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Baneblade variant or Imperial Knight? @ 2015/07/23 14:38:13


Post by: Resin Glazed Guardsman


So last night after getting stomped by two unexpected Lord of Wars I've decided its time to get one of my own. I'm conflicted over whether to make my first purchase a baneblade (probably the hellhammer varient) or an IK crusader.

In terms of the baneblade, I know the hellhammer is the most expensive option but I like the idea of the turret being able to pivot without having to face my front armor in the direction I want to shoot.

I will end up picking up both eventually and I am more leaning on getting the baneblade first. Is the hellhammer worth the points or is it better to go with something like a shadowsword?


Baneblade variant or Imperial Knight? @ 2015/07/23 14:45:33


Post by: Verviedi


Imperial Knight is 100% better.


Baneblade variant or Imperial Knight? @ 2015/07/23 15:16:33


Post by: CrashGordon94


If you buy the Baneblade kit you can make all 8 and even magnetise the main weapons so you can swap them all out as you please.


Baneblade variant or Imperial Knight? @ 2015/07/23 15:45:04


Post by: jeffersonian000


 CrashGordon94 wrote:
If you buy the Baneblade kit you can make all 8 and even magnetise the main weapons so you can swap them all out as you please.

Same can be said for the current Knight kit.

SJ


Baneblade variant or Imperial Knight? @ 2015/07/23 16:05:21


Post by: CrashGordon94


 jeffersonian000 wrote:
 CrashGordon94 wrote:
If you buy the Baneblade kit you can make all 8 and even magnetise the main weapons so you can swap them all out as you please.

Same can be said for the current Knight kit.

SJ

Also good to know, main reason to say is that OP doesn't need to pick a specific one.


Baneblade variant or Imperial Knight? @ 2015/07/23 16:18:02


Post by: -Shrike-


Game wise, the Imperial Knight is better. On the other hand, a Baneblade looks much cooler, and you can paint it in the same colour scheme as your IG regiment without it looking tacky.


Baneblade variant or Imperial Knight? @ 2015/07/23 16:25:14


Post by: Grey Templar


Depends. The Knight is a better all-rounder, while also being more durable and faster.

The Baneblade kit can focus on a specific role, with magnetization, and have a longer range. Also you can get ranged StrD with the Volcano cannon variant.


Baneblade variant or Imperial Knight? @ 2015/07/23 16:31:20


Post by: Resin Glazed Guardsman


Is the hellhammer variant even worth taking? I see a lot of people who play a baneblade always go with that volcano cannon.


Baneblade variant or Imperial Knight? @ 2015/07/23 16:35:26


Post by: CrashGordon94


 Grey Templar wrote:
Also you can get ranged StrD with the Volcano cannon variant.

The Shadowsword, for anyone who didn't know.


Baneblade variant or Imperial Knight? @ 2015/07/23 16:39:14


Post by: Selym


Baneblade. It looks better, and if anyone in a pickup game yells "CHEESE", you can point out that if anything, the Baneblade is slightly overcosted.

Use said 'blade to rampage around the table, running over troops, bashing through terrain, blowing up large chunks of enemy forces and being a big general problem, while the rest of your army does more specific things.


Automatically Appended Next Post:
 Resin Glazed Guardsman wrote:
Is the hellhammer variant even worth taking? I see a lot of people who play a baneblade always go with that volcano cannon.
Yes. I say that, but I face mechanized MEQ lists.

But turreted psuedo Str D is terrifying, and anyone who uses cover save shenanigans can kiss your beautiful panzer-division arse.


Baneblade variant or Imperial Knight? @ 2015/07/23 17:14:35


Post by: CrashGordon94


 Selym wrote:
But turreted psuedo Str D is terrifying, and anyone who uses cover save shenanigans can kiss your beautiful panzer-division arse.

Pseudo? I'm pretty sure the Shadowsword's cannon is ACTUALLY Strength D, it's the first D-weapon I ever heard of actually and it was what introduced me to the concept.


Baneblade variant or Imperial Knight? @ 2015/07/23 17:20:32


Post by: Grey Templar


The Shadowsword isn't a turret.

The Hellhammer's Inferno Cannon of Str10 Ap1 ignores cover is.


Baneblade variant or Imperial Knight? @ 2015/07/23 17:31:44


Post by: SickSix


As a tread head I have to say the Baneblades look awesome and are fun to put together. And you can magnetize just about the whole damn thing.

Gaming wise, an IK maybe better, but you will find opponents much more agreeable to the Baneblade and uttering 'CHEESE' much less often.


Baneblade variant or Imperial Knight? @ 2015/07/23 17:40:00


Post by: -Shrike-


Of course, if you magnetise your Baneblade, learn your tanks. Remember which turrent goes with which combination of "Bane", "Hell", "Shadow", "Storm", "Hammer", "Blade", "Sword", or "Lord". And be aware that some combinations can be made with the kit, some are FW models, and some don't yet exist.


Baneblade variant or Imperial Knight? @ 2015/07/23 17:54:00


Post by: Resin Glazed Guardsman


 SickSix wrote:
As a tread head I have to say the Baneblades look awesome and are fun to put together. And you can magnetize just about the whole damn thing.

Gaming wise, an IK maybe better, but you will find opponents much more agreeable to the Baneblade and uttering 'CHEESE' much less often.


This is my thought as well, although I think the guys in my FLGS are relatively ok with running LoW above 2k pt games as it seems. The chaos player yesterday used a proxy for the lord of skulls and literally stomped my inquisition detachment to death...

Long story short I'm salty as gak...


Baneblade variant or Imperial Knight? @ 2015/07/23 17:57:32


Post by: Grey Templar


Try the Shadowsword. Let his Lord of Skulls eat Volcano rounds from across the table.


Baneblade variant or Imperial Knight? @ 2015/07/23 18:13:48


Post by: Selym


 CrashGordon94 wrote:
 Selym wrote:
But turreted psuedo Str D is terrifying, and anyone who uses cover save shenanigans can kiss your beautiful panzer-division arse.

Pseudo? I'm pretty sure the Shadowsword's cannon is ACTUALLY Strength D, it's the first D-weapon I ever heard of actually and it was what introduced me to the concept.

The Hellhammer has a turret with this:

36" Range // Str 10 // Ap 1 // 7" Blast, Ignores Cover, Primary 1


The Shadowsword gets a hull mounted D cannon. With 120" range, and a 5" blast.


Baneblade variant or Imperial Knight? @ 2015/07/23 18:33:57


Post by: BrianDavion


I voted Imperial Knight, but really it might help to let us know what kinda LOWs are you facing?


Baneblade variant or Imperial Knight? @ 2015/07/23 19:37:51


Post by: CrashGordon94


 Selym wrote:
The Shadowsword gets a hull mounted D cannon. With 120" range, and a 5" blast.

So the Volcano Cannon is real D (not sure what "pseudo D" would actually be...)? That's all I disputed in his post.


Baneblade variant or Imperial Knight? @ 2015/07/23 19:41:23


Post by: Selym


 CrashGordon94 wrote:
 Selym wrote:
The Shadowsword gets a hull mounted D cannon. With 120" range, and a 5" blast.

So the Volcano Cannon is real D (not sure what "pseudo D" would actually be...)? That's all I disputed in his post.
The Hellhammer is "Psuedo D".
There's a reason I quoted the question about their viability.

In some ways the Hellhammer cannon is more reliable than D. It's essentially Str D-1, as it's literally the strongest possible shot in the game, barring actual D and larger blasts.


Baneblade variant or Imperial Knight? @ 2015/07/23 19:46:00


Post by: Desubot


Id go with the bane blade. everyone and there dog has a imperial knight.

Id go with the shadow sword and hope for miracle 6s.


Baneblade variant or Imperial Knight? @ 2015/07/23 20:26:48


Post by: Drasius


 Resin Glazed Guardsman wrote:
 SickSix wrote:
As a tread head I have to say the Baneblades look awesome and are fun to put together. And you can magnetize just about the whole damn thing.

Gaming wise, an IK maybe better, but you will find opponents much more agreeable to the Baneblade and uttering 'CHEESE' much less often.


This is my thought as well, although I think the guys in my FLGS are relatively ok with running LoW above 2k pt games as it seems. The chaos player yesterday used a proxy for the lord of skulls and literally stomped my inquisition detachment to death...

Long story short I'm salty as gak...


Prepare to get more salty - Did he stomp you? 'Cause if he did, he needs to recheck his rules as the LoS can't stomp, only thunderblitz, which is pretty terrible.


Baneblade variant or Imperial Knight? @ 2015/07/23 20:31:12


Post by: Resin Glazed Guardsman


So far I've only really seen a bunch of knights. One guy runs the formation of 3 of them, I avoid playing against him lol. Pretty sure one of the necron players there have an obelisk, there was some kind of huge tyranid thing with 4 legs that looked like a daddy long legs...

So a majority I would say is people running IK's.


Baneblade variant or Imperial Knight? @ 2015/07/23 20:41:21


Post by: zgort


If you play guard, you know you gotta live that Baneblade life. It's too good a fit, efficiency be damned!


Baneblade variant or Imperial Knight? @ 2015/07/23 20:58:37


Post by: Resin Glazed Guardsman


I may end up going with the baneblade first, I just love the look of the thing. At least it looks more intimidating than a knight... It also has 9 hp opposed to the knights 6 correct?

And that hell hammer cannon....


Baneblade variant or Imperial Knight? @ 2015/07/23 21:09:47


Post by: Selym


 Resin Glazed Guardsman wrote:
I may end up going with the baneblade first, I just love the look of the thing. At least it looks more intimidating than a knight... It also has 9 hp opposed to the knights 6 correct?

And that hell hammer cannon....
Give 'em a good licking with it, but prepare to get mobile. The Hellhammer variant works best on the move, and it's going to need active support.


Baneblade variant or Imperial Knight? @ 2015/07/23 21:46:15


Post by: Resin Glazed Guardsman


The poll results are very interesting, I thought the IK was going to be ahead by a landslide but its pretty even.


Baneblade variant or Imperial Knight? @ 2015/07/23 22:14:47


Post by: CrashGordon94


Before you make it, look up how to magnetize the barrels!


Baneblade variant or Imperial Knight? @ 2015/07/23 22:28:19


Post by: Resin Glazed Guardsman


Already bought a set of modelling magnets off the bay


Baneblade variant or Imperial Knight? @ 2015/07/23 22:29:49


Post by: Selym


Score 1 for the Guard


Baneblade variant or Imperial Knight? @ 2015/07/24 00:02:13


Post by: Tannhauser42


I voted for the Knight, but only because of the Forgeworld variants. Otherwise, Baneblade. I think the big tanks just look cooler.


Baneblade variant or Imperial Knight? @ 2015/07/24 00:33:32


Post by: Blacksails


I like the tanks better to mesh visually with my Guard force, but the Knight is generally a more competitive option.

If you go with a Baneblade, build the Shadowsword.


Baneblade variant or Imperial Knight? @ 2015/07/24 00:35:26


Post by: CrashGordon94


 Resin Glazed Guardsman wrote:
Already bought a set of modelling magnets off the bay

Good choice! Whichever you choose (guessing the Baneblade), I'm sure there'll be tutorial up the wazoo, if they're even necessary.
If you have picked/do pick the Baneblade, here's your army's new theme song:



Baneblade variant or Imperial Knight? @ 2015/07/24 00:44:23


Post by: JinxDragon


Great, now he better paint the damn thing yellow!


Baneblade variant or Imperial Knight? @ 2015/07/24 00:58:42


Post by: Resin Glazed Guardsman


What makes the IK more competitive over the baneblade? Can both fire at different targets or is it the fact the IK has two main weapons over the baneblade a one cannon shot?


Baneblade variant or Imperial Knight? @ 2015/07/24 01:07:58


Post by: Blacksails


 Resin Glazed Guardsman wrote:
What makes the IK more competitive over the baneblade? Can both fire at different targets or is it the fact the IK has two main weapons over the baneblade a one cannon shot?


Cheaper price, invuln save, good shooting attacks plus deadly in combat with the versatility of a d-weapon and stomps.


Baneblade variant or Imperial Knight? @ 2015/07/24 02:44:11


Post by: UrsoerTheSquid


I'm a fan of the stormlord. It's massive transport capacity is awesome along with being able to fire that gun twice if you don't move can be pretty devastating to hoard armies.


Baneblade variant or Imperial Knight? @ 2015/07/24 04:41:57


Post by: Gwaihirsbrother


Baneblade because I don't like the any of the huge robots.


Baneblade variant or Imperial Knight? @ 2015/07/24 05:59:00


Post by: sub-zero


I voted for the IK crusader, that's what I'm building right now for my army and I have a shadowsword still in the shrinkwrap sitting next to my hobby table. The IK crusader is a mobile weapons platform with an inv save and possible D3 stomp attacks, I'm equipping mine with the thermal cannon and the stormspear rocket pod updrade, there won't be anything alive within 3 feet of this beastie.


Baneblade variant or Imperial Knight? @ 2015/07/24 16:03:19


Post by: Resin Glazed Guardsman


Thanks guys you arent making this any easier lol...

30 votes for BB 30 votes for IK.


Baneblade variant or Imperial Knight? @ 2015/07/24 16:07:21


Post by: Selym


Just doing our job


Baneblade variant or Imperial Knight? @ 2015/07/24 17:58:32


Post by: destrucifier


I voted for the knight, because they seem to have better anti-air options and are just slightly more versatile because of that.


Baneblade variant or Imperial Knight? @ 2015/07/24 18:56:42


Post by: Selym


destrucifier wrote:
I voted for the knight

T-t-t-Tiebreaker!

That said, anti air can be a concern when half your army consists of an overcosted tank that can kill your entire army on death.

Conversely, you could run the 'blade close to enemy units so that when it does go boom, it hurts their army.

I'm legit going to use that, to see how much I can deter my opponent from firing at it.


Baneblade variant or Imperial Knight? @ 2015/07/24 20:19:19


Post by: Resin Glazed Guardsman


I'd imagine if you're playing against blob or horde armies you can just park the baneblade on top of enemy troops and tank shock half the unit to death considering how large the model is.


Baneblade variant or Imperial Knight? @ 2015/07/24 20:55:02


Post by: Selym


 Resin Glazed Guardsman wrote:
I'd imagine if you're playing against blob or horde armies you can just park the baneblade on top of enemy troops and tank shock half the unit to death considering how large the model is.

Drive 12" through a green tide.

Did they assault? Drive into them again.


Baneblade variant or Imperial Knight? @ 2015/07/25 03:53:08


Post by: Red__Thirst


Bear in mind that there are two very specific Bane Blade kits, each capable of building several variations of specific Bane Blade variants.

There's the Bane Blade kit, which of course makes the Bane Blade as well as any other free-turning turreted version (and by that I mean the turret can turn independently from the hull).

Then there is the shadow sword kit, which makes all Bane Blade kits that have fixed forward facing main guns. This includes the Shadow Sword, Storm Lord, and at least three or four others in this kit.

If you want a shadow sword, be sure to get the right kit, as you can't build a shadow sword with the Bane Blade kit, or vice versa.

Hope that helps, and take it easy for now.

-Red__Thirst-


Baneblade variant or Imperial Knight? @ 2015/07/25 08:40:19


Post by: Selym


There's one kit that makes both >.>


Baneblade variant or Imperial Knight? @ 2015/07/25 08:42:01


Post by: master of ordinance


I voted the Banelade as I run the SPG hulled variant. I got mine before they began to include both in the same kit and it is a beast.

Last night I used it in a 2K match against GK and DA. Even though my poor Stormlord lost its main gun to the first shot of the game it proceeded to survive everything they threw at it (Grandmaster and Paladin with Demon hammers, Melta bombs, Lascannons, etc) I won the game in the end and my Stormlord managed to claim the DA Termie captain with a lucky lascannon shot as well as inflicting blistering broadsides with its sponsons and pintle Heavy Stubbers.


Baneblade variant or Imperial Knight? @ 2015/07/25 15:33:28


Post by: Resin Glazed Guardsman


I'm interested to know how a game would go between the two of them. Someone test it out!


Baneblade variant or Imperial Knight? @ 2015/07/25 15:50:06


Post by: CrashGordon94


 Resin Glazed Guardsman wrote:
I'm interested to know how a game would go between the two of them. Someone test it out!

If the IK can come over and slash/'punch the Baneblade, it'll probably win, that's about all I could guess right now.


Baneblade variant or Imperial Knight? @ 2015/07/25 16:08:07


Post by: Selym


The IK would provide area denial for a Baneblade rampage.
If I were in a game with a Baneblade, I'd run it around, crushing infantry and dakka-ing everything it can see, until my opponent blows it up. Hopefully in proximity to valuable enemy units. Killing them.

With an IK in that game, the Baneblade would have to play keepaway all game. Still, 12" movement is a fun thing to have.


Baneblade variant or Imperial Knight? @ 2015/07/25 16:22:45


Post by: CrashGordon94


On the other hand, I'm guessing that if it was far enough away, a Shadowsword would probably wreck a Knight before it could do too much?


Baneblade variant or Imperial Knight? @ 2015/07/25 16:39:01


Post by: Talys


Wow, it's a tie on the poll. I'm shocked.

Putting aside model coolness (I think baneblade is a super awesome tank model), the Imperial Knight is just so much better competitively, IMO -- for many of the reasons already listed above.

@Crash - a Shadowsword is only nice if you play with little meaningful terrain (like a RoB outdoor set with just a few trees sprinkled on it). In most of the games we play, a Shadowsword is pointless, because the number of firing lanes is highly limited.

@Blacksails - yeah, I'm with you: inv save, d-weapon & stomps, and good shooting attacks makes it my pick hands down. It also physically fits more of the boards that we play better (the baneblade has a really, really large footprint)


Baneblade variant or Imperial Knight? @ 2015/07/25 16:45:35


Post by: Selym


 CrashGordon94 wrote:
On the other hand, I'm guessing that if it was far enough away, a Shadowsword would probably wreck a Knight before it could do too much?

If it hits, then probably.

The only thing stopping me from taking a Shadowsword (besides str D whining from old 4E players) is that Large Blasts with Bs3 (or even 4 with the targeters upgrade) always seem to miss when I use them.
More accuracy or larger blasts are about the only thing I can reliably use in blast form.


Baneblade variant or Imperial Knight? @ 2015/07/25 18:53:02


Post by: jeffersonian000


Ironically, you can take both in an army, as IK fill their own detachment rather than filling the LoW slot.

SJ


Baneblade variant or Imperial Knight? @ 2015/07/25 18:57:28


Post by: Grey Templar


 jeffersonian000 wrote:
Ironically, you can take both in an army, as IK fill their own detachment rather than filling the LoW slot.

SJ


Provided they aren't Forge World Knights, who can be in either.


Baneblade variant or Imperial Knight? @ 2015/07/25 19:27:24


Post by: Resin Glazed Guardsman


Only problem is thats two models taking up nearly 1000 pts.

Let me rephrase that, two HUGE TARGETS for 1000 pts.


Baneblade variant or Imperial Knight? @ 2015/07/25 19:45:30


Post by: Grey Templar


None of the Baneblade variants are over 540 points.

So a Hellhammer and a Errant would only be 915 points. If you went with a Shadowsword instead it would only be 830 points.

That leaves you with over 1000 points to spend if you are playing 1850.


Baneblade variant or Imperial Knight? @ 2015/07/25 19:48:30


Post by: Resin Glazed Guardsman


I like the shooty stuff though so I would take the hell hammer and a crusader, pretty sure that rounds out to about 1k.

Not only that but than no one would want to play against me lol


Baneblade variant or Imperial Knight? @ 2015/07/25 20:00:12


Post by: Grey Templar


Which is sad because a list with both would have so many weaknesses. I wouldn't even have to tailor my normal list to beat it.


Baneblade variant or Imperial Knight? @ 2015/07/25 20:24:39


Post by: Resin Glazed Guardsman


Holy hell watch the baneblade take the lead!!


Baneblade variant or Imperial Knight? @ 2015/07/25 20:28:14


Post by: Selym


Because Beihnblehdz are better looking, fluffier and less op than IK.

Rule of Cool is showing its face here.


Baneblade variant or Imperial Knight? @ 2015/07/25 21:26:19


Post by: CrashGordon94


Also you ARE playing IG and a lot of people take issues with Allies, or will at least suggest stuff that doesn't require Allies before stuff that does.

Also I probably would try to play your Hellhammer + Crusader list in a large enough game, though I realize that means bugger all since I'm in a different country and deathly afraid of meeting internet people.


Baneblade variant or Imperial Knight? @ 2015/07/26 04:23:06


Post by: luky7dayz


IK is way too popular, its more likely to see a knight on a table then a bane blade. I haven't even played against a bane blade yet!


Baneblade variant or Imperial Knight? @ 2015/07/26 22:27:55


Post by: aronthomas17


The shadowsword is great tbh, hide it in some cover and snipe knights and other LOW's


Baneblade variant or Imperial Knight? @ 2015/07/26 22:49:04


Post by: CrashGordon94


aronthomas17 wrote:
The shadowsword is great tbh, hide it in some cover and snipe knights and other LOW's

Yeah, it seems to be one of the most popular BANEBLADES, if not the most popular.

Funnily enough, the IG-playing guy who introduced me to 40k hates the Shadowsword for this reason (his favorite is the Stormlord, though he also likes the Hellhammer).


Baneblade variant or Imperial Knight? @ 2015/07/26 23:08:36


Post by: aronthomas17


The stormlord is good in apoc for taking ground when your IG platoon would normally get flattened by whatever scary guns your opponent has, I wouldn't recommend one in a normal game!!! Just my opinion though


Baneblade variant or Imperial Knight? @ 2015/07/26 23:56:46


Post by: sumi808


Baneblad more acceptable as it not as good as ik


Baneblade variant or Imperial Knight? @ 2015/07/27 03:04:32


Post by: Talys


Uhhh....so... some people are voting Baneblade because... IK is better? Way to give advice


Baneblade variant or Imperial Knight? @ 2015/07/27 06:27:29


Post by: Selym


 Talys wrote:
Uhhh....so... some people are voting Baneblade because... IK is better? Way to give advice
It /is/ better, just not in the rules


Baneblade variant or Imperial Knight? @ 2015/07/27 19:28:21


Post by: jeffersonian000


Any of the IKs are better overall, but people love the Baneblade based platforms. I've owned a resin Baneblade for over 20 years (Armourcast), yet the entire time I've dreamed of fielding Knights. Now I can. Knight's rule, Baneblade's drool.

SJ


Baneblade variant or Imperial Knight? @ 2015/07/27 20:23:17


Post by: Crabbit


A little off topic, but a super-heavy tank nevertheless... My vote goes for a Macharius Vulcan. It looks badass, you'll need a bucket of dice for all the dakka it spits, and it is arguably more common in the fluff, but more unique on the table than a Baneblade variant or IK! It eat's entire squads of MEQ from the other side of the table in a cinch and, with the right buffing, will take out flyers and AV13, including IKs, in a round or two of shooting!


Baneblade variant or Imperial Knight? @ 2015/07/27 20:35:19


Post by: CrashGordon94


 Crabbit wrote:
A little off topic, but a super-heavy tank nevertheless... My vote goes for a Macharius Vulcan. It looks badass, you'll need a bucket of dice for all the dakka it spits, and it is arguably more common in the fluff, but more unique on the table than a Baneblade variant or IK! It eat's entire squads of MEQ from the other side of the table in a cinch and, with the right buffing, will take out flyers and AV13, including IKs, in a round or two of shooting!

By the sounds of it he probably wants to stick to Citadel models/standard rules, not Forge World stuff.


Baneblade variant or Imperial Knight? @ 2015/07/27 20:36:49


Post by: Scion of Sanguinius


I also was thinking of picking up a baneblade, and would love to magnetize it when I do. Is it really possible to make a single tank with all 8 variants? Anyone have a link to a good tutorial on how to do it?

Thanks!


Baneblade variant or Imperial Knight? @ 2015/07/27 21:31:58


Post by: Selym


Just used a Hellhammer in a 1,000 point game.
It will be dead by turn two, and will kill around 30-50% of its points in two shooting phases.

Still would take one over a knight.


Baneblade variant or Imperial Knight? @ 2015/07/27 21:36:59


Post by: Crabbit


 CrashGordon94 wrote:
 Crabbit wrote:
A little off topic, but a super-heavy tank nevertheless... My vote goes for a Macharius Vulcan. It looks badass, you'll need a bucket of dice for all the dakka it spits, and it is arguably more common in the fluff, but more unique on the table than a Baneblade variant or IK! It eat's entire squads of MEQ from the other side of the table in a cinch and, with the right buffing, will take out flyers and AV13, including IKs, in a round or two of shooting!

By the sounds of it he probably wants to stick to Citadel models/standard rules, not Forge World stuff.


Just letting him know there are many other cool super-heavies available as LoW for the IoM from FW. If it is 40K approved, you are good to go!


Baneblade variant or Imperial Knight? @ 2015/07/28 15:09:24


Post by: Resin Glazed Guardsman


Baneblade has been kicking the knights ass...

Also Selym, I have a feeling the baneblade would survive longer and be able to dish out more damage if it was supported by the rest of an IG army in say a 1850-2000 pt game. I could be wrong though.


Baneblade variant or Imperial Knight? @ 2015/07/28 15:38:19


Post by: Selym


Yea, the support I gave it was terrible.
And was against a tri-las-pred squadron.
And a Land Raider. And Terminators.

I was screwed from the start.

If I had things like Paskisher on the table, the opponents AT fire would have some herd choices.


Baneblade variant or Imperial Knight? @ 2015/07/28 16:38:39


Post by: BloodAngels Brother


I own both and honestly I would go for the Baneblade, reaons being after the shock facter of playing a knight (I call them Half blood titans, or Demi Titans) they are decent all arounders but the Baneblade can be talored to a role better(Case in point errant is the knight AV killer /Shadow sword is the Baneblase counter) as for the HellHamer that you are asking about it kills alot of things good and for the turreted version it has a higher chance compared to the Mars Baneblade but remember you are sacraficing range and there for have a very high chance of being charged where the bane blade loses. so think of what you want to do with it. If you are taking it to kill knights make it kill knights (Shadow) with LC sponsons you can fire at up to 3 IN units and 3 AV units and will almost alwasy remove something off the table. if you need just a pinch unit go for the BaneBlade cant put that glorious beast in a bad spot and for heavy cover tables and citys HellHammers. thats my 2 Cents though.


Baneblade variant or Imperial Knight? @ 2015/07/28 16:39:15


Post by: CrashGordon94


 Crabbit wrote:
Just letting him know there are many other cool super-heavies available as LoW for the IoM from FW. If it is 40K approved, you are good to go!

True enough, but I wouldn't blame him if he didn't want to deal with expensive fiddly models or new books.


Baneblade variant or Imperial Knight? @ 2015/07/28 16:44:20


Post by: Vash108


I am voting Baneblade... Because its a Fraking BANEBLADE!


Baneblade variant or Imperial Knight? @ 2015/07/29 03:53:48


Post by: ultimentra


If you don't have the apoc templates and want to field a baneblade, what's the best alternative?


Baneblade variant or Imperial Knight? @ 2015/07/29 07:14:10


Post by: Selym


Escalation.


Baneblade variant or Imperial Knight? @ 2015/07/29 10:22:10


Post by: CrashGordon94


No, he said Apoc TEMPLATES.
i.e. He doesn't have the Massive Blast and Apocalyptic Blast templates.

The Stormlord has a "point and shoot" weapon and the Shadowsword's has a Large Blast cannon.


Baneblade variant or Imperial Knight? @ 2015/07/29 11:33:02


Post by: Selym


Use a measuring tape.
Blasts are measured by diameter:

Small: (Can't remember, but it's tiny)
Large: 5"
Massive: 7"
Apoc: 10", IIRC

All you need to do, is half the diameter, measure that out on the tape, place the tape over the center of the blast, and anything within that distance is hit.


Baneblade variant or Imperial Knight? @ 2015/07/29 13:34:09


Post by: locarno24


Hey, why not go with an unbound super-heavy tank company ?


But, yeah. If you haven't got any apocalypse templates, then that's a point in favour of the shadowsword.

It's an iconic tank, and whilst it's not invincible - far from it - it does nevertheless keep people honest with the terrifying potential of that volcano cannon. Every couple of games it'll manage Dat Shot which goes straight through an imperial knight or a riptide without slowing down....

At the same time, the Imperial Knight is better. The melee destruction of a Reaper Chainsword - plus the virtual immunity to assault itself, and the benefits of an invulnerable save against melta/haywire weapons, make it a better use of points, plus it's cheaper.

I still like big tanks, though.



Baneblade variant or Imperial Knight? @ 2015/07/29 15:13:47


Post by: CrashGordon94


Selym wrote:Use a measuring tape.
Blasts are measured by diameter:

Small: (Can't remember, but it's tiny)
Large: 5"
Massive: 7"
Apoc: 10", IIRC

All you need to do, is half the diameter, measure that out on the tape, place the tape over the center of the blast, and anything within that distance is hit.

Certainly doable, but would be a pain to do, I could imagine, particularly when dealing with scatter.

locarno24 wrote:Hey, why not go with an unbound super-heavy tank company ?

Because nobody would probably want to play against it, I could imagine.


Baneblade variant or Imperial Knight? @ 2015/07/29 16:07:48


Post by: Grey Templar


I would love to play against a Super-heavy tank company. Would be easily taken apart.


Baneblade variant or Imperial Knight? @ 2015/07/29 16:38:40


Post by: BloodAngels Brother


If you are geared for it, or it could wreck , in the end it comes on how its played


Baneblade variant or Imperial Knight? @ 2015/07/29 16:39:54


Post by: Grey Templar


I don't need to tailor my normal list. I assume I will see a super heavy or 3 across the table in every game. So I bring the tools to deal with them. And it doesn't hurt my effectiveness either.


Baneblade variant or Imperial Knight? @ 2015/07/29 17:35:45


Post by: BloodAngels Brother


Alrighty brother,

In the end a super heavy is the same as any other unit. A tool, if you use it right then it will be good and if you try and use it for something its not made for it cna bite you in the but!


Baneblade variant or Imperial Knight? @ 2015/07/29 17:49:13


Post by: Selym


A Baneblade is the hammer to end all hammers. Everything else is a scalpel in comparison.

Use it a lot, use it hard and direct, and remember to account for rebound.


Baneblade variant or Imperial Knight? @ 2015/07/29 18:32:00


Post by: BloodAngels Brother


I feel its anti armor capabilitys are lack luster really


Baneblade variant or Imperial Knight? @ 2015/07/29 18:37:44


Post by: Selym


Same with all IG vehicles.

*speaking from bitter experience*


Baneblade variant or Imperial Knight? @ 2015/07/29 18:47:32


Post by: BloodAngels Brother


Tell me about it brother, that shadow sword though......makes me smile so.

also for guard the Aquilla strong point is a strond Str D option


Baneblade variant or Imperial Knight? @ 2015/07/29 18:58:04


Post by: Grey Templar


Yeah, but you could get a Titan for cheaper. That thing is a lot of points.


Baneblade variant or Imperial Knight? @ 2015/07/29 19:06:30


Post by: BloodAngels Brother


I is around 530 pluss a melta bomb and the Warhound is 700 plus 4 melta bombs. so a bit cheeper but you are right it becomes something you build your army around. not something you just add to an army. but it is also around the same price as a baneblade with sponsons


Baneblade variant or Imperial Knight? @ 2015/07/29 19:10:47


Post by: Grey Templar


Really? Can't find my book right now. I would have sworn the Aquila Strongpoint was 800+ points.


Baneblade variant or Imperial Knight? @ 2015/07/29 19:13:58


Post by: BloodAngels Brother


Nah its not that bad. now if you start throwing the upgraid stick at it on yea it will cost you an arm and a leg AND your las guns. but naked for basic boom gun its ok


Baneblade variant or Imperial Knight? @ 2015/07/29 19:46:37


Post by: Grey Templar


I did always spring for the Void shield generator.


Baneblade variant or Imperial Knight? @ 2015/07/29 23:13:53


Post by: BloodAngels Brother


with void shields (Over both structures) it is 585 so that's not bad at all for a AV 15 bldg


Baneblade variant or Imperial Knight? @ 2015/08/02 00:32:19


Post by: Resin Glazed Guardsman


Just in case anyone was wondering I went with the knight before the baneblade...

Lower cost and a good support walker for my mechanized guard. I will get that blade one day though!


Baneblade variant or Imperial Knight? @ 2015/08/02 00:38:01


Post by: CrashGordon94


Well whenever you get the 'Blade, I've found two tutorials on how to magnetize it so it can be all the different versions, there could be better ones out there but haven't looked that hard.


Baneblade variant or Imperial Knight? @ 2015/08/03 13:38:38


Post by: BloodAngels Brother


I wish you luck in all your superheavy endeavour!!


Baneblade variant or Imperial Knight? @ 2015/08/19 07:12:16


Post by: Spineyguy


Imperial Knights have more utility in games, not least because they have a lower average points cost. That said, I much prefer the tanks; they are bigger, uglier, more Imperial and a helluva lot more Dakka.