspect of design, manufacture, distribution and retail of our models and rulebooks. Products are sold through our own chain of 340+ Hobby centers and by more than 3,700 independent toy and hobby shops around the world. These outlets are complemented by our growing mail order and online sales businesses.




Games Workshop appoints first digital agency @ 2012/07/18 18:03:35


Post by: notprop


Wow! that's amazing stuff.... What on earth does it mean?


Games Workshop appoints first digital agency @ 2012/07/18 18:29:40


Post by: evilsponge


notprop wrote:Wow! that's amazing stuff.... What on earth does it mean?


"We're running our business on older IT infrastructure (no surprise there) so we hired this outside IT firm to come in and make it more efficient"


Games Workshop appoints first digital agency @ 2012/07/18 20:01:32


Post by: catharsix


Warily optimistic on this one. But will it even have the chance to change those issues related to the Internet/etc. that most people on forums like Dakka hate the most? I'm not sure it will. It likely is of a piece of strategy with the release of the iPad codices, which ruffled some feathers recently (something about the Ork Flyer rules).

Still, at least GW has finally caved and realized the digital world/marketplace isn't going away. Hopefully they'll listen/heed the advice of this agency, and that we'll see some change for the better.


Games Workshop appoints first digital agency @ 2012/07/18 20:16:37


Post by: Daemonhammer


I wonder how it will work out for us, gamers.


Games Workshop appoints first digital agency @ 2012/07/19 18:18:30


Post by: McNinja


Wow. This is like someone running windows ME and wondering why their computer sucks and can't handle anything modern, then paying the Best Buy Geek Squad $200 to upgrade to Windows 7.

In case you don't know, windows 7 does not cost $200.




Automatically Appended Next Post:
Daemonhammer wrote:I wonder how it will work out for us, gamers.
We probably won't see the result of the switch/enhancement of the servers. The only thing that faster servers will do is decrease costs on GW's side, not ours. We might see more digital stuff in the future, since GW seems to have begun embracing the internet/digital stuff like they should have two years ago.


Games Workshop appoints first digital agency @ 2012/07/19 18:52:22


Post by: 12thRonin


You will see the result of it though in next year's price increase.


Games Workshop appoints first digital agency @ 2012/07/19 18:59:31


Post by: BrookM


Maybe the switch will mean that the next time Black Library is selling an overpriced limited edition novella the site won't fething crash like the last occasions.


Games Workshop appoints first digital agency @ 2012/07/21 03:27:00


Post by: cgmckenzie


This seems promising. Hiring somebody to handle all their digital services will mean that we will get more digital services. I personally need the ork codex to come out on ipad as mine is falling apart from love.

-cgmckenzie


Games Workshop appoints first digital agency @ 2012/07/21 03:40:51


Post by: quickfuze


Yep until they completely discontinue printed codex and force everyone to use digital...OH and yes the digital will actually cost MORE in true GW fashion