78925
Post by: Sir Arun
Let's see what Dakka collects and which faction is over represented (I have deliverately broken down all SMs to get a fairer representation)
I collect Eldar, BT, Tau (Bor'kan), IG, Grey Knights and Necrons, though the latter three are still wholly in boxes (real life and all...)
I also have a small Blood Raven and Chaos force I'm trying to make playable as standalone armies from the Dark Vengeance set, but they arent really ready yet.
74089
Post by: rabidguineapig
IG, GK, and Daemons, though I have yet to play a game with the last of the three - I want to get everything painted first.
73003
Post by: BladeSwinga
I voted both chaos and vanilla marines, but I'm in the process ofcollecting MT as well.
75166
Post by: Inky
Necrons and (very) small Eldar, but I'm thinking of branching out into a very small Tallarn skirmishy tanky army.
82305
Post by: Price
I have Space Marines, Necrons and Tau. Although my necrons are in limbo at the moment due to my sudden loathing of silver.
80896
Post by: PotentiallyLethal
BA, SW, SM, Eldar and Grey Knights
83460
Post by: ashcroft
Sisters of Battle, Imperial Guard and (starting on) Chaos Space Marines.
75727
Post by: sing your life
Dang, too many are playing the filthy CSM!!
OT: A few different SM chapters.
84736
Post by: BaconSarnie
Orks, Blood Angels and Necrons, really want to do a IG army but havent finished painting the others yet.
12901
Post by: dpal666
DE, Eldar, SW, Tau
15115
Post by: Brother SRM
I wish I could check each box multiple times since I've got a disease that involves starting multiple codex chapters of Space Marines and multiple Imperial Guard regiments.
1088
Post by: rryannn
IG, IK, Tau, SM, SW.
Too many.
74682
Post by: MWHistorian
Sisters of Battle and an Imperial Fist army.
82806
Post by: Inkubas
Couldn't find my Astra militarum so o choose imperial gaurd
59981
Post by: AllSeeingSkink
I have small forces in various armies, but I'm only really actively collecting SW, 'nids and Imperial Guard, so that's what I voted. I also have a few Orks, Necrons, Eldar, Dark Angels that are small legal armies but I can't really say I'm collecting them, more I just bought some to try out, so I didn't include them in the poll. Also few models from other armies that don't even make legal armies... so I didn't include those in the vote.
9982
Post by: dementedwombat
I've done this one before. Here is evrey 40k book I own (not counting duplicates of a couple of them).
17278
Post by: Zarynterk
4000 points worth of Blood Angels, 8000 points worth of IG, 2000 points worth of Thousand Sons/Daemons, and One Imperial Knight.
77159
Post by: Paradigm
From the top: Blood Angels: 2k points, awaiting possible new starter set with cheap Assault Marines before I add any more to them. Dark Angels: 2500 points, Greenwing and Deathwing. Space Wolves: 1500 points, mostly Grey Hunters and more often used as allies until I have them all painted. Imperial Guard: 3000+ points, probably my primary army at the moment, and ever expanding/evolving. Ultramarines: 1000 points, working towards a full Battle Company. Heresy-era Imperial Fists: 1000 points, waiting on a restock of yellow paint. Grey Knights: 1750, Purifiers and Paladins, not seen much play as they went from too powerful to rather weak with the 5th-6th change. Inquisition: around 600 points most often used as allies. 1 Knight Paladin. Remaining shelf space: 0 square feet...
57646
Post by: Kain
Between me and the wife....
I'd say you can find just about any army in the house, or at least any army that could be easily counted as another (like MeQs).
The amount of money I've sunk into 40k as I've alluded to often; is absolutely staggering.
I've got a shed full of minis and several closets used to store some more.
Tyranids will always be my first love though. Ever since Zoanthropes still had legs and Carnifexes were faces with claws.
18690
Post by: Jimsolo
Angels (both Blood and Dark flavors), Grey Knights, Salamanders, IG, Tau, and Dark Eldar.
85457
Post by: Virtus
I'm starting out with Militarum Tempestus, but they aren't an option...
74682
Post by: MWHistorian
Virtus wrote:I'm starting out with Militarum Tempestus, but they aren't an option...
(coughimperialguardcough)
84809
Post by: BlackTemplar1
No Black Templars? HERESY!!!
73289
Post by: PrehistoricUFO
Ultramarines, Tau, Necrons, Tyranids, Imperial Guard, Adeptus Mechanicus, and Lizardmen.
78925
Post by: Sir Arun
they are sandwiched between Crimson Fists, Ultramarines and Sallies as a codex chapter now
73251
Post by: Overlord Thraka
Orks. But I'm thinking on starting AM
71151
Post by: Waaaghpower
Why aren't Inquisition on the list?
74089
Post by: rabidguineapig
Because attaching an Inquisitor to your Tau army for laughs isn't really having an army. Grey Knights pretty much covers what's in that book, and Codex: Inquisitor just allows for ally shenanigans.
41111
Post by: Daston
OK I have
Orks
Space Wolves
Tyranids
Imperial Guard
Plus a Mechanicum force (so selected Legions)
78925
Post by: Sir Arun
"armies" that are only made up of 1-2 units like Stormtroopers, LotD, Inquisitors etc werent included and instead are assumed to be part of the current "full fledged" codex they are part of ( IG, SM and GK/ SoB depending on what ordo your Inquisitor hails from, respectively).
I only included Knights because of their sheer battlefield presence that would warrant this to be an exception to the "one-unit" codexes.
78353
Post by: Wyzilla
Starting a CSM Night Lords army, starting to have thoughts of making an Eldar army down the line.
84609
Post by: TheSilo
Never realized IG was so well represented in the community. Even in the grim dark future, there is hope for humanity.
74682
Post by: MWHistorian
TheSilo wrote:Never realized IG was so well represented in the community. Even in the grim dark future, there is hope for humanity.
As of now, IG even beat out SM! I'm genuinely surprised by that.
Also, SOB beat out Tyranids! LOL! That's kind of sad for Tyranids.
60546
Post by: conker249
Sisters of Battle, Grey Knights, SM Imperial Fists, and newly started DA Ravenwing
44177
Post by: Rvcs01
Here we go.
IG, Eldar (2 different armies),
Small forces of SM, Tau, Dark Eldar
Orks, Chaos and Tyranids from the starter sets
A few of the old metal GK.
Eventually I plan on turning everything into full fledged armies. (and start necrons).
37151
Post by: da001
Chaos Space Marines
Space Marines
Tyranids
Daemons
Wolves
Sisters
Also some Black Templar, Inquisition & Necron stuff, not even enough to play as primary.
Some random rants & whining
1- It rubs me the wrong way to see the Inquisition as a footnote of "space marines subfaction 14 - grey".
2- If I start a new army (and I probably will) it will be none of the mentioned above. It will be a Mechanicus list. They just got a proper list to play with. And I know a lot of people will be delighted to play with and against the admech in 40k. 001, baby, 001.
eh, this was my post number 1111. A coincidence? I think not.
69729
Post by: Insane Smile
I really like the idea of this poll. I hope it doesn't go out too quickly.
82369
Post by: Ruberu
Small collection of Eldar, slowly building up a Dark Angels 30k army, a few nids that I plan to sell, few Necrons I plan to sell, small joint clan of Orkz to go with my brothers orks, Space Wolf Loganwing to go along with my friends Space pups, small force of Black Templar I got from my brother, Three more Marine armies (two are my own, and the third is my dads Crimson Fists that I'v been taking care of), IG Steel Legion and a few Mordians (Mordians are for collection and Force on Force homebrew rules), Grey Knights (I got them dirt cheap from someone quiting, almost a 4000 point list added with the few I had already), Dark Eldar, and Tau.
Edit: Almost forgot my Fantasy: Small group of High elves, some Orcs and Goblins, Vampire Count, Tomb Kings, Lizardmen, and Skaven.
32940
Post by: Araenion
About 2500 points of Eldar and 750 points of Dark Eldar. I'd love to have more, but money has been very tight over the past few years.
50541
Post by: Ashiraya
Closing in on 5000 points of Chaos Marines.
I also have a small 1000 point Eldar army at the side.
33327
Post by: sarpedons-right-hand
It's just 40k?! Ummmm, nothing then. I play 2nd ed a lot but I use my brother's minis.. At the moment I collect German Republic for Timeline 300 and UCM for Dropzone. Not really relevant but another choice of 'None of the above' would have been nice...
85165
Post by: Samaphira
Beginnings of a chaos marine army
70954
Post by: azactaylor
Inquisition!!! FTW
83680
Post by: ChazSexington
Kheeeyosss speeehsss muriinesss!
83731
Post by: Brassclaw
Assault Mechanized: CSM (Worldeaters themed)
Assault Troop Base: Chaos Daemons (Khornate themed)
Shooting Mechanized: Imperial Guard (Traitor Guard themed)
Shooting Troop Base: Tyranids
45133
Post by: ClockworkZion
I mostly collect Sisters, though I do dabble in other armies. Sadly the other armies I'm really interested also are among the least good ones out there (Thousand Sons for instance).
The only exception to this is Death Guard, but I have trouble jumping on the bandwagon with what the Internet says I should be playing.
70279
Post by: pax_imperialis
Csm, da and i have about a 1000pts of orks that i'd like to expand when the new codex lands
82895
Post by: hellrath
Tau mainly (since 2006) but I'veplanned an Imperial guard army (getting the paint scheme sorted)
80999
Post by: jasper76
Buncha GI Joes up in here!
84405
Post by: jhe90
Black templers, a beginning of impirial guard auxiliary force and a lone sister of battle.
63064
Post by: BoomWolf
How dare you put the enclaves with the likes of the empire of lies?
75478
Post by: Musashi363
Word Bearers and Traitor Guard. I also have a chaosy inquisitorial retinue to go with my guard. I call him my Dark Deacon.
34243
Post by: Blacksails
Guard only. Rebuilding my Mordians from the ground up after I sold my old stuff.
57235
Post by: Daemonhammer
Sphees muhreens all the way.
81689
Post by: Klerych
Apparently almost half of them..
IG, Tempestus, Spess Mareens, Tau, Knights, CSM.. Daemon and Eldar allies...
What am I doing with my life..?
67097
Post by: angelofvengeance
Dark Angels, Dark Eldar and Necrons
37151
Post by: da001
Enjoying it.
68674
Post by: The Grumpy Eldar
SM, DA, CSM, IG, Orks, Eldar, Dark Eldar, some Necron and Inquisition.
44531
Post by: Agent_Tremolo
Orks, Dark Angels, Imperial (Traitor) Guard and INQUISITION. (Yes, we do exist. But we'd rather you'd believe we don't  )
19728
Post by: liquidjoshi
I own most of the armies on there in some sort of quantity - in fact, there's only six that I don't have in some variety. However, I only actively add to my IG, Space Marines and Tau. Maybe my Chaos marines will get some love in the future... Probably not though.
80999
Post by: jasper76
Necrons were my first army. Started collecting CSM, but in the midst got a good jumpstart deal on Tyranids, and I'm having so much fun modeling the Nids that the CSM project has gone back to the To Do list.
78925
Post by: Sir Arun
It's funny how if you put Blood Angel, Dark Angel and Space Wolf players together, this would be the most played army on the entire list, surpassing generic Space Marines
37151
Post by: da001
Sir Arun wrote:It's funny how if you put Blood Angel, Dark Angel and Space Wolf players together, this would be the most played army on the entire list, surpassing generic Space Marines
It goes like this:
Space Marines (all of them): 41% [324] (1/4 of them being Chaos)
Imperial Guard 13%[ 106 ]
Orks 8%[ 63 ]
Tau Empire 7%[ 58 ]
Eldar 6%[ 51 ]
Tyranids 5%[ 42 ]
Necrons 5%[ 39 ]
Dark Eldar 5%[ 36 ]
Chaos Daemons 4%[ 31 ]
Sisters of Battle 3%[ 24 ]
Imperial Knights 2%[ 15 ]
Another One:
Imperium: 49% [392]
Chaos: 14% [108]
Xenos: 36% [253]
But there is something I don´t understand: I voted for five different armies. If people vote for many options, the amount should be higher than 100%. Captain?
65628
Post by: welshhoppo
Nope because even if you each vote for multiple armies, then all your votes end up in the same category. The same as if 5 different people voted for the armies you voted for.
17808
Post by: oadie
Orks and (Codex) Space Marines. Started with AoBR and expanded both armies, but tend to start factions in other games instead of a new 40k army. Or "finishing" any of the existent ones in any game system...
84405
Post by: jhe90
Also forgets the 30k players, they spend money too, different setting but same core came mechaniccs
20983
Post by: Ratius
IG, Wolves, Nids, Eldar and Orks.
Would love to start either Crons or Imp Fists but not enough time currently.
Interesting poll in that 10% of players have Chaos, 3rd in the poll. Would not have thought them that popular.
80111
Post by: Kosake
Inkubas wrote:Couldn't find my Astra militarum so o choose imperial gaurd
There is no astra militarum, there's only IG.
85301
Post by: Jarval
I'm primarily an Astra Militarum/IG player, but I've also got a sizeable Dark Angels force, and very small Inquisition and Ultramarines armies that are just starting up. I'm considering CSM with Traitor Guard as a future project.
My girlfriend is mainly an Eldar player, but she's also got about 2000 points of Grey Knights/Inquisition.
63064
Post by: BoomWolf
da001 wrote:
It goes like this:
But there is something I don´t understand: I voted for five different armies. If people vote for many options, the amount should be higher than 100%. Captain?
Because it counts each vote you made as a seperate vote, giving the % out fo number of votes placed, rather then number of voters.
54729
Post by: AegisGrimm
Several of my armies are not even useable anymore, so that's a bummer.
20963
Post by: Kommissar Kel
AegisGrimm wrote:Several of my armies are not even useable anymore, so that's a bummer.
Define not usable.
Unless you have squats, your army is usable.
2304
Post by: Steelmage99
All of the mentioned minus Chaos (Marines, Daemons, 30K).
29408
Post by: Melissia
IG/Sisters/Orks.
Not sure about the total points any more, tbh. Smaller than it used to be to be sure.
37151
Post by: da001
BoomWolf wrote: da001 wrote:
It goes like this:
But there is something I don´t understand: I voted for five different armies. If people vote for many options, the amount should be higher than 100%. Captain?
Because it counts each vote you made as a seperate vote, giving the % out fo number of votes placed, rather then number of voters.
Thanks
Genestealer Cult, Lost and the Damned (do not mistake with Traitor Guard), Arbites, Kroots, Zoats, Squats & Chaos Squats, Slann, Mechanicus & Legio Cybernetica. I am most probably missing some. Not counting stuff like Enslavers and one-model armies.
Also my main army during 5th, Chaos Undivided, my first army ever: Flesh Eaters (just a chapter, I know), and my second: Mutants.
54729
Post by: AegisGrimm
Kroot Mercs from Chapter Approved, and my Space Wolves 13th Company army that aren't just fielded as standard Space Wolves after I have to buy vehicles and shelve my metal Wulfen.
Also my Legion of the Damned from the Cursed Founding would have to turn into codex marines that just like flames and skulls.
6838
Post by: 1hadhq
I am with the 49% Imperial Adeptus Astartes: - Blood Angels - ( Dark Angels ) successor - Raven Guard - Iron Hands - Salamanders - Black Templars - ( White Scars ) successor - Codex adherent SM ( 2x ) - Grey Knights - ( Space Wolves ) just a few models - ( Deathwatch ) small killteam Adeptus Sororitas - SoB Astra Militarum: - Armored Company - mobile infantry - air cav / jungle fighters Allies & Auxillia: - ( Inquisitors ) - Imperial Knights - SHV company - Necrons Some of these may not function as an Army now thanks to GW.
46128
Post by: Happyjew
I have Eldar and Tyranids.
I also have a few Dark Eldar, Dark Angels, and CSM (last 2 only because I bought the starter set). Plus I have my brothers SM and Tau. As it is I only checked Eldar and Nids, as I don't really collect the othars.
71489
Post by: Troike
Just SoB, at the moment. Though one day I plan on starting Space Marines/Inquisition to be allies for my Sisters.
79243
Post by: Swastakowey
Just Imperial Guard.
Used to have 10s of thousands of dollars worth of the things. Broke the bad habit and now im down to a reasonable army along with one army for each Game system.
I have some converted and 3rd party grey knights im incredibly slowly building up for my first allies, but im in no rush for that.
So just imperial guard.
63064
Post by: BoomWolf
da001 wrote:
Genestealer Cult, Lost and the Damned (do not mistake with Traitor Guard), Arbites, Kroots, Zoats, Squats & Chaos Squats, Slann, Mechanicus & Legio Cybernetica. I am most probably missing some. Not counting stuff like Enslavers and one-model armies.
Also my main army during 5th, Chaos Undivided, my first army ever: Flesh Eaters (just a chapter, I know), and my second: Mutants.
Cult soon doable with unbound, lost and damned pretty doable with allies (as long it wont change), arbites never WERE an army AFAIK, and could stand-in for vet-based IG army rules, kroots never had enough to be stand-alone, never heard of slann in 40k, mechanicus&legio got rules in 30k.
Enslavers dont NEED an army, just take one as "enslaved", and one-model armies were never...armies?
85156
Post by: Mysterious Pants
BoomWolf wrote:Cult soon doable with unbound, lost and damned pretty doable with allies (as long it wont change), arbites never WERE an army AFAIK, and could stand-in for vet-based IG army rules, kroots never had enough to be stand-alone, never heard of slann in 40k, mechanicus&legio got rules in 30k.
Enslavers dont NEED an army, just take one as "enslaved", and one-model armies were never...armies?
Genestealer Cults are not doable with unbound actually. They included a great many units which GW got rid of- you can make a crummy cult list by combining guard with Tyranids, but that wouldn't have any of the character and function that the old Genestealer cult list had. Genestealer Cults had Genestealer Patriarchs, the Magus, Hybrids, and Blood Brothers.
Kroot had a fairly fun stand-alone list that was part of WD as far as I remember. They actually would make a good force- probably as part of a dataslate or FAQ and not a full codex.
Slann used to be a full army- because their equipment was a mishmash of random stuff and they never really got a large following, they went away. I don't really miss Slann much.
Arbites were from Necromunda, maybe he's confused? The only Arbites that were in 40k was the option to include a squad of them in your army, and they were identical to modern vets with shotguns.
37151
Post by: da001
BoomWolf wrote: da001 wrote:
Genestealer Cult, Lost and the Damned (do not mistake with Traitor Guard), Arbites, Kroots, Zoats, Squats & Chaos Squats, Slann, Mechanicus & Legio Cybernetica. I am most probably missing some. Not counting stuff like Enslavers and one-model armies.
Also my main army during 5th, Chaos Undivided, my first army ever: Flesh Eaters (just a chapter, I know), and my second: Mutants.
Cult soon doable with unbound, lost and damned pretty doable with allies (as long it wont change), arbites never WERE an army AFAIK, and could stand-in for vet-based IG army rules, kroots never had enough to be stand-alone, never heard of slann in 40k, mechanicus&legio got rules in 30k.
Enslavers dont NEED an army, just take one as "enslaved", and one-model armies were never...armies?
Codex Imperialis (1993, second edition) got rules for Arbites, Squats, Adeptus Astra Telepathica, Mechanicus, Slann and many others. Rogue Trader (first edition) got some stuff too.
30k Mechanicus is quite different from 40k Mechanicus. An odd decision by FW that perhaps hints at the possibility of a 40k Codex: Admech. Just about every iconic unit is no longer there. Same applies to the Legio Cybernetica. Not that I complain at getting more Mechanicus stuff, but I am missing Electropriests, Skitarii and the rest.
Genestealer Cult and The Lost and the Damned (not Traitor Guard) are unique armies with a distinctive feeling. An answer like "just imagine they are Imperial Guard" can be applied to Marines or Tyranids too.
Kroot got a almost-official full codex by Andy Hoare at the same time Hoare wrote the first Codex: Tau.
There were rules for Enslavers in Rogue Trader. It is somehow a one-model army because, as you said, the rest of the army is enslaved. Also Marines, Orks or Demons do not "NEED" an army neither. But a lot of people like them. Less people like the Enslavers, but then again it can be easy to give rules to a single unit.
You skipped Mutants (well, they can be considered part of the Lost and the Damned I guess; like beastmen), Zoats and one of the most recent armies retconned to oblivion: Chaos Undivided.
And I would like to add Independent Daemons (who got rules like 'build up your own Greater Daemons'), Adeptus Astra Telepathica, and Assassins (without GK or Inq).
The setting is quite rich, yet we get mostly marines and marines and more marines.
48017
Post by: Banzaimash
BT, IG and Orks, as well as a small Hereticus army on the way.
54729
Post by: AegisGrimm
kroots never had enough to be stand-alone
The Mercenary codex from Chapter Approved would argue that. Granted everything but Carnivores, Hounds and Krootox needed to be converted, but they were a fully realized army with decent options for every slot. Sniper units, Snipers on Cavalry, special elite Carnivore squads, their commander could take powers from the minor psychic tables, army-wide ability traits, etc.
I have a decent sized force. All the conversions were a blast to make, back when you could buy from the Bitz service.
37151
Post by: da001
Wow I forgot Chapter Approved.
Kudos to you, that seems like quite a cool army!
There were also rules for Enslavers, the Kult of Speed, Feral Orks, some Abhumans for IG and the Cursed Foundation, I think.
57646
Post by: Kain
da001 wrote:Wow I forgot Chapter Approved.
Kudos to you, that seems like quite a cool army!
There were also rules for Enslavers, the Kult of Speed, Feral Orks, some Abhumans for IG and the Cursed Foundation, I think.
You know if GW continued it's relation with Chapter Approved, between CA and FW I think we'd have enough lists and add on units to let anyone play any faction or find rules for any unit they want to so long as it exists in the 40k setting.
19728
Post by: liquidjoshi
da001 wrote:Wow I forgot Chapter Approved.
Kudos to you, that seems like quite a cool army!
There were also rules for Enslavers, the Kult of Speed, Feral Orks, some Abhumans for IG and the Cursed Foundation, I think.
Did someone say Cursed Founding?
http://redelf.narod.ru/w40k/ia/w40k_ia_cf_0.html
71151
Post by: Waaaghpower
Sir Arun wrote:
"armies" that are only made up of 1-2 units like Stormtroopers, LotD, Inquisitors etc werent included and instead are assumed to be part of the current "full fledged" codex they are part of ( IG, SM and GK/ SoB depending on what ordo your Inquisitor hails from, respectively).
I only included Knights because of their sheer battlefield presence that would warrant this to be an exception to the "one-unit" codexes.
Not that it's a big deal, but Codex:Inquisition has more than '1-2' units. They don't have the versatility of most codexes, sure, but depending on how you count it they have either 6 Units (3 Types of inquisitors, 2 special characters, and a Henchmen warband,) or a whole lot more than that. Even if you discount all their HQs as being pretty much the same, merely with gear limitations (Which is fair enough,) their one 'Troops' choice has 7 vehicles and 10 types of Infantry. They can totally be run as their own army, with lots of different options, many of which aren't available in the other places where similar armies can show up. (Grey Knights don't have a lot of vehicle options and are missing at least one infantry type, if I recall.) Automatically Appended Next Post:
I've seen that before, and kind of want to try out a super-elite biker army with the Sons of Antaeus and Iron Hands, run as a nurgle-based army. An army of T6, unkilleable, FNP, regenerating beasts! To get the full use of the benefits you'd have to double down on characters, so I'd probably double up on Iron Hands using Rukaanan for two Chapter Masters with Eternal Warrior. (And maybe, just maybe, one Chapter Master who merely has T6 and a 3++.) You pay a hefty tax to upgrade your troops, so taking a lot of characters is important, but overall it seems worth it. Is it tournament-level strong? No, but most tournaments probably won't allow Chapter Approved from 3rd and 4th edition. Would it be fun and cool? I think so.
37151
Post by: da001
Kain wrote: da001 wrote:Wow I forgot Chapter Approved.
Kudos to you, that seems like quite a cool army!
There were also rules for Enslavers, the Kult of Speed, Feral Orks, some Abhumans for IG and the Cursed Foundation, I think.
You know if GW continued it's relation with Chapter Approved, between CA and FW I think we'd have enough lists and add on units to let anyone play any faction or find rules for any unit they want to so long as it exists in the 40k setting.
That would be awesome. It is the way I think the game should be. The setting is there and it is full of cool factions to play.
@ liquidjoshi: yeah that one!. With Abominations and Cursed Knights and everything.
80055
Post by: DirtyDeeds
Tau, White Scars, and Dark Eldar
19728
Post by: liquidjoshi
da001 wrote: Kain wrote: da001 wrote:Wow I forgot Chapter Approved.
Kudos to you, that seems like quite a cool army!
There were also rules for Enslavers, the Kult of Speed, Feral Orks, some Abhumans for IG and the Cursed Foundation, I think.
You know if GW continued it's relation with Chapter Approved, between CA and FW I think we'd have enough lists and add on units to let anyone play any faction or find rules for any unit they want to so long as it exists in the 40k setting.
That would be awesome. It is the way I think the game should be. The setting is there and it is full of cool factions to play.
@ liquidjoshi: yeah that one!. With Abominations and Cursed Knights and everything.
Yeah, I grabbed that link from somewhere on Dakka. Just wish the Minotaurs rules weren't so bad...
44276
Post by: Lobokai
the answer is 9
72279
Post by: Loopstah
I have:
Deathwing
Adepta Sororitas
Imperial Guard
Armoured Company
Grey Knights
Inquisition
Militrarum Tempestus
Imperial Knights
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