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Neverwinter Online starts its open beta @ 2013/04/30 16:58:31


Post by: Melissia


http://nw.perfectworld.com/news/?p=877121

The most anticipated free MMORPG of 2013, Dungeons & Dragons® Neverwinter, is officially in Open Beta. Join millions of other adventurers in the Forgotten Realms as they combat beasts and vile creatures on Faerûn to defend the city of Neverwinter against Valindra Shadowmantle and other iconic creatures in Dungeons & Dragons®.

There will be unrestricted access to new content including:

- Increased level cap of 60.

- Explore past The Chasm including Mount Hotenow for only the bravest and most experienced adventurers.

- Hundreds of new and playable user-generated content available immediately in the Foundry.

- Access to Gateway, a web portal that allows players to remotely access in-game status information via their desktops, tablets, or smartphones. In its initial state, players can craft, view their characters, buy and sell in the Auction House, monitor guild activity and daily events, and access their mailboxes.

- And, much more!

Log in now and create your own unforgettable memories in Neverwinter. Don’t forget to discuss your excitement on the official Neverwinter forums. And, be sure to share your personal tales of victory – or defeat – with other adventures. Strategize the most optimal dungeon delve route, share PvP and PvE tactics, discuss class roles, and anything else that may be on your mind!

We’re so, so incredibly thankful and honored to have the best fans a team could ever ask for. We can’t wait to see every one of you in game enjoying Neverwinter in Open Beta!

Sincerely,

The Neverwinter Team


Dunno if anyone's participating. I'll wait and see, myself. Not enough money or a working desktop anyway at the moment.


Neverwinter Online starts its open beta @ 2013/04/30 17:57:22


Post by: purplefood


I was in the previous closed beta.
It was really good.
I'm definitely going to be in this.


Neverwinter Online starts its open beta @ 2013/04/30 18:02:36


Post by: Melissia


Can you give a description of the gameplay? The videos,trailers, screenshots, etc don't help much for me.


Neverwinter Online starts its open beta @ 2013/04/30 21:10:36


Post by: Palindrome


I'm downloading it now. I don't have much hope for it though.


Neverwinter Online starts its open beta @ 2013/04/30 21:34:03


Post by: Kain


Never liked the Forgotten Realms anyway. Greyhawk is the one true premade D&D setting. Faerun and Eberron are merely pretenders to the throne.


Neverwinter Online starts its open beta @ 2013/04/30 21:49:15


Post by: Ma55ter_fett


Well I'll give it a shot.


Neverwinter Online starts its open beta @ 2013/04/30 22:26:27


Post by: Tazz Azrael


Hell I'm going to give it a shot, loved Neverwinter Nights so I may as well see if this game is butchery/ decent or great


Neverwinter Online starts its open beta @ 2013/04/30 22:42:08


Post by: purplefood


 Melissia wrote:
Can you give a description of the gameplay? The videos,trailers, screenshots, etc don't help much for me.

It's a lot more...
Dynamic?
Combat is far more fluid and mobile than something like WoW or its clones...
It's more like an Action RPG than an MMO in terms of how the combat works...


Neverwinter Online starts its open beta @ 2013/04/30 22:45:13


Post by: Melissia


That's not hard, WoW and its clones are about as dynamic as a wet noodle laying on a flat surface.


Neverwinter Online starts its open beta @ 2013/04/30 22:49:55


Post by: purplefood


Yeah but most MMO's use that kind of combat system...
At any rate this far more fun than most MMO's I've played so i'm gonna be playing it, probably as a Rogue since that was my closed Beta character.


Neverwinter Online starts its open beta @ 2013/04/30 23:18:25


Post by: BryllCream


Every single mmorpg since wow has had combat that is "nothing like wow", and always is. I got duped by kotor online (how they had the gall to use that name, I don't know) and I will not be duped again.


Neverwinter Online starts its open beta @ 2013/04/30 23:40:31


Post by: Ma55ter_fett


Currently 6708 people infront of me in the que

yay...


Neverwinter Online starts its open beta @ 2013/05/01 00:25:32


Post by: purplefood


 BryllCream wrote:
Every single mmorpg since wow has had combat that is "nothing like wow", and always is. I got duped by kotor online (how they had the gall to use that name, I don't know) and I will not be duped again.

I know exactly what you mean but this is different...
Try it for yourself, it's an open beta you don't need to pay to play it...


Neverwinter Online starts its open beta @ 2013/05/01 01:20:24


Post by: nomotog


Isn't is free to play? You never have to pay for it.


Neverwinter Online starts its open beta @ 2013/05/01 01:25:38


Post by: purplefood


Exactly...
It's worth a go. I only saw the videos before I played it but even then you can tell the combat system is different than the regular one.


Neverwinter Online starts its open beta @ 2013/05/01 04:10:39


Post by: Cave_Dweller


Might be fun, the foundry feature they're advertising where you can create your own maps and adventures would be pretty awesome.

I'm gonna queue it up for the weekend! See you online


Neverwinter Online starts its open beta @ 2013/05/01 20:07:38


Post by: johnscott10


It seems to me they are using a Guild Wars 2 style of combat, which I very much appreciate. I hadn't heard of this game until today. I plan to try it even just for a day or 2.

The foundry has me very interested.

I know trailers don't help but this might give a better idea of the game: http://www.youtube.com/watch?v=D_Uzka-2Mz8&feature=player_embedded


Neverwinter Online starts its open beta @ 2013/05/01 21:36:05


Post by: Tyranid Horde


Is it totally 100% free, or will there be microtransactions in the game like other games Perfect World have made, like Blacklight?


Neverwinter Online starts its open beta @ 2013/05/01 21:44:52


Post by: johnscott10


Theres most likely micro transactions similar to most of Pefrct World games.


Neverwinter Online starts its open beta @ 2013/05/01 21:58:36


Post by: Shrike325


I can't imagine a F2P MMO that doesn't have micro transactions. They need to make money somehow.


Neverwinter Online starts its open beta @ 2013/05/01 22:21:11


Post by: Ahtman


 Shrike325 wrote:
I can't imagine a F2P MMO that doesn't have micro transactions. They need to make money somehow.


No one has said there won't be micro-transactions. The question is whether or not it will be pay to win or not.


Neverwinter Online starts its open beta @ 2013/05/01 22:37:39


Post by: purplefood


Advertising!
Actually an MMO with product placement would be... odd.


Neverwinter Online starts its open beta @ 2013/05/01 22:41:32


Post by: Soladrin


Well, there´s a mount that costs around 40 euros.


Neverwinter Online starts its open beta @ 2013/05/01 23:05:11


Post by: Palindrome


 Ahtman wrote:

No one has said there won't be micro-transactions. The question is whether or not it will be pay to win or not.


Apparently not, at least while levelling. Star Trek Online is made by the same company , it uses the same payment methods and you can happily reach the end game without paying a penny.

The problem with STO though is that the top tier ships all cost real cash and can't be bought with in game currency (well technically they can be if you really want to spend 6 months grinding dilithium for several hours a day); literal pay to win. I hope that a similar situation doesn't occur with Neverwinter, obviously the game needs to be paid for but there are better ways to go about it.

The game itself really starts getting quite hard at about level 10, those Orc mini bosses are really tough and numerous, healing potions are really expensive and guardians have no way to heal themselves until about level 15.


Neverwinter Online starts its open beta @ 2013/05/02 01:00:17


Post by: Grundz


 Melissia wrote:


Dunno if anyone's participating. I'll wait and see, myself. Not enough money


I guess free isn't good enough, only play games that pay you?


Neverwinter Online starts its open beta @ 2013/05/02 05:13:34


Post by: Ahtman


 Palindrome wrote:
 Ahtman wrote:

No one has said there won't be micro-transactions. The question is whether or not it will be pay to win or not.


Apparently not, at least while levelling. Star Trek Online is made by the same company , it uses the same payment methods and you can happily reach the end game without paying a penny.

The problem with STO though is that the top tier ships all cost real cash and can't be bought with in game currency (well technically they can be if you really want to spend 6 months grinding dilithium for several hours a day); literal pay to win. I hope that a similar situation doesn't occur with Neverwinter, obviously the game needs to be paid for but there are better ways to go about it.

The game itself really starts getting quite hard at about level 10, those Orc mini bosses are really tough and numerous, healing potions are really expensive and guardians have no way to heal themselves until about level 15.


Star Wars: The Old Republic's Cartel Store is actually pretty good about this. It is almost entirely cosmetic, with stuff to help level (xp boosts, unlock some content for free players that want to do it), but not to much that effects end game.


Neverwinter Online starts its open beta @ 2013/05/02 10:49:53


Post by: Skinnereal


I've been on NWNO at the 2nd beta, and since Tuesday.

The game is more point-and-shoot than WOW-type games, and there's no targetting involved. You point at a mob, and press a button to throw powers at it.

It is based very heavily on 4th-ed DnD, so at-will powers are the left- and right-click mouse buttons. You learn 'encounter' powers with a short time-out (10 seconds or so), and daily powers, which you charge up by hitting baddies. These use the keyboard to use.


Neverwinter Online starts its open beta @ 2013/05/02 14:01:50


Post by: Ahtman


I want Sorcerer and Monk dagnabbit!


Neverwinter Online starts its open beta @ 2013/05/02 14:02:57


Post by: Spyder68


Downloaded it last night, figured id give it a try.


Neverwinter Online starts its open beta @ 2013/05/02 14:24:57


Post by: easysauce


Personally been a big fan of the NwN series in particular, and D&D in general, really looking forward to this and have the beta enroute

I like the free to play supported by micro transactions,

discourages fancy marketing dropping a pile of plop in our laps for 60$, this way we play for free and decide if we want to reward the developer, and ourselves, with paid items.

So long as its not pay to win ofc, should always be a free way to do everything in game.


Neverwinter Online starts its open beta @ 2013/05/02 14:37:16


Post by: Necros


I played this the first time around, on AOL. They charged by the hour back then, my first bill was something like $350.


Neverwinter Online starts its open beta @ 2013/05/02 14:53:33


Post by: Melissia


 Grundz wrote:
 Melissia wrote:


Dunno if anyone's participating. I'll wait and see, myself. Not enough money


I guess free isn't good enough, only play games that pay you?
Don't be a jerk. Assuming that's even possible for you.

I don't have enough money to get a computer where the game actually runs at the moment. Maybe if the problems on my desktop get fixed...


Neverwinter Online starts its open beta @ 2013/05/02 14:56:48


Post by: Grundz


If only dakka has crisp 3d graphics, sigh!!!!


Neverwinter Online starts its open beta @ 2013/05/02 15:55:27


Post by: Soladrin


 Necros wrote:
I played this the first time around, on AOL. They charged by the hour back then, my first bill was something like $350.


This does not make sense in any possible way.


Neverwinter Online starts its open beta @ 2013/05/02 20:25:39


Post by: Melissia


 Grundz wrote:
If only dakka has crisp 3d graphics, sigh!!!!
Actually the problem isn't graphics, it's processing power.

This lappy uses a 1.5ghz single core. With THAT level of processing I pretty much have to stick with indy games.


Neverwinter Online starts its open beta @ 2013/05/02 22:36:31


Post by: Ric Ringo


 purplefood wrote:
Advertising!
Actually an MMO with product placement would be... odd.


Pretty sure it was Planetside or Matrix Online but some MMO that I played had adverts for Nvidia or ATi or something for a time in it ALONGSIDE a monthly fee. It was not a very popular decision IIRC.


Neverwinter Online starts its open beta @ 2013/05/02 23:09:03


Post by: Ahtman


Didn't Hellgate London have in game advertising?


Neverwinter Online starts its open beta @ 2013/05/02 23:15:17


Post by: Necros


 Soladrin wrote:
 Necros wrote:
I played this the first time around, on AOL. They charged by the hour back then, my first bill was something like $350.


This does not make sense in any possible way.


Neverwinter used to be an online game on AOL, back when people had phone modems that made funny noises and the interweb was just a noob.
http://en.wikipedia.org/wiki/Neverwinter_Nights_(MMORPG)

AOL had an hourly fee.. I think it was like $6 an hour. When Neverwinter came out on there, I played till my card got maxed, then had to get mom to pay it off for me and made up some dumb lie about needing something for college.


Neverwinter Online starts its open beta @ 2013/05/02 23:30:41


Post by: Palindrome


I like how the crafting system is basically a cleaned up version of STO Duty officer missions. Basically you hire a minion (later minions) who will then go off and mine/gather/whatever you need and make items for you. Each task gives crafting exp, standard exp and other small bonuses and takes a while (early missions takes between 5 mins and 4 hours although if its anything like STO the later ones will take days).

It really takes the grind out of crafting and makes it a plesant little mini game that goes on in the background while you are smiting beasties. The only problem with it that I can see is that the actual crafted items are worse than drops but it is free experience so I can't complain too much.


Neverwinter Online starts its open beta @ 2013/05/02 23:56:26


Post by: Cave_Dweller


So, worth playing or not?

Edit: This downloader is absolutely killing my bandwidth. Crippling it, really. Not like the way Steam works. Will try again later.


Neverwinter Online starts its open beta @ 2013/05/03 03:00:49


Post by: Ouze


The gameplay mechanics felt a lot like Dragon Age 2 to me; although I haven't played it in-depth yet.


Neverwinter Online starts its open beta @ 2013/05/03 03:24:27


Post by: Ma55ter_fett


I'm trying out a rogue currently and the gameplay reminds me of diablo quite a bit.

Its more action orentated than guild wars 2 is and the combat animations look pretty nice.

Not sure what dungeons or pvp is like, the game about melts my poor laptop when I play it even on low settings. Which isn't aying much since minecraft causes my latop to overheat.

I say try it out, you get a few cool abilities pretty quickly so combat is fun right off the bat.


Neverwinter Online starts its open beta @ 2013/05/03 07:56:08


Post by: FabricatorGeneralMike




Tried it, hated it. Shallow game play, Pay to win x1000. Boring combat.


Back to DDO (atleast until turbine feths it up with the 'new enchantment pass, and you guys thought GW where shooting them selves in the foot, they ain't got nothing on turbines level of sillyness.)


Neverwinter Online starts its open beta @ 2013/05/03 09:17:50


Post by: Ahtman


Have they even instituted the store? I haven't seen any 'pay to win' at this point, but I wouldn't rule it out. I've just run the tutorial and slightly after it at this point.


Neverwinter Online starts its open beta @ 2013/05/03 09:56:55


Post by: purplefood


I haven't seen any pay to win at all either...


Neverwinter Online starts its open beta @ 2013/05/03 10:34:42


Post by: Soladrin


 Necros wrote:
 Soladrin wrote:
 Necros wrote:
I played this the first time around, on AOL. They charged by the hour back then, my first bill was something like $350.


This does not make sense in any possible way.


Neverwinter used to be an online game on AOL, back when people had phone modems that made funny noises and the interweb was just a noob.
http://en.wikipedia.org/wiki/Neverwinter_Nights_(MMORPG)

AOL had an hourly fee.. I think it was like $6 an hour. When Neverwinter came out on there, I played till my card got maxed, then had to get mom to pay it off for me and made up some dumb lie about needing something for college.


You are aware that apart from setting these games have absolutely no relation right? The way you said it was like it was the same game.


Neverwinter Online starts its open beta @ 2013/05/04 05:15:52


Post by: Cave_Dweller


Well, I installed it and was hoping to play tonight, but the patcher refuses to patch the game!

Maybe sometime this weekend?


Neverwinter Online starts its open beta @ 2013/05/05 00:59:18


Post by: thedarkavenger


Played it. I'm level 22 now, and I can say that if you like the setting, it is definitely something you should play. If you like free MMOs, you should give it a try. Sure gameplay could be better, but it is completely free. But not pay to win. In fact, the only stuff in the store is cosmetics and mounts/companions. And you can get those for in game money too.


Neverwinter Online starts its open beta @ 2013/05/06 00:46:18


Post by: Slarg232


Is it anything different? I know you guys said the combat isn't exactly like WoW, but my brother has been harping at me to get to play an MMO with him, and since this one's free, we might as well check it out.

But I really don't want to waste my time if it's the same old same old, you know?



As for Adverts in the game, Shadowbane had them towards the end of it's existence. It wasn't bad, and just gave you more incentive to not die


Neverwinter Online starts its open beta @ 2013/05/06 04:23:44


Post by: Tazz Azrael


Well I have never seen a game with such a horrible download speed.... it's downloading at a breakneck speed of .01 KB/s. feth this game


Neverwinter Online starts its open beta @ 2013/05/06 05:34:38


Post by: Cave_Dweller


 Tazz Azrael wrote:
Well I have never seen a game with such a horrible download speed.... it's downloading at a breakneck speed of .01 KB/s. feth this game


Yeah well, good luck patching or logging in. Still can't even load the game, it just hangs whenever I try to load it.

But good to hear at least some people are enjoying it. I'd love to be able to actually play it, but between the patcher lagging out, and once I actually patched it the game hangs at the loading screen. Love me some DnD, but yeah, patience isn't infinite for MMOs.


Neverwinter Online starts its open beta @ 2013/05/06 05:54:49


Post by: Ahtman


Odd, I had no issues downloading it or patching it.

It seems like a decent game for f2p, but w/o classes I really want to play I can't see getting really into it.


Neverwinter Online starts its open beta @ 2013/05/06 09:44:19


Post by: purplefood


There's a class or two yet to be released/announced I think...
What do you usually play out of interest?


Neverwinter Online starts its open beta @ 2013/05/06 10:09:31


Post by: Soladrin


 Cave_Dweller wrote:
 Tazz Azrael wrote:
Well I have never seen a game with such a horrible download speed.... it's downloading at a breakneck speed of .01 KB/s. feth this game


Yeah well, good luck patching or logging in. Still can't even load the game, it just hangs whenever I try to load it.

But good to hear at least some people are enjoying it. I'd love to be able to actually play it, but between the patcher lagging out, and once I actually patched it the game hangs at the loading screen. Love me some DnD, but yeah, patience isn't infinite for MMOs.


Yeah, had no issues whatsover. Downloaded and patched it in about 20 mins. More likely it's an issue on your side.


Neverwinter Online starts its open beta @ 2013/05/06 11:31:48


Post by: purplefood


I had the same as Soladrin did regarding the download...


Neverwinter Online starts its open beta @ 2013/05/06 12:28:31


Post by: Ahtman


 purplefood wrote:
There's a class or two yet to be released/announced I think...
What do you usually play out of interest?


I would like to see Monk or Sorcerer. I like Evoker Wizards, and the Control Wizard is close, but this one is almost entirely Ice based with a few Arcana extras. It was fun, but didn't quite scratch that itch only throwing a lightning bolt can.


Neverwinter Online starts its open beta @ 2013/05/06 12:34:28


Post by: purplefood


Devout cleric is a monk no?
I think it throws lightning bolts as well...
Whitey would know more about it than me...


Neverwinter Online starts its open beta @ 2013/05/06 16:34:05


Post by: Soladrin


 purplefood wrote:
Devout cleric is a monk no?
I think it throws lightning bolts as well...
Whitey would know more about it than me...


No, Monks in D&D are the martial arty type of monks.

Also, I want to see Barbarian.


Neverwinter Online starts its open beta @ 2013/05/06 17:35:34


Post by: Ahtman


 Soladrin wrote:
Also, I want to see Barbarian.


Yeah, we are missing all the 'nature' types: Barbarian, Druid, Shaman, and Warden.


Neverwinter Online starts its open beta @ 2013/05/06 18:08:16


Post by: Melissia


What classes are there at the moment?

I've always been fond of 4e's swordmage.


Neverwinter Online starts its open beta @ 2013/05/06 18:18:47


Post by: JB


Any game that will let you stab purplefood has to be worth a try.



Neverwinter Online starts its open beta @ 2013/05/07 00:12:06


Post by: purplefood


No game lets you stab Purplefood.
You have to really try for that.
I'm like the end game boss of the meta-game.


Neverwinter Online starts its open beta @ 2013/05/07 02:50:40


Post by: Ahtman


 Melissia wrote:
What classes are there at the moment?

I've always been fond of 4e's swordmage.


If only.

Great Weapon Fighter
Guardian Fighter
Devout Cleric
Control Wizard
Trickster Thief

It is beta of course, and there will be more down the line, but this is the line up for the foreseeable future.


Neverwinter Online starts its open beta @ 2013/05/07 03:02:43


Post by: Corpsesarefun


 purplefood wrote:
No game lets you stab Purplefood.
You have to really try for that.
I'm like the end game boss of the meta-game.


September.

And it seems odd that there are two fighter classes but no ranger or warlock?


Neverwinter Online starts its open beta @ 2013/05/07 03:47:20


Post by: Ahtman


 Corpsesarefun wrote:
And it seems odd that there are two fighter classes but no ranger or warlock?


Missing:

Ranger
Warlock
Sorcerer
Monk
Warden
Shaman
Druid
Battlemind
Runepriest
Warlord
Paladin
Swordmage
Psion Leader I can't think of the name of.
Divine Controller I can't think of the name of.


That is just going by Players Handbooks 1-3 and not any of the "Heroes of X" classes, or Essentials.


Neverwinter Online starts its open beta @ 2013/05/07 04:04:40


Post by: Corpsesarefun


 Ahtman wrote:
 Corpsesarefun wrote:
And it seems odd that there are two fighter classes but no ranger or warlock?


Missing:

Ranger
Warlock
Sorcerer
Monk
Warden
Shaman
Druid
Battlemind
Runepriest
Warlord
Paladin
Swordmage
Psion Leader I can't think of the name of.
Divine Controller I can't think of the name of.


That is just going by Players Handbooks 1-3 and not any of the "Heroes of X" classes, or Essentials.


It'd be unreasonable to expect them all in the game but you'd expect to have at least the core classes in the game at release.


Neverwinter Online starts its open beta @ 2013/05/07 04:11:45


Post by: Melissia


 Ahtman wrote:
 Melissia wrote:
What classes are there at the moment?

I've always been fond of 4e's swordmage.


If only.

Great Weapon Fighter
Guardian Fighter
Devout Cleric
Control Wizard
Trickster Thief

It is beta of course, and there will be more down the line, but this is the line up for the foreseeable future.
Two fighters? That's fething lame. The least they could have done is make the great weapon fighter be a barbarian or swordmage or something.


Neverwinter Online starts its open beta @ 2013/05/07 04:14:06


Post by: Ahtman


 Corpsesarefun wrote:
It'd be unreasonable to expect them all in the game but you'd expect to have at least the core classes in the game at release.


I don't think anyone expects them all, but it does seem fairly narrow at the moment. I just listed all the core classes they had to pull from because not everyone plays pnp D&D and would know what classes were in the core books.


Neverwinter Online starts its open beta @ 2013/05/07 04:19:40


Post by: Corpsesarefun


I would've expected the release list to be wizard, warlock, cleric, fighter, ranger and paladin.


Neverwinter Online starts its open beta @ 2013/05/07 04:27:55


Post by: Melissia


 Corpsesarefun wrote:
I would've expected the release list to be wizard, warlock, cleric, fighter, ranger and paladin.
Same. The lineup they currently have is kind of pathetic.

I've criticized fourth edition before, but I stlil had a lot of fun with it. If they only had four classes available, though, and only THOSE four classes... I think I'd have dropped it faster than one drops a turd they unexpectedly picked up.


Neverwinter Online starts its open beta @ 2013/05/07 09:07:45


Post by: Cheesecat


Yeah, having 2 fighter classes seems like a waste why not just let the players choose if they want to dual wield, go 2 handed or sword and board.


Neverwinter Online starts its open beta @ 2013/05/07 10:11:29


Post by: Sigvatr


No Paladin? What the feck.


Neverwinter Online starts its open beta @ 2013/05/07 10:40:24


Post by: BryllCream


No Sorcerer?

Pass.


Neverwinter Online starts its open beta @ 2013/05/07 14:46:15


Post by: daedalus-templarius


Watched the demo, downloading it now


Neverwinter Online starts its open beta @ 2013/05/07 16:36:55


Post by: Melissia


 Cheesecat wrote:
Yeah, having 2 fighter classes seems like a waste why not just let the players choose if they want to dual wield, go 2 handed or sword and board.
Or even just make the sword+shield class a paladin. Same general idea (defensively-minded warrior type), but more variety in gameplay and graphics, since the class would also have access to some divine magics.


Neverwinter Online starts its open beta @ 2013/05/07 18:57:46


Post by: daedalus-templarius


So yea, it seems pretty cool so far.

Really liking the combat system... its not quite CAG standards, but its way better than pushing buttons like most MMOs.


Neverwinter Online starts its open beta @ 2013/05/07 21:04:16


Post by: Ahtman


CAG?

I like the system as well, just not the class selection. Perhaps when they add more over time.


Neverwinter Online starts its open beta @ 2013/05/07 21:40:09


Post by: thedarkavenger


 Corpsesarefun wrote:
I would've expected the release list to be wizard, warlock, cleric, fighter, ranger and paladin.


The next classes to come are going to be the ranged classes from what I've heard. But the lack of paladin is a bit of a downer. I'm sure they will be releasing a paladin at some point though. Else there will be angry players. EVERYWHERE.


Neverwinter Online starts its open beta @ 2013/05/08 01:14:54


Post by: daedalus-templarius


 Ahtman wrote:
CAG?

I like the system as well, just not the class selection. Perhaps when they add more over time.


Character Action Game, something like Devil May Cry or Darksiders.


Neverwinter Online starts its open beta @ 2013/05/08 03:37:31


Post by: Tazz Azrael


Well I let the game download while I was at work today, thing took forever to download but patched in at least 5 min. Decided to run the great weapon fighter and a priest (going to switch it out for a rogue most likely) and I will say this, for an MMO It has the most enjoyable combat I have ever tried out. The graphics are nice (have not set them to max yet as I forgot to) and I've experienced no lag during the game which is great considering how long it took to download lol. Overall I think this will be a re placer for most of my time spent on WoT


Neverwinter Online starts its open beta @ 2013/05/09 21:18:42


Post by: Spyder68


Gave this a try and so far, I don't think ill be able to play it.

At least it was free to try.


Neverwinter Online starts its open beta @ 2013/05/10 06:00:18


Post by: mondo80


I'm playing in it, it's a lot of fun. The combat is a bit like a FPS, no tab targeting and very fluid. You get a companion at lvl 16 and your gear has a gradual change as you level up. PVP is great, it teamwork and not a zerg rush to win. The crafting system works by you hiring npcs to do the work, everything gathering mats to upgrading items. The game is based on 4th ed DnD rules and set about 10 or 20 years after something called the spellplague.


Neverwinter Online starts its open beta @ 2013/05/10 15:44:24


Post by: streamdragon


 Corpsesarefun wrote:
I would've expected the release list to be wizard, warlock, cleric, fighter, ranger and paladin.

No D&D game is launching without a rogue/thief. It's one of the Big Four iconic classes of D&D. Still, I agree that the current Neverwinter class selection is grossly limited, but then, the game IS in beta still.

Rumors have Warlock and Ranger being the next classes to be released.

My honest guess it that they tested 2 things with this line up:

1. Role selection. In the Fighter, Cleric, Rogue and Wizard you have your Tank, Healer, DPS and Control. The 4 main roles of the game.

2. Class variation. You have two "classes" building off the same base class: Fighter. This allows them to see how hard or easy it is to vary within a base build for a class.


Although one thing that surprised me was the racial selection. The Genasi were introduced to D&D through Forgotten Realms, so it surprised me to not see them in a video game SET in Forgotten Realms. Ah well. Perhaps they're the next race. (Though all I really want is to be able to roll up a Dragonborn Paladin...)


Neverwinter Online starts its open beta @ 2013/05/10 17:20:12


Post by: Soladrin


Well, after playing this for a bit.. I've come to a conclusion.

Dragon's Prophet is way better and that's still in early Beta.


Neverwinter Online starts its open beta @ 2013/05/10 18:27:19


Post by: johnscott10


 Soladrin wrote:
Well, after playing this for a bit.. I've come to a conclusion.

Dragon's Prophet is way better and that's still in early Beta.


Heck I only saw the video Totalbiscuit done of Dragons Prophet and all I can say is that I want it lol.

I really need to get back to Neverwinter, I only tried it quickly sue to work schedules so I should go back and see if it is still enjoyable.


Neverwinter Online starts its open beta @ 2013/05/10 18:35:53


Post by: mondo80


How is it better, give us some examples.


Neverwinter Online starts its open beta @ 2013/05/10 19:13:07


Post by: Soladrin


Combat is more fluid and seems to have more depth.

Uses a combo system where your skills can completely change based on the sequence of use.

It also has a pokemon-ish element to it. The world is full of dragons, right now I think there's about 300 different ones. These can all be tamed. Once tamed they function somewhat like a WoW hunter pet, but they are also your mount. You can train your dragons, you can have your dragons train each other to get different skill sets, that kind of stuff.

There are also sky island instances where you can build a house(in a modular fashion). Each sky island is governed from a castle, whoever owns the castle can set taxes for the entire island and lots of other fun stuff to either be a benevolent king or horrible tyrant . Guild PVP involves sieging and taking these castles.


Neverwinter Online starts its open beta @ 2013/05/11 03:00:29


Post by: mondo80


So your testing it or is that all hype and demo video? Many MMOs die before they are released because the promise than they can deliver.


Neverwinter Online starts its open beta @ 2013/05/13 05:15:47


Post by: mondo80


Well I've been playing this as much as I'm able to and it's been a blast. They have taken the game down several time to increase the server capacity but at launch there will be only one shard to connect to, they're planing to merge them at some point, existing chars will not be deleted. They have adding new features to it with each patch.

They are also doing another overhaul to Star Trek Online by adding romulans to the game.


Neverwinter Online starts its open beta @ 2013/05/13 12:21:22


Post by: Lux_Lucis


I've been enjoying it quite a bit, the much more involved combat system from many MMOs is nice (although I realise it's becoming more popular to do systems like that). It's interesting to wander around Neverwinter and see what's happened to it.
The server population is high enough that the city seems really busy, but not so high that I have to cue for quests, and quest areas never feel packed.

I've never managed to get into a fantasy MMO, they always bore me, but Neverwinter has managed to keep my attention.


Neverwinter Online starts its open beta @ 2013/05/15 10:08:11


Post by: Void__Dragon


Anyone else get the impression that the Great Weapon Fighter is basically ass?


Neverwinter Online starts its open beta @ 2013/05/16 02:20:13


Post by: Tazz Azrael


 Void__Dragon wrote:
Anyone else get the impression that the Great Weapon Fighter is basically ass?


Nope, I enjoy the class, sure it could use a bit of a buff. I would say the move set is amusing (mostly the leap attacks)


Neverwinter Online starts its open beta @ 2013/05/16 08:56:14


Post by: TheDraconicLord


I tested it yesterday for the first time, Control Wizard.

Pretty fun combat and good graphics. I didn't play that much, but I like what I saw, it's way better than the previous DDO and it's free, but, for me, the biggest selling point of this game is the Forge. MMO with tools to create your own adventures?! I can actually level up characters with completely different quests every single time (if we assume there's enough custom built quests).

Seriously, best idea ever for PvE guys like me.

P.S: The daily power is awesome. I'm not a fan like before, but I couldn't help but feel like a Ninja from Naruto when I used it for the first time . Doing a quick series of complicated hand-signs, arcane runes popping up in mid-air with each sign, presses both hands on the floor and BOOM, explosion of ice around me. Man, the animations of this game are awesome.


Neverwinter Online starts its open beta @ 2013/05/16 16:44:25


Post by: mondo80


It's called the Foundry not the Forge. Wait til you try some of the dungeons and crafting, you're gonna love it


Neverwinter Online starts its open beta @ 2013/05/17 18:00:21


Post by: Lux_Lucis


Ah, can you actually get experience from the Foundry? When Star Trek Online (from which the idea stems) first opened you couldn't (for reasons of balance I believe) so I've avoided it since then.


Neverwinter Online starts its open beta @ 2013/05/17 18:07:01


Post by: streamdragon


There's even a daily quest at Rixx to do a Foundry quest each day, so there's Astral Diamond XP rewards from that at the very least.


Neverwinter Online starts its open beta @ 2013/05/17 18:13:07


Post by: ironicsilence


the foundry, just like in star trek online, has a daily loot and exp cap so after a certain point you dont get anything anymore


Neverwinter Online starts its open beta @ 2013/05/18 02:39:01


Post by: Lux_Lucis


Ah, then I shall be taking it up in both games.


Neverwinter Online starts its open beta @ 2013/05/18 11:30:36


Post by: BryllCream


What's the combat like? Is it standard WOW/KOTOR fare?


Neverwinter Online starts its open beta @ 2013/05/18 12:33:15


Post by: purplefood


No.
It's more like an action rpg...


Neverwinter Online starts its open beta @ 2013/05/18 17:38:58


Post by: BryllCream


Can the combat be paused? For me that is the hallmark of tactical rpg combat


Neverwinter Online starts its open beta @ 2013/05/18 18:01:23


Post by: Ahtman


 BryllCream wrote:
Can the combat be paused? For me that is the hallmark of tactical rpg combat


Uhm, well, since this isn't a tactical rpg, no. As said above, this is close to an action RPG. Can you imagine trying to play a game with 4 or 5 other people, excluding raids, where everyone could pause the game? Two turns would take 3 hours.


Neverwinter Online starts its open beta @ 2013/05/21 12:38:35


Post by: BryllCream


So the combat comes down to button bashing combos. Cheers that's all I needed to know.


Neverwinter Online starts its open beta @ 2013/05/21 13:06:45


Post by: Corpsesarefun


 BryllCream wrote:
So the combat comes down to button bashing combos. Cheers that's all I needed to know.


Any game where you can't pause the combat is button mashing?

Right...


Neverwinter Online starts its open beta @ 2013/05/21 13:47:56


Post by: purplefood


 Corpsesarefun wrote:
 BryllCream wrote:
So the combat comes down to button bashing combos. Cheers that's all I needed to know.


Any game where you can't pause the combat is button mashing?

Right...

Well obviously.


Neverwinter Online starts its open beta @ 2013/05/21 13:57:51


Post by: MrDwhitey


I fully expected an MMO to allow you to pause at any time.


Neverwinter Online starts its open beta @ 2013/05/21 14:11:22


Post by: Corpsesarefun


I can't see any issues with pausing online multiplayer games.


Neverwinter Online starts its open beta @ 2013/05/21 14:26:43


Post by: BryllCream


So none of you have played bg2 multiplayer? It rocks cock.


Neverwinter Online starts its open beta @ 2013/05/21 14:28:23


Post by: Corpsesarefun


There's a sequel to the Bee Gees?!





Neverwinter Online starts its open beta @ 2013/05/21 14:29:24


Post by: streamdragon


What am I even reading here? We're talking about an MMO, not Final Fantasy Tactics.


Neverwinter Online starts its open beta @ 2013/05/21 14:39:15


Post by: MrDwhitey


Did you know that Baldurs Gate 2 is an MMO?


Neverwinter Online starts its open beta @ 2013/05/21 14:48:39


Post by: streamdragon


 BryllCream wrote:
So none of you have played bg2 multiplayer? It rocks cock.

Out of curiosity, what do you think the first 'M' in MMO stands for?


Neverwinter Online starts its open beta @ 2013/05/21 15:24:25


Post by: purplefood


Massive.


Neverwinter Online starts its open beta @ 2013/05/21 15:33:55


Post by: BryllCream


 streamdragon wrote:
What am I even reading here? We're talking about an MMO, not Final Fantasy Tactics.

I wanted confirmation that the combat in neverwinter nights 2 would be just as boring.as every single other mmorpg. Now I have it, interest has gone


Neverwinter Online starts its open beta @ 2013/05/21 15:36:55


Post by: purplefood


 BryllCream wrote:
 streamdragon wrote:
What am I even reading here? We're talking about an MMO, not Final Fantasy Tactics.

I wanted confirmation that the combat in neverwinter nights 2 would be just as boring.as every single other mmorpg. Now I have it, interest has gone

Boring means you can't pause it?
I don't think MMO's are for you...


Neverwinter Online starts its open beta @ 2013/05/21 15:38:53


Post by: Corpsesarefun


 purplefood wrote:
 BryllCream wrote:
 streamdragon wrote:
What am I even reading here? We're talking about an MMO, not Final Fantasy Tactics.

I wanted confirmation that the combat in neverwinter nights 2 would be just as boring.as every single other mmorpg. Now I have it, interest has gone

Boring means you can't pause it?
I don't think the vast majority of games are for you...


Fixed.


Neverwinter Online starts its open beta @ 2013/05/21 15:39:05


Post by: BryllCream


No they're not. Better wander off to paradox then


Neverwinter Online starts its open beta @ 2013/05/21 15:40:48


Post by: purplefood


I do like Paradox games...


Neverwinter Online starts its open beta @ 2013/05/21 15:41:53


Post by: Corpsesarefun


This forum sucks, you can't pause it.


Neverwinter Online starts its open beta @ 2013/05/21 15:58:52


Post by: Ahtman


This has to be one of the most obtuse reasons I've seen for not even trying a game.


Neverwinter Online starts its open beta @ 2013/05/21 16:00:13


Post by: streamdragon


 BryllCream wrote:
 streamdragon wrote:
What am I even reading here? We're talking about an MMO, not Final Fantasy Tactics.

I wanted confirmation that the combat in neverwinter nights 2 would be just as boring.as every single other mmorpg. Now I have it, interest has gone


This... isn't NWN2.


Neverwinter Online starts its open beta @ 2013/05/21 17:14:39


Post by: Deathklaat


not all MMOs have the same gameplay. WoW and SWTOR are similar but games like Project Entropia require you to actually aim at stuff to shoot and hitting specific spots on your target has different results. (a headshot crits and a legshot slows).

Then you have games like Terra which is more an action style MMO that requires less random button smashing due to the skill chain system and yet still challenges the player with gameplay as they have to actively select multiple targets for some spells/abilities.


Neverwinter Online starts its open beta @ 2013/05/21 17:17:35


Post by: MrDwhitey


Yeah but they don't have pause.


Neverwinter Online starts its open beta @ 2013/05/21 17:44:38


Post by: BryllCream


 Ahtman wrote:
This has to be one of the most obtuse reasons I've seen for not even trying a game.

if your gaming background is forgotten realms rpgs, then its not that unusual.


Neverwinter Online starts its open beta @ 2013/05/21 17:57:39


Post by: Corpsesarefun


 BryllCream wrote:
 Ahtman wrote:
This has to be one of the most obtuse reasons I've seen for not even trying a game.

if your gaming background is forgotten realms rpgs, then its not that unusual.


Heaven forbid trying OTHER TYPES OF GAMES


Neverwinter Online starts its open beta @ 2013/05/21 22:37:25


Post by: BryllCream


 Corpsesarefun wrote:
 BryllCream wrote:
 Ahtman wrote:
This has to be one of the most obtuse reasons I've seen for not even trying a game.

if your gaming background is forgotten realms rpgs, then its not that unusual.


Heaven forbid trying OTHER TYPES OF GAMES

I play lots of games. The entire Civ franchise 2 through 5, Red alert 1 2 and 3, all the fallouts, Theme Hospital, most Paradox games, Saint's Row, Call of Duty, Hidden and Dangerous 2...I could go on.

Point is, we're talking about an RPG set in the Forgotten Realms. So when making comparisons, looking at other RPGs set in the Forgotten Realms is not unusual. If I don't have the time to play tactically then that's important to me.


Neverwinter Online starts its open beta @ 2013/05/22 01:56:54


Post by: MrDwhitey


It's an MMORPG, not just an RPG.

It's not for you, that's fine.

Expecting, or even hoping for a pause system in an mmo though, that's sort of absurd.


Neverwinter Online starts its open beta @ 2013/05/22 02:35:19


Post by: Ahtman


 BryllCream wrote:
 Ahtman wrote:
This has to be one of the most obtuse reasons I've seen for not even trying a game.

if your gaming background is forgotten realms rpgs, then its not that unusual.


I didn't say that pausing the action was unusual, I said that completely dismissing a game because it doesn't pause is obtuse. My gaming background is the Forgotten Realms rpgs, and lots of other games. You might as well say you would never try Baldur's Gate because it has real time elements, and you only play turn based only because your gaming background is Pool of Radiance and Curse of the Azure Bonds.


Neverwinter Online starts its open beta @ 2013/05/22 03:28:53


Post by: Bromsy


 Ahtman wrote:
 BryllCream wrote:
 Ahtman wrote:
This has to be one of the most obtuse reasons I've seen for not even trying a game.

if your gaming background is forgotten realms rpgs, then its not that unusual.


I didn't say that pausing the action was unusual, I said that completely dismissing a game because it doesn't pause is obtuse. My gaming background is the Forgotten Realms rpgs, and lots of other games. You might as well say you would never try Baldur's Gate because it has real time elements, and you only play turn based only because your gaming background is Pool of Radiance and Curse of the Azure Bonds.


I say that all the time. Sometimes twelve or thirteen times a day. My coworkers won't talk to me any more.


Neverwinter Online starts its open beta @ 2013/05/22 09:43:02


Post by: purplefood


Co-workers suck.
No pause button.


Neverwinter Online starts its open beta @ 2013/05/22 10:57:27


Post by: Deathklaat


TBH i'd rather have a delete feature rather than a pause feature for co-workers


Neverwinter Online starts its open beta @ 2013/05/22 16:35:45


Post by: streamdragon


 BryllCream wrote:
 Corpsesarefun wrote:
 BryllCream wrote:
 Ahtman wrote:
This has to be one of the most obtuse reasons I've seen for not even trying a game.

if your gaming background is forgotten realms rpgs, then its not that unusual.


Heaven forbid trying OTHER TYPES OF GAMES

I play lots of games. The entire Civ franchise 2 through 5, Red alert 1 2 and 3, all the fallouts, Theme Hospital, most Paradox games, Saint's Row, Call of Duty, Hidden and Dangerous 2...I could go on.

Point is, we're talking about an RPG set in the Forgotten Realms. So when making comparisons, looking at other RPGs set in the Forgotten Realms is not unusual. If I don't have the time to play tactically then that's important to me.

Setting is just a backdrop really, when it comes to games. Icewind Dale and Baldur's Gate are comparable not because they're both set in Forgotten Realms, but because they're both isometric tactical RPGs. You could just as easily compare Baldur's Gate or NWN to Dragon Age: Origins. They're all fantastic games. Comparing them to Dragon Age II, however, would be pointless.



Neverwinter Online starts its open beta @ 2013/05/23 03:13:25


Post by: Tazz Azrael


 streamdragon wrote:
 BryllCream wrote:
 Corpsesarefun wrote:
 BryllCream wrote:
 Ahtman wrote:
This has to be one of the most obtuse reasons I've seen for not even trying a game.

if your gaming background is forgotten realms rpgs, then its not that unusual.


Heaven forbid trying OTHER TYPES OF GAMES

I play lots of games. The entire Civ franchise 2 through 5, Red alert 1 2 and 3, all the fallouts, Theme Hospital, most Paradox games, Saint's Row, Call of Duty, Hidden and Dangerous 2...I could go on.

Point is, we're talking about an RPG set in the Forgotten Realms. So when making comparisons, looking at other RPGs set in the Forgotten Realms is not unusual. If I don't have the time to play tactically then that's important to me.

Setting is just a backdrop really, when it comes to games. Icewind Dale and Baldur's Gate are comparable not because they're both set in Forgotten Realms, but because they're both isometric tactical RPGs. You could just as easily compare Baldur's Gate or NWN to Dragon Age: Origins. They're all fantastic games. Comparing them to Dragon Age II, however, would be pointless.


Comparing anything to Dragon Age II is generally an insult to the other game


Neverwinter Online starts its open beta @ 2013/05/23 06:06:06


Post by: Void__Dragon


Dragon Age II was in some ways better than Origins, the issue with the game was that it was rushed for an earlier release date.


Neverwinter Online starts its open beta @ 2013/05/23 06:12:06


Post by: Cheesecat


 Void__Dragon wrote:
Dragon Age II was in some ways better than Origins, the issue with the game was that it was rushed for an earlier release date.


That, and the variety and customization is way less than origins.


Neverwinter Online starts its open beta @ 2013/05/23 10:25:21


Post by: MrDwhitey


 Cheesecat wrote:
 Void__Dragon wrote:
Dragon Age II was in some ways better than Origins, the issue with the game was that it was rushed for an earlier release date.


That, and the variety and customization is way less than origins.


That, and it was just bad in every way.

Otherwise it was good.


Neverwinter Online starts its open beta @ 2013/06/06 15:41:42


Post by: easysauce


Im liking this so far, got a control wizard to lvl 10, and its fun.

the graphics are good, the gameplay is fun. its FREE@!

and its set in a world/setting I have loved since ever!

i have been waiting for an rpg game that let fans build content for a long time too!

its easily as good as WOW already, if not better due to the player made content, but time will tell.


Neverwinter Online starts its open beta @ 2013/06/06 17:18:16


Post by: Melissia


Gameplay was mentioned to be similar to GW2?

I might try it now that I have my computer back.


Neverwinter Online starts its open beta @ 2013/06/07 19:21:42


Post by: streamdragon


 Melissia wrote:
Gameplay was mentioned to be similar to GW2?

I might try it now that I have my computer back.


A few things in the world like loot are similar, but otherwise its more WoW or TOR.

Quests: Quest hubs ala WoW rather than GW2's map system. Turn in usually requires returning to the quest giver instead of just getting rewards in the mail.

Crafting: More similar to TOR in that you dont do anything directly. You hire craftsmen and they do stuff hsing materials you've collected.

Loot: money is shared, but each person gets their own items from bosses and chests. There are loot nodes (mostly yielding crafting materials) that are first come first serve however.

Abilities: not like any above games. Main At-Wills are tied to left and right click. Encounter powers (abilities on a cooldown) are on Q, E and R. Daily powers (which simply require you have built up action points ala a super meter) are on 1 and 2. You also have two slots for passive powers.

Companions: sort of like TOR except not class specific. Anyone can pay gold to buy a companion to fight with them. There are a few higher quality companions to be found/purchased.

Uh... think that's it really? My Trickster Rogue is 42, so I havent hit end game or anything.


Automatically Appended Next Post:
Append: the dodge system is similar to GW2 though.


Neverwinter Online starts its open beta @ 2013/06/07 19:25:32


Post by: Melissia


Huh. Seems almost like a step back in comparison then.


Neverwinter Online starts its open beta @ 2013/06/07 21:31:01


Post by: Ahtman


 Melissia wrote:
Huh. Seems almost like a step back in comparison then.


It is different enough to invest the money* into to trying it at least. I would compare it more to GW2 than WoW myself.

*It is free.


Neverwinter Online starts its open beta @ 2013/06/10 12:45:04


Post by: Skinnereal


For info, some stuff can be done from a browser now.
I got an email telling me that http://gateway.playneverwinter.com lets you kick off crafting tasks, get at the auction house, and similar.
For 10-minute crafting jobs, this is great.

For those worried about security, you need to register and confirm every browser you use. It's a pain for the first use of each, but a good idea.


Neverwinter Online starts its open beta @ 2013/06/10 14:09:10


Post by: streamdragon


Melissia wrote:Huh. Seems almost like a step back in comparison then.

Beyond having to return to quest givers, the more limited abilities and just the way the plays actually feel nothing like WoW. I just couldnt find many things to directly relate to GW2 specifically.

GW2 has the beginning "all about you story line" while NW doesnt. You learn weapon based abilities in GW2 while NW uses essentially skill points. You gather and craft things yourself in GW2, while that only sort of half or quarter applies to NW.

WoW's quest giving method (and by extension TOR's system) is used in NW, but far more localized in terms of zone flow and NPC location. It doesnt feel like WoW's system as much, but nor is it the 'walk into an area and get a quest' that GW2 uses.

Overall I think the game flows and plays well, if a bit (read: extremely) limited in scope right now. I would say give it a shot. Game itself is free, so you really dont have anything but time and bandwidth to lose.

Skinnereal wrote:For info, some stuff can be done from a browser now.
I got an email telling me that http://gateway.playneverwinter.com lets you kick off crafting tasks, get at the auction house, and similar.
For 10-minute crafting jobs, this is great.

For those worried about security, you need to register and confirm every browser you use. It's a pain for the first use of each, but a good idea.

I am on this near constantly. Given that you can gather almost all the basic raw materials you need through short tasks, its a good way to get stuff done without having to deal with it while questing. I even use it while playing League or other games.


Neverwinter Online starts its open beta @ 2013/06/10 16:15:33


Post by: Velour_Fog


Just signed up (first beta I've ever done, actually) and I've downloaded the client.

Any of you guys got any tips / things to watch out for?


Neverwinter Online starts its open beta @ 2013/06/10 17:18:59


Post by: MrDwhitey


Try to avoid being shot.

It's usually very easy, what with the big drawn red templates on the ground.


Neverwinter Online starts its open beta @ 2013/06/10 17:41:23


Post by: Velour_Fog


 MrDwhitey wrote:
Try to avoid being shot.

It's usually very easy, what with the big drawn red templates on the ground.


Good one!


It's very... erm... interesting so far.


Automatically Appended Next Post:
When I quit the game the launcher tries to download the entire game again. This happening to anyone else? :\