Good day.
Some time ago, I started developing the project online roster builder. http://hq-builder.com/ Now the project has been launched for public testing. While in a state of beta. I would like to get your feedback and bug reports is possible
Grey Knights and Black Templars are not finished yet, but coming soon. Also we are in process for new Tau
Please keep in mind, project still in development. Many new features will be added soon. If you heave any ideas I'm always open for discussion
I have to ask, how is this any different to any of the existing army builders I can download and take anywhere with me? You're restricting the use of it by it being online.
Well, it's on a website and thus usable with any Internet-capable device you have available, rather than being tied to any certain device or platform? It's a completely different beast from software that you have to take with you. It's like asking why bother with YouTube when you can just download the videos and take them with you
I was able to create an account and build a sample list. The point values (for Orks) seem to be accurate and I noticed no mathematical errors. It seems well built from the sample I did.
tvih wrote: Well, it's on a website and thus usable with any Internet-capable device you have available, rather than being tied to any certain device or platform?
I had noticed its on a website. My tablet that I take to gaming events with me only has WiFi capabilities meaning no internet access at most of them. I do however have an army builder app on there that resolves the problem.
tvih wrote: It's a completely different beast from software that you have to take with you. It's like asking why bother with YouTube when you can just download the videos and take them with you
It's nothing like asking that, YouTube is a different resource altogether from a normal video download. The videos on YouTube aren't the sort of thing you'd download to take with you.
Thanks all for answers!
> to Dark Scipio Unfortunately I don't speak german > to Foster Sorry, no plans to implement any offline version. There is plan add export to some offline viewers formats (txt, pdf etc.) but not offline work.
Pro and contras as for any other SaaS application:
pro: easy sync rosters with different devices, easy online share, fast and easy updates, always last version, platform independence.
contra: internet connection required.
I'm sure, pro much more then contras > to tvih No special device. Works fine on Android tablet, or on Linux PC. Just need modern enough browser. That's all.
It's like asking why download the videos if any of my devices (laptop, tablet, phone) have enough "brains" and speed to show video from YouTube > to Vombat I think it's my bug. Could you please tell what browser and OS do you use? Most tested on Google Chrome and Firefox.
You must sign in for copy-edit roster, but for view shared signing in is not required.
Foster wrote: It's nothing like asking that, YouTube is a different resource altogether from a normal video download. The videos on YouTube aren't the sort of thing you'd download to take with you.
Well then substitute YouTube with say, Netflix, if that makes you happier due to a more accurate analogy
I played around with this a bunch. With DA, C:SM, CSM, Necrons, and Orks (I have access to these books) and it all looks good!
Things I would suggest (as a developer myself):
A save button at on the list builder page. Something that lets the user know they have finished editing their list, and returns them to the list selection/creation page.
Some incorporation of allies/multiple FoC. I know it's in beta, just something to eventually add in there.
I like that it informs you that you haven't made your 1 HQ and 2 troop choice required selection, but it shouldn't do that at the beginning of creating an army. It should once I try to save. With maybe an option of save anyway or edit from there. If you have the list without the minimum, you maybe have a mark on the list page that indicates it doesn't fit the regular FOC requirements.
The ability to change the FOC requirements, in case you are playing a game with a different FOC layout.
Some very minor user interface tweaks. I had to fiddle a little more than I wanted to find where I specified the points limit.
A print function. Something that takes your list, makes it more printer friendly, and allows you to print it to use.
These things are mostly minor, and are by no mean complaints, so much as suggested future features.
Things I liked:
The ease of use. The interface was straight forward, copying a unit I had already made was nice. Most of the creation process was very intuitive.
The accuracy. Points and weapon options were correct (barring that I could not take a cyclone ML on my TH/SS termies, but people will debate if you can or not so lets not open that can of worms). I liked that it automatically allows me to pick termies as troop choices if my hq allows it, and same for bikes.
Ease of signup and sign in.
Convenience of it being a web based application. Worry about a downloadable version later, there are tonnes of those.
Over all, good job. I have booked marked this, and will be sharing it with my friends!
Not a bug but your HQ spelling for the dark eldar Haemy Is with a you as opposed to an O. Other than that it all seems to check out on the dark eldar side. Nice job!
Let me know when its fully updated with the New Tau Codex and i'll be happy to give it a run. All the ones ive seen elsewhere, besides army builder, you have to enter the info in manually and im not trying to do that so Kudos to you for this project
Just curious... I use army builder and they have stated that there is a 1 month embargo in place (and I assume it is in place from some silly GW policy but I may very well be wrong) for new codex to go into their product. Not sure if you are aware of this or not so figured I would give you a heads up. http://forums.wolflair.com/showthread.php?t=7454
That said I am headed over to see what i can find with new daemons on your builder
Automatically Appended Next Post: Just messed around making a Daemons list. I am impressed! I agree with pwntallica about the print ability, it needs one. And needs to print out in a nice crisp easy to read format.
This is pretty nice. I've been hoping for something reasonably mobile-compatible for a while. My one request/reminder not mentioned yet would be for fortifications.
Mouse-over text for reminders what a few things are wouldn't hurt either.
Automatically Appended Next Post: While adding all FW units might be a bit time consuming, you could make a "generic placeholder unit" that we could assign a point cost to.
Automatically Appended Next Post: Account is trial - cannot make more than one roster :(
How does one go from being a trial to being a non-trial?
Tried it and it was pretty cool definite bookmark. I agree with pwntallica about the changes to be made later on. But this was definitely an awesome resource.
Hi again guys First of all, thanks for you comments and bug report!
Some changes for last week. We are finished all base 40k rosters, (Yes, including NEW Tau ). Fixed most reported bugs. And ready for new features Not very good news, we dropped support for Internet Explorer 8 and early, too mucth personal attention for this browsers :( May be we will back it later, but not now. But I think, it's good idea update you browser for some good, modern and secure like Chrome of Firefox.
Also we started "offical" Twitter, Facebook and Google+, so fell free to "Like", "Follow" and "+1"
to pwntallica Awersome feedback, I mostly agree with you, and will try realise it as soon as possibe. Print options first )) I think around 1 week ))
to Lokaror "Haemy" fixed
keltikhoa Thanks, I'll keep it in mind!
Redbeard We have plans start IA lists and units next, so please wail a little, and we make you happy About Trial: Unfortunately, in the real world, to continue work on the project will need some monetization So, we plan to introduce premium accounts. Then users are interested in our product could help us. And we, in turn, provide them with some unique features.
Hi, i encountered an error in the Chaos Daemons roster. It allows to make 15 model stron Furies units, but in the codex you can take up to 15 aditional models added to the minimum 5, so the maximum size for chaos furies is indeed 20.
masquerade81 wrote: Hi, i encountered an error in the Chaos Daemons roster. It allows to make 15 model stron Furies units, but in the codex you can take up to 15 aditional models added to the minimum 5, so the maximum size for chaos furies is indeed 20.
It's really well designed...I just can't imagine a scenario where I'd use it though I'm afraid! At home I have Battlescribe then on the move I have Battlescribe on my mobile.
dromanow wrote: Hi again guys First of all, thanks for you comments and bug report!
Some changes for last week. We are finished all base 40k rosters, (Yes, including NEW Tau ). Fixed most reported bugs. And ready for new features Not very good news, we dropped support for Internet Explorer 8 and early, too mucth personal attention for this browsers :( May be we will back it later, but not now. But I think, it's good idea update you browser for some good, modern and secure like Chrome of Firefox.
Also we started "offical" Twitter, Facebook and Google+, so fell free to "Like", "Follow" and "+1"
to pwntallica Awersome feedback, I mostly agree with you, and will try realise it as soon as possibe. Print options first )) I think around 1 week ))
to Lokaror "Haemy" fixed
keltikhoa Thanks, I'll keep it in mind!
Redbeard We have plans start IA lists and units next, so please wail a little, and we make you happy About Trial: Unfortunately, in the real world, to continue work on the project will need some monetization So, we plan to introduce premium accounts. Then users are interested in our product could help us. And we, in turn, provide them with some unique features.
If you like I can help spread the word for the fb page. Check your page's wall.
Also, I don't see an option yet for making libbies into Epistolaries. I suppose though that'll be fixed soon enough, but just in case it got accidentally overlooked.
Automatically Appended Next Post: Also it's "Astorath", not "Astropath" - that mistake made me laugh though, not so much nerd rage. Just laugh. Normally people make the mistake of saying "Astaroth" like from Soul Calibur.
Changes:
Roster printing added, as you like Roster sharing changed. Now, the "share" button create a snapshot of your roster, which can be published by direct link or through social networks.
Some minor UI changes.
Bug fixes:
Hormagaunts Toxin Sacs and Adrenal Glands price fixed.
Noise marines blastmaster limit fixed
Blood angels Librarian: Epistolarie option added
Blood angels Astropath renamed Astorath Hellbrute: base points fixed
Flash Gitz: points, description and cybork body options fixed
Noticed two small errors, however. The "Heldrake" is written here as "Helldrake", and the Obliterator equipment list missed out "Obliterator Weapons".
Brilliant, though
Pretty good. Probably easier to use than battlescribe. Points seem correct from a small ork army.
Few things.
The Nob weapons in a boyz squad doesn't show up unless you select a boss pole or 'eavy armour. Not that you would ever really run a squad without a bosspole, but it's possible to do so.
I'm not sure how to add Cybork to units after taking Mad Dok Grotsnik.
And there doesn't seem to be a way to add a second detachment. Not a huge thing mind you.
Great website, really like it, and it works on my work computers!
Have only used it from my iPhone so far, and it looks nice, and is much faster then battlescribe the app.
Some minor fixes etc...
But main new feature it's export your roster in some formats, plain text, html, markdown and BBCode.
About BBCode, this format supported in most forums (for example http://www.dakkadakka.com ), for now, if you want public your army list on forum just press Export->Forum post (BBcode), copy/paste created text and enjoy
That is good! Though that is Death Guard!
I just noticed that the log on isnt working with earlier versions of Internet explorer. The main page comes up with log on and password, though after I entered both, my password was readable (as in didn't look like ******), and the log in button did nothing.
Rippy wrote: That is good! Though that is Death Guard!
I just noticed that the log on isnt working with earlier versions of Internet explorer. The main page comes up with log on and password, though after I entered both, my password was readable (as in didn't look like ******), and the log in button did nothing.
Yeah, it's well known problem, for now we are not support Internet Explorer 8 and early :( May be we will back it later, but not now.
Just tried it. It's good but in the daemons list the points cost for upgrading a bloodletter to a bloodreaper is wrong. You have it at 15 points when it should be 5 points.
Edit; nevermind, I see what you did, it adds another model rather than just upgrading an existing bloodletter.
Tried both programs, both are cool. Online codex has less bugs, but you also need to know your real codex to look past the German. HQ-builder is nice, but bugs up occasionally.
Vector Strike wrote: Hello! I noticed the terminator cost for CSM Sorcerer is 40p, when in the codex it's 25p. Would be nice to have a fortification slot, too.
Good day! Today was bug fix release. No one new features, but swarm tiny and some significant bugs fix:
Gray knights: ammunition price
Space marines: bikers and attack bikes count and price
Necrons: Flayed One count and price
Tau: Fire Warriors Shas'ui points
Tau: Stealth Team weapon price
Necrons: Nemesor Zahndrekh price
Space marines: vindicator's options price
Blood angels: Sanguinary Guard weapon price
Dark eldar: Hellions in troops for Baron Sathonyx
Dark eldar: Trueborn price display
Tyranids: Tervigon Crushing Claws price
Tyranids: Guards weapon price
Tau: HQ and Crisis Team reworked according new FAQ. For now, any number weapon options available. Also Bodyguards team split from Commanders and can be setup separately.
Thank you very much for help with testing. Your help is very important!
Under Vanguard Veterans, you need the ability to customise/upgrade each individual marine, not just the whole unit
Though I'd throw in my two-peneth.
(although, there is no option for a secondary FOC)
You can customize each individual marine. By default, Vanguard Veterans grouped in one group with 4 models, but you can Add another group or Split existing group and setup separately.
Secondary datach available, but FOC customization will be raleased in 2-3 days.
Not sure if it's been mentioned but with tau crisis suit teams it caps drones at 2 per team instead of 2 per suit unless you split the suits up (but if you have 3 identical suits that's a bit monotonous). Also with the FAQ ruling suits can take two non-twin linked identical weapons and you can't do this on your page yet.
Forterix wrote: Not sure if it's been mentioned but with tau crisis suit teams it caps drones at 2 per team instead of 2 per suit unless you split the suits up (but if you have 3 identical suits that's a bit monotonous). Also with the FAQ ruling suits can take two non-twin linked identical weapons and you can't do this on your page yet.
Thanks for comment.
• Any Crisis Bodyguard may take up to two drones from the Drones list. (p 98)
• Any Crisis Shas’ui or Crisis Shas’vre may take up to two drones from the Drones list.(p 100)
It's look clear, so you can add 2 drones per any suit, but not team.
Just as an FYI, you're charging $10 more per year than Armybuilder, and that's if I buy two years in advance. Armybuilder has a lot more features, supports multiple game systems, and has all the forgeworld and apocalypse units for 40k as well.
I'm sure you've got your business plan all figured out, but if you want me to pay money, your product has to be either better or cheaper than the alternatives. Currently, you've got one pro that AB doesn't have, and that's web access. In terms of features, you're lacking a lot that AB has. You're not doing it better currently, so you need to be cheaper.
What's more, Battlescribe offers a free product. If you want to sell yours, you'll need to offer more features than they do, or there's no reason to pay.
I like what you're doing, so far, but at the moment, it's not really a salable product, it needs more development.
Hi Redbeard. Agree with you, but we just started, and in beta yet And we have a plan Some people ask me how they can support project, now they have possibility. No problem, if you disagree, it's your way Good luck too!
Weekly update.
#1. Custom FOC added. Now you can select FOC preset (Standard, Double, Planet strike etc.) or setup section's limits manualy. New settings dialog looks like:
#2. We removed all limits for trial accounts for 30 days (starts from your next login). Create rosters, try all features, enjoy
Just built a list, gotta say I'm very impressed. Noticed another couple of errors, though: under the Tau Ethereal, the "Blacksun Filter" wargear option is misspelled as "Flacksun Filter." Also, under the Devilfish entry, "Disruption Pod" is misspelled as "Distruption Pod." With that out of the way, here are some thoughts.
First off, have you considered putting in statlines for units? Because that was one of the big selling points with Army Builder for me, the fact that I could print out any list I made, and it would have the statlines of every unit in said list. I mean, I'll grant that it's not a huge feature, but it's kind of nice to be able to use the list as a single reference for that sort of thing.
Second, and this is sort of a minor thing, but I might recommend changing things so that when you add a sergeant to a squad, it adds the sergeant then subtracts one from the model list, rather than having that be a manual thing. Now, it actually does this if you're using a max-sized squad, but a lot of armies don't run with max squads because they're unfeasible (seems to be pretty common with Tau and Chaos Space Marines). This is kind of a minor point though, it's just very mildly annoying to have to add a sergeant then immediately drop the squad size down by one.
Finally, as Redbeard pointed out, I have to question the price. This is more expensive than Army Builder is, and not by a terribly insignificant amount. Even at the cheapest price per month ($4.20), it still winds up being $50.40 for one full year - roughly double the price of a license extension for Army Builder (and $10 over the initial price of AB). As he said, if this was a far superior product to Army Builder, then it might be worthwhile, but as it stands, AB is still the better choice.
And yes, I know, I am aware that you guys are still in beta. I'm not saying that this won't be a better product when it gets to full release. But for the time being, I'm really not convinced to start a subscription.
With all that said, I have to say that I really like the minimalist design. It's extremely easy to glance at the list and say, "Okay, I know what's in your army now." I will say this, Army Builder's lists are quite cluttered, and this seems to solve a lot of those problems, though I do recommend having a section for what special rules each unit has, rather than just wargear. On the topic of wargear, I again applaud you, because it's often exceedingly difficult to tell what's in any given Army Builder unit, because its lists tend to just, well, list off what's in the squad rather than doing it on a per-model basis.
Overall, I do think it's a great program. It could use some work, but hey, that's why it's in beta and not at full release.
Hi Locclo
Thank you very much for your detailed comment! Tau errors fixed.
Also, we have a plan add units stats. I agree that it is important and I keep it mind, but bit later.
About the sergeants. It’s a very interesting remark. I'll think about what I can do, it takes a extra work, but in general I agree with you.
About the price You have a free 30 day trial. When trial finished, you can still use your account Just sometimes, you will receive a reminder that the project needs your support But if you are still not ready to subscribe to can continue to use, it’s not a problem. You can subscribe when I release enough features and make you happy
Maybe Subscription not right word, more looks like Donation, or DakkaDakka’s DCM
Imperial Armour volume 11, The Doom of Mymeara released
Eldar Corsairs: full army list
Eldar: IAHQ, Fast, Heavy and Super-heavy
IG: HQ and Super-heavy
SW: Redmaw
You can disable IA units in roster settings.
Also we started WHFB armies. Lizardman, Vampires and Orcs and Goblins added
tvih wrote: Well, it's on a website and thus usable with any Internet-capable device you have available, rather than being tied to any certain device or platform? It's a completely different beast from software that you have to take with you. It's like asking why bother with YouTube when you can just download the videos and take them with you
There's pros and cons to both.
Keeping the files online means you can access them from multiple computers or devices if they have Internet access, but not everywhere people go has Internet access that they can use.
Keeping the files on a computer or device means you can take them anywhere, but if you don't have it with you or it runs out of power, you can't just go online and get it on a different device.
Assault squad w Landraider
Assault squad w razorback
Point costs are wrong.
Hi, Do you mean Blood Angels? I agree about Land Raider, this is bug, but not sure about problem with razorback? Squad can have any dedicated transport include razorback. Also point cost look right: they have 35 pt discount for transport.
Assault squad w Landraider
Assault squad w razorback
Point costs are wrong.
Hi, Do you mean Blood Angels? I agree about Land Raider, this is bug, but not sure about problem with razorback? Squad can have any dedicated transport include razorback. Also point cost look right: they have 35 pt discount for transport.
Yes, Blood angels, sorry I forgot that. Razorback is 55 + 35 for lasplas option. It shows on dropemenu 20p but when you actually select it gives you 40p. That's the problem.
Automatically Appended Next Post: I also found problem with sanguinary priests that you cannot select them in groups and DA librarian can't choose command squad. But otherwise it's great. I use it daily. By the way what happens with rosters if premium membership expires?
Yes, Blood angels, sorry I forgot that. Razorback is 55 + 35 for lasplas option. It shows on dropemenu 20p but when you actually select it gives you 40p. That's the problem.
Automatically Appended Next Post: I also found problem with sanguinary priests that you cannot select them in groups and DA librarian can't choose command squad. But otherwise it's great. I use it daily. By the way what happens with rosters if premium membership expires?
Ahh, a see, it's bug I'll fix it shortly.
About rosters ... nothing changed you just some times will receive reminder about subscription ) Also keep in mind, after changes trial policy we added 30 days for free for all premium subscribers. You can check expired date on subscription page http://hq-builder.com/premium
I really like hq builder, its awesome. Just a sidenote: power swords on a C:SM command squad are bugged, the selection always reads plasmaguns. Also, rhinos don't come with a storm bolter they buy one.
Rikuturso, Assault transport bug fixed. About sanguinary priests, agree, it's bit not clear from point of view UI but they "count as" 1/3 unit for check Elite section limit, so you can add 3 priest in 1 elite slot. Same for DA librarian. You can add Command Squad as separate unit (not librarian option) but CS unit not fill HQ slot, and count ad 1 slot with Librarian. This is done to be able to replace the commander but not rebuild command squad.
Ace101. Power sword/plasmagun fixed. But about Storm Bolter... I C:SM p.135 Storm bolter in Wargear section AND may be taken as option. So you can have 2 storm bolters on rhino.
MRPYM. It's not exactly bug but also problem with usability. When you select exarch - you ADD exarch model to unit, bit not upgrade existing model. But from this moment can drop common FD count to minimum 4. and you can have 4 FD + 1 exarch. But, agree, it's not very clear for user, and i'll think how it can be fixed.
Hospy wrote: Looks great!
Just tried making an Eldar list though right now and selecting a Spiritseer doesn't unlock Wraithguard/blades as troops. Just a minor niggle though.
Thank you! Fixed, also fixed ally with IA: Eldar Corsairs.
Hospy wrote: Looks great!
Just tried making an Eldar list though right now and selecting a Spiritseer doesn't unlock Wraithguard/blades as troops. Just a minor niggle though.
Thank you! Fixed, also fixed ally with IA: Eldar Corsairs.
Hehe, now when you field a Wraithseer along with Wraithguard/blades as troops, it gives an error saying you must field Wraithguard in order to have a Wraithseer.
Hehe, now when you field a Wraithseer along with Wraithguard/blades as troops, it gives an error saying you must field Wraithguard in order to have a Wraithseer.
As discussed earlier, I use HQ-Builder all of the time, just a shame it doesn't work on old internet explorer versions (which my work uses, of course). I would be happy to pay to help support if this capability comes in.
Wraithlords now get to choose up to 2 heavy weapons, and do not TL any more, IIRC.
I was only able to choose two different weapons, not 2 of the same. It does allow the choice of 2 + glaive, though, so that works.
Rippy wrote: As discussed earlier, I use HQ-Builder all of the time, just a shame it doesn't work on old internet explorer versions (which my work uses, of course). I would be happy to pay to help support if this capability comes in.
Hm. this bug not reproducible from my side, can you try print some other rosters?
Automatically Appended Next Post:
Skinnereal wrote: Wraithlords now get to choose up to 2 heavy weapons, and do not TL any more, IIRC.
I was only able to choose two different weapons, not 2 of the same. It does allow the choice of 2 + glaive, though, so that works.
I had a look codex and I am agree with you. Same for wraithknight, not only lord. This fixed and released on server. But possible it's requared recreate this units.
Hello.
This is somewhat of a public service announcement. I am currently one of so-calleed maintainers of hq-builder.com
We are all dreadfully sorry that our service is almost hopelessly lagging behind current releases. We are trying to do our best with what little time on our hands we have to remedy that
First, we ask for volunteer help. Some python/web programmers are needed to bring everything somewhat up to date.
Second, what army/detachment/supplement should be done next? (by default codex: harlequins will be added)
First, we ask for volunteer help. Some python/web programmers are needed to bring everything somewhat up to date.
Just signed up to say that I'm a 40k player and software developer in Philadelphia and I might be interested in spending some time to help. I do a lot of Python/Javascript web dev, so it would probably be a good skill match. (My open source code is available here https://github.com/mansam)
Is the source for hq-builder posted somewhere where I can submit pull requests or patches?
When making a scout squad (under space marines), it lists the sergeant as having power armour. Also, there seems to be an issue when making a new or certain armies (like blood angels) where when i select create it says error the army must have a primary detachment. Only there are no options to add anything in.
When making a scout squad (under space marines), it lists the sergeant as having power armour.
I will look into this.
As for blood angels: it has been reported, and fixed by now.
At the moment from new releases Harlequins and Skitarii were added (troupe and maniple respectively). There is a work ongoing on how to better work with formations. Once it is finished, codices with decurion-like compositions (necrons, eldar, khorne dudes) will be added.
As a refrain, more help from python/web programmers is always needed
A little report.
Recently several small codexes were added to hq-builder.com, but on the other hand lag behind GW releases did not improve.
With thaat in mind, here is my assessment of the project's needs:
* to get rosters up-to-date in short term at least 3 people are needed (more if IA is t be added)
* to keep rosters up to date, at least 2 people are needed.
If there are less people participating, things will be fairly bleak.
So, if there are any web programmers willing to participate, please do
It is appreciated greatly.
And bug reporting is of extremely importance. Although efforts are made to ckeck everything before deployi8ng to server, it is not enough and so bug reporting from users is necessary to nake needed fixes. Most of them are easily fixed (like one you have reported), which is good.
One more thing. It is hard to keep track, so sometimes staff just forgets that rosters are missing or not updated, that datasheets or formation exist etcetera. Reminding them from time to time is a must.
Space Wolf Longfangs
You should start with 2 in a unit one long fang and one Longfang ancient then get the option to add up to 4 more longfangs. for a total of 6 models in the unit.
Currently you start with a unit of 2, 1 longfang and an ancient and can only add up to 3 more long fangs for a total of only 5.
Ps/Edit one more:
Space Wolf scouts when you upgrade to a wolfguard battle leader you cannot upgrade both weapons ie you can only upgrade his bolt pistol you do not have the option to upgrade his bolter
EG: you cannot get a plas pistol and a power weapon or evin a ccw together you are stuck with the bolter.
I've been experiencing a LOT of connectivity/slow loading times on HQ-Builder for the last few months. I used to use it all the time for list building but things seemed to have gone belly-up over the last little while and it's been practically unusable for me. What's going on with that?
On a side note, I'm a python/web programmer, and I might be interested to help out with this.
I will recheck with my pirated pdf of the codex. These issues are fairl easy to fix.
What's going on with that?
To say frankly, nothing good.
Personally, i have little to no idea for the reasons of lag. Sadly, my system administration experience only goes so far. As far as i can tell, from time to time server process consumes almost all avaiable memory for the system and it stops responding. I would love to get to the bottom of that, really.
Then, there are certain issues with domain; i am not domain holder and do not know full situation.
Well, in worst case a server migration would be in order.
you do not have the option to upgrade his bolter
EG: you cannot get a plas pistol and a power weapon or evin a ccw together you are stuck with the bolter.
As far as i understand the codex, Wolf Guard pack leader has access to Melee and Ranged weapon lists - both of which only allow to replace either bolt pistol or melee weapon. So, he is indeed stuck with the bolter.
With more and more people going back to playing older versions, do you also support / plan to implement older rulesets?
If there would be people who would take up that task, that support is absolutely possible. As things stand, even keeping up with Wh40k releases (just Wh40k, no ForgeWorld or FB) is an overwhelming task.
Now forgive me for being a little out of the loop with the current development of the site but I checked it out a week or so ago and tried making a Necron force but I noticed there wasn't any options at the time for building a Decurion Detachment.
If this is also the case for the other factions (not having the unique detachments that is) is there a chance you will get around to those?
Aside from that great work, it's great to see something like this being a little more accessible for people to use.
Current plans are: Blood Angels next week, then Necrons (with Decurion), probably with Stronghold Assault and formations from Shield of Baal with them.
Currently there are several unique detachmets (like harlequins, inquisition, asassins), but, regretfully, too few of them
There is no access to the Realspace Raiders detachment, either.
HQ doesn't seem very iPad friendly. The interface is a little clunkier and less informative, and the library of data smaller, than the free Battlescribe app. Does it have some kind of feature to recommend it over BS that I'm not seeing?
Only thing i can say is that is not an application, just a service
That's probably it. There are a lot of things to be done with it to make it passable
Jimsolo wrote: There is no access to the Realspace Raiders detachment, either.
HQ doesn't seem very iPad friendly. The interface is a little clunkier and less informative, and the library of data smaller, than the free Battlescribe app. Does it have some kind of feature to recommend it over BS that I'm not seeing?
Having the lists you made stored online was probably my biggest incentive for using it. Very useful to have a central repository for lists - my group used it communally so it was easy to share them.
Will there be addded lost and damn? I am using them as my allied detachemnt to the CSM forces. I have noticed that IA:13 is not merged into the list yet, pity.
You are welcome.
P.S. New Imperial Knights added
P.P.S. What is the source for that Skitarii-Cult M. - Knights formation everyone is talking about? I thought it was in C: M codex, but did not find it there
P.P.P.S. As always, contributors needed. There is number of features that would be great if added, but there is no one to work on them (or not implemented codexes).
Just went through and put together an 1850 pt SW army
I noticed that there is no standard Landspeeder squadron listed for Fast attack (there should be) and as far as I know, the SW don't get the "special" landspeeders.
Thank you for reporting!
This is a rather ambarassing error on our part. Land speeders are now in place.
As for Imperial Armour Land Speeder, i cannot comment at the moment - and, frankly, i wil leave them be for awhile; unless volunteers appear, we wont be touching Imperial Armour until all GW codexes are actual.
Noticed something on your Astra Militarum Section (Imperial Guard)
Firstly, great work on the roster builder! Overall it works very well and is fairly easy to use.
Now, that said, in reference to your vehicles.
Some tanks, specifically the Leman Russ, and Chimera, both have included in their points cost a Search Light, and Smoke Launchers.
These are separate upgrades that not all tanks/vehicles in the Astra Militarium have, and those individual point costs for these upgrades is accurate. However, if you check the entry, a bare-bones Leman Russ Battle Tank without any upgrades costs XXX points, and comes with the following equipment: Battlecannon, hull mounted Heavy Bolter, Smoke Launchers, and Searchlight. These are all part of the base cost of the tank, and if you purchase them (so they show up in the tanks equipment) it makes the tank X points more expensive than it actually is.
Same with the Chimera. The Chimera transport costs XX points base, and includes a Multilaser, 2x Lasgun Arrays, a hull mounted Heavy Bolter, Smoke Launchers, and a Searchlight. Just like the Leman Russ, if you give it these upgrades it comes equipped with, so they show up on the roster itself, it costs X points more than it should.
I believe the only vehicles that don't come with 'standard' equipment like this are Sentinels (Which have just a weapon equipped), the Valkyrie and Vendetta, which both have Searchlights and Extra Armor instead included in their base points cost, and Taurox Transports (which can have them, I do believe, but don't by default).
It's not difficult to adjust the points accordingly after printing, but it does make life a little tricky to be sure.
Lastly, correct me if I'm wrong, but with the new Imperial Knight codex, are Imperial Knights now Lords of War for Astra Militarum? If not, please disregard this. That said, if they are indeed LoW, I'd love to see them added to the Lords of War section of the Astra Militarum!
I hope this helps, and thanks for the attention with this. I look forward to seeing future additions!
Take it easy.
-Red__Thirst-
Edit: Disregard! I see they're addable even though they already have them equipped, so you kinda double-add them to the tank. May want to go in and grey-out the default equipment such as Smoke Launchers & Extra Armor for future builds on the vehicles that have them equipped by default. Sorry for the confusion!
Thank you for reporting the issue of double searchlights. Tricky one, ain't it.
I am sorry to say but there is not enough time or people to test before deploying properly, so we rely on bug reports from users instead.
In other news, Khorne daemon kin are added (partially, and as possible allies tomorrow). Please look over it - I cannot guarantee all the options in units are correct.
Is it possible to add the War Convocation WD formation for Ad mech?
Yes. Consider it done.
From what i can tell, only Cha,pions of Fenris supplement is not added yet (Eldar are in progress, and will be ready no sooner then they will be ready)
It seems there is a number of various dataslates and stuff. Please do report if some of those are missing, so that we could add them. Honestly, we probably just do not know of them!
Or, better, become a contributor and add all the stuff yourself!
If i could figure out how to update it myself i would, but unfortunately the points costs of the Kastellan robots is a bit off, they're 120 points each, not 55.
Well, that's not that hard )
There is a link to our repository on donations page (and login page as well). In there, the costs for robots would be around here:
It came to our attention that for a long time one cannot add Ghazgkull to the roster with our roster builder. This glaring oversight has been rectified.
With new releases looming ahead, we must once again ask for support and participation
With some delays, new Space Marine codex was added
Testing and bug reporting are needed. Also, more developers or contributers are needed to fill or at least identify remaining lacunas and for adding non-core 40k (imperial armour, horus heresy etc).
Space marines supplements returned. I hope they are adequately represented for the 7th edition codex.
new Dark Angels will be up in the end of the week, i suppose
Tech marines are paying extra for their power axes that they come with. Also when you purchase a Thunder fire cannon the first one costs 200pts instead of 100 pts.
And again I really like the army generator and appreciate all your work.
Tech marines are paying extra for their power axes that they come with. Also when you purchase a Thunder fire cannon the first one costs 200pts instead of 100 pts.
Thanks! I have applied the fix - but unfortunately it invalidates existing rosters with SM techmarine hard. As in, you must delete them
In other news, new Dark Angels are deployed
P.S. We would really appreciate some assistance: web designers to redesign the interface, python programmers/enthusiasts for everything else. In particular, there is currently no one keeping WHFB section up-to-date and no one dealing with Imperial Armour
If you're using the Blood Angels list while building a roster and attempt to put more than one relic on a Captain (or any other character) and it gives an error that only one relic can be equipped on the character when you can equip two or even three, especially if they're non-weapon relics.
Example would be equipping a Character with the Angel's Wing relic jump pack, as well as the Crown Angelic relic as well. Both items do not replace weapons and can be purchased. One could even equip the relic sword and relic plasma pistol on a Captain (or similar character with access to the Relics of Baal wargear list) with no issue at least as I can see it with the rules.
Just wanted to mention this in passing. Great job on the roster builder so far!
One could even equip the relic sword and relic plasma pistol on a Captain (or similar character with access to the Relics of Baal wargear list) with no issue at least as I can see it with the rules
I do not agree with this interpretation. As far as i understand rules on relics, they (in Space marines, Blood Angels, Dark Angels and probably other), only one is allowed on model.
Of course, if there is FAQ or convinving argument to the contrary, appropriate changes will be made.
Fair enough on that end, but weapons not withstanding, but half of the relics do not replace weaponry and can be taken on a single character if so desired.
My personal experience on it was it gave me an error when I tried to take the Crown Angelic and Valor's Edge relics, which as far as I can tell is perfectly legal as the Crown does not replace any weaponry, unlike Valor's Edge.
The Relics which don't replace weaponry are The Angel's Wing, The Crown Angelic, and the Veritas Vitae. If someone wishes to put all three of these relics, I don't see why they wouldn't be able to.