42342
Post by: Smacks
The rules are simple: Each poster must suggest one rule, mechanic or feature that should be in our game. For example: "The game should be played using D6s". The next poster then begins his or her post with either "AGREED!" or "VETO!", before posting their own idea. If the next poster agrees your idea, then it goes in the game (and can never again be removed), If they veto your idea then it is out of the game, forever! - You must suggest an idea for your agree/veto to count. - You must agree/veto the idea in the post immediately before you. - You cannot agree/veto your own idea. - Once an idea is agreed or vetoed, it can never change places (even if someone suggests it again later) - Your suggestion must not break the forum rules. - Anyone can summarize the current rules at any point. (if they are feeling helpful) - If the game is even remotely playable at the end, everyone gets a cookie! I'll go first... "Our game should have a strong post-apocalyptic narrative." Rules summery: (also available in Leather at an exorbitant price) Introduction Welcome to [unnamed game], the tabletop skirmish game that puts you in control of your very own band of infantry, tanks and aircraft, battling for survival across a scarred and broken world. Choose from up to five factions, such as the fanatical and vindictive trade consortium, who always demand the ultimate price. Forget about peace; forget about fancy objectives. The only objective left is to kill your foes, and the total and utter desolation of your opponents. This is war! Things you will need Some d100s Head on a Stick™ turn counters Live ammunition Ketchup Cookies Something sharp for drawing blood. A fully trained Mechanic Getting Started The game uses percentiles; many decisions are made using d100s (hundred sided dice). Some stats such as initiative are random. D20s and computers are not allowed. Before you start the game it's important that all players salute the owner of the gaming establishment, and offer up a blood sacrifice. This is to ensure that only the hardcore can play the game (hardcore haemophiliacs may use ketchup). In return all players will be given a cookie. Choosing your force In order to play the game, you must choose your forces. Your force will be comprised mostly of infantry, but there are also rare and powerful vehicles, such as tanks and aircraft, which you will be able to add to your forces. Because of their scarcity and power, vehicles are usually limited to 1-2 per side. Choosing allies Sometimes, factions join together to fight for a common goal. To represent this you may have troops from other factions join your force. However, while outside help can be beneficial, other factions are not be trusted! You might inadvertently invite spies and saboteurs into your midst. To represent this, you must pay an allies penalty, which will be described later (hopefully). Placing Terrain Players are encouraged to make their own terrain, and place it on the battlefield (presumably to use as cover). Taking Turns To make the game more fair and engaging, the game uses an alternating activation structure, where players take it in turns to activate one unit at a time (rather than their entire force). After a unit has been activated you can place a Head on a Stick™ turn counter next to it to show that it has moved. Shooting This game emphasises shooting over other forms of combat. In order to shoot, follow these steps: ¬Draw line of sight This game uses line of sight for some stuff. Line of sight is drawn using “true line of sight” and based on what the miniature itself would actually be able to see, if it had eyes and stuff (it's really subjective). ¬Taking Shots If you have line of sight (and possibly if you don't), then you may command your fully trained mechanic to shoot d100s at the target, using various handguns. If you can't find a mechanic or handguns are illegal in your country, then we suggest you roll the d100 and shout “bang!”. ¬Modifying Dice Rolls If the target is obscured by cover, then any “To Hit” rolls must be modified. The game always works this way, and never uses cover saves, as that wouldn't make any sense. Setting Overwatch In this game you can set overwatch, which means you probably get to shoot at stuff when it isn't your turn. Using Magic You can't use magic in this game. Magic is heresy! Ending the Game Once the total and utter desolation of your opponents has been achieved, it is mandatory that you shake hands with all other players, unless they are gross (which they probably are).
91468
Post by: War Kitten
AGREED!
The game should be played using D20's.
10104
Post by: snurl
Veto. The game should be played with live ammunition.
92153
Post by: KaptinBadrukk
AGREED!
The game should be played with rifles
40392
Post by: thenoobbomb
VETO! We don't want the table to collapse under the weight..
The game should be played using D100's/percentiles.
10104
Post by: snurl
Agreed.
The game should use random initiative.
71547
Post by: Sgt_Smudge
Agreed.
It should use TLOS.
93655
Post by: Buttery Commissar
Agreed.
The game should have no set scale, but instead use relative units.
10104
Post by: snurl
Veto. The game should be 1/2 scale, using midgets as figures.
93655
Post by: Buttery Commissar
Veto. Dice should be edible, so failed rolls can be chewed.
91468
Post by: War Kitten
Veto
There should be 5 main factions, with numerous sub factions so each player can run their faction their own way
94485
Post by: 2BlackJack1
Agreed.
One main faction must be an army of fanatic tradesmen that sell things to people and then kill them to get their merchandise back.
42342
Post by: Smacks
AGREED! Players aren't allowed to wear socks.
91468
Post by: War Kitten
VETO!
The game should be skirmish based, focusing on small bands of fighters going against each other.
84405
Post by: jhe90
Agreed.
Every single thing including terrain has to be cast from solid lead figures even if they are the size of a warlord titan.
92153
Post by: KaptinBadrukk
Veto!
Every single thing including terrain must be made from GW plastic
91468
Post by: War Kitten
Veto!
The game should focus on achieving objectives, rather than killing your foe (unless that is your objective!)
88989
Post by: the clone
Veto!
the game should allow for the Total and utter desolation of your opponent. the live ammo also sounds good
92153
Post by: KaptinBadrukk
AGREED!
The game should be played with computers
91468
Post by: War Kitten
Veto!
The game should be played on the table top
84405
Post by: jhe90
Agreed
The game should have a faction entirely with monocles, kilts and carrying banners made of bread.
42342
Post by: Smacks
VETO! The game should have a shooting mechanic for ranged weapons. Rules summery: Introduction Welcome to [unnamed game], the tabletop skirmish game that puts you in control of your very own band of fighters, battling for survival across a scarred and broken world. Choose from up to five factions, such as the fanatical and vindictive trade consortium, who always demand the ultimate price. Forget about peace; forget about fancy objectives. The only objective left is to kill your foes, and the total and utter desolation of your opponents. Things you will need Some d100s Some live ammunition Getting Started The game uses percentiles; many decisions are made using d100s (hundred sided dice). Some stats such as initiative are random. D20s and computers are not allowed. Drawing line of sight This game uses line of sight for some stuff. Line of sight is drawn using true line of sight and based on what the miniature itself would actually be able to see.
10104
Post by: snurl
Agreed.
When shooting is desired, a mechanic will step in and shoot D100s at the target with various handguns.
81166
Post by: Hanskrampf
Agreed.
When the mechanic is shooting, every player is required to wear suitable eye protection and some kind of head piece, matching the players faction/subfaction.
91468
Post by: War Kitten
Veto!
Although not required, players are encouraged to make their own custom terrain
71547
Post by: Sgt_Smudge
Agreed!
In addition, players must always salute to the owner of the gaming establishment and offer up a blood sacrifice to ensure only the hardcore play the game.
Ketchup may be used as an alternative for haemophiliacs.
42342
Post by: Smacks
Agreed!
snurl wrote:Agreed.
When shooting is desired, a mechanic will step in and shoot D100s at the target with various handguns.
It's almost like you don't want everyone to get a cookie...
If a trained mechanic and/or specially modified handguns are not available for shooting d100s, you can just roll them instead, and shout "bang!".
93655
Post by: Buttery Commissar
Agreed.
Shaking hands at the end of the game is mandatory. Unless your opponent is gross.
94485
Post by: 2BlackJack1
Agreed.
No allies chart can exist, as each faction cannot get along with another one long enough to form an alliance.
88989
Post by: the clone
Veto!
I think that factions should have the ability to join up, on the other hand you run the risk of a tactical disadvantage form spying or being double crossed and blown up
91468
Post by: War Kitten
AGREED!
I think that vehicles should be EXTREMELY expensive and limited (as in 1-2 per game), albeit powerful units
10104
Post by: snurl
Agreed.
I wish everyone who plays gets a cookie and a sticker.
91468
Post by: War Kitten
Agreed.
Cover should provide a minus to hit, instead of an additional save.
10104
Post by: snurl
Agreed.
The game should include an "Overwatch" mode.
91468
Post by: War Kitten
Agreed.
The game should include an alternating activation system. Where one unit activates, and then an opponent's unit gets to activate.
10104
Post by: snurl
Agreed.
The turn counters for the game should resemble a head on a stick.
84405
Post by: jhe90
Agreed
The rule book shall be bound in leather and printed on finest archive paper or available as a PDF for free if your not Scrooge MC duck.
10104
Post by: snurl
Agreed.
The rules should be well written and clear, with examples.
91468
Post by: War Kitten
Agreed.
The game should encourage a friendly atmosphere
10104
Post by: snurl
Rejected. This is WAR!
91468
Post by: War Kitten
Agreed!
The game should have a magic system similar to WHFB 8th edition
10104
Post by: snurl
Rejected. The game should use real magic.
96380
Post by: TheCloverLord
Rejected. (Magic is HERESY!)
The game should have a large focus on shooting rather than close combat.
10104
Post by: snurl
Agreed. Close combat will be addressed in second edition.
91468
Post by: War Kitten
Veto!
The game should be similar to Necromunda in that you can purchase gear for your fighters between missions.
69226
Post by: Selym
Veto.
The game's theme is a skirmish battle involving infantry, tanks and aircraft.
10104
Post by: snurl
Agreed.
The game should include about 100kg of miniatures.
69226
Post by: Selym
Veto.
It should have the capacity to do so, however.
42342
Post by: Smacks
Veto All game measurements should be in Millimetres Rules summery: (also available in Leather at an exorbitant price) Introduction Welcome to [unnamed game], the tabletop skirmish game that puts you in control of your very own band of infantry, tanks and aircraft, battling for survival across a scarred and broken world. Choose from up to five factions, such as the fanatical and vindictive trade consortium, who always demand the ultimate price. Forget about peace; forget about fancy objectives. The only objective left is to kill your foes, and the total and utter desolation of your opponents. This is war! Things you will need Some d100s Head on a Stick™ turn counters Live ammunition Ketchup Cookies Something sharp for drawing blood. A fully trained Mechanic Getting Started The game uses percentiles; many decisions are made using d100s (hundred sided dice). Some stats such as initiative are random. D20s and computers are not allowed. Before you start the game it's important that all players salute the owner of the gaming establishment, and offer up a blood sacrifice. This is to ensure that only the hardcore can play the game (hardcore haemophiliacs may use ketchup). In return all players will be given a cookie. Choosing your force In order to play the game, you must choose your forces. Your force will be comprised mostly of infantry, but there are also rare and powerful vehicles, such as tanks and aircraft, which you will be able to add to your forces. Because of their scarcity and power, vehicles are usually limited to 1-2 per side. Choosing allies Sometimes, factions join together to fight for a common goal. To represent this you may have troops from other factions join your force. However, while outside help can be beneficial, other factions are not be trusted! You might inadvertently invite spies and saboteurs into your midst. To represent this, you must pay an allies penalty, which will be described later (hopefully). Placing Terrain Players are encouraged to make their own terrain, and place it on the battlefield (presumably to use as cover). Taking Turns To make the game more fair and engaging, the game uses an alternating activation structure, where players take it in turns to activate one unit at a time (rather than their entire force). After a unit has been activated you can place a Head on a Stick™ turn counter next to it to show that it has moved. Shooting This game emphasises shooting over other forms of combat. In order to shoot, follow these steps: ¬Draw line of sight This game uses line of sight for some stuff. Line of sight is drawn using “true line of sight” and based on what the miniature itself would actually be able to see, if it had eyes and stuff (it's really subjective). ¬Taking Shots If you have line of sight (and possibly if you don't), then you may command your fully trained mechanic to shoot d100s at the target, using various handguns. If you can't find a mechanic or handguns are illegal in your country, then we suggest you roll the d100 and shout “bang!”. ¬Modifying Dice Rolls If the target is obscured by cover, then any “To Hit” rolls must be modified. The game always works this way, and never uses cover saves, as that wouldn't make any sense. Setting Overwatch In this game you can set overwatch, which means you probably get to shoot at stuff when it isn't your turn. Using Magic You can't use magic in this game. Magic is heresy! Ending the Game Once the total and utter desolation of your opponents has been achieved, it is mandatory that you shake hands with all other players, unless they are gross (which they probably are).
69226
Post by: Selym
Agreed.
One particular army will be favoured over all others. Because reasons.
10104
Post by: snurl
Agreed. Because then those who must bitch will be truly happy.
The game should be sold everywhere.
69226
Post by: Selym
Agreed.
But only of, by "everywhere", you mean the internet and select wargame stores. Which will be cancelled in favour of moar online sales.
10104
Post by: snurl
Rejected.
You should be able to pick up a booster pack at 7-11.
69226
Post by: Selym
Agreed.
One terrain kit for this game will consist of an empty Dr Pepper bottle and the cardboard box in which it is contained. The kit will construct the "Medicae Pepperus" which gives FnP(4+) to anyone in base contact with it.
91468
Post by: War Kitten
Vetoed, FNP is for scrubs
After finishing a game you must bow to your opponent
10104
Post by: snurl
Agreed, but only when you lose.
69226
Post by: Selym
Agreed.
All proxies are banned in this game.
10104
Post by: snurl
Agreed.
This game is played for keeps. Your models can be captured and kept by your opponent.
69226
Post by: Selym
Agreed.
Failure to comply will result in a lawsuit.
26657
Post by: malamis
Agreed.
Each player must provide a small snacking item to be given to the opponent for each unit in play that is removed.
69226
Post by: Selym
Agreed.
Unless it results in cheesy or greasy fingers. The books and minis are damaged enough by being near you as it is.
10104
Post by: snurl
Veto.
Napkins should be provided.
69226
Post by: Selym
Agreed.
There will be a psychic phase in which many stompy powahs happen, like in whfb.
10104
Post by: snurl
Agreed.
Sometimes the powers fail or backfire.
69226
Post by: Selym
Agreed.
The success or failure of a power is determined not by stat or skill, but by arbitrary dice rolls.
10104
Post by: snurl
Agreed.
Army/Warband lists are also determined by arbitrary dice rolls.
69226
Post by: Selym
Agreed.
You must select your army for a game with a roll on a D6:
1-2: Blue Power Armoured Dudes in Spehss
3: Red Power Armoured Dudes in Spehss
4: Green Power Armoured Dudes in Spehss
5: Mushroom Aliens
6: Other human faction
91468
Post by: War Kitten
Veto.
Players should take the game very seriously, so joking is not permitted during a game
69226
Post by: Selym
Agreed.
Being happy about killing an enemy miniaturecauses you to forfiet the game.
10104
Post by: snurl
Veto.
Kills are celebrated with cold beer all around.
91468
Post by: War Kitten
Agreed.
Rules Disputes are settled by a fist fight out in the parking lot
10104
Post by: snurl
Agreed.
Tickets may be sold and bets may be taken on the outcome of such discussions.
91468
Post by: War Kitten
Agree.
If you bring an unpainted model to a game, your opponent is entitled to punch you in the face one time
10104
Post by: snurl
Agree.
Vehicles used in the game should be motorized and remote controlled.
69226
Post by: Selym
Agreed.
All vehicles move 2D6" per movement phase.
10104
Post by: snurl
Agreed.
When flying, vehicles can move as far as they can be thrown.
69226
Post by: Selym
Agreed. Wherever the flying vehicle lands, it arrives at. If it does not land on its base or locomotive mechanisms, it has crashed and is destroyed. Along with anything it hit.
10104
Post by: snurl
Agreed.
Hitting your opponent with a flying model scores a victory point.
Drawing blood scores two.
69226
Post by: Selym
Agreed.
Upon drawing blood, yellng "BLOOD FOR THE BLOOD GOD" is a necessity before the game may continue. Decapitations must add "SKULLS FOR THE SKULL THRONE".
10104
Post by: snurl
Agreed.
Game turns have a time limit.
69226
Post by: Selym
Agreed.
The time limit is 2 minutes for every 5 models or single unit in your army, whichever results in a larger time.
10104
Post by: snurl
Agreed.
Players who take too long to perform their turn are taunted mercilessly.
91468
Post by: War Kitten
Agreed.
If you happen to draw blood when assembling a model, that model instantly receives +1 wound to it's wound total, as you have pleased the Blood God with your offering
69226
Post by: Selym
Agreed.
The minimum points limit for a game is 2,000. A basic unit of light infantry will cost around 50 points.
10104
Post by: snurl
Agreed.
Leftover points can be used to bribe your opponent's troops.
91468
Post by: War Kitten
Veto!
After securing a victory you may take one of your opponent's models as a prize.
10104
Post by: snurl
Veto. To the victor go the spoils. You are entitled to your choice of your opponents forces after a win.
91468
Post by: War Kitten
Agreed.
If one of your units flees from combat the models must be destroyed after the game, as the reward for cowardice is death
99215
Post by: Sgt. Vanden
Agreed.
The table should be bolted to the ground, and after every game, each player must attempt to flip it. If a player suceeds in flipping the bolted table, he must then adorn the table whereever he/she goes as a sign of honour. He/she must also name the table Excalidesk.
84405
Post by: jhe90
Agreed but the table must be carved from a solid lump of granite or suitable hard rock by hand of the owner.
Sand stone will be considered a sub par effort
99215
Post by: Sgt. Vanden
Agreed
The owner must use his hand to carve the stone. Whatever blood he shed during the carving must be poured over the table as an offering to Khorne.
91468
Post by: War Kitten
Agreed
Heroes/Leaders must be named after accomplishing some impressive feat, and any/all opponents must be informed of your character's deeds
10104
Post by: snurl
Agreed.
Once the game begins, no one may be excused for any reason.
91468
Post by: War Kitten
Agreed.
Grenades should be a relatively rare (but powerful) weapon
99215
Post by: Sgt. Vanden
Agreed. All grenades are live, and you must throw them at minatures. Whatever minatures survive the blast must be given the rule PTSD.
10104
Post by: snurl
Veto.
As above, bug at least one grenade per game must be a dud.
91468
Post by: War Kitten
Veto.
If you roll a die and it falls off the table, that roll is automatically a failure, no matter what it was for.
10104
Post by: snurl
Agreed.
When a dice is rolled and results in a failure, it must be eaten.
91468
Post by: War Kitten
Agreed.
The dice for this game are all edible, and are available in mass quantities for relatively cheap prices
84405
Post by: jhe90
Agreed.
But there must be special bacon dice on sale.
10104
Post by: snurl
Agreed.
Bacon dice can be used to barter with your opponent.
91468
Post by: War Kitten
Agreed.
"Evil" factions should be able to sacrifice models before a game begins and receive some sort of benefit
10104
Post by: snurl
Agreed.
Little brothers are not allowed to play.
91468
Post by: War Kitten
Veto.
People who attempt to break the rules will be viciously beaten by a metal dreadnought in a sock.
10104
Post by: snurl
Agreed.
New rules can be initiated at random.
89127
Post by: Matthew
Veto.
Any time a player drops a dice off the table, you need to smash his minis with a sledgehammer.
91468
Post by: War Kitten
Agreed.
Rules debates may also be settled by an impartial third party
10104
Post by: snurl
Agreed.
Line of sight is required for everything.
91468
Post by: War Kitten
Agreed.
The winning player in a game must do an epic victory dance or risk forfeiting his victory
10104
Post by: snurl
Agreed.
Loser buys snacks and or beer for next game.
89127
Post by: Matthew
Agreed, obviously.
Units worth are decided in points, with a basic grunt costing 2 points, and the minimum points level for a game is 10 000.
102221
Post by: Zarroc1733
Veto,
Anyone who loses 3 consecutive times is sacrificed to the blood god
10104
Post by: snurl
Agreed.
Winning 3 times in a row gives you god-like abilities in the next game.
91468
Post by: War Kitten
Veto.
If your opponent (or yourself) is suspected of being a rules lawyer, they (or you) shall be viciously beaten with a metal dreadnought in a sock
10104
Post by: snurl
Agreed.
The game begins with a dreadnaught-sock whack all around, to keep everyone focused.
102221
Post by: Zarroc1733
Agreed.
Anyone known as That Guy also gets the dreadnought treatment.
89127
Post by: Matthew
Agreed.
Any rules arguments are solved with the Dread-In-A-Sock.
102221
Post by: Zarroc1733
Agreed,
You pound on each other with the dread-in-a-sock and first to bleed loses the rules debate
10104
Post by: snurl
Veto.
Just keep beating. We don'tneed arguments.
91468
Post by: War Kitten
Agreed.
Most battles should take place inside ruined cities and dust covered wastelands
94137
Post by: Palleus
Agreed.
Each model will have their own individual headstone and coffin which they will be placed in when they die, and a funeral dirge must be sung or hummed at this time, followed by a d100 dice gun salute.
10104
Post by: snurl
Agreed.
Game stores and dining rooms are OK in a pinch.
94137
Post by: Palleus
Agreed.
However, if you are playing in a dining room, both players must provide food instead of a blood sacrifice. To represent blood, however, judicious use of ketchup must be applied to this said food.
102221
Post by: Zarroc1733
Veto
The game never ends, it is always going on
10104
Post by: snurl
Veto.
Mom says we have to stop at ten o'clock.
99215
Post by: Sgt. Vanden
Agreed.
All players must sneak out of bed at 1:11 in the morning to continue playing.
94137
Post by: Palleus
Agreed.
Any players caught sneaking out will automatically be counted as losing the game.
102221
Post by: Zarroc1733
Agreed
They must then attempt to sneak out again, this time with the mandatory snacks
91468
Post by: War Kitten
Agreed.
If players are caught yet again they are not allowed to play the game for a week straight, and they must offer up a blood sacrifice (preferably their own blood) upon their return in order to appease the dice gods
102221
Post by: Zarroc1733
Agreed,
They must also be given a beating with the dread-in-a-sock as punishment.
89127
Post by: Matthew
Agreed.
No need to play a game, just Dread in a sock.
10104
Post by: snurl
Agreed.
The Dreadnaught in the sock still has to be painted.
94137
Post by: Palleus
Agreed.
If it is discovered that the Dreadnaught in the sock is not painted, then the one responsible for painting it will be forced to paint it, then beaten with the dreadnaught sock as soon as it dries.
91468
Post by: War Kitten
Agreed.
Anyone who is suspected of being a rules lawyer is now to be beaten with the metal dreadnought, then forced to paint it, and then beaten once more. Just for good measure
10104
Post by: snurl
Agreed.
No Nit-Picking.
89127
Post by: Matthew
Agreed,
nit-picking results in the dread-in-a-sock treatment.
91468
Post by: War Kitten
Agreed
The store owner has the final say in ALL rules disputes. Disagreeing with him will result in the metal dreadnought treatment
99215
Post by: Sgt. Vanden
Agreed.
Rules can be added at any time by the store owner.
10104
Post by: snurl
Agreed.
The store owner is required to have everything in stock at all times. Failure results in free give aways or the Dreadnaught treatment.
99215
Post by: Sgt. Vanden
Agreed
The store owner must beat himself with the Dread-sock if the above terms are not met.
69226
Post by: Selym
Agreed.
If a game ends in a tie, the winner is decided by a nation-breaking, world-economy-crashing 30-million-person referendum.
91468
Post by: War Kitten
Agreed.
Players are not allowed to concede during a game, and doing so will lead to 1 year of shame
10104
Post by: snurl
Agreed.
Winning a re-match results in free cookies.
69226
Post by: Selym
Agreed. A Rematch, however, may only occur after a petition to the UK government garners over 2,000,000 signs by asking for them to ignore democracy.
91468
Post by: War Kitten
Agreed.
If your petition is denied you are to be given the metal dreadnought treatment for your failure
10104
Post by: snurl
Agreed.
Twice, for the audacity of trying.
91468
Post by: War Kitten
Agreed.
Miniatures should come pre-primed in the box.
99215
Post by: Sgt. Vanden
Agreed. All boxes come with a complimentary 'Dreadsock', so one may never miss out on the pain and pleasure of the Metal Dreadnought treatment.
91468
Post by: War Kitten
Agreed.
The Dreadsock will serve as the insignia for the game
69226
Post by: Selym
Agreed.
The game will be called "Dreadsock 50,000"
10104
Post by: snurl
Agreed.
The game can be played with Dreadsocks alone, if agreed between opponents.
99215
Post by: Sgt. Vanden
Agreed.
If the game is played with only Dreadsocks, victory is determined by the person to cough up a tooth last.
91468
Post by: War Kitten
Agreed.
Once per game players may toss a dreadsock up in the air as a form of "artillery" . Models hit by the sock are removed from play as casualties.
10104
Post by: snurl
Agreed.
Opponents may be removed as casualties as well.
91468
Post by: War Kitten
Veto.
Players may try to assassinate enemy models before the game if they pay an appropriate points cost.
10104
Post by: snurl
Agreed.
Players may attempt to assassinate opponents before the game.
69226
Post by: Selym
Agreed.
However, since they cannot be removed as a casualty, they still retain command of their army, and must be used as a terrain piece.
102221
Post by: Zarroc1733
Agreed
The terrain counts as dangerous.
91468
Post by: War Kitten
Veto.
Killing your opponent is legal only on days that end in "y"
89127
Post by: Matthew
Veto.
You may use Nerf Guns for 100 points per dart to shoot enemy models.
91468
Post by: War Kitten
Agreed.
Units may place devious traps in terrain
91771
Post by: FireSkullz2
Agreed.
But every trap must be referred to as a "Booby Trap" at every opprotunity. If you fail to call them "Booby Traps" your opponent makes a "Booby Trap" and triggers it on you.
10104
Post by: snurl
Agreed.
Bonus points for incorporating real boobies into your trap.
69226
Post by: Selym
Agreed. While attempting to make your units stop fleeing the battlefield, you must wear a Commissar's hat. Else you have no authority. [Anyone wanna do a rules summary?]
42342
Post by: Smacks
Agreed.
The game must also incorporate transgender boobies and boobplates, so it is inclusive of the LGBTX community.
Rules Summery:
89127
Post by: Matthew
Agreed,
but only if all he/she is replaced by THE BEAUTIFUL SEXGOD.
69226
Post by: Selym
Agreed.
Players are henceforth to be referred to by Slaaneshi euphemisms.
You beautiful sods.
91468
Post by: War Kitten
Agreed.
Failure to be respectful during a game is punishable by Dreadsock
That summary though..
10104
Post by: snurl
Agreed.
Troops may be made from bacon.
69226
Post by: Selym
Veto, bacon is for eats.
Troops may be made out of lego, however.
91468
Post by: War Kitten
Veto.
Players may set down Legos on the battlefield as dangerous terrain
99215
Post by: Sgt. Vanden
Agreed.
Players can build fortifications out of the lego, which do not count as 'dangerous terrain' if it is well built and structured.
10104
Post by: snurl
Agreed.
Terrain must be able to pass the Dreadnaught in a sock test before being valid for use.
91468
Post by: War Kitten
Agreed.
If players wish to start a new faction they must send in a written request to the store owner
69226
Post by: Selym
War Kitten wrote:Agreed.
If players wish to start a new faction they must send in a written request to the store owner
Agreed.
All store owners must follow a strict set of guidelines written by Matt Ward for this game.
99215
Post by: Sgt. Vanden
Veto.
The guidelines must then be burnt at the stake for the overwhelming HERESY they commit by existing.
69226
Post by: Selym
Veto.
Ward has possessed my ability to write in this thread.
Kaldor Draigo is a character in this game, by making a cameo from the 40k-verse, due to pwning the warp so much.
10104
Post by: snurl
Agreed.
When characters die in this game, they are stricken from the record books and may not be used again.
69226
Post by: Selym
Agreed.
Draigo is, however, unkillable.
91468
Post by: War Kitten
Agreed.
Ward is one the deities in the game's universe
69226
Post by: Selym
Agreed.
He is our your spiritual liege.
10104
Post by: snurl
Agreed.
Gav Thorpe should write the fluff.
91468
Post by: War Kitten
Veto
The fluff should be advanced through campaign books
10104
Post by: snurl
Agreed.
Campaign books should be treated a holy relics.
69226
Post by: Selym
Agreed.
Holy relics must be captured by your army before use.
84405
Post by: jhe90
Any holy relics must be hand mads by your own hand before use. Buying pre made relics is considered worth a strike of the metal thunderhawk sock
Agreed.
69226
Post by: Selym
Greed - A. The metal thunderhawk sock is only a minor punushment, however, as the only metal TH ever made is in epic scale.
91468
Post by: War Kitten
Agreed.
Players are encouraged to bring snacks
69226
Post by: Selym
Agreed.
Especially Doritos.
10104
Post by: snurl
Veto.
Snacks may only be consumed by the winner of the game.
69226
Post by: Selym
Agreed.
Game balance will be so bad, however, that in most games the snacks will begin to be eaten by the end of turn 1. It's just that obvious.
10104
Post by: snurl
Agreed.
Weak armies must bring better snacks.
69226
Post by: Selym
Agreed.
Anyone who does not bring a Dreadsock is automatically a loser. The game will still be played, and snacks eaten, but deep down, the non-Dreadsock person has lost.
10104
Post by: snurl
Agreed.
The game needs a name.
69226
Post by: Selym
Agreed.
The name shall be: "Dreadsock Apocalypse"
10104
Post by: snurl
Agreed.
There should be a Cthulhu supplement.
84405
Post by: jhe90
Ooc
In fact they once made a large lead thunderhawk.
The kits ment to be z right pain as everything weighs so much and needs more pinning than sense
91468
Post by: War Kitten
Agreed.
Players must name every single model in their collection or risk dishonor
69226
Post by: Selym
Agreed. All squads of infantry must contain one model, named "Larry". Larry is mentally impaired, and must run out in front of his unit, to be the first casualty. If he survives, the unit scores a number of victory points equal to D3 D10 rolls.
10104
Post by: snurl
Agreed.
All depictions and miniatures of Larry must have him holding a slappy fish.
91468
Post by: War Kitten
Agreed. Larry is a difficult target though, and he receives a 2+ invuln save
96705
Post by: d00mspire
Agreed.
The loser of a game must give their collection to the winner.
91468
Post by: War Kitten
Veto
If you lose, you must sacrifice a model to the dice gods to appease them and atone for your failure
96705
Post by: d00mspire
Agreed
You must burn the model until it melts to sacrifice it.
91468
Post by: War Kitten
Agreed.
You must then place the molten model into a mold so it can be reforged for war
96705
Post by: d00mspire
Agreed
Once recast, you must sell it at extortionate prices
96705
Post by: d00mspire
OoC: this is getting interesting
10104
Post by: snurl
Agreed.
Only recast "fire-forged" figures get veteran status.
91468
Post by: War Kitten
Veto.
You may also opt to keep the reforged model, but it must receive a mark of shame so all can know of its' failure
10104
Post by: snurl
Agreed.
Reforged models get -1 to everything.
96705
Post by: d00mspire
Agreed
Every time a model is reforged it must lose -n, n being the number of times it has been reforged.
69226
Post by: Selym
Veto.
They have seen more action than most, and have thus learned. They get +1 INT and +1 WIS per reforgement.
96705
Post by: d00mspire
Agreed
However, reforged models cannot be buffed by psychic abilities that increase any statistics.
10104
Post by: snurl
Agreed.
Reforged models are subject to Frenzy if encountering the thing that put them down before.
96705
Post by: d00mspire
Agreed
Reforged models cannot have weapon upgrades, as they are considered veterans of their means of combat and as such use the weapons they have had the longest.
10104
Post by: snurl
Agreed.
Unpainted models may only be used to attack one's own troops.
96705
Post by: d00mspire
Agreed
Painted models gain an extra wound.
10104
Post by: snurl
Agreed.
Don't even think about using unpainted terrain.
96705
Post by: d00mspire
Agreed
If one dares to think about using unpainted terrain, they must get rid of a model for eternity.
10104
Post by: snurl
Veto.
Unpainted models may only use unpainted terrain.
96705
Post by: d00mspire
Agreed
All painted terrain provides a +1 to any cover.
91468
Post by: War Kitten
Veto.
Pre game banter is encouraged
10104
Post by: snurl
Agreed.
Pregame whining is not encouraged.
96705
Post by: d00mspire
Agreed
Any whining must instantly result in a victory for the opponent.
10104
Post by: snurl
Agreed.
Whining about winning too easily is encouraged.
69226
Post by: Selym
Agreed.
In the event of a simultaneous whine, both players must be hit by a Dreadsock.
89127
Post by: Matthew
Agreed.
Any whining is to be punished by the dread sock.
96705
Post by: d00mspire
Agreed (whatever the dread sock is)
For each whine there must be a slap and a dread sock.
10104
Post by: snurl
Agreed.
Matt Ward is not allowed anywhere near this game.
96705
Post by: d00mspire
Agreed
Nobody who previously worked for GW is allowed near this game.
96705
Post by: d00mspire
Agreed
Nobody who previously worked for GW is allowed near this game.
96705
Post by: d00mspire
Agreed
Nobody who previously worked for GW is allowed near this game.
96705
Post by: d00mspire
OOC: Sorry, my internet went down as I was submitting the message, so it submitted it three times. Again, I apologise.
91468
Post by: War Kitten
Veto.
The most iconic model in the game will be the Dread Sock
10104
Post by: snurl
Agreed.
Dread socks may not be reforged.
91468
Post by: War Kitten
Agreed.
Dreadsocks are also a weapon in game, and they have the instant death special rule
10104
Post by: snurl
Agreed.
When a Dreadsock deep strikes off the table, they may hit your opponent on purpose.
91468
Post by: War Kitten
Agreed.
Players may also call in a dreadsock "strike"
10104
Post by: snurl
Agreed.
Play testing of this game should involve hundreds of people.
96705
Post by: d00mspire
Agreed
Everybody on the planet must playtest this game at least, and if they refuse they must be hit with the dreadsock.
10104
Post by: snurl
Agreed.
All must pay homage to the game of games!
96705
Post by: d00mspire
Agreed
There will even be a religion for the game of games!
10104
Post by: snurl
Agreed.
The game will be an olympic event.
96705
Post by: d00mspire
Agreed
It shall be a global sport.
10104
Post by: snurl
Agreed.
Now what should the game be named?
89127
Post by: Matthew
D.A.K.K.A
Dreadsock And Kill Kale 'Aters
96705
Post by: d00mspire
Agreed
However, there must be an exclamation mark at the end of D.A.K.K.A
Like so: D.A.K.K.A!
10104
Post by: snurl
Agreed.
D.A.K.K.A! for short.
91468
Post by: War Kitten
Agreed.
The game shall be the national sport of the U.S
10104
Post by: snurl
VETO
The game shall be the national sport of the WORLD!
96705
Post by: d00mspire
Agreed
Anybody who doesn't know the complete rules of the game by heart must be executed!
10104
Post by: snurl
Agreed.
All executions will be carried out by Dreadsock beatings.
91468
Post by: War Kitten
Agreed.
A marvellous book series based on the game must be written
96705
Post by: d00mspire
Agreed
Let me write it!
91468
Post by: War Kitten
Agreed.
It shall be a long series
10104
Post by: snurl
Agreed.
It should be lavishly illustrated.
96705
Post by: d00mspire
Veto.
It will be illustrated by three year olds.
10104
Post by: snurl
Veto.
It should be illustrated with actual photographs.
96705
Post by: d00mspire
Agreed
All actual photographs will be shot using the oldest existing camera.
10104
Post by: snurl
Agreed.
Poor photos will get you shot.
91468
Post by: War Kitten
Agreed.
The main character shall be named Sandra
10104
Post by: snurl
Veto.
Characters should be given individual names, along with all of the other troops in your army.
95627
Post by: EmberlordofFire8
VETO.
Everyones name shall be Kyle.
96705
Post by: d00mspire
Veto.
Everybody's name shall be Pootis.
95627
Post by: EmberlordofFire8
VETO!
KYLE!!!!
96705
Post by: d00mspire
VETO!
POOTIS!!!
89127
Post by: Matthew
VETO!
Everyone will be named Boris and will swear in russian.
96705
Post by: d00mspire
VETO!
Everyone will speak in archaic Latin, and will be called POOTIS!!!!!!!!
95627
Post by: EmberlordofFire8
VETO!
Everyone will be called Stupid McStupidface and swear fealty to ME!
89127
Post by: Matthew
VETO!
Get on with it, no stupid names!w
10104
Post by: snurl
Agreed.
The game should be packaged complete, with nothing else to buy, with the box mounted on a skid, total weight around 475 pounds.
95627
Post by: EmberlordofFire8
Agreed.
And the box should be pink.
10104
Post by: snurl
Agreed.
The boxshould be nailed shut.
96705
Post by: d00mspire
Agreed
The actual box should be made from wood.
10104
Post by: snurl
Agreed.
The box may only be opened by those who have been deemed worthy.
96705
Post by: d00mspire
Agreed
To be deemed worthy you must undergo a series of trials, one of which is surviving an arrow in the knee.
95627
Post by: EmberlordofFire8
Agreed
And one will be surviving a dread sock to the face.
10104
Post by: snurl
Agreed.
The final challenge will be painting the entire contents of the box in 48 hours or less.
96705
Post by: d00mspire
Agreed
Anybody who fails will be cast as a model for the next edition.
95627
Post by: EmberlordofFire8
Agreed
The models will all be on pentagon bases.
10104
Post by: snurl
Agreed.
The bases must be impossible to find.
96705
Post by: d00mspire
Veto!
The bases must only be visible through a microscope.
10104
Post by: snurl
Veto.
The bases must be hand-crafted by skilled artisans showing old-world craftsmanship. Or beer bottle tops.
95627
Post by: EmberlordofFire8
Agreed
The bottle caps MAY NOT be used as currency ever, even if modern civilisation is destroyed by a nuclear fallout.
96705
Post by: d00mspire
Agreed
If they are, the person who concocted such an idea must be executed immediately, with no questions asked.
10104
Post by: snurl
Agreed.
Unless the caps are still attached to full beer bottles.
96705
Post by: d00mspire
Agreed
If so, the person must instead drown in beer.
10104
Post by: snurl
Veto.
Good beer will not be wasted.
96705
Post by: d00mspire
Veto
As a teenager, I may not drink beer. Therefore, we drown them in it.
95627
Post by: EmberlordofFire8
Agreed.
If they survive being drowned, they will be executed.
96705
Post by: d00mspire
Agreed
All corpses shall be burned.
10104
Post by: snurl
Agreed.
Survivors will be burned again.
96705
Post by: d00mspire
Agreed
Survivors shall be stored in a fridge, where they will have to undergo and survive a nuclear blast.
95627
Post by: EmberlordofFire8
Agreed.
And then be burned again.
96705
Post by: d00mspire
Agreed
Models may be made from the burnt flesh of innocents.
91468
Post by: War Kitten
Veto.
The game should instead now take a light hearted approach
95627
Post by: EmberlordofFire8
Agreed!
Models will be made from the light hearts of the innocents!
10104
Post by: snurl
Agreed.
Figures made as described may resemble smurfs.
96705
Post by: d00mspire
Agreed
Others may resemble famous historical figures.
10104
Post by: snurl
Agreed.
Figures must still be in scale.
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