Ever played a game that you really enjoyed and thought it was pretty awesome, but no one else seems to like it due to obscurity, bad reviews, etc? Well, I've played a handful of such games that I thought were pretty good, and yet just didn't seem to gain the recognition of being good games from others.
These games are:
Bloodrayne, Dark Reign Blood Arx Fatalis. Undying Bloodrayne 2 Ground Control Divine Divinity Duke Nukem Manhattan Project
What about dakka dakka? What games have you played that you think are underrated or at least deserve more than obscurity?
You know, it was all the rage way back when, when the 360 came out, but no one seems to remember Kameo these days. While the game was simplistic, and the story was meh, it was actually pretty fun. Kept me entertained, at least.
Slarg232 wrote:You know, it was all the rage way back when, when the 360 came out, but no one seems to remember Kameo these days. While the game was simplistic, and the story was meh, it was actually pretty fun. Kept me entertained, at least.
Ah yes, I recall that. Again, I never played it as I am strictly a PC gamer, but I do recall the advertisements.
Nope, the "beat 'em up" game with a little shooting and sneaking.
But it's really fun to play. The combat is quite easy but satisfying, shooting weapons are surprisingly balanced with HtH. I'm disappointed there is no sequel.
I guess people will know it here, but no one I know IRL knows this one.
You know, I never actually played that, despite really wanting to. I only found out about it during Halo 3, and could never find a copy. What was it about?
Ahtman wrote:
Von Skyfury wrote:Phantom Dust on the original Xbox was incredible, anybody played it ?
Played it and still own a copy of it. How about Crimson Sea for the Xbox?
Crimson Sea was the one where you were in those battle boats and the guy in your garage was always falling in love with them, wasn't it?
I am obsessed with the Zombies!!! game from Twilight Creations. It is a fun, uncomplicated, and easy to learn game. Not a lot of gnashing of teeth with rules conflicts, especially since the rules span aboht four small pages per set. Have yet to play with anyone that doesn't want to play again.
I've also had lots of fun with the WOTC game Guillotine. Pretty much everything I said above, and its more portable.
That's odd...I thought Supreme Commander was fairly successful. Oh well, I suppose its relative. Well, a lot more successful than the games on my list, anyway.
Slarg232 wrote:You know, I never actually played that, despite really wanting to. I only found out about it during Halo 3, and could never find a copy. What was it about?
It takes place in kinda Ghost in the shell-type world. It's a blend of close combat and shooting (relying heavily on the first but both are useful) with a possibility of a little bit of sneaking.
The story could be better but it's not painful. It's really fun though and I fully recommend it.
Heart of Darkness. One boy ventures in a demon world of shadows in a home made spaceship with a lightning gun to rescue his dog. It was hard as nails and pretty brutal (some of the death animations involved being ripped in half).
The 2010 Splatterhouse. While not as obscure as some other games listed here, That is the game I've had in my Xbox 360 collection second to the longest, only being beaten by Fallout NV by a month. I've only found one person( Slarg) that has ever either heard of or enjoyed it.
Iur_tae_mont wrote:The 2010 Splatterhouse. While not as obscure as some other games listed here, That is the game I've had in my Xbox 360 collection second to the longest, only being beaten by Fallout NV by a month. I've only found one person( Slarg) that has ever either heard of or enjoyed it.
Hell yeah, love that game. The main problem with it was that people were expecting it to reinvent the wheel, when the first Splatterhouse was known for being Gory, over the top, and violent. I don't see how people were not expecting Gory, over the top, and violent
Squigsquasher wrote:Phantom Crash! Damn that was a good game.
I played SLAI.
Anyway, "really strange and obscure" covers about half of my collection...
Lessee...
El Shaddai: Ascension of the Metatron (PS3 and 360)
Vanquish (PS3 and 360)
Bayonetta (PS3 and 360)
3D Dot Game Heroes (PS3 and 360)
Dragon's Dogma (PS3 and 360)
Madworld (Wii)
No More Heroes 1 and 2 (Wii)
Soul Nomad and the World Eaters (PS2)
Capcom Vs SNK 2 (PS2, GCN, and Xbox)
Shinobi (PS2)
SLAI (PS2)
Zone of the Enders: The Second Runner (ie, the greatest videogame ever made) (PS2) (being rereleased on the PS3 and 360!)
Gungrave 1 and 2 (PS2)
Godhand (PS2)
Shin Megami Tensei: Nocturne (PS2)
Shin Megami Tensei: Digital Devil Saga 1 and 2 (PS2)
Shin Megami Tensei: Persona 3 (PS2)
Shin Megami Tensei: Persona 4 (PS2)
Armored Core 2 through 5 (PS2 and PS3)
Gotcha Force (GCN)
PN03 (GCN)
Metal Arms: Glitch in the System (PS2, GCN, and Xbox)
Viewtiful Joe 1 and 2 (PS2, GCN)
Lately though, I've been playing this little gem...
Was originally supposed to be released in North America in early July, but Sega basically cancelled it (delayed until next year, but knowing Sega's financial situation, it'll likely never see the light of day again). Imported the Japanese version, and damn, it was worth every cent. Fantastic game, it's like a love child of Godhand, Devil May Cry, and Dynasty Warriors (not surprising, being from the guys who made Godhand and Devil May Cry). One of the best beat'em ups I've ever played. And the multiplayer is amazing. If you have a PS3 or 360, and you enjoy beat'em ups, you have to buy this game.
suikoden 2. Loved it. I played it at a mates' house, forgot about it, and then years later ended up googling it and getting it on computer (bad me, I know, but I wanted it so much). It is still good fun.
Slarg232 wrote:You know, I never actually played that, despite really wanting to. I only found out about it during Halo 3, and could never find a copy. What was it about?
It takes place in kinda Ghost in the shell-type world. It's a blend of close combat and shooting (relying heavily on the first but both are useful) with a possibility of a little bit of sneaking.
The story could be better but it's not painful. It's really fun though and I fully recommend it.
Is it possible to pick it up for cheap somewhere, do you know?
I remember Dark Reign i used to love the RTS's on the pc back in the day, including UFO enemy unknown and xcom never did get the hang of xcom acoplyse though.
MarkyMark wrote:I remember Dark Reign i used to love the RTS's on the pc back in the day, including UFO enemy unknown and xcom never did get the hang of xcom acoplyse though.
I loved Conflict on the NES. I loved that game so much I even bought the horrible abortion of a game called Super Conflict on the SNES. What followed were years of longing for a decent turn based modern warfare strategy game on a console.
But then Dai Senryaku was found in the discount bin of a local Borders and I snapped it up because it's layout reminded me of Conflict and it has been one of the most entertaining games I have played on either Xbox or Xbox 360. Still runs on my 360 too even though it is an Xbox game.
The Adventures Of Alundra. Top notch Zelda style game for PS1.
The World Ends With You. A unique RPG for the DS, well worth tracking down if you like JRPGs and own a Nintendo handheld.
Panzer Dragoon Saga. Ultra rare Sega Saturn RPG and one of my favourite games of its kind. Perfectly balanced, great game world and soundtrack; relatively short by RPG standards but only because it trims the fat by cutting out pointless grinding. Oh why did Sega have to go and lose the source code?
Tazz Azrael wrote:My votes going onto "Commander Keen" since i have not seen it mentioned yet, it was a half decent entertaining game
That's not obscure, just old.
My vote is for Amulets and Armor. It was a near-vaporware Ultima Underworld/Daggerfall knockoff, but it was unique in that it was class based and supported IPX network play. I still remember people lugging their computers over to my house to play over our hub.
Oh yeah, SWAT 4 was pretty good. The AI was a bit stupid though. "You're in my spot, sir" >.<
But yeah, Dark Reign was sweet for its time. Its one of the first games I mentioned in this thread ^^ Probably the only RTS that I've ever played where you can set the AI behavior and save waypoints. So fun.
My first Gamecube game (would have gotten SSBM, but the Toys R Us was out). It wasn't a particularly good game, but it was jolly good fun.
Completely agree. I also had it on GameCube, and my brother and I played the crap out of this and Smash Bros Melee. We loved playing the destruction mode and just destroying every building in sight
I feel old now.
I recognize almost all games on here except the ones on the systems I've never cared to own (Xbox and Nintendo).
Rather old game with a ridiculously complex and engaging plot.
Yet another game from the age of Shareware.
This series's storyline has been remade into a more modern series called Avernum. It's available on Steam yet still rather obscure.
Seeing these names simply mentioned makes my soul feel good. They were such powerful experiences to my young mind. Breakdown had an awesome storyline that still has yet to be trumped (to me anyways) in any action game since, Vexx had levels that just oozed creativity and were genuinely fun to explore, not to mention I always loved any combat that involved gauntlets. Jet set radio was just plain fun and had style out the wazzoo. I've got the soundtrack around here somewhere, and you can still catch me humming sweet soul brother and sneak man from time to time, not to mention aisle 10 by scapegoat wax.
I have a good one, I loved this game back in the day but no one i know has ever heard of it Shogo: Mobile Armor Division.
I have a question for Dakka, I used to play a game on the PS 1 or at least I think it was ps1. It was a mech game but it was more of an RPG then a sim, all I can remember is it took place mostly in doors rather then outside. I don't know if its true but for some reason I think it had Phoenix in the title. I looked on google but came up empty. Does anyone know what game it might be?
Automatically Appended Next Post:
Dai Senryaku
I played the fething gak outa that game, they need more games like that. I even tried to download the newer Japanese versions with no success.
Jet Set Radio Future is a cool game. Basically you play as some teenagers with rollerblades in Japan taking on a corrupt government. It has a cool cel-shaded graphical style, so it has aged incredibly well. Some of the characters are slightly irritating, but you can change your character at any time.
Seriously guys, go download the demo if you are a fan of ANY fighting game. Unfortunately there isn't a movelist, the AI is set to Hard on "Easy", and Miss Fortune is a pain in the ass, but the characters are originial, the controls are most excellent, and they have a system in the game that makes it impossible for any infinites to form (If a combo uses the same input so many times, it automatically breaks it on you, and starts breaking it earlier if you use the same combo).
The X-COM games (though with the release of the upcoming reboot, they may no longer be eligible for this thread)
System Shock 2
Automatically Appended Next Post:
Slarg232 wrote:Skullgirls.
Seriously guys, go download the demo if you are a fan of ANY fighting game. Unfortunately there isn't a movelist, the AI is set to Hard on "Easy", and Miss Fortune is a pain in the ass, but the characters are originial, the controls are most excellent, and they have a system in the game that makes it impossible for any infinites to form (If a combo uses the same input so many times, it automatically breaks it on you, and starts breaking it earlier if you use the same combo).
I would get it, but I have a PC sadly. A pity though, cause its right up my alley. Crazy stuff right there. And I don't even like fighting games that much.
CthuluIsSpy wrote:The X-COM games (though with the release of the upcoming reboot, they may no longer be eligible for this thread)
I loved Xcom, that was way back when, I used to get those guided rocket launchers and just have them fly in circles around enemies a good 4-5 times before I let it hit them XD
Slarg232 wrote:Skullgirls.
Seriously guys, go download the demo if you are a fan of ANY fighting game. Unfortunately there isn't a movelist, the AI is set to Hard on "Easy", and Miss Fortune is a pain in the ass, but the characters are originial, the controls are most excellent, and they have a system in the game that makes it impossible for any infinites to form (If a combo uses the same input so many times, it automatically breaks it on you, and starts breaking it earlier if you use the same combo).
I would get it, but I have a PC sadly.
A pity though, cause its right up my alley. Crazy stuff right there.
And I don't even like fighting games that much.
A true pity. It's fun playing Valentine and poisoning people, and it's fun playing Painwheel using her Hatred Guard.
I've never heard more than a small number of people mention Chromehounds for the 360
The SP was shockingly bad; far too short, linear, and gave you nothing extra for doing it bar some crappy parts, but online was mega. The closest game I had was when I missed my last sniper shot with my last working weapon (smoke from my other weapons obscured my view at the last second) and that cost me the fight. The guy I played and I exchanged a few messages afterwards, noting the smoking, flaming conditions of our respective hounds, and he told me that one more shot to the cockpit would've taken him out; as it stood, he was left chasing me around for a few more mins with a grenade launcher.
Pity there's no plans for a sequel; our squad used to have a guy who was amazing with howitzers and other indirect-fire weapons, and had gotten us out of sticky spots more than once with a pin-point accurate salvo.
mega_bassist wrote:
Nightfire was okay, but I only ever played it with my brother and he's a very sore loser, so my experience of it might be marred somewhat by the constant whining.
I loved Chaos Gate, and Final Liberation as well.... Oh the memories!
For me though it would be Hellfire on the Megadrive (Genesis). Just the toughest 2D shooter ever, followed closely by Power Strike on the Master System...
Soladrin wrote:Damn you Chris, now I want a Chromehounds sequal...
I'd much rather have Bloodrayne 3 or System Shock 3 (or even better, both). Those franchises need a comeback. They both had something strong going for them, both had a lot of effort put into them, yet sadly didn't get that strong of a following.
I mean, poor System Shock is almost dead, and Bloodrayne is still reeling from those godawful movies.
Don't you mean Dark Chronicle? I used to play it a lot as a kid, but never could beat the "final" boss. Hmn, must have been pretty dumb back then. XD
Flint 2, if you disregard it being related to the first at all (yay, sand cloaks). A great game for kids, even if the dark elements it was trying to get across are overshadowed by its silliness. ^^
Singularity....something that you've probably never heard of unless you pay attention to Steam sales. It wasn't the trickiest of games, but I enjoyed its timeline altering elements (like how you could optionally destroy a chart that showed how to stop a giant plant from taking over a research station....which would said plant to do just that when you go back to the future). The ending was probably my favorite bit, being able to set the timeline "right" and all. Eh comrade? =)
Soladrin wrote:Damn you Chris, now I want a Chromehounds sequal...
I'd much rather have Bloodrayne 3 or System Shock 3 (or even better, both).
Those franchises need a comeback.
They both had something strong going for them, both had a lot of effort put into them, yet sadly didn't get that strong of a following.
I mean, poor System Shock is almost dead, and Bloodrayne is still reeling from those godawful movies.
That Bloodrayne Betrayal 2D game was also mostly Meh. Good way to kill a weekend, but nothing of value after that.
Soladrin wrote:Damn you Chris, now I want a Chromehounds sequal...
I'd much rather have Bloodrayne 3 or System Shock 3 (or even better, both). Those franchises need a comeback. They both had something strong going for them, both had a lot of effort put into them, yet sadly didn't get that strong of a following.
I mean, poor System Shock is almost dead, and Bloodrayne is still reeling from those godawful movies.
That Bloodrayne Betrayal 2D game was also mostly Meh. Good way to kill a weekend, but nothing of value after that.
Ai, but that's not a proper Bloodrayne game. No Laura Bailey, for one thing. They will make a Bloodrayne game for the 3DS, indicating that they are considering on somewhat restarting the franchise, but I'd much rather have a proper 3D game on the PC.
And before anyone brings this up, Dead Space and Bioshock don't count as System Shock revivals. They were a bit disappointing. Especially Dead Space, which, despite popular opinion, is not a horror game.
My favourite games of all time. Some were big in their day but not many seem to remember them now.
Masters of Orion
Sid Meier's Pirates
Alpha Centauri
Command and Conquer - Generals- Zero Hour
I still play Masters of Orion and Pirates from time to time. I would still play the other two (Alpha Centauri and Generals - zero hour) if I could get my hands on them. Sadly my copies got lost somewhere over the years
Previously mentioned:
Dark Reign - Oh how I would give my soul to get this game to work on a modern OS again.
Conflict - Some of the best turn based strategy fun I've ever had.
Not mentioned (or I missed it):
WWIIOnline - Had so many problems, but I still got addicted to playing that for 5-6 years.
Techmo's Deception and Deception 2 - Yay, I get to make the dungeon and kill the good guys!
CthuluIsSpy wrote:They were a bit disappointing. Especially Dead Space, which, despite popular opinion, is not a horror game.
I think of it as a Horror game, but not a "Thriller" game.
It's totally a horror game. The problem is that every encounter is a cliche, so you can see it coming a mile off.
Newbies, who haven't played RE or Silent Hill, are going to be surprised at the attacks. People who have only played CoD will be struggling with ammo availability.
It's only people who have played survival horror games before that think it isn't even a horror game.
Maelstrom808 wrote:Previously mentioned:
Dark Reign - Oh how I would give my soul to get this game to work on a modern OS again.
Actually, the GOG version works perfectly on a modern system.
Well, Ok, you do have to have all browsers closed to get to the game to work, but other than that it's flawless.
orkydork wrote:Games I play that no one has heard of?
1. .hack
2. Disgaea
3. Harvest Moon
Haha good ol .hack. That came and went real fast in the US anime scene. The game was funny when the realize "I'm the dude playing the dude, that's playing a dude.". When you broke te game down, it's a bit of a mind eff.
Melissia wrote:Only people who haven't ever played a horror game before think that Dead Space is a horror game.
I haven't played Dead Space, and quite frankly I don't want to. I've seen screenshots of it and it made my stomach turn. Pregnant zombies with tentacles stuck to walls. It's like an insane sexual fantasy written by someone with severe psychosis and hallucinations.
Also, Blinx the Time Sweeper! Oh, such good times.
Melissia wrote:Only people who haven't ever played a horror game before think that Dead Space is a horror game.
I haven't played Dead Space, and quite frankly I don't want to. I've seen screenshots of it and it made my stomach turn. Pregnant zombies with tentacles stuck to walls. It's like an insane sexual fantasy written by someone with severe psychosis and hallucinations.
Also, Blinx the Time Sweeper! Oh, such good times.
Silent Hill 2 was still worse in terms of sexual fantasies/psychosis. Pyramid Head anyone?
Blinx was awesome, it and Munch's Oddysee were the first two games I got for the Xbox.
Squigsquasher wrote:I haven't played Dead Space, and quite frankly I don't want to. I've seen screenshots of it and it made my stomach turn. Pregnant zombies with tentacles stuck to walls. It's like an insane sexual fantasy written by someone with severe psychosis and hallucinations.
Well, the problem is that 'insane sexual fantasy' is the easy button for creating things that will disturb/horrify most westerners. As a result, it's easy to want to draw from that as a means of creating something you are trying to paint as a horror scene.
It's something I was thinking about a lot during an episode of Tosh.0 last night. They showed real footage of people bleeding all over the place. They had a girl with a bike handbrake impaling her leg FFS. Then they had a fake video of people at a sports event holding up a illustration of a particular region commonly found on a lady. Other people held up a illustration of a hand, and then began to, uh, animate the scene. The network apparently felt it necessary to actually censor this.
Sorry for the derail, but I mean, it really made me think. We as a people appear to be more disturbed by sexuality than we are of gruesome injuries.
Automatically Appended Next Post:
A Town Called Malus wrote:
Silent Hill 2 was still worse in terms of sexual fantasies/psychosis. Pyramid Head anyone?
Oh god and this. The Silent Hill series is the benchmark for which my horrorometer is calibrated.
Squigsquasher wrote:I haven't played Dead Space, and quite frankly I don't want to. I've seen screenshots of it and it made my stomach turn. Pregnant zombies with tentacles stuck to walls. It's like an insane sexual fantasy written by someone with severe psychosis and hallucinations.
Well, the problem is that 'insane sexual fantasy' is the easy button for creating things that will disturb/horrify most westerners. As a result, it's easy to want to draw from that as a means of creating something you are trying to paint as a horror scene.
It's something I was thinking about a lot during an episode of Tosh.0 last night. They showed real footage of people bleeding all over the place. They had a girl with a bike handbrake impaling her leg FFS. Then they had a fake video of people at a sports event holding up a illustration of a particular region commonly found on a lady. Other people held up a illustration of a hand, and then began to, uh, animate the scene. The network apparently felt it necessary to actually censor this.
Sorry for the derail, but I mean, it really made me think. We as a people appear to be more disturbed by sexuality than we are of gruesome injuries
Automatically Appended Next Post:
A Town Called Malus wrote:
Silent Hill 2 was still worse in terms of sexual fantasies/psychosis. Pyramid Head anyone?
Oh god and this. The Silent Hill series is the benchmark for which my horrorometer is calibrated.
It isn't the sexuality that disgusted me about Dead Space (the whole Insane Sexual Fantasy thing was an offhand remark) as much as the sheer grotesqueness off a deformed human female torso spitting tentacled blobs of flesh at you. The body horror is quite unbelievable, although there is an element of perversion of sexuality, from the aforementioned pregant Necromorphs to the way people are infected.
Silent Hill looks terrifying too though. (I'm not 18 so I can't play either).
Automatically Appended Next Post:
Coolyo294 wrote:Peter Jackson's King Kong... That was a really fun game and I like the fact that there's no HUD.
Feth yes! Best movie tie in game ever if you ask me.
Melissia wrote:Only people who haven't ever played a horror game before think that Dead Space is a horror game.
Considering I've played everything from resident evil, to blair witch chronicles (which I liked very much, never tried the third game), to fatal frame, I can say that dead space is very much a horror game. Unless there's some game out there you deem spookier than fatal frame.
Melissia wrote:Only people who haven't ever played a horror game before think that Dead Space is a horror game.
I suppose games like Silent Hill that have you fighting giant enemies with your bear hands (In the case of Downpour) is a true horror game?
I don't know about you, but that sounds like an awesome concept for a game. And Downpour is a terrible silent hill game. The enemies are way too normal and don't really symbolize anything.
Now whether or not its a good horror game is up to personal opinion. I think its decent. Granted, I never had a chance to play it, but it looks nice. (Yes, I know I already passed judgement on it not being a good silent hill game, but really, look at the monsters and the symbolism. Does it really look like something from Silent Hill?)
Melissia wrote:Only people who haven't ever played a horror game before think that Dead Space is a horror game.
Considering I've played everything from resident evil, to blair witch chronicles (which I liked very much, never tried the third game), to fatal frame, I can say that dead space is very much a horror game. Unless there's some game out there you deem spookier than fatal frame.
Never played Fatal Frame, but Amnesia is damned disturbing.
Lost in Shadow on the Wii. One of the best and rather original games Ive played in years. No one EVER knows what Im talking about when I talk about it.
I just remembered another game from my days as a wee lad and I can't remember the name of it. It was a mech game, and the plot was...unique. The idea was to travel back in time to replace a faulty vacuum tube on Eniac so that something bad doesn't happen. And there's someone who doesn't want you to accomplish this and tries to stop you. It gets a little foggy from there. I do know that it was primarily available in Japan, hard as all get-out to find in the States, and was on the PS1.
Whoever can identify the game for me gets protection from Frazzled's legions when the world ends.
Melissia wrote:Only people who haven't ever played a horror game before think that Dead Space is a horror game.
Considering I've played everything from resident evil, to blair witch chronicles (which I liked very much, never tried the third game), to fatal frame, I can say that dead space is very much a horror game. Unless there's some game out there you deem spookier than fatal frame.
Never played Fatal Frame, but Amnesia is damned disturbing.
I liked it up until the elevator part. I mean, the water part was BRILLIANT, but once I got to that lame puzzle, I simply stopped playing. I mean, it wasn't hard, but if I'm playing a horror game, the last thing I want to be doing is fixing elevators by means of long and drawn out fetching. Sad that it died like that, it was great up until that point.
Metro 2033. It is shocking how many people have not even heard of that game. I bought it for 5 dollars on a STEAM sale (its also simply idiotic how many people have not heard of STEAM ) expecting it to be just another shooter, but wow, what an amazing game.
If I had known the game was that awesome, I would have bought it on release day for the full 60 dollars. It had such a wonderful setting and atmosphere. The sneak mechanic was a bit annoying, but other than that, I give it a 100%. Fething morons at IGN just gave it a 6.5 or something. And they gave it a low rating for graphics too. Apparently they never played the PC version and just put the same rating across everything. Idiots.
GalacticDefender wrote:Metro 2033. It is shocking how many people have not even heard of that game. I bought it for 5 dollars on a STEAM sale (its also simply idiotic how many people have not heard of STEAM ) expecting it to be just another shooter, but wow, what an amazing game.
If I had known the game was that awesome, I would have bought it on release day for the full 60 dollars. It had such a wonderful setting and atmosphere. The sneak mechanic was a bit annoying, but other than that, I give it a 100%. Fething morons at IGN just gave it a 6.5 or something. And they gave it a low rating for graphics too. Apparently they never played the PC version and just put the same rating across everything. Idiots.
IGN are nothing but idiots, and everyone knows they only hand out decent ratings if they are payed well for them.
I've been trying to remember the name of this next game for freaking years - I played it when I was a kid, so I may be a little hazy ...
You were in charge of a central keep, with areas around it, and different groups of monsters invaded from the map edges. You would go in and battle the groups of monsters, who you could kill or capture, and when you captured them you would mutate them together with others in your dungeons or whatever to make new, bigger monsters which you would deploy. It really tickled my sadistic little kid brain.
Had a lot of fun way back playing Dungeons And Dragons : Stronghold.
I must admit I really like Final Fantasy XIII. I reckon most of the hatred was down to it just being different from the previous titles, in typical fandumb style. But then I don't mind linear games.
CrashUSAR wrote:I just remembered another game from my days as a wee lad and I can't remember the name of it. It was a mech game, and the plot was...unique. The idea was to travel back in time to replace a faulty vacuum tube on Eniac so that something bad doesn't happen. And there's someone who doesn't want you to accomplish this and tries to stop you. It gets a little foggy from there. I do know that it was primarily available in Japan, hard as all get-out to find in the States, and was on the PS1.
Whoever can identify the game for me gets protection from Frazzled's legions when the world ends.
Though pop rockets broke any semblence of difficulty.
Forget pop-rockets, wingsticks were crazy OP.
I mean, most of the time you could 1 hit kill authority soldiers, who are clad in full powered armor.
And there was no ending...not even a boss fight.
However, I do admit that the game did have a lot of potential. Hopefully the sequel will be better.
I mean, there has to be a sequel, right?
Though pop rockets broke any semblence of difficulty.
Rage was awesome.
Right up until they give you the minigun with special ammo called BFG rounds and then don't give you some totally badass monster to kill with it, just hordes of ordinary soldiers and mutants.
More disappointing end than Doom 3, where an epic battle against the Cyberdemon was reduced to running around in circles using all the BFG ammo you'd been saving since you got it, just for this one battle, on Imps and other weak enemies to charge up the Soul Cube.
Rage's ending annoyed me more than the Mass Effect 3 ending (which I actually liked).
Though pop rockets broke any semblence of difficulty.
Rage was awesome.
Right up until they give you the minigun with special ammo called BFG rounds and then don't give you some totally badass monster to kill with it, just hordes of ordinary soldiers and mutants.
Rage's ending annoyed me more than the Mass Effect 3 ending (which I actually liked).
I went into RAGE after having read the novel, and I guess that left me feeling as though there should have been more. I mean I liked the game, even though it did come up short compared to others of the genre....and was way too short, but its story lagged compared to the book. I know novels kind of have to carry the plot over action, but still, where was the dark tone where everyone was out to sell Raine (yeah, the main character's called Nicholas Raine, an Afghanistan veteran) to the Authority, instead of just the off handed comments? The atmosphere that the Ark survivors were the best of humanity, but had been perverted by the Authority wasn't really there either (spoiler, the mutants are what happen to Ark survivors if they don't get the nanytes taken out =P). Meh, the last bit of the game was just walking through corridors slewing down everything in sight with a minigun, then pressing a big red shiny button, instead of an epic escape scene. Cut to sequel I guess.=/
Melissia wrote:Only people who haven't ever played a horror game before think that Dead Space is a horror game.
Considering I've played everything from resident evil, to blair witch chronicles (which I liked very much, never tried the third game), to fatal frame, I can say that dead space is very much a horror game. Unless there's some game out there you deem spookier than fatal frame.
Never played Fatal Frame, but Amnesia is damned disturbing.
Fatal Frame's pretty rad. I liked the original a bit more than the second one (not sure if there were more after that, though).
Melissia wrote:As an aside, everyone seems to know of Amnesia, but persoanlly, I think that the predecessor-- Penumbra-- was better.
The first Penumbra was insanely hard until I found out that you can stand outside of reach of the deamon dogs and smack on them with tools. The bit with the spiders that chase after you was probably one of the most stressful encounters I've had with a video game.
For newer games, I would have said Demon's Souls until Dark Souls took off. Now I think most of the games I enjoyed recently have been heard of at least somewhat regularly.
I never met someone IRL that knew or heard of Call of Cthulhu: Dark Corners of the Earth.
Also, Hidden & Dangerous 1 and 2.
Fade to Black was a good game as well (Sequel to Flashback: The Quest for Identity)
Vietcong is a rahter unknown title, depsite being an excelletn Vietnam War game (Yes, patrols are freakishly long, enemies are hidden everywhere, can barely see 30 feet in front of you sometimes....but one of your troops dies..mission failed)
And people spoke of the game Oni: I actually have a physical copy of it at home. The box's in French AND English to boot!
That series of isometric chopper games on genesis/SNES was fun. I think the first one was set the first US-Iraq war, the second one was set in a South American jungle, while the last one was set in an urban area.
Melissia wrote:That series of isometric chopper games on genesis/SNES was fun. I think the first one was set the first US-Iraq war, the second one was set in a South American jungle, while the last one was set in an urban area.
The Strike series were enjoyable; I think I only played Desert Strike out of the 16bit era games.
Future Cop LAPD on the PS1 was of the same line of games in all but name, had a good two player mode as well.
Legacy Of Kain
Kingdom Under Fire
Anything wiith the words Super Robot Taisen in it.
Another Century Episode
Ms Saga
(see a theme here?)
Automatically Appended Next Post:
Slarg232 wrote:
Melissia wrote:
Slarg232 wrote:
Melissia wrote:Only people who haven't ever played a horror game before think that Dead Space is a horror game.
I suppose games like Silent Hill that have you fighting giant enemies with your bear hands (In the case of Downpour) is a true horror game?
Several of the later Silent hill games have slipped from horror to action, yes.
So did Resident Evil, too. RE4 isn't really survival horror anymore, it's a shooter set in a pseudo-zombie apocalypse.
If you're going around gunning enemies down far more than you are running away from them, it's not really horror any more.
I disagree, but there are no games out right now that I can point to.
Damn not being able to actually make games yet!
Any game where you can shoot something with a giant gun is not a horror game. It's an action game with horror elements. At least that's how I view it.
Original Silent Hill, Amnesia, Silent Hill: Shattered Dreams, Penumbra, Dark Corners of the Earth, Eternal Darkness. Those are horror games. Giving the play the ability to kill everything Astartes style does not horror make. The only thing horrific about the old RE games was the lack of full 3d control which heightened the drama. Oh and no 'move and shoot'. You can have unlimited ammo for a rocket launcher for christ sake.
Dead Space is not a horror game, though smacked up to the hardest difficulty setting it may come close.
JazzGB wrote:Legacy Of Kain
Kingdom Under Fire
Anything wiith the words Super Robot Taisen in it.
Another Century Episode
Ms Saga
(see a theme here?)
Automatically Appended Next Post:
Slarg232 wrote:
Melissia wrote:
Slarg232 wrote:
Melissia wrote:Only people who haven't ever played a horror game before think that Dead Space is a horror game.
I suppose games like Silent Hill that have you fighting giant enemies with your bear hands (In the case of Downpour) is a true horror game?
Several of the later Silent hill games have slipped from horror to action, yes.
So did Resident Evil, too. RE4 isn't really survival horror anymore, it's a shooter set in a pseudo-zombie apocalypse.
If you're going around gunning enemies down far more than you are running away from them, it's not really horror any more.
I disagree, but there are no games out right now that I can point to.
Damn not being able to actually make games yet!
Any game where you can shoot something with a giant gun is not a horror game. It's an action game with horror elements. At least that's how I view it.
Original Silent Hill, Amnesia, Silent Hill: Shattered Dreams, Penumbra,Dark Corners of the Earth, Eternal Darkness. Those are horror games. Giving the play the ability to kill everything Astartes style does not horror make. The only thing horrific about the old RE games was the lack of full 3d control which heightened the drama. Oh and no 'move and shoot'. You can have unlimited ammo for a rocket launcher for christ sake.
Dead Space is not a horror game, though smacked up to the hardest difficulty setting it may come close.
The ones in bold have guns.
I think there is a flaw with your argument.
Though the statement about RE is true; its only really horror due to the gakky mechanics.
JazzGB wrote:Legacy Of Kain
Kingdom Under Fire
Anything wiith the words Super Robot Taisen in it.
Another Century Episode
Ms Saga
(see a theme here?)
Automatically Appended Next Post:
Slarg232 wrote:
Melissia wrote:
Slarg232 wrote:
Melissia wrote:Only people who haven't ever played a horror game before think that Dead Space is a horror game.
I suppose games like Silent Hill that have you fighting giant enemies with your bear hands (In the case of Downpour) is a true horror game?
Several of the later Silent hill games have slipped from horror to action, yes.
So did Resident Evil, too. RE4 isn't really survival horror anymore, it's a shooter set in a pseudo-zombie apocalypse.
If you're going around gunning enemies down far more than you are running away from them, it's not really horror any more.
I disagree, but there are no games out right now that I can point to.
Damn not being able to actually make games yet!
Any game where you can shoot something with a giant gun is not a horror game. It's an action game with horror elements. At least that's how I view it.
Original Silent Hill, Amnesia, Silent Hill: Shattered Dreams, Penumbra,Dark Corners of the Earth, Eternal Darkness. Those are horror games. Giving the play the ability to kill everything Astartes style does not horror make. The only thing horrific about the old RE games was the lack of full 3d control which heightened the drama. Oh and no 'move and shoot'. You can have unlimited ammo for a rocket launcher for christ sake.
Dead Space is not a horror game, though smacked up to the hardest difficulty setting it may come close.
The ones in bold have guns.
I think there is a flaw with your argument.
Though the statement about RE is true; its only really horror due to the gakky mechanics.
Yes but not GIANT guns. Hence the word giant and likening it to a bunch of astartes stomping round. Which is essentially what Dead Space is...granted the storyline (at least in the second) attempts for psychological horror.
My argument essentially is not that guns = not horror, its that player empowerment with BFG = not horror.
Though pop rockets broke any semblence of difficulty.
Forget pop-rockets, wingsticks were crazy OP.
I mean, most of the time you could 1 hit kill authority soldiers, who are clad in full powered armor.
And there was no ending...not even a boss fight.
However, I do admit that the game did have a lot of potential. Hopefully the sequel will be better.
I mean, there has to be a sequel, right?
Uh yea, I ALWAYS had a million wing sticks and my shotgun ready to mow mofos down. Too many baddies? Thats ok, just toss a gak load of wingsticks at em
I have been playing through Fallout:Tactics again and its actually a fairly good game. Quite linear and the combat isn't very difficult but its quite enjoyable none the less. Its also one of the few games where you work for a genuinely 'evil' organisation, or at least one where the end is far more important than the means; the Brotherhood of Steel faction that you are part of are definately not nice.
Palindrome wrote:I have been playing through Fallout:Tactics again and its actually a fairly good game. Quite linear and the combat isn't very difficult but its quite enjoyable none the less. Its also one of the few games where you work for a genuinely 'evil' organisation, or at least one where the end is far more important than the means; the Brotherhood of Steel faction that you are part of are definately not nice.
Oh yeah, that is a fairly decent game.
Didn't like how they seemed to get rid of the whole "vaults are a social experiment thing"
They still are. the only real difference is that the inhabitants on the vaults in the wider canon are more mixed (or at least they aren't described as being exclusive) while the Tactics vaults are inhabited by the 'cream' of society and their minions. But given that Tactics is on the east coast they may not even be the same vaults.
I am running out of .50 cal ammo and as such the game has suddenly got a lot harder
Melissia wrote:Only people who haven't ever played a horror game before think that Dead Space is a horror game.
I suppose games like Silent Hill that have you fighting giant enemies with your bear hands (In the case of Downpour) is a true horror game?
Several of the later Silent hill games have slipped from horror to action, yes.
So did Resident Evil, too. RE4 isn't really survival horror anymore, it's a shooter set in a pseudo-zombie apocalypse.
If you're going around gunning enemies down far more than you are running away from them, it's not really horror any more.
I disagree, but there are no games out right now that I can point to.
Damn not being able to actually make games yet!
Any game where you can shoot something with a giant gun is not a horror game. It's an action game with horror elements. At least that's how I view it.
Original Silent Hill, Amnesia, Silent Hill: Shattered Dreams, Penumbra, Dark Corners of the Earth, Eternal Darkness. Those are horror games. Giving the play the ability to kill everything Astartes style does not horror make. The only thing horrific about the old RE games was the lack of full 3d control which heightened the drama. Oh and no 'move and shoot'. You can have unlimited ammo for a rocket launcher for christ sake.
Dead Space is not a horror game, though smacked up to the hardest difficulty setting it may come close.
Just because you have never played such a game, does not mean it cannot exist. The same could be said for multiplayer. There are several main problems with most games that attempt to do so:
1) The guns. Most games *Cough F.E.A.R. Deadspace Resident Evil cough cough* seem to think "Hey, we can give them guns, and make ammo scarce, that'll make the game scary!" When that's only part of it. Dead Space, for instance, gives you 100 ammo with the Machine Gun, makes it really easy to stay up there in ammo with it, and then gives the thing pin point accuracy. Your supposed to be a scared little Engineer, and you can fire any weapon in the game like a damn boss.....
2) The enemies. True horror comes not from the known, but from the unknown. Look at most real horror games. They blur your screen, have fog, and generally don't let you see the enemies. Now look at FEAR (The first two, lets not talk about the third one.....) Every single enemies is either blinking ghosts or a normal "Human" being. The scariest enemies, and I use that term loosely, are the Cloaked guys who pop out of the woodwork like daises, only to run away again for another sneak attack. But even they aren't "Unknown" or scary, because just flip on your flashlight and you see their cloaked bodies reflect in the light.
If you could make guns feel like your not trained to use them, and make the enemies your fighting actually scary instead of just humanoids... You could make a truely sick action horror game.
The only game that has gotten Co-op Multiplayer right so far is FEAR 3. There is no arguing with that statement, as if you attempt to argue you never played it. I've heard a 257 lb muscled man squeel like a little girl, and I can't tell you how white knuckled everyone gets in #$%@ing Run.
A Town Called Malus wrote:The fear in FEAR didn't come from enemies you fought. It came from Alma and the atmosphere her mere presence created.
The presence in which nothing ever happened?
Throwing you out a window and blowing up a building is nothing? Not to mention the ending which I won't share in case I spoil it for people.
I would consider it nothing, as those were essentially cutscenes. Her ghosts couldn't harm you, and whenever she herself appeared, she just stared at you. Not exactly scary. Creepy, of the highest order, but not scary.
I just look at it like a horror film. If you don't have atmosphere you have nothing. You can have all the monstrous abominations you can think of in a film but that won't make it scary.
The best horror films make you afraid of what you never quite see and of the very setting the characters are in. Good examples are Alien and The Shining. In Alien the full creature is never actually shown in clear view until the very end of the film and every shadow in the Nostromo could be hiding it, in The Shining the entire hotel the characters are living in is a malevolent presence, there are no monsters except those that the hotel creates out of the people within its walls.
The same is true of games. Amnesia did it well, you went through a lot of the game never seeing the creatures you were hiding from as to see them would damage the sanity of your character. The players own mind fills in the blanks on the canvas from the small glimpses they get of the creatures. No rendered monster is a match for what the imagination of the person playing can create.
A Town Called Malus wrote:I just look at it like a horror film. If you don't have atmosphere you have nothing. You can have all the monstrous abominations you can think of in a film but that won't make it scary.
The best horror films make you afraid of what you never quite see and of the very setting the characters are in. Good examples are Alien and The Shining. In Alien the full creature is never actually shown in clear view until the very end of the film and every shadow in the Nostromo could be hiding it, in The Shining the entire hotel the characters are living in is a malevolent presence, there are no monsters except those that the hotel creates out of the people within its walls.
The same is true of games. Amnesia did it well, you went through a lot of the game never seeing the creatures you were hiding from as to see them would damage the sanity of your character. The players own mind fills in the blanks on the canvas from the small glimpses they get of the creatures. No rendered monster is a match for what the imagination of the person playing can create.
That's exactly my point. Majin, Alma, Necromorphs, they aren't scary.
A Town Called Malus wrote:The fear in FEAR didn't come from enemies you fought. It came from Alma and the atmosphere her mere presence created.
The presence in which nothing ever happened?
What constitutes 'fear' in a game varies from person to person. I find games such as Silent Hill quite tedious,
The scariest game that I have ever played is the original AvP, specifically the level with all the face huggers. That game would definately fall into the 'big guns' camp.
What people find scary is subjective and arguing that you find game X less scary becuase it has guns isn'y really going to have any effect on another persons expereince and preferences.
The Old Republic gets oodles of vicious hate, but I think it's a fairly solid game. Just not the Messiah of MMOs everyone was expecting.
EDIT: Really, Blood Reaper? That's actually fairly surprising as Half-Life was lauded pretty exuberantly in various gaming news outlets. It's widely regarded as a classic and was even considered by many an "instant classic" when it was released.
Though I suppose if one doesn't play lots of PC games it's understandable.
....I also just realized that it was released 14 years ago so there's probably an entire generation that's only dimly aware of it, and that makes me kinda sad. I mean, I knew it was released a while ago, but jeez, 14 years? I feel old.
RatBot wrote:The Old Republic gets oodles of vicious hate, but I think it's a fairly solid game. Just not the Messiah of MMOs everyone was expecting.
EDIT: Really, Blood Reaper? That's actually fairly surprising as Half-Life was lauded pretty exuberantly in various gaming news outlets. It's widely regarded as a classic and was even considered by many an "instant classic" when it was released.
Though I suppose if one doesn't play lots of PC games it's understandable.
....I also just realized that it was released 14 years ago so there's probably an entire generation that's only dimly aware of it, and that makes me kinda sad. I mean, I knew it was released a while ago, but jeez, 14 years? I feel old.
No the entire series.
In my school, I have met at least 3 people who have enjoyed the Half Life 2 games, otherwise, I have to hear about the exploits of taking holidays from school to get to level sixty or whatever it is in the latest COD.
It's really bad, because Half Life is a really good game, with a rich environment and characters.
Anyone played Ground Control? Its a fairly neat RTS that's reminiscent of World in Conflict.
I think only a handful of people know of Duke Nukem's origins as a platformer.
Hell, no one seems to remember Manhatten Project either.
A pity though, cause its a pretty kickass game.
A Town Called Malus wrote:I just look at it like a horror film. If you don't have atmosphere you have nothing. You can have all the monstrous abominations you can think of in a film but that won't make it scary.
The best horror films make you afraid of what you never quite see and of the very setting the characters are in. Good examples are Alien and The Shining. In Alien the full creature is never actually shown in clear view until the very end of the film and every shadow in the Nostromo could be hiding it, in The Shining the entire hotel the characters are living in is a malevolent presence, there are no monsters except those that the hotel creates out of the people within its walls.
The same is true of games. Amnesia did it well, you went through a lot of the game never seeing the creatures you were hiding from as to see them would damage the sanity of your character. The players own mind fills in the blanks on the canvas from the small glimpses they get of the creatures. No rendered monster is a match for what the imagination of the person playing can create.
That's exactly my point. Majin, Alma, Necromorphs, they aren't scary.
Couldn't have said it better myself. I tried, and failed.
I thought Alma instant kills you if you touch her? That's what all the sources about F.E.A.R keep saying.
But yeah, I found Necromorphs to be too silly looking to be scary.
And Majin are just zombies.
CthuluIsSpy wrote:I thought Alma instant kills you if you touch her? That's what all the sources about F.E.A.R keep saying.
But yeah, I found Necromorphs to be too silly looking to be scary.
And Majin are just zombies.
Necromorphs...silly? Are you joking?
The Crawlers from Dead Space 2. Freakishly hideous.
CthuluIsSpy wrote:I thought Alma instant kills you if you touch her? That's what all the sources about F.E.A.R keep saying.
But yeah, I found Necromorphs to be too silly looking to be scary.
And Majin are just zombies.
Necromorphs...silly? Are you joking?
The Crawlers from Dead Space 2. Freakishly hideous.
Most necromorphs.
Crawlers are probably the only variant I found genuinely disturbing.
Slashers? Silly.
The pack? Not scary
Leapers? Meh
Lukers? Silly
That flying bat thing? Meh.
CthuluIsSpy wrote:I thought Alma instant kills you if you touch her? That's what all the sources about F.E.A.R keep saying.
But yeah, I found Necromorphs to be too silly looking to be scary.
And Majin are just zombies.
Yes she does.
At the very end of the game, and she comes at you three times. Your infinite ammo pistol kills her in one shot each time.
Melissia wrote:They ruined dead space 2's horror nature by putting the transformation in to a necromorph right in your face at the very start.
Dead Space at least had a little bit of mystery about it.
They showed all that as well in the first one, just not as up close.
OH! I also have another game. But I cant even remember the name of this one. it was one of those Jet combat flying thingy games... For the ps2. Im pretty sure it was japanese. the story was laid out a lot like an anime and the in game graphics were amazing for the ps2.
Cant remember the name of it for the life of me though...
Soldat, a pretty simple yet really hard 2d shooter to master. I't has a variety of game modes (deathmatch, capture the flag etc) and weapons which all act very differently. The game is (or was) even played in independent online "tournaments". One of the best gaming communities I know, for real.
Ezki wrote: Soldat, a pretty simple yet really hard 2d shooter to master. I't has a variety of game modes (deathmatch, capture the flag etc) and weapons which all act very differently. The game is (or was) even played in independent online "tournaments". One of the best gaming communities I know, for real.
Ah yes, I played that game.
Good times! So much chaos
Ezki wrote: Soldat, a pretty simple yet really hard 2d shooter to master. I't has a variety of game modes (deathmatch, capture the flag etc) and weapons which all act very differently. The game is (or was) even played in independent online "tournaments". One of the best gaming communities I know, for real.
Slarg232 wrote: Brigindine. God I loved that game. It was basically like most Tactic's games, but it had a large map that you fought for territories over.
Figured I'd be the first one to mention Brigandine. *points to avatar*
Some others off the top of my head...
Starflight
Ico
Phantom Brave (way better than Disgaea)
Darkened Skye
Osu! Tatakae! Ouendan!
Ribbit King
Digimon Rumble Arena 1 and 2
Growlanser II
I loved Section 8 and it's sequel Prejudice. But my friends were to busy playing CoD and BF to even give it a glance after looking at the games review.
Too bad, I thought that the multiplayer was awesome.
Nightfall wrote: I loved Section 8 and it's sequel Prejudice. But my friends were to busy playing CoD and BF to even give it a glance after looking at the games review.
Too bad, I thought that the multiplayer was awesome.
I've played Section 8 and Prejudice. I kinda liked both, but the Prejudice multiplayer got a bit boring after a while (IMO).
REUNION WAS AWESOME! I cannot believe that game never actually got remade, the gameplay was so cool, realtime travel, research and military. Though I could NEVER get tanks and thus got slaughtered each time I tried.
I have a couple. Alone in the Dark (the newer one that came out for modern consoles, I'm not certain if it got a PC release or not) I thought was pretty good, if frustratingly difficult at times. Oddly enough I never had issue with the inventory system, a lot of enemies are pretty slow to attack, so it's not too difficult to whip up something in a hurry.
Xenosaga (series). Great story, fantastic combat system, and some intriguing characters...and yet none of my friends had even heard about it until I brought it up.
Psi-Ops: The Mindgate Conspiracy and Second Sight. I'm a sucker for any game with psychic powers, and Psi-Ops was just a guilty pleasure game for me. (Gotta love popping heads )
Legend of Grimrock. Kind of an modern-day hidden gem, but I was addicted to it for two days straight (after which I finished the game and moved on). Honestly, the story is pretty good and the gameplay is excellent. The only disappointing thing was the ridiculous final boss.
Doctadeth wrote: REUNION WAS AWESOME! I cannot believe that game never actually got remade, the gameplay was so cool, realtime travel, research and military. Though I could NEVER get tanks and thus got slaughtered each time I tried.
I actually beat it! It was such a fantastic, and HARD game. The Morguls gave me nightmares..
So... I just went through this whole thing, and first, a few responses:
Clive Barker's the Undying was fun.
Eternal Darkness: Described to me as the only reason you'll ever need to want to buy a Gamecube. He was absolutely right.
CoC: Dark Corners of the Earth: Not to rag too hard on you guys, but how can anyone like that game? I never even lived long enough to get to a damn gun. The whole run down the endless hallway, shove up obstacles and keep running from the fishmen... it was heinous.
Atlus is one of the best gaming companies in the world. I love the entire Shin Megami Tensei series, as well as some of its other works (enjoy eternal poison quite a bit).
Sierra was also amazing in its day. Loved Lords of the Realm 2 and Lords of Magic. Still Have LoM:SE. Also as a plug because none of you have mentioned it yet: Betrayal at Krondor was also done by this wonderful studio. Betrayal at Antara also came out of Sierra, but I don't remember it that well. Same with Lands of Lore: Guardians of Destiny.
Really enjoyed Alpha Centauri. But then, I think the only Sid Meier game I wasn't big on was Colonization.
Kudos to the guy who brought up the Microprose titles: Master of Orion 1-3... good stuff. Particularly 2. Though my favorite title by them (picked up DosBOX just so I can still play it) is Master of Magic, which arguably inspired not only Lords of Magic, but also Magic: The Gathering.
That said, I too, still own a copy of Phantom Dust.
The Legacy of Kain and Blood Omen franchises were both glorious. If they ever announced an open sandbox game for Nosgoth, I would so be there.
Never got to play fallout: tactics. That said, it is the only fallout game I haven't played.
KOEI was another big time company for me in my childhood and still is to this day. I've owned every Nobunaga's Ambition title, played Romance of the Three Kingdoms 2, 3, and 4, Gemfire (really wish they'd do what they did with Inindo in that setting. It'd be sooooo good), and let's not forget one of the titles that began it all: Destiny of an Emperor. The RPG precursor to the Romance of the Three Kingdoms games. I still enjoy some of their more contemporary games as well, though probably the KOEI title I liked least was Operation: Winback. Just not really my style of game.
Anyways, on to the bulk of games I loved that none of you have mentioned.
The entire Wizardry Franchise. I know like three people besides me who have played *any* of these games.
The Majesty games. I know like five people who have played them ever.
Forgotten Realms: Demon Stone. An epic scale classic arcade game. How can you top fighting an ancient red dragon focused on you as both an army of Slaadi and an army of Githyanki fight over who gets to kill you and claim the silver sword inside you?
Machiavelli: The Prince/Merchant Prince 2. The only difference between the two is what would make it crash. Otherwise very solid games.
Rival Realms. Because how can you say no to an elvish ship whose response to an attack order is "Our guns will blow them"?
Mission Force: Cyberstorm. Great little mech turn-based strategy game. I also liked that they called them Hercs instead of Mechs. It always gave the impression of even the little ones being capable of herculean feats. I think I heard one of you say cyberstorm once, so maybe this one is a repeat.
Renegade: Battle for Jacob's Star. Fun, old-school piloting game. Mostly faded to obscurity because Tie Fighter and then Wing Commander were gobbling up all the space pilots around then.
And speaking of space pilots being gobbled: Homeworld. Fun, fun game. Not many people I know have played it. Grand soundtrack. Their version of Adagio for Strings is to die for.
Oh, right, also old and kinda obscure: The Star Control series. It was kinda arcadey-space combat, but the big selling point was the ongoing story. It put you in the middle of a space opera, essentially.
Also, to end this list on one of my favorite notes: Bethesda. Not Bethesda that is being forced to make The Elder Scrolls: Online, which I hope will rot and fail miserably, as they made it clear to all of its fans over its many years before being bought out they never wanted to turn any of their continuities into an MMO, and it scraps everything good and right about the whole franchise, but rather the Bethesda of the olden days. the Bethesda that gave you such games as The Elder Scrolls: Arena, The Elder Scrolls 2: Daggerfall, and The Elder Scrolls Adventures: Hammerfell. I would also like to throw in a nod to the add-on to Hammerfell, Battlespire, but the franchise was so obscure back in those days it flopped. It was their one and only attempt at making TES a multiplayer game. I was a fan of the series back then, and even I didn't hear about it 'till after it was pulled off shelves.
And now for two of the most hated games of all time according to many shows video game reviews, and both games I love.
Carmageddon: Carpocalypse Now. This game is still illegal in multiple countries just because they don't like the idea of someone driving a car over pedestrians.
The 7th Saga: I don't know why every game show/reviewer describes this game as insurmountably hard. It really isn't. It's long, sure. It has a ton of grinding, granted, but the game was fun, at least to me. I have played it to completion.
That's more or less it for me for now. My memory can be kinda wonky, so I'm sure I'll be back with more at some point.
Also, I was quite shocked and appalled at how many people I know online and in my group of friends who either had never played or never heard of:
Disgaea
If you haven't played or heard of the Disgaea series, please, get out of this thread.
I found Rock Raiders much more enjoyable on the PC at the end of the day, still, fun game.
SHH! You'll wake up the PC VS console argument!
Also...Eldar Scrolls...Online? Heck no. One of my favourite things about Skyrim is that it hasn't given in to the rule of "everything must be online or else it will suck".
If this goes through I will NOT be happy. Ah well, there's always Final Fantasy...
Also, Gunmetal on the Xbox. OK, so it was a blatant Gundam clone (transforming robot jet suit thingy) and the levels were incredibly frustrating...But damn good fun.
Also, I was quite shocked and appalled at how many people I know online and in my group of friends who either had never played or never heard of:
Disgaea
If you haven't played or heard of the Disgaea series, please, get out of this thread.
I found Rock Raiders much more enjoyable on the PC at the end of the day, still, fun game.
SHH! You'll wake up the PC VS console argument!
Also...Eldar Scrolls...Online? Heck no. One of my favourite things about Skyrim is that it hasn't given in to the rule of "everything must be online or else it will suck".
If this goes through I will NOT be happy. Ah well, there's always Final Fantasy...
Also, Gunmetal on the Xbox. OK, so it was a blatant Gundam clone (transforming robot jet suit thingy) and the levels were incredibly frustrating...But damn good fun.
More a blatant macross clone I think...
That said, the Macross Xbox game was fun and hardly known too.
And I love my consoles, it's just that RTS style of game has never lent itself to consoles (I think I actually had both LRR on console and PC), hence the controls with a mouse were much more enjoyable.
It's like if Halo Wars! was ever released on PC, I'd be all over that in a heartbeat.
Skies Of Arcadia for dreamcast was a good JRPG, unfortunately the DC was in the process of dying when it came out; it did see a release on Gamecube though.
On the subject of Gamecube there's Resident Evil remake - an excellent reworking of the first game which keeps enough of the original to be familiar, but has sufficient changes to be fresh. Resident Evil Zero was made with a similar mold but suffered from a misjudged item management system and a somewhat out of place villain.
Skies Of Arcadia for dreamcast was a good JRPG, unfortunately the DC was in the process of dying when it came out; it did see a release on Gamecube though.
On the subject of Gamecube there's Resident Evil remake - an excellent reworking of the first game which keeps enough of the original to be familiar, but has sufficient changes to be fresh. Resident Evil Zero was made with a similar mold but suffered from a misjudged item management system and a somewhat out of place villain.
Skies of Arcadia was a good game , I agree. I also agree the RE remake was good.
Homeworld was one of my favorites
This was the game that made me buy a pc to play games on. The very first game I learned what a mod was too, I think it was a Babylon 5 mod.
CthuluIsSpy wrote: Ever played a game that you really enjoyed and thought it was pretty awesome, but no one else seems to like it due to obscurity, bad reviews, etc?
Well, I've played a handful of such games that I thought were pretty good, and yet just didn't seem to gain the recognition of being good games from others.
These games are:
Spoiler:
Bloodrayne,
Dark Reign
Blood
Arx Fatalis.
Undying
Bloodrayne 2
System shock 2
Perhaps all of the old Fallout games (prior to Fallout 3, I didn't even know the series existed.)
X-COM (the old ones)
Ground Control
Divine Divinity
Duke Nukem Manhattan Project
What about dakka dakka? What games have you played that you think are underrated or at least deserve more than obscurity?
I don't want to be "that guy" but somebody has to say it.
Many positions on this list have absolutely nothing with games that "didn't gain the recognition of being good games" or "no-one else seems to like or have even heard of".
This list is honestly terrible.
System shock 2 bad or having bad recognition? You mean SS2 - one of the best games ever created? A little quote from wiki:
"The title has been inducted into a number of features listing the greatest games ever made, including ones by GameSpy, Edge, IGN, GameSpot and PC Gamer. SHODAN has proven to be a popular character among some critics, including IGN, GameSpot and The Phoenix."
The game that spawned Bioshock?
Fallout games? Again, what?
"Fallout has been inducted into "Hall of Fame" or equivalent of Computer Gaming World, GameSpot, GameSpy and IGN"
This is absolutely legendary game.
X-COM? THE most appraised and known turn based squad game? The one that spawned numerous fan based games? That has not one but two games named after it in the development / near release right now?
Those three are milestones in video gaming history. Other may not be as known but there are several that were quite widely known and liked.
"Underrated", "deserve more than obscurity" next to some of those games? No, just no.
/End rant
CthuluIsSpy wrote: Ever played a game that you really enjoyed and thought it was pretty awesome, but no one else seems to like it due to obscurity, bad reviews, etc? Well, I've played a handful of such games that I thought were pretty good, and yet just didn't seem to gain the recognition of being good games from others.
These games are:
Spoiler:
Bloodrayne, Dark Reign Blood Arx Fatalis. Undying Bloodrayne 2 System shock 2 Perhaps all of the old Fallout games (prior to Fallout 3, I didn't even know the series existed.) X-COM (the old ones) Ground Control Divine Divinity Duke Nukem Manhattan Project
What about dakka dakka? What games have you played that you think are underrated or at least deserve more than obscurity?
I don't want to be "that guy" but somebody has to say it. Many positions on this list have absolutely nothing with games that "didn't gain the recognition of being good games" or "no-one else seems to like or have even heard of". This list is honestly terrible.
System shock 2 bad or having bad recognition? You mean SS2 - one of the best games ever created? A little quote from wiki: "The title has been inducted into a number of features listing the greatest games ever made, including ones by GameSpy, Edge, IGN, GameSpot and PC Gamer. SHODAN has proven to be a popular character among some critics, including IGN, GameSpot and The Phoenix." The game that spawned Bioshock?
Fallout games? Again, what? "Fallout has been inducted into "Hall of Fame" or equivalent of Computer Gaming World, GameSpot, GameSpy and IGN" This is absolutely legendary game.
X-COM? THE most appraised and known turn based squad game? The one that spawned numerous fan based games? That has not one but two games named after it in the development / near release right now?
Those three are milestones in video gaming history. Other may not be as known but there are several that were quite widely known and liked. "Underrated", "deserve more than obscurity" next to some of those games? No, just no. /End rant
Look at the thread title. It says "that no-one else seems to like or have even heard of."
Not one person who I've met knew what System Shock 2 was, or what X-COM was, or what Fallout was. Was its because they were underrated? No, as you said they were classics. Are they obscure to the point that hardly anyone remembers them? Yes, yes they are.
Those opening statements were just examples to be used in conjunction with the thread title. I have never called SS2 bad. If it were bad, then I wouldn't like it, now would I? In fact, I bloody love that game. Please don't misinterpret what I say. Is it hardly remembered though? Well, maybe except for a cadre of fans and the odd review site who decides to throw it a bone once in a while, yeah, I would say it is.
CthuluIsSpy wrote: Look at the thread title. It says "that no-one else seems to like or have even heard of."
Not one person who I've met knew what System Shock 2 was, or what X-COM was, or what Fallout was. Was its because they were underrated? No, as you said they were classics.
Are they obscure to the point that hardly anyone remembers them? Yes, yes they are.
I disagree again. Strongly. No, they are not. They may be to you and your group but not to the wider gaming community. That is not "hardly anyone".
I didn't just put Bioshock and current two X-COM games by accident. You named Fallout 3. If "hardly anyone remembers them" why do producers go and grab their names so shamefully? Because they ARE famous and recognizable.
People do remember them, maybe you're just too young? This is not a personal attack. I'm genuinely surprised that those three games may not have been noticed by someone who was a gamer ~5 or ~10 years ago.
A horror/shooter, a strategy game and RPG cover huge part of gaming genres. If you were interested in any of those there is a high change you would have heard about those games when they were relatively new .
If you are too young to remember those then simply any recognisable and famous older game will be "obscure to the point that hardly anyone remembers them". Even more so than those listed. So any game past some time would fall into this category?
Do you play only console games? I'm seriously puzzled.
But believe me. You'd have a very hard time finding someone who was a PC gamer 10 years ago and don't remember any of those.
CthuluIsSpy wrote: Look at the thread title. It says "that no-one else seems to like or have even heard of."
Not one person who I've met knew what System Shock 2 was, or what X-COM was, or what Fallout was. Was its because they were underrated? No, as you said they were classics.
Are they obscure to the point that hardly anyone remembers them? Yes, yes they are.
I disagree again. Strongly. No, they are not. They may be to you and your group but not to the wider gaming community. That is not "hardly anyone".
I didn't just put Bioshock and current two X-COM games by accident. You named Fallout 3. If "hardly anyone remembers them" why do producers go and grab their names so shamefully? Because they ARE famous and recognizable.
People do remember them, maybe you're just too young? This is not a personal attack. I'm genuinely surprised that those three games may not have been noticed by someone who was a gamer ~5 or ~10 years ago.
A horror/shooter, a strategy game and RPG cover huge part of gaming genres. If you were interested in any of those there is a high change you would have heard about those games when they were relatively new .
If you are too young to remember those then simply any recognisable and famous older game will be "obscure to the point that hardly anyone remembers them". Even more so than those listed. So any game past some time would fall into this category?
Do you play only console games? I'm seriously puzzled.
But believe me. You'd have a very hard time finding someone who was a PC gamer 10 years ago and don't remember any of those.
Hmmm, you may have a point there. I was a child during X-com's, fallout's and SS2's release, so that may have been why. I might remove them from the list after all.
And no, I am a PC gamer. Strict, PC gamer in fact. I do not have a console, nor do I intend on acquiring one.
I downloaded Super Monday Night Combat, it refuses to start. Whenever I try starting it, it briefly shows the "preparing to launch" tab and says something about first time set up...And then shuts and doesn't start.
What can I do to fix this? I want my Triclops hat!
zman111 wrote: Super Monday Night Combat- tis a fun game filled with TF2 esque humor and pure undiluted carnage also churos and juice boxes!
Honestly I think SMNC could've been a great alternative to TF2, but now TF2 is free to play. I mean, at this point there's literally zero point to playing a free knockoff of TF2 when TF2 is (in my opinion) much better, more polished, and now also free.
Hmm, a lot of mine rank as "no one has even heard of" because I was, oddly, a mac gamer during the early/mid 90's (the playing field was kind of a desert back then). So most of these were fairly popular on Mac but barely registered as a blip in mainstream gaming. The first is Marathon (and really the whole trilogy) by Bungie as well as the first and second Myth games (also by Bungie). I think Myth 2 and the second Marathon were released for PC (and I think Myth 2 actually achieved some level of popularity as well). But Marathon's second instalment came around the same time as Quake so it was barely noticed because it was still sporting slightly crisper Doom-level graphics.
The other big one is Escape Velocity (and more so its sequel Override, which even other Mac gamers seemed to ignore). Only the third one was ever released for PC, but the game was already kind of on the old school side when that one came around and never achieved much other than becoming a cult classic. This one was a marvelous mixture of Elite-style space trading/fighting but with a 2D arcade look to it.
Then I have one that I almost never hear about anymore, Terminus. It was one of the few space fighter games I have ever played that had full Newtonian physics implemented. This made it really hard to play but loads of fun.