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Post by: cincydooley
ced1106 wrote:
Par for the CMON course. They're one of the first KS to have backers pay their own shipping.
Because people were losing money on shipping.
It's pretty well documented in MULTIPLE cases.
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Post by: ced1106
I'm aware of that, but I'm not happy about it in the context of backers no longer receiving the favorable treatment they had a few years ago. It's almost like backers are being taken for granted by CMON, with CMON using exclusives to take advantage of the OCD backer who has to collect everything. I've already voted with my wallet, and will buy the game OLGS if it's on sale, as well as back companies that treat their backers more favorably. Plenty of games in the closet, too many miniatures to paint, and plenty of good deals at the OLGS and other KS!
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Post by: cincydooley
ced1106 wrote: It's almost like backers are being taken for granted by CMON, with CMON using exclusives to take advantage of the OCD backer who has to collect everything
That holds a lot less water after Black Plague, where I think there was only a single, very late, KS Exclusive add-on that you had to purchase.
Backers receive plenty of favorable treatment in the form of, typically, between $50-$150 of free stuff.
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Post by: ced1106
Except that it's not that difficult to get "free stuff" *and* better treatment of backers. My empty wallet is evidence enough of this. Reaper Bones KS III is giving away lots of additional content with their KS, and TerraTiles has been adding new art. Both of these companies have much better customer interaction than CMON and provide "free shipping" to certain customers as well. (TerraTiles provides free shipping to US, UK and FR, despite being a small company of two in Florida, USA.) Z:BP certainly gave away a lot of miniatures (which is why I backed it), but their non-Zombicide KS have fallen under the "$100 for 150 miniatures" threshold, resulting in less "free stuff" than other KS I've backed.
Certainly if only "free stuff" is what *you* consider to be proper backer treatment, then vote accordingly with your wallet. I'd like a little more, or it's off to the OLGS I go -- and not just for a game I didn't back. Miniature Market, BTW, had Zombicide: Angry Neighbors for $25 on its Prime Day sale a few days ago, and Temple of Elemental Evil for $35 a few days before that. For $100 and free shipping, I can get quite a bit of value from the OLGS -- without waiting months for my stuff!
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Post by: Ian Sturrock
I still think I got a great deal, personally. I have other Eric Lang games to play, and other minis to paint, for a couple of months while I wait for my shipment.
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Post by: ced1106
Yes, BR was a great deal, particularly if you wanted Viking miniatures, and I know some backers REALLY like Vikings. Zombicide and Bones are "greater"  deals, but aren't Vikings. I know if CMON puts out a Cthulhu-based KS, I'll put aside my opinion about CMON because they put out very good miniatures.
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Post by: Wehrkind
The only thing that would piss me off about others getting their hands on it earlier than me by a few weeks is that it kills off the secondary market. So if I Kickstart I would like the option to sell off my pledge for a better price to people who didn't want to pledge. Historically about a month after the KS ships prices seem to drop down to 20% of retail (normal discounter rate), and if the product is on sale earlier that happens much faster. Usually 20% off retail translates to losing money on the deal, which is pretty irritating.
But for a KS I actually want to buy and hold, then I don't care too much. But for say Relic Knights, which I decided I didn't want based on the final sculpts, I was happy I could move it so fast for pretty much what I paid.
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Post by: Ian Sturrock
I think it's pretty reasonable for game manufacturers to not care all that much about buyers who are mostly in it for the secondary market possibilities.
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Post by: cincydooley
ced1106 wrote:Except that it's not that difficult to get "free stuff" *and* better treatment of backers. My empty wallet is evidence enough of this. Reaper Bones KS III is giving away lots of additional content with their KS, and TerraTiles has been adding new art. Both of these companies have much better customer interaction than CMON and provide "free shipping" to certain customers as well. (TerraTiles provides free shipping to US, UK and FR, despite being a small company of two in Florida, USA.) Z: BP certainly gave away a lot of miniatures (which is why I backed it), but their non-Zombicide KS have fallen under the "$100 for 150 miniatures" threshold, resulting in less "free stuff" than other KS I've backed.
So..basically your major gripe is that you don't get free shipping? IMO, that's a pretty sad gripe. Shipping is expensive. Especially when you have to do so out of the country.
Bones does absolutely nothing for me. But then again, I'm not trying to collect as many mediocre miniatures as possible. This "100 for 150" threshold is something I find a bit ridiculous. But like I said, I've got enough gak that I don't need another 150 miniatures "just because it was $100."
Certainly if only "free stuff" is what *you* consider to be proper backer treatment, then vote accordingly with your wallet. I'd like a little more, or it's off to the OLGS I go -- and not just for a game I didn't back. Miniature Market, BTW, had Zombicide: Angry Neighbors for $25 on its Prime Day sale a few days ago, and Temple of Elemental Evil for $35 a few days before that. For $100 and free shipping, I can get quite a bit of value from the OLGS -- without waiting months for my stuff!
Aside from the fact that you already waited months to pick up Angry Neighbors...which KS backers have had for quite some time.
I get waiting on some items. I'm not buying any of the Artists boxes because A) I don't need them right now, and B) I know I'll be able to get them later.
I mean, you can talk about "greater deals" all you want, but for someone that thinks a lot of Bones minis are junk, has no need for a bunch of random miniatures (say, someone that DOESN'T RPG), and would rather get a game included with their miniatures (SURPRISE! There's a game included with Blood Rage!), it's hardly a "greater deal."
But for "lack of free shipping" to be your major gripe? I struggle of having a lot of empathy there. Automatically Appended Next Post: Wehrkind wrote:But for say Relic Knights, which I decided I didn't want based on the final sculpts, I was happy I could move it so fast for pretty much what I paid.
I sold half of my four army pledge the first month it arrived.
It paid for my entire pledge + around $70 bucks.
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Post by: ced1106
Going in circles. Do what you want.
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Post by: cincydooley
Plan on it.
Whether or not something has free shipping will continue to have zero impact on it.
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Post by: Wehrkind
Ian Sturrock wrote:I think it's pretty reasonable for game manufacturers to not care all that much about buyers who are mostly in it for the secondary market possibilities.
I don't, actually. I think it is largely a mistake they are making. In economic terms they are asking backers to invest in a risky proposition. The risk is part in total terms (it might not ever happen) and part in actual output terms (it might not be what they wanted), as well as time risk. By time risk I mean the fact that a KS is pretty much always late, and even if it is not the time it takes is eroding discount you received on the goods, as effectively you are loaning the company the money for however long it takes to deliver. So at some length of time to deliver you are better off just investing the money somewhere else and paying discounted retail, even if there is zero total or output risk.
So, lets say you KickStart a project for 50$, and the end product will cost 100$ retail. There is a chance, say 2%, that the project will fail after funding and you will never see anything. There is another chance that the end product will be crap, or at least so different from what was promised that you don't want it. Say this is 25%; it will vary based on what is shown during the KS, but 25% seems pretty generous across all KS. So your expected value of the end product is (1-.25)(1-.02)*100 = 73.5$ Consider that if you have to wait 2 years to get the stuff, at 5% interest you could have made 5$, and you are down to about 68.5$ of value on your 50$ pledge. Not bad, but not amazing either when you backed to get a 50% discount, which depending on the KS might be a lot bigger than actually happens. Not to mention the fact that most things discount at 15-20% off MSRP every day, so the final sales price could really be 80$, with an expected value at pledging of 58.8$ less interest, in which case one might reasonably wonder why they are bothering. 9$ is not an exciting return for a two year loan of 50$, not when there are minis to buy now.
BUT! Oh ho, what if you are very certain you can resell you pledge for at least what you paid for it, and maybe more, because non-backers won't have it in hand? That starkly changes the expected value of the pledge, as if you decide you don't want it (at a mere 25% probability) that can turn into a profit opportunity, or at least help break even. So, assuming that the end price is 100$ again, being able to sell the pledge for the full pledge amount if you don't like it pushes the expected value to: (1-.02)*( (1-.25)*100 + (.25*50))= 85.75$. That isn't too shabby an increase. If you expect that you can sell your pledge for closer to full MSRP (perhaps because of an exclusive thing, or because it is not in stores at all and some people need it NOW), your expected value is (1-.02)*( (1-.25)*100 + (.25*100))= 98$. So 85.75$ or 98$, both less interest, vs 73.5$, all assuming zero discounts on MSRP.
So if you are the manufacturer looking for early investors, do you want to offer an expected return of 73.5$ or 85.75-98$ on a 50$ investment?
This is a common thing in durable goods markets. University booksellers, for all their perfidy, buy back books because they know most students don't expect to use the horrible texts their professors suggest, and so expect little return on their 300$ investment. Offering to buy it back takes some of the sting out of that. Having a strong secondary market for a good increases the purchase price for the good when new, as it provides assurance to the buyers that their purchase either make them happy, or they will get a good chunk of their money back.
So yea, manufacturers who diminish the value of a good in the secondary market, especially for early investors, are being very unreasonable and likely costing themselves a fair bit of early investment capital.
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Post by: ced1106
Wehrkind wrote:BUT! Oh ho, what if you are very certain you can resell you pledge for at least what you paid for it, and maybe more, because non-backers won't have it in hand? This actually reminds me of the early days of KS, when projects had a "retailer pledge". Some still do, but, as creators stopped putting "backer first", retailers who backed the project to resell product were finding that their competitors who didn't back and used the conventional retailer-distributor chain were receiving -- and selling -- product first. I'm sure the "retailer pledge" would go away, anyway, because retailers don't want their money tied up for a year or more. You'll often hear on BoardGameGeek, "I'll buy it at retail". When the creator ships to retail before backers, that's what happens. With OLGS have sales only weeks after receiving a new game (including non- KS games), gamers less interested in the exclusives have less incentive to back. *However* I think the additional funding contributed by secondary market sellers, retail backers, etc. isn't important to the creator at a certain point in funding. That is, at some point in a crowdfunding project, the creator begins to lose money, as they add more SG's and put more stress (ie. more orders) on their ability to fulfill them. I would think there's a range of funding that a creator wants, between enough funding for the project not to lose money because of not enough orders, and so many orders that they have to cope with overcapacity. As an oversimplified example, if they have a warehouse that holds 10K units, the cost to warehouse orders doubles when they need to store 11K or 10% more units. Indeed, for Zombicide 3, CMON shipped out some base games early because the cost to warehouse these games *exceeded* the cost to ship and handle these units. Similarly, it's a better business model to make the base game and expansions before the exclusives, because both backers and retailers will receive this product. However, since the exclusives haven't been made yet, and the creator doesn't want these base games and expansions sitting in the warehouse, a creator has an incentive to ship to retailers first. Less scrupulous creators who have spent all their project money have sent product to retailers first because of cash flow. tldr: Get rid of your costliest customers first if you don't need them. See also: International shipping. EDIT: Should mention, then, that secondary market customers benefit backers, since *backers* want the SG's reached.
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Post by: JohnHwangDD
ced1106 wrote:I know if CMON puts out a Cthulhu-based KS, I'll put aside my opinion about CMON because they put out very good miniatures.
Are you not tracking the Others - 7 Sins?
It should be coming out soon, and the monsters are fantastic, even if not traditional Cthulhu-styled.
____
ETA - I agree with both Wehrkind and ced on the economics of KS.
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Post by: Wehrkind
ced1106 wrote: Wehrkind wrote:BUT! Oh ho, what if you are very certain you can resell you pledge for at least what you paid for it, and maybe more, because non-backers won't have it in hand?
This actually reminds me of the early days of KS, when projects had a "retailer pledge". Some still do, but, as creators stopped putting "backer first", retailers who backed the project to resell product were finding that their competitors who didn't back and used the conventional retailer-distributor chain were receiving -- and selling -- product first. I'm sure the "retailer pledge" would go away, anyway, because retailers don't want their money tied up for a year or more. You'll often hear on BoardGameGeek, "I'll buy it at retail". When the creator ships to retail before backers, that's what happens. With OLGS have sales only weeks after receiving a new game (including non- KS games), gamers less interested in the exclusives have less incentive to back.
*However* I think the additional funding contributed by secondary market sellers, retail backers, etc. isn't important to the creator at a certain point in funding. That is, at some point in a crowdfunding project, the creator begins to lose money, as they add more SG's and put more stress (ie. more orders) on their ability to fulfill them. I would think there's a range of funding that a creator wants, between enough funding for the project not to lose money because of not enough orders, and so many orders that they have to cope with overcapacity. As an oversimplified example, if they have a warehouse that holds 10K units, the cost to warehouse orders doubles when they need to store 11K or 10% more units. Indeed, for Zombicide 3, CMON shipped out some base games early because the cost to warehouse these games *exceeded* the cost to ship and handle these units. Similarly, it's a better business model to make the base game and expansions before the exclusives, because both backers and retailers will receive this product. However, since the exclusives haven't been made yet, and the creator doesn't want these base games and expansions sitting in the warehouse, a creator has an incentive to ship to retailers first. Less scrupulous creators who have spent all their project money have sent product to retailers first because of cash flow.
tldr: Get rid of your costliest customers first if you don't need them. See also: International shipping.
EDIT: Should mention, then, that secondary market customers benefit backers, since *backers* want the SG's reached.
I agree with you over all, though I would point out that people who like having the added assurance of an active secondary market are not necessarily the best backers to remove at the margin. Plus, it might be easier to just limit the stretch goals or what not than to make your project less attractive to the more... discerning kick starter backer. I suspect charging for shipping (and indirectly removing ROW backers) is the better way of doing that.Then you shift the extra cost (shipping) to the good world (project ships) and not to the bad world (doesn't ship).
It is interesting to live in a world where an abundance of demand for your product is the problem to be remedied
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Post by: ced1106
I was, but Reaper Bones III KS has its $50 Mythos expansion, and Cthulhu Wars will have Onslaught 2 coming up!
The Others sculpts look more like modern-day nightmare figures. I'll pick it up if it goes on sale at the OLGS. Still haven't played the Dreamblade stuff I bought on clearance from the FLGS!
Speaking of the OLGS, Zombicide's Angry Neighbors is on sale at Cardhaus for $38.
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Post by: Yodhrin
After seeing the final models I'm seriously regretting not going in on this :/ - don't suppose anyone's interested in offloading their stuff when it arrives? I'll pay a modest premium + shipping for the whole base pledge, or if you bought it for the models and want to offload the duplicate sculpts I'll happily discuss that in PMs.
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Post by: cincydooley
Yodhrin wrote:After seeing the final models I'm seriously regretting not going in on this :/ - don't suppose anyone's interested in offloading their stuff when it arrives? I'll pay a modest premium + shipping for the whole base pledge, or if you bought it for the models and want to offload the duplicate sculpts I'll happily discuss that in PMs.
Are you primarily interested in the KS items?
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Post by: Yodhrin
cincydooley wrote: Yodhrin wrote:After seeing the final models I'm seriously regretting not going in on this :/ - don't suppose anyone's interested in offloading their stuff when it arrives? I'll pay a modest premium + shipping for the whole base pledge, or if you bought it for the models and want to offload the duplicate sculpts I'll happily discuss that in PMs.
Are you primarily interested in the KS items?
Everything really; the Mountain Giant and Wolfman especially are what made me make the offer rather than just waiting and grabbing the core box retail(I don't go to cons so that's not an option), but I'd also love to get my hands on many of the warrior, leader, & shaman sculpts(hence willingness to take duplicates if nobody wants to offload their whole pledge) for use as Norsemen/Marauders in Mordheim(the female ones in particular).
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Post by: cincydooley
Shoot me a PM. I can prolly make this happen.
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Post by: Gomez
Ugh. I pledged a dollar, and then neglected to check the email account connected to that pledge and missed out on the PM and KS stuff. Anybody think they'd let me be a super-late addition here?
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Post by: Alpharius
Probably!
They're usually pretty open to that.
Bottom line: it don't hurt to ask!
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Post by: spiralingcadaver
Unless they've changed their policies, CMoN's been pretty flexible about changes in the past.
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Post by: Ian Sturrock
Mine arrived a couple of days ago.
The big minis are good, but the human-sized ones do not appear to be "incredibly detailed" as claimed on the KS... I would guess they are slightly more detailed than Bones, but nothing like as detailed as GW's standard of plastic mini over the past five years or so. Somewhat disappointed. I guess I will (a) try playing the game and (b) prime and ink the minis and see if that makes a difference, before complaining.
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Post by: Alpharius
Ian Sturrock wrote:Mine arrived a couple of days ago.
The big minis are good, but the human-sized ones do not appear to be "incredibly detailed" as claimed on the KS... I would guess they are slightly more detailed than Bones, but nothing like as detailed as GW's standard of plastic mini over the past five years or so. Somewhat disappointed. I guess I will (a) try playing the game and (b) prime and ink the minis and see if that makes a difference, before complaining.
Too late!
Can you take some pics and post them here?
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Post by: Ian Sturrock
Ha! I meant before making a formal complaint to CMON
My phone is currently dead but I'll try to borrow my partner's phone tonight and get some pics.
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Post by: Thebiggesthat
I have to disagree, they all seem pretty decent to me.
I'm making that comparison against other CMON models though, like Zombicide. And the only other plastics I've had on my table in the last year or so has been Malifaux, and nothing is beating that.
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Post by: Ian Sturrock
The dude with two spears (one in each hand) is cast so the two spears touch... and that means they are both bent, in such a way that I don't see it would be possible to unbend them without cutting them apart somehow. All the warriors with spears / banners have bending issues, though I'm hopeful that there will be some way to set the shafts somehow (boiling, like Reaper Bones?). Wary of risking it till I have info from someone who's already tried it though.
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Post by: OrlandotheTechnicoloured
I think the detail is pretty good in general,
and outstanding for a pre-assembled/single piece boardgame minis
(they're not resin detail tough, but that was never on the cards)
although the spears on mine are indeed bent too
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Post by: cincydooley
Boiling should work just fine.
I'd recommend putting them in an ice bath directly after reshaping.
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Post by: JohnHwangDD
I assume this is another boil to straighten thing - that's typical of all PVC minis.
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Post by: Ian Sturrock
Pretty sure the one with spears touching won't be straightenable without cutting, which means either losing more detail when you cut, or having to repair the damage with GS or similar. Automatically Appended Next Post: Oh, and bear in mind they were described as "amazingly detailed" rather than "pretty good"!
I don't think $75 is massively overpriced for the game and the large minis, assuming the gameplay is up to Eric Lang's usual high standard. The small minis feel and look to me more like "pretty good" game pieces than like amazingly detailed minis though.
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Post by: Undead_Love-Machine
*Edit* - Whoops, wrong thread.
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Post by: cincydooley
Ian Sturrock wrote:Pretty sure the one with spears touching won't be straightenable without cutting, which means either losing more detail when you cut, or having to repair the damage with GS or similar.
We'd love to hear a report back of your results!
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Post by: 455_PWR
I thought CMON showed us pics of the production plastics? I think that the plastic they have been using is more of a gloss or satin finish, which makes minis look less detailed.
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Post by: Undead_Love-Machine
Played my first game last night, the rules seem pretty straightforward and after the first age everyone seemed to know what was going on. The overall consensus was positive. Here are a few of my observations:
1) Quests are very important for obtaining glory, overlook them at your peril.
2) Initially I thought that giving all of my warriors a glorious death in battle was a good tactic. Turns out it left me short of numbers in the later stages (who would have thought it?  ).
3) The Troll is a total douchebag.
Regarding some of the bases and spears being bent out of shape, I had no problems re-shaping them with hot water, then placing them in cold water to "lock them in place".
If you plan on painting the figures (I sure do!) I recommend not using the coloured base adapter thingies, they tend to bend the bases a little when they are removed which, over time, will definitely be problematic.
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Post by: Theophony
Just got my shipping notice in my email. Hopefully it doesn't come till Monday or the wife might have some blood rage happening to my head given the box sizes I've seen.
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Post by: JohnHwangDD
Same. Mine is on a truck that just left Georgia.
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Post by: Alpharius
Is everything shipping in one 'wave'?
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Post by: Theophony
Yes, this was avery streamlined kickstarter. The only options were the 5th clan expansion, the art book and the core game. It's all shipping in one ginormous box, theres been pics on the kickstarter comment page with unboxing videos. THe only "waves" we're which boat you were on for north america, boat one or two.
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Post by: Alpharius
Thanks for the info Theo - much appreciated!
(Mine gets delivered today!)
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Post by: Theophony
Mine's due saturday, hopefully the wife is too busy to see it on the porch while I'm at work. She has events all evening, so it might be there when i get home at midnight.
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Post by: Wehrkind
Got mine today. Lots of stuff, and some really great looking models!
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Post by: Theophony
I was really hoping it was coming Monday as I'm off and the wife is working. Makes it so much easier to sneak into the basement  , but looks like it made it from cmon to my local post office in Saint Louis, MO in one day and will be brought out tomorrow. I work all weekend and the wife is home  ....been nice knowing you all.
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Post by: 455_PWR
Say it was a gift from a friend who lives in Wisconsin!
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Post by: Theophony
Came with just enough time for me to open and leave for work. Best of all the wife had taken the kids out before it arrived  , it is safe in the Rage Cave now  .
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Post by: Alpharius
You got lucky - it was a rather sizable box!
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Post by: Taarnak
Double checked the PM to make sure everything was right there. All good but no notice for me yet. Jealous. Lol.
~Eric
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Post by: JohnHwangDD
There was more air in the box than I had expected, but I guess it simplified things to have exactly one box printed and prepped.
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Post by: Necros
Just got the shipping email.. says I should have a 10 pound box at my door tomorrow
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Post by: RivenSkull
Mine arrived today while I was home alone. Able to scurry it away into my room unseen.
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Post by: Wehrkind
Played the first game the other day against my wife.
Mechanics are good, similar to Chaos in the Old World, but without characters and with more upgrade customization as you go.
Set up is a good bit faster than CitOW, and the rules a little more streamlined I think. The card drafting mechanic is good, but will slow people down the first game or so. It does lend itself to a lot of replay ability, however.
Winning fights is not always the best move, but neither is losing. In fact, you can kind of shaft your opponent if you just refuse to challenge their pillaging of a region instead of getting into a losing battle.
The blind battle card and secret quest mechanics give you a lot of leeway to mess with other players and pull off sneaky moves, even when behind.
I am pretty sure the game would be better with more than 2 players. You don't get most of the big monsters with two players, and I think having multiple opponents to split your attention between would make for a better, slightly less frustrating game.
My wife hates playing games against me. She quit in frustration in the middle of the last age. I finished out the turn, and she won by a fair margin. I think it says a lot for the balance of the game, and also how you really have to be ok with losing things to really have your hands on the system's levers. A big part of the game is getting your guys smoked, preferably as the region explodes, but often just in regular combat is fine too.
So general score is 4.5 out of 5. Two player is iffy, and maybe can seem unfair, but we will definitely be breaking the game out for holidays and when friends are over. Mrs Wehrkind liked the game, just not having to play against me solo; she likes to grind opponents into the dirt, and finds me too shifty 1v1 in most games.
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Post by: cincydooley
I think the game is probably best with 4; like you said it works, and well, with 2 and 3, but with four there's a lot of fun interaction going on.
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Post by: Necros
grumble, grumble .. fedex decided I wasn't important to get it today after all, so it's coming tomorrow :(
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Post by: Necros
Wow.. tons of vikings! Quite a haul for $105.
The game looks fun, but I honestly doubt I'll play it, I was in it for the models and they all look great. There's an occasional bent spear but they're easy to fix. I like how PVC minis have been getting more and more detailed lately.
I was planning to do a viking themed chaos army for WFB.. I guess the round bases would be fine for AOS now, and they'll be good for KOW too. I'll have to set everything up and see what my unit sizes will be like, but I may end up picking up a 2nd copy when my FLGS gets it in stock so I can make the units bigger. Since the minis are a little smaller I'm starting to wonder if I should aim for something more like an Empire army, sans guns?
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Post by: Piston Honda
Just won Blood rage with all ks extras for 75 bucks plus 24 dollars shipping.
That is less than I spent on the kickstarter itself. I feel cheated.
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Post by: Theophony
Piston Honda wrote:Just won Blood rage with all ks extras for 75 bucks plus 24 dollars shipping.
That is less than I spent on the kickstarter itself. I feel cheated.
Where did you win that at? Did you get the artbook as well?
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Post by: Ian Sturrock
So after about 12 plays of this, I have to say it's one of my favourite boardgames ever. Multiple strategies, very little luck, lots of opportunity for clever comebacks. As with Chaos in the Old World, board position and local tactical dominance is important, but is not everything. Sometimes you can win the game despite losing most of your battles, and having more of your units in Valhalla than on the board most of the time...
(I've still not gotten round to boiling or painting the minis though!)
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Post by: JohnHwangDD
While the game looks nice enough, and the engine seems very playable (not unlike CMoN's Dogs of War game), I decided to sell mine while interest is still high, and got quite a bit more than $99 shipped.
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Post by: Gomez
So, I just got my BR box in the mail the other day and a couple of us broke it out tonight for a three player game... All I have to say is, HOLY CRAP is this game fun.
First of all, vikings, giants, Ragnarok, etc. Duh.
Second, all the different vectors of success mean that everything - literally, every single action - matters, and you are still in the game no matter what. Wow, not had this much fun on an initial playthrough of a board game (or similar) in a loooooooong time. Two thumbs up for sure.
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Post by: DrunkenBoxer
Anyone here have both Cthulhu Wars and Blood Rage? I was a backer of the Cthulhu Wars Kickstarter and love the game. I've been hearing great things about Blood Rage, and have been considering picking it up when it hits retail later this month, but want to know that it plays differently enough that it would be worthwhile owning both games.
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Post by: CMON_Organized_Play
Gomez wrote:So, I just got my BR box in the mail the other day and a couple of us broke it out tonight for a three player game... All I have to say is, HOLY CRAP is this game fun.
First of all, vikings, giants, Ragnarok, etc. Duh.
Second, all the different vectors of success mean that everything - literally, every single action - matters, and you are still in the game no matter what. Wow, not had this much fun on an initial playthrough of a board game (or similar) in a loooooooong time. Two thumbs up for sure.
Great to hear! The official release is on November 28 and we will be running a Blood Rage launch contest on social media! Play with your family, post some photos, and have a chance to win a prize or two!
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Post by: krazynadechukr
Got my blood rage stuff! WOW oh WOW! This is awesome. The minis are so finely detailed! Very nice! The game itself is also very very very good too!
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Post by: Karazax
Game is on sale for cybermonday at www.tabletopnow.com
http://www.tabletopnow.com/search?q=blood+rage
Blood Rage: Mystics Of Midgard Expansion
Blood Rage: 5th Player Expansion
Blood Rage Core Box
Random Mayday Sleeves
Subtotal: $ 100.86
- $ 15.00 (CYBERBLACK discount code worked for me)
Total: $ 85.86 including free shipping.
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Post by: Ian Sturrock
That's a superb deal.
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Post by: Necros
Woohoo! I just got my shipping confirmation email.
It arrived in November, but still
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Post by: Karazax
DrunkenBoxer wrote:Anyone here have both Cthulhu Wars and Blood Rage? I was a backer of the Cthulhu Wars Kickstarter and love the game. I've been hearing great things about Blood Rage, and have been considering picking it up when it hits retail later this month, but want to know that it plays differently enough that it would be worthwhile owning both games.
I have both and they are significantly different. Cthulhu Wars, the factions all play different from the start with predetermined options. This can make it easier to pursue a particular strategy from the start of the game. Blood Rage you customize your faction with your card drafts and have to adjust your strategies based on those drafts rather than going into the game with a preset plan. Cthulhu Wars can have games which are heavily influenced by bad or great dice rolls, where everything is card based in Blood Rage, so it has more consistency when using a particular strategy. The card based combat system, the three rounds of card drafts, and the fact that you all start off with identical factions and customize them with your drafts is what really stands out as different to me.
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Post by: Warptide
I just found out my wife ordered me Blood Rage as a gift. Miniatures look great and I'm sure I'll use them in D&D at some point, not to mention taking great pleasure out of painting them.
Anyone have any first impressions on the game? Is it any good? Easy to pick up and play with casual gamers?
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Post by: Wehrkind
The game is a lot of fun, but fairly deep. Figuring everything out on the first play through is tricky unless you have some fairly experienced gamers (playing Chaos in the Old World helps a fair bit.) What throws most people I have played with is knowing when you want to get into a battle with the intent of losing and when you want to make sure you win. Sometimes just showing up to lose is a big benefit, but that is super counter intuitive for a lot of people.
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Post by: ced1106
Euro-centric BGG *loves* this game, which is unusual for the usual "Feh, KS Exclusives" sorta attitude. The designer, Eric Lang, has extensive experience in hybrid games, which combine Euro and Ameritrash elements. Do ask your question about casual play on BGG. Casual gamers should pick up the mechanics easily, but strategy, as Wehrkind noted, may sometimes be something entirely different!
EDIT: fwiw, Army Painter posted a painting tutorial on posting a Viking miniatures product. http://admin.thearmypainter.com/files/downloads/articles/VikingWarbandPaintTutorial_Article_SignedOff.pdf
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Post by: cincydooley
Yep. It'll be interesting to see the first tournaments at conventions where lots of experienced players get to duke it out.
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Post by: Thor0298
I played this at a game night last night. Wow. Lots of fun. Wish I hadn't missed the Kickstarter. Maybe once interest dies down a bit I can pick up a few of the monsters for a semi reasonable price. I got the base on a daily sale so it wasn't too bad but would be nice if there were expansions coming out with more monsters to lessen the blow of missing the KS. I think Eric Lang was quoted saying there would be none. I missed the first zombicide KS but after the second I had so many survivors it didn't matter. Hopefully it's successful enough to make him reconsider
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Post by: cincydooley
I'm not sure I'd expect it. Adding new gameplay elements, even simply monsters, would take a considerable amount of balancing and playtesting. It would perhaps not add enough value when it boiled down to cost-benefit analysis.
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Post by: Thor0298
Or anyone know the base sizes or possible proxies?
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Post by: cincydooley
Truth be told, base size doesn't really matter. They're going to be taking up the same spots when you're conquering. I'm pretty sure there aren't any cards that depend on base size....
If you're at any conventions that CMON attends, there's a good chance you'd be able to pick up a few there.
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Post by: Dr. Cheesesteak
got my copy plus the gods expansion a couple weeks ago. My buddy is currently painting them, probably not another week or so til i get them back.
I cannot wait to play!
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