Not sure where to throw this out, but go ahead mods and move it to a more correct position.
In the end what i am looking for is Female guardsmen that scale well with current GW guardsmen. Of course i am still looking for female details (one can always argue that the armor removes such, but come on we are nerds here and we all know what we are looking after )
As a result, i have decided it is worth a grand investment to look around. I have seen chapter houses - it was ok didn't do it for me. I have seen WarForge's female commissar - a excellent model, but just not a squad.
I have looked and looked, even came across one thread here where a guy sculpted very nice legs and torso that fit with GW to do the job; sadly none were for sale. While i haven't tried sculpting and i am willing too, i have to many projects to really start a 4th.
So dakka, if you can point me towards nicely done female guardsmen, and or something that will scale nicely (from what i seen the females are often drastically slimmer then any model around them and kinda throw off the theme with wonky arms and such.)
Or if you are a sculptor i can cast in resign; we can work something out.
sculpting some "extra armor" onto the chest isn't such a big deal. After that, you really just need to replace the heads, as that really ought to do it.
The number of female guard models is pretty thin - you've got a few of the old Tanith models, the Vasquez-esque Catachan carrying the grenade launcher, and that's about it. Anyways, at 28mm scale, blowing up the body proportions so that a model is unmistakably female through battle dress and flak armor is not going to get you anything that blends all that well with existing GW models.
The number of female guard models is pretty thin - you've got a few of the old Tanith models, the Vasquez-esque Catachan carrying the grenade launcher, and that's about it. Anyways, at 28mm scale, blowing up the body proportions so that a model is unmistakably female through battle dress and flak armor is not going to get you anything that blends all that well with existing GW models.
I was going to say you forgot about the Last Chancers but then I realized that must have been what you meant, cause all the Tanith figs are dudes.
The number of female guard models is pretty thin - you've got a few of the old Tanith models, the Vasquez-esque Catachan carrying the grenade launcher, and that's about it. Anyways, at 28mm scale, blowing up the body proportions so that a model is unmistakably female through battle dress and flak armor is not going to get you anything that blends all that well with existing GW models.
I was going to say you forgot about the Last Chancers but then I realized that must have been what you meant, cause all the Tanith figs are dudes.
Actually at least one of the Tanith figs are female.
wierd as it sounds, I actually use some reaper minis as well as warmachine females. Not quite guard appearing but I usually use power armored chicks so it fits more with me. Just replace hands with lasguns.
reaper in my opinion has some of the best female sculpts for minis in the industry. Others kind of just do OK but GW has alot to learn from their competition when it comes to sculpting the fairer sex.
Also much more mean monkies!
as opposed to the GW jokaro lol
Warmachine has some very nice pieces that make excellent proxies and is cheaper in bulk such as:
or
for st. celestine in case you ever want to make allies
Replace the heads from these and put on top of the below:
The one in front is actually a really good favorite of mine for just that "hint it's a girl trying to not really look like a girl cause she's too tough for that sorta thing look"
I've always liked Nessa Bourah as my fav sniper right next to Larkin. I can totally see her as that strong silent type in that model.
Another set of good 28mm chicks with guns is infinity. The ariadna faction has some very guardsmen like models though their chicks often look a bit too skinny for my tastes but decent face sculpts
The other factions look just a bit too power'armored or eldar but with a few that aren't too bad
Got this for an Inquisitor when I thought my conversion would be a bust (it actually turned out quite nice). But this is an amazing model and works really well.
...that's not a marksmans rifle - it's an autocannon! Good grief the thing is massive
that, sir, would depend entirely on what you are hunting. If you are hunting squirrels, that's utterly unneccessary. If you happen to be hunting men, well, it's overkill. Hunting carnifex? Well, I hear it's carnifex season, bring on the big game
The blond one is "Warrior Woman"
Crime - member of banned sect (ref: Artemis sub-cult)
Weargear: lasgun, sword and knife, (counts as two colose combat weapons)
Just for fun the others are called -
Scope - needle sniper rifle
grease monkey
hero - lasgun, laspistol and CCW ox - Heavy bolter
brains - lasgun and commlink
demolition man - lasgun +melta bomb
shiv - plasma pistol and mono-filament knife (counts as a power weapon)
animal- melta gun, scanner and CCW fingers - lasgun and missles
and of course colonel schaeffer - plasma pistol , carapace armor
sudojoe wrote:The blond one is "Warrior Woman"
Crime - member of banned sect (ref: Artemis sub-cult)
Weargear: lasgun, sword and knife, (counts as two colose combat weapons)
The best thing is, her homeworld is called Xenan VII
TPC had the best ones, IMHO. Too bad you an't get them anymore.
decent, but you really don't get hips that wide without a waist or chest to match. The real issue with female models is that, by and large, it's nerds working on them, so either theyre disproportionate, or not female looking..... hahaha, though i think that's by far the closest yet. too bad about them not being available anymore
My problem with the mini's is that they exaggerate the feminine characteristics. They go into battle with their boobs hangingout in stripper heals, clown make up and skin tight pants, and it ruins everything for me. I know its a fantasy game, but I hate a chain mail bikini or the like you know. I do like the http://statuesqueminiatures.shop033.com/ ones since their clearly female with out resorting to stripperness. The ones BaronIveagh posted would work if they didn't have the skin tight pants in the arse area.
Honestly if you seen a woman in fatigues about the only characteristic that would stand out at 28mm would be the face and maybe the hips. I'd stick with cadian bodies with the resistance heads. Just my personal preference.
Also the Female commissar is clearly a male in drag.
decent, but you really don't get hips that wide without a waist or chest to match. The real issue with female models is that, by and large, it's nerds working on them, so either theyre disproportionate, or not female looking..... hahaha, though i think that's by far the closest yet. too bad about them not being available anymore
Yeah, TPC fell apart shortly after these were finished. The guy that made them produced them via a website for a while, but had problems with people not getting their orders. The reason they're shaped the way they are is actually so they fit plastic IG arms and weapons, though a few of them require some modifications. They really blend in nicely with Cadians, some of the heads are designed to even take the 'empty' plastic cadian helmets.
Every now and then I have this half baked idea to start a kickstarter project to do a line of 28mm females, but, while i have access to a large, industrial building, I don't have casting equipment. As a graduate of the Art Institute of Pittsburgh, I'd like to think I have a decent chance at designing a pretty good match to a certain companies products, but am a much better 2d artist than 3d artist.
The missile launcher wielding miniature is a woman
that's a woman??? I honestly can't tell
1st world problems?
And thats the problem with most people that want female IG, they forget that with all the flak armour and helmets their isn't that much difference to male IG.
The blond one is "Warrior Woman"
Crime - member of banned sect (ref: Artemis sub-cult)
Weargear: lasgun, sword and knife, (counts as two colose combat weapons)
Just for fun the others are called -
Scope - needle sniper rifle
grease monkey
hero - lasgun, laspistol and CCW ox - Heavy bolter
brains - lasgun and commlink
demolition man - lasgun +melta bomb
shiv - plasma pistol and mono-filament knife (counts as a power weapon)
animal- melta gun, scanner and CCW fingers - lasgun and missles
and of course colonel schaeffer - plasma pistol , carapace armor
Just as bluecaboose pointed out, females in combat armour and fatigues don't actually look all that different from males. As an example go take a look at the female lieutenant from the Space Marine game. She only really has the hips and a marginally 'more pronounced' chest when standing side by side to a male guardsman (I actually investigated just for this thread). At a 28mm scale the only thing that's gona be noticeable would be the hips and head.
poda_t wrote: sculpting some "extra armor" onto the chest isn't such a big deal. After that, you really just need to replace the heads, as that really ought to do it.
There wouldn't really be that much of a bulge from that.
poda_t wrote: sculpting some "extra armor" onto the chest isn't such a big deal. After that, you really just need to replace the heads, as that really ought to do it.
There wouldn't really be that much of a bulge from that.
Especially if you consider the thousands of years that have past as humanity suffers hardship and stuggle that would mean in all likelihood most women would not have the same size breasts as now.
Especially if you consider the thousands of years that have past as humanity suffers hardship and stuggle that would mean in all likelihood most women would not have the same size breasts as now.
Actually they'd probably average out the same. Remember that not every planet is in a state of super absurd hardship for 10k years.
JbR of the Endless Spire wrote: Just as bluecaboose pointed out, females in combat armour and fatigues don't actually look all that different from males.
So males in combat armour all look like this?
Maybe you haven't noticed that W40k is not about realistic modern warfare, not even about realistic proportions ("Heroic 28mm scale"). In this universe, all men are tall and strong and all women are sexy vixens. It is an escapist setting for teen males, so nobody cares if a modern flak armour hides some of the female curves.
Especially if you consider the thousands of years that have past as humanity suffers hardship and stuggle that would mean in all likelihood most women would not have the same size breasts as now.
Actually they'd probably average out the same. Remember that not every planet is in a state of super absurd hardship for 10k years.
Well it would actually be well over 10k years, and the IG recruit from the hardened worlds not the nice ones (on average)
Well it would actually be well over 10k years, and the IG recruit from the hardened worlds not the nice ones (on average)
...Actually, we don't know that. IG technically recruits from every world that can support an IG regiment (Munitions Handbook) if they cannot tithe in some other way.
NO. Where did I say ALL males in combat armour look like that? How does all women being sexy vixens at all relate to that space marine? If you took a sister of battle and put her in the same armour, in that armour the ONLY difference would be her head (of course IF she were the exact same size as the marine inside it).
It is an escapist setting for teen males, so nobody cares if a modern flak armour hides some of the female curves.
YES. Some one does care about it because they STARTED THIS THREAD ABOUT it... I simply stated that women's curves are largely hidden by flak armour except for hips, making it less obvious as to which sex is which, actually a relevant observation to the actual topic as it suggests that simply using slightly more curved hips would highlight the differing sex (as well as female heads obv).
Maybe you haven't noticed that W40k is not about realistic modern warfare, not even about realistic proportions ("Heroic 28mm scale").
Yes you are right about 40k being a fantasy game, but just because its not real life doesn't mean realism isn't a focus, hobbyists STRIVE for realism or a realistic look, they ACTIVELY seek it. If they didn't try to mimic real life in their models why would they spend hours of painstaking painting to create object source lighting effects? Or glimmering metal? Or lightning bolts on power weapons? Or ANYTHING for that matter?
So basically your arguement is INVALID. Please rethink you comment, rewrite it, rethink it again and then shove back where it came from.
Automatically Appended Next Post: And one more thing... space marine armour is largely individualised and differs from marine to marine so not every marine will look the same anyway. But Guardsman armour is mass produced... one size fits all kind of thing so sex is irrelevant. But sex is not irrelevant when actually comparing the two for their physical attributes... male is male, female is female. This post is about making female guard, the model base is largely male so ergo alterations are required to differentiate the two sexes more clearly.
Yes you are right about 40k being a fantasy game, but just because its not real life doesn't mean realism isn't a focus, hobbyists STRIVE for realism or a realistic look, they ACTIVELY seek it. If they didn't try to mimic real life in their models why would they spend hours of painstaking painting to create object source lighting effects? Or glimmering metal? Or lightning bolts on power weapons? Or ANYTHING for that matter?
Please don't try to tell me how I pursue my hobby, kkthx.
Realism? Feth no. Give me 8 foot tall dudes in power armor with fists the size of their torsos and nuns with missile-launching machine guns and robot guys with guns that shoot heat and melt tanks and Rambos who deflect bullets with a sweat-stained t-shirt and a perfectly-timed pectoral flex, lithe gun-bunny sniper vixens lugging rifles longer than they are tall like it was weightless while wrapped in a bodyglove so tight it has to have been painted on.
Psienesis wrote: Please don't try to tell me how I pursue my hobby, kkthx.
Realism? Feth no. Give me 8 foot tall dudes in power armor with fists the size of their torsos and nuns with missile-launching machine guns and robot guys with guns that shoot heat and melt tanks and Rambos who deflect bullets with a sweat-stained t-shirt and a perfectly-timed pectoral flex, lithe gun-bunny sniper vixens lugging rifles longer than they are tall like it was weightless while wrapped in a bodyglove so tight it has to have been painted on.
Hooray sexism! I assume you like all your black people to be cannibals, your Asians to be heroin pushers and your Jews to be usurers as well, yes?
Just gonna leave some pics here for you Kroot. Since we are talking about females in Flak armor. Not Marines. Put in spoiler tags to help slower PC's.
Spoiler:
Spoiler:
Spoiler:
The next pic is of custom ACU's designed to fit the female form better.
Spoiler:
The Face and Hips are really the only things distinctly female. Which will not be too noticeable at 28mm. So cadians with female heads would work great.
Even this exagerates the female characteristics alot and I thought it was the best of the lot you guys posted.
Spoiler:
However its way better then the drag queen Commissar GW put out.
NO. Where did I say ALL males in combat armour look like that? How does all women being sexy vixens at all relate to that space marine? If you took a sister of battle and put her in the same armour, in that armour the ONLY difference would be her head (of course IF she were the exact same size as the marine inside it).
It is an escapist setting for teen males, so nobody cares if a modern flak armour hides some of the female curves.
YES. Some one does care about it because they STARTED THIS THREAD ABOUT it... I simply stated that women's curves are largely hidden by flak armour except for hips, making it less obvious as to which sex is which, actually a relevant observation to the actual topic as it suggests that simply using slightly more curved hips would highlight the differing sex (as well as female heads obv).
Maybe you haven't noticed that W40k is not about realistic modern warfare, not even about realistic proportions ("Heroic 28mm scale").
Yes you are right about 40k being a fantasy game, but just because its not real life doesn't mean realism isn't a focus, hobbyists STRIVE for realism or a realistic look, they ACTIVELY seek it. If they didn't try to mimic real life in their models why would they spend hours of painstaking painting to create object source lighting effects? Or glimmering metal? Or lightning bolts on power weapons? Or ANYTHING for that matter?
So basically your arguement is INVALID. Please rethink you comment, rewrite it, rethink it again and then shove back where it came from.
Automatically Appended Next Post: And one more thing... space marine armour is largely individualised and differs from marine to marine so not every marine will look the same anyway. But Guardsman armour is mass produced... one size fits all kind of thing so sex is irrelevant. But sex is not irrelevant when actually comparing the two for their physical attributes... male is male, female is female. This post is about making female guard, the model base is largely male so ergo alterations are required to differentiate the two sexes more clearly.
HAH. First; easy there spaz, this post is incredibly rude.
Second; you rant about realism a ton, and yet fail to recognize that the IG are horribly disproportionate already (along with most non-FW models), and furthermore you even say:
Yes you are right about 40k being a fantasy game, but just because its not real life doesn't mean realism isn't a focus, hobbyists STRIVE for realism or a realistic look, they ACTIVELY seek it. If they didn't try to mimic real life in their models why would they spend hours of painstaking painting to create object source lighting effects? Or glimmering metal? Or lightning bolts on power weapons? Or ANYTHING for that matter?
lightning bolts on power weapons
There are artistic and fantasy-related liberties taken in this game, and in this hobby. One is that energy-field surrounded weapons are covered in lightning bolts. Another is that female proportions are exaggerated so that it is easier to tell a 28mm model is representing a gender countercurrent to the norm.
(The bolter fires .998 caliber rounds. A norman man would probably break his arm firing this as a handheld weapon)
I can keep going if you're unconvinced that 40k is anything but realistic.
ObliviousBlueCaboose wrote: Just gonna leave some pics here for you Kroot. Since we are talking about females in Flak armor. Not Marines. Put in spoiler tags to help slower PC's.
Can you also show me troopers with hands bigger than their heads and elite troops 8' tall on average wearing full power armour? I am also interested in battle tanks with 2 feet calibre and current cyber robots shooting ray guns, so we get a feeling of why modern military equipment is relevant for 40k toy design.
TheCaptain wrote: Some Stuff to other people who said stuff to each other
Yeah I understand the artistic differences, and that IG are Heroic Scale. However I personally don't like the Stripper Brigade. It ruins the image for me.
ObliviousBlueCaboose wrote: Just gonna leave some pics here for you Kroot. Since we are talking about females in Flak armor. Not Marines. Put in spoiler tags to help slower PC's.
Can you also show me troopers with hands bigger than their heads and power armour? I am also interested in battle tanks with 2 feet calibre and current cyber robots shooting ray guns, so we get a feeling of why modern military equipment is relevant for 40k toy design.
Nope, but IG are the cloest thing to a real world military, and I personally can ignore the lack of vehicle scale, but having an army of stippers is too over the top for me. And again. Flak armor Kroot. We're talking about Flak armor, which would look like the pictures I posted.
TheCaptain wrote: Some Stuff to other people who said stuff to each other
Yeah I understand the artistic differences, and that IG are Heroic Scale. However I personally don't like the Stripper Brigade. It ruins the image for me.
ObliviousBlueCaboose wrote: Just gonna leave some pics here for you Kroot. Since we are talking about females in Flak armor. Not Marines. Put in spoiler tags to help slower PC's.
Can you also show me troopers with hands bigger than their heads and power armour? I am also interested in battle tanks with 2 feet calibre and current cyber robots shooting ray guns, so we get a feeling of why modern military equipment is relevant for 40k toy design.
Nope, but IG are the cloest thing to a real world military, and I personally can ignore the lack of vehicle scale, but having an army of stippers is too over the top for me. And again. Flak armor Kroot. We're talking about Flak armor, which would look like the pictures I posted.
Who said strippers? No one argued they should have see-through flak armour or be dressed like Catachans. Fact is that Heroic Scale females have exaggerated features, like I said, so that you can tell the difference. Same reason pistols are massive, Tank guns are the size of cars, and Vox Casters are modeled to weigh about 300lb.
Nope, but IG are the cloest thing to a real world military, and I personally can ignore the lack of vehicle scale, but having an army of stippers is too over the top for me. And again. Flak armor Kroot. We're talking about Flak armor, which would look like the pictures I posted.
Look close at IG models; flak armour has pectoral muscles sculpted on for the males. Who is to say the female alternative wouldn't be done by armourers? Because it's impractical??? Have you SEEN the codpiece on Space Marines? (Admech make both; seems like they don't care much for practicality. They also make SoB boob-plate armor, and power-fists with fingers.)
Not to mention, flak armour HAS no defined look. It is a blanket term for the sub-par armour guardsmen typically employ. If a regimental commander wants his female soldiers to have tits on their armor, he'll probably get it.
TheCaptain wrote:The bolter fires .998 caliber rounds. A norman man would probably break his arm firing this as a handheld weapon)
Boltguns fire in calibre .75 and heavy bolters fire in 1.00. There is a model 998 bolter, which might be where the calibre idea might originate?
Furthermore, bolt projectiles leave the weapon at low velocity (subsonic) before their rocket motor kicks in. We already have real world weapons firing larger shells with more speed.
All of the above is purely going by GW fluff, though. The whole recoil thing seems to be an "urban legend" that Marine fans in particular like to propagate to stress how "badass" the Astartes are, yet it does not appear anywhere in actual studio material where, indeed, a bolter is a bolter and humans are using it just like Marines do. I'm a bit disturbed by how fast this idea took root in the community, but I suppose that a certain RPG is to blame for this.
OnTopic: I guess it depends on how much you want to stress that those Guardsmen are females. For the SoB, one might say it is "necessary" because it's part of the army's overall image and design. For the Imperial Guard, it could be considered less important when you have a mixed regiment, or more important if you have an all-female one. Case by case decision?
TheCaptain wrote:The bolter fires .998 caliber rounds. A norman man would probably break his arm firing this as a handheld weapon)
Boltguns fire in calibre .75 and heavy bolters fire in 1.00. There is a model 998 bolter, which might be where the calibre idea might originate?
Furthermore, bolt projectiles leave the weapon at low velocity (subsonic) before their rocket motor kicks in. We already have real world weapons firing larger shells with more speed.
All of the above is purely going by GW fluff, though. The whole recoil thing seems to be an "urban legend" that Marine fans in particular like to propagate to stress how "badass" the Astartes are, yet it does not appear anywhere in actual studio material where, indeed, a bolter is a bolter and humans are using it just like Marines do. I'm a bit disturbed by how fast this idea took root in the community, but I suppose that a certain RPG is to blame for this.
OnTopic: I guess it depends on how much you want to stress that those Guardsmen are females. For the SoB, one might say it is "necessary" because it's part of the army's overall image and design. For the Imperial Guard, it could be considered less important when you have a mixed regiment, or more important if you have an all-female one. Case by case decision?
Fair enough; SM game said .998. Regardless, a bolt-pistol will still require a lot of force to expel the round from the gun accurately, even if it does have secondary ignition. No bullet "leaving the weapon at low velocity" will be reliably accurate.
Lynata wrote: Boltguns fire in calibre .75 and heavy bolters fire in 1.00. There is a model 998 bolter, which might be where the calibre idea might originate?
Furthermore, bolt projectiles leave the weapon at low velocity (subsonic) before their rocket motor kicks in. We already have real world weapons firing larger shells with more speed.
Interestingly enough, .75 was the caliber of the Brown Bess, the musket the British empire used to conquer quite a bit of the world. Makes me wonder if GW was a French Company, if it would be in .69 Charleville?
Ohh. Yeah, somebody on their end must've misinterpreted the name then.
That said, the game isn't entirely accurate in its depiction of Astartes weaponry anyways if you compare it with GW fluff. From meltas working like shotguns to lascannons using tiny chargepacks rather than backpacks.
Granted, the latter is probably because the developer didn't want to bother modeling a cable connecting the weapon to a backpack...
TheCaptain wrote:Regardless, a bolt-pistol will still require a lot of force to expel the round from the gun accurately, even if it does have secondary ignition. No bullet "leaving the weapon at low velocity" will be reliably accurate.
I guess that would depend when on the rocket motor kicks in? I don't think that, say, half a meter on reduced velocity would change a projectile's trajectory much. We'd still be talking something like 200-300 m/sec for sure, and that's just for a few milliseconds.
The exact speed is just a theory of mine; according to the Chapter Approved DW Kill-team rules, Stalker-pattern bolts are subsonic (so below 340 m/sec) even on full speed, and thanks to the magics of sci-fi tech they still deliver the same penetration and damage. The latter is logical as velocity wouldn't change the effects of the explosion, the former ... well, perhaps it would be sufficient to just point at the abstract nature of the game's rules and the difference not being big enough to result in a stat change?
Anyways, the "low velocity" bit was mentioned in the Wargear book first, and the CA rules kind of backed it up (it wouldn't make sense if Stalker bolts would be fired on a faster velocity than they actually travel with active rocket motor).
Space Marines and humans have been using the same "line" of weapons since forever. I'd still expect Astartes weapons to be a bit bigger and heavier to conform to their slightly increased size, though - likely sporting stuff like extra armour (to deal with increased stress in combat) or additional internal gadgets - see this cross-section for an idea of how sophisticated these guns can actually be.
BaronIveagh wrote:Interestingly enough, .75 was the caliber of the Brown Bess, the musket the British empire used to conquer quite a bit of the world. Makes me wonder if GW was a French Company, if it would be in .69 Charleville?
Huh, that I did not know. Quite likely not a coincidence then.
Thanks for the fun fact!
This thread type always descends into two distinct camps:
1. Those that want to have female soldiers to have a greater diversity in their army
2. Those that just want tits and ass
Neither will convince the other camp to change minds, so OP, you can either go with the tight ass IG (as any soldier will tell, having your uniform right up you butt makes fighting so much easier) shown earlier or you could just do head swaps and do a slight bit of filing around the waist.
ObliviousBlueCaboose wrote: Nope, but IG are the cloest thing to a real world military, and I personally can ignore the lack of vehicle scale, but having an army of stippers is too over the top for me. And again. Flak armor Kroot. We're talking about Flak armor, which would look like the pictures I posted.
So in other words, if someone is searching for female Guard, you are suggesting to just use male models, as females look basically the same? Okaaay.
ObliviousBlueCaboose wrote: Nope, but IG are the cloest thing to a real world military, and I personally can ignore the lack of vehicle scale, but having an army of stippers is too over the top for me. And again. Flak armor Kroot. We're talking about Flak armor, which would look like the pictures I posted.
So in other words, if someone is searching for female Guard, you are suggesting to just use male models, as females look basically the same? Okaaay.
ObliviousBlueCaboose wrote: Nope, but IG are the cloest thing to a real world military, and I personally can ignore the lack of vehicle scale, but having an army of stippers is too over the top for me. And again. Flak armor Kroot. We're talking about Flak armor, which would look like the pictures I posted.
So in other words, if someone is searching for female Guard, you are suggesting to just use male models, as females look basically the same? Okaaay.
Replace the head with a feminine head. Have you read anything I posted? Here I'll quote myself to make it easier for you.
ObliviousBlueCaboose wrote: My problem with the mini's is that they exaggerate the feminine characteristics. They go into battle with their boobs hangingout in stripper heals, clown make up and skin tight pants, and it ruins everything for me. I know its a fantasy game, but I hate a chain mail bikini or the like you know. I do like the http://statuesqueminiatures.shop033.com/ ones since their clearly female with out resorting to stripperness. The ones BaronIveagh posted would work if they didn't have the skin tight pants in the arse area.
Honestly if you seen a woman in fatigues about the only characteristic that would stand out at 28mm would be the face and maybe the hips. I'd stick with cadian bodies with the resistance heads. Just my personal preference.
Also the Female commissar is clearly a male in drag.
ObliviousBlueCaboose wrote: Just gonna leave some pics here for you Kroot. Since we are talking about females in Flak armor. Not Marines. Put in spoiler tags to help slower PC's.
Spoiler:
Spoiler:
Spoiler:
The next pic is of custom ACU's designed to fit the female form better.
Spoiler:
The Face and Hips are really the only things distinctly female. Which will not be too noticeable at 28mm. So cadians with female heads would work great.
Even this exagerates the female characteristics alot and I thought it was the best of the lot you guys posted.
Spoiler:
However its way better then the drag queen Commissar GW put out.
Now you'll see that I said at 28mm the only thing that sticks out is the Face and Hips. So yes basically I said use the Cadian Bodies with a Female head since at 28mm its the only noticible characteristic. Even IRL the face and hips are the only difference between the sexes in combat gear.. So at 28mm it would work in a realistic way. If you rather have an army of strippers then it wont work that way.
The model you showed has a distinctly masculine face. So it wouldn't work. Also I'm thinking your a troll, but I'm giving you the benefit of the doubt for now.
ObliviousBlueCaboose wrote:So at 28mm it would work in a realistic way. If you rather have an army of strippers then it wont work that way.
Surely there is some middle ground to be found here.
I'm not sure that headswaps alone will actually make the miniature visibly female in a way that the conversion actually paid off - unless you resort to awkward accents like lipstick. Likewise, I don't think anyone here is truly advocating "an army of strippers" (unless it's a Hiver regiment ).
I guess it depends on the quality/detail of the heads, too, though. Anyone try this, do we have pictures or something?
As for the female Commissar, let's not forget that this is the 41st millennium and this style of fashion is totally in with the Imperial citizenry. Sexist? I guess so, but as a species we seem to have a hard time getting away from it. On one hand we cry foul because it objectifies people, on the other we dismiss criticism because it is "empowering". Silly humans.
Depends. Would you want to model a Hive World regiment where people are clothed as if they're living in the Bronx - or a Feral World regiment consisting of Conans and Red Sonjas?
Ok I can see some of my points people seem to have taken offense to. Psi I wasn't telling you how you pursue your hobby or how to pursue your hobby. I was stating a fact people aim for realistic paint jobs on their models, please don't take that personally, but what ever your reason for painting a model it still looks like a realistic effect, that was the point I was trying to make. Yes 40k isn't real but that doesn't mean people shouldn't try to paint or make models that look real.
Sure enough the physics behind the weapons, armour etc. is ridiculous, but I never referred to the physics as realistic, I referred to the look. The style of the armour, the look of the weapons all these add (when painted in a realistic style) to the believability of the model. This is what I want to clarify.
BaronIveagh wrote: Not one of my better faces, the faces that dark soul sculpted were either too deep or too flat, but...
That face is actually pretty good and looks female to me. Of course at first glance it might be hard to tell but thats a woman.
The think the question people need to ask themselves is, which is most important: that your enemies know they are facing women without a doubt or that you know with certainty yourself.
BaronIveagh wrote: Not one of my better faces, the faces that dark soul sculpted were either too deep or too flat, but...
Spoiler:
Looks pretty decent to my eyes.
Next question for me is where to get a decent supply of appropriate 28mm female heads. I checked the Warstore, even did a search for just "heads" - I tried "female heads" first, but no results - and scanned through all 12 pages of results, but came up pretty much empty apart from a conversion kit that I think has been posted in this thread already. The Shadowforge one.
I know I haven't posted much in this thread, but I've been reading through it from time to time.
Edit: Actually, thinking more, about 15-20 heads would probably be good enough, since I play small games...
Next question for me is where to get a decent supply of appropriate 28mm female heads. I checked the Warstore, even did a search for just "heads" - I tried "female heads" first, but no results - and scanned through all 12 pages of results, but came up pretty much empty apart from a conversion kit that I think has been posted in this thread already. The Shadowforge one.
I know I haven't posted much in this thread, but I've been reading through it from time to time.
Edit: Actually, thinking more, about 15-20 heads would probably be good enough, since I play small games...
Decent female heads are always a tough one. Hasslefree makes some OK metal ones, but they're plain and bald, meaning you'd have to do some green stuff to make them look good. Unless you like em bald and hatless.
ObliviousBlueCaboose wrote: Honestly if you seen a woman in fatigues about the only characteristic that would stand out at 28mm would be the face and maybe the hips.
If you're making an effort to include female models in your force, surely you want them to be noticeably female?
If you do, then surely realism must take a back seat to emphasised features?
Otherwise, just use the regular models and if anyone asks just say they're female.
ObliviousBlueCaboose wrote: Honestly if you seen a woman in fatigues about the only characteristic that would stand out at 28mm would be the face and maybe the hips.
If you're making an effort to include female models in your force, surely you want them to be noticeably female?
If you do, then surely realism must take a back seat to emphasised features?
Otherwise, just use the regular models and if anyone asks just say they're female.
Sadly, the faces are very obviously male. And, actually, if you sit the above mini I posted next to a male one, it's clearly different, but much closer match to the style of the other minis than some bulging breastplates.
That's why I been suggesting gs, just even a little on the chest armor plate gives a noticeable chest. Trouble becomes matching weapons to the torso, but..... You can probably get around that.
ObliviousBlueCaboose wrote: Honestly if you seen a woman in fatigues about the only characteristic that would stand out at 28mm would be the face and maybe the hips.
If you're making an effort to include female models in your force, surely you want them to be noticeably female?
If you do, then surely realism must take a back seat to emphasised features?
Otherwise, just use the regular models and if anyone asks just say they're female.
Sadly, the faces are very obviously male. And, actually, if you sit the above mini I posted next to a male one, it's clearly different, but much closer match to the style of the other minis than some bulging breastplates.
At that scale, on an army wide level, no one is going to notice the faces.
That's why 28mm female models emphasise the female bits. To make them noticeably female.
Just as a note, if you make the 'focus' miniatures, like heroes or squad leaders more obviously female it may actually make the others a little more obvious too, as if someone notices a female commissar (please not the GW one...) then it may prompt them to take a second look at the army and spot other females... making them notice that they are ALL females! Well thats the theory at least...
So we are back to this is heroic scale we must over justify the features of a gender to get it across. I like a discussion of how to.
Like where we can get heads that look female and fit in guard bodies, how to green stuff the hair, how to cheat the breast plate, even thin the legs some and so on. To really pop out those female traits. I am just going to attempt to make my own female type. And the worse part about my guard that would make the females the most noticeable. (the heads) is that they wear helmets.
Brother Vinnie $???
http://www.brother-vinni.com/gallery/28mm/fem-heads.htm Probably the best heads imo. but unfortunately only two of them don't have gas masks. and of those two, one is wearing goggles and the other has glasses.
So not really that usful unless you want DKoK
E-Figures $31
http://www.e-figures.com/store/product21495.html It also comes with 10 torsos as well. not to mention three times as many heads as the others.
Since i plan on making valhallans, the torsos are not going to be much use for me. but i think this could be the best option for many.
and unfortunately these:
Seem impossible to get these days.
N.B. is four months too old to bring the thread up again?
Automatically Appended Next Post: Oh, and if you want to do more than just head swaps. i recomend checking out this guy's thread.
JbR of the Endless Spire wrote: Just as bluecaboose pointed out, females in combat armour and fatigues don't actually look all that different from males.
So males in combat armour all look like this?
Maybe you haven't noticed that W40k is not about realistic modern warfare, not even about realistic proportions ("Heroic 28mm scale"). In this universe, all men are tall and strong and all women are sexy vixens. It is an escapist setting for teen males, so nobody cares if a modern flak armour hides some of the female curves.
No, capt' they really don't. Look at the CGI woman, she's slim and has no engorged features. Look at the plastic woman. It looks like a man with silicon implants in his ass and chest. Not feminine.
The key to female guard isn't the exaggerate the hips, buttocks and breasts, it's to make everything smaller and more...femanine. Otherwise you'll end up with a bunch of booty-licious (I felt very uncomfortable typing that word) females who are called Shaniqua.
No, capt' they really don't. Look at the CGI woman, she's slim and has no engorged features. Look at the plastic woman. It looks like a man with silicon implants in his ass and chest. Not feminine.
The key to female guard isn't the exaggerate the hips, buttocks and breasts, it's to make everything smaller and more...femanine. Otherwise you'll end up with a bunch of booty-licious (I felt very uncomfortable typing that word) females who are called Shaniqua.
The CGI is proportioned like a real person, the miniature is proportioned as GW miniatures are. It is stocky and squat, just like all GW miniatures. Compare male Cadian to a real person, they're not similarly proportioned either.
And yes, you need to emphasise wide hips and slim waist to make the miniature to look like a female. Making them slim just makes them look like teen-aged boys.
Are the chapter house female guard a bit on the pricey side? I have seen the pics and they look ok,although i think you have to get the arms for them separately.
These are perfect. They're obviously female, yet practical and not stripperific at all. Furthermore, they mesh with GW look perfectly.
Why are they no longer produced? Who used to make them?
Well... therein lies the tale of the apocalyptic end of the Phoenix Wargaming Club. Darksoul did the minis for them, though he frequently had trouble meeting his orders. It met it's end amid drama and stupidity, both internally and on other boards. (Hence why no one has seen Doctor Thunder posting in a long time.)
Griddlelol wrote:
No, capt' they really don't. Look at the CGI woman, she's slim and has no engorged features. Look at the plastic woman. It looks like a man with silicon implants in his ass and chest. Not feminine.
The key to female guard isn't the exaggerate the hips, buttocks and breasts, it's to make everything smaller and more...femanine. Otherwise you'll end up with a bunch of booty-licious (I felt very uncomfortable typing that word) females who are called Shaniqua.
I was thinking Kim Kardashian myself, but your giant-assed mileage may vary, lol.
Automatically Appended Next Post: Hasslefree has some lady soldiers, who can be made into Imperial Guards(wo)men. But sadly, as you can see, while they are 28mm, they're tiny. Somebody here had a project log where he'd given them all lasguns and they looked cartoonishly huge.
Well... therein lies the tale of the apocalyptic end of the Phoenix Wargaming Club. Darksoul did the minis for them, though he frequently had trouble meeting his orders. It met it's end amid drama and stupidity, both internally and on other boards. (Hence why no one has seen Doctor Thunder posting in a long time.)
One of these GW compatible bit manufacturers should hunt down the person who made these, and buy the moulds and the rights to the minis.
Point of confusion here. You spell it "cobblestone" castings and the link says "Copplestone" ... Many people, for some reason, mis-spell the name because they think it is meant to be the other spelling. It's the owner's name.
This is because it was set up by Mark Copplestone who sculpted many of GW's iconic RT and 2nd ed IG models and then went on to sculpt for Grenadier and then his own company. The Future war troopers scale fine next to GW. His earlier Grenadier stuff (now through eM-4) is even SLOTTABASED.
Hasslefree has some lady soldiers, who can be made into Imperial Guards(wo)men. But sadly, as you can see, while they are 28mm, they're tiny. Somebody here had a project log where he'd given them all lasguns and they looked cartoonishly huge.
I found their female grymns are, however, just the right size to make female ratling snipers.
Point of confusion here. You spell it "cobblestone" castings and the link says "Copplestone" ... Many people, for some reason, mis-spell the name because they think it is meant to be the other spelling. It's the owner's name.
This is because it was set up by Mark Copplestone who sculpted many of GW's iconic RT and 2nd ed IG models and then went on to sculpt for Grenadier and then his own company. The Future war troopers scale fine next to GW. His earlier Grenadier stuff (now through eM-4) is even SLOTTABASED.
poda_t wrote: sculpting some "extra armor" onto the chest isn't such a big deal. After that, you really just need to replace the heads, as that really ought to do it.
There wouldn't really be that much of a bulge from that.
Especially if you consider the thousands of years that have past as humanity suffers hardship and stuggle that would mean in all likelihood most women would not have the same size breasts as now.
The key to female guard isn't the exaggerate the hips, buttocks and breasts, it's to make everything smaller and more...femanine. Otherwise you'll end up with a bunch of booty-licious (I felt very uncomfortable typing that word) females who are called Shaniqua.
and unfortunately these:
Seem impossible to get these days.
These are perfect. They're obviously female, yet practical and not stripperific at all. Furthermore, they mesh with GW look perfectly.
Why are they no longer produced? Who used to make them?
I happen to have a few sets of the female models from the Phoenix Wargaming Club. Some still on the "spruce". I was put in contact (by Doc Thunder) with a prior member who was able to make them a couple of years ago. It took 5+ months both times I placed orders (last was about a year ago), but they do add a nice variety to my IG.
Does anyone know if they had any copyrights made for them? Like if I wanted to try and cast new molds?
As many people have mentioned, I don't really think you need a special female torso or legs, the problem lays mainly in the disproportionately large hands (or man-hands) and no female heads. Micro art studio sell some pretty good female heads, I've used them on a few models. I've also been a bit sneaky with my female guardsman and hid the hands (see picture).
Does anyone know if they had any copyrights made for them? Like if I wanted to try and cast new molds?
I'm sitting back and waiting to see what happens with Chapterhouse before I approach Dakrsoul about this. Yes, they are protected by copyright, but I have no idea if DS would even bother. He's been a mystery act for a while now. If he approves, and GW gets it's ass tattooed in the chapterhouse suit, I'm hoping to offer these via DarkReign's new store (DR's new site being a work in progress) along with some custom BFG stuff from 'he who shall not be named' since Dark Reign caters more to role players, custom bits for minis are a bigger deal to them than even to TT players.