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40k Agri World Renegades & CSM - Another Champion @ 2019/02/15 12:41:11


Post by: shmvo


Hi ho,


So this is a little reboot of sorts; it's been a while since I've updated my previous blog, and I've had a bit of a rethink in some areas so I figured a fresh start would be good. For the mind. Or something.


I'm not much of a writer, but there's a little background and thought to the army. A quick pitch of the force as a whole: The main bulk of the numbers are the inhabitants of what was an Imperial agri world now turned to Chaos; workers, planetary defense, goveners, and whatever else might be involved. The human rabble is led by a small group of Heretic Astartes with a big superiority complex and a lust for domination and conquest. The Astartes aren't particurly zealous for the most part; they generally aren't big Chaos worshippers, nor are they on a destrcutive crusade against the Imperium. Their goals are more along the lines of following their ambitions and having autonomy, creating their own little empire through subjugation and brute strength. They're maybe not as powerful as they think they are, but picking on the little guys in a backwater imperial farm world sure does make them feel tough. It's this combination of two factions that makes up the army, which a clear power gradient across the ranks; the hierachy is rigid, strength is king and the Astartes are at the top. In battle, the humans will be herded forward to die in droves, while the Astartes will mostly linger back in relative safety.




I'll start with what's the most done - mutants. 19 of the little buggers, basecoated and ready to go. A renegade mutant rabble, all with shotguns. Unit champion is still WIP... I'll get to him someday. I'm still working on the paint scheme... trying to get a skin tone that feels right. There's a little test model in the mix that I'm not entirely happy with - the technique and overall texture of the skin I do like, but the colours need work.



Conceptually, the lowest worker class of a small ex-imperial agri world, hunched field-working abhumans permanently deformed after generations of stooping over the dirt, bred in isolation. Slaves now to Chaos in much the way they were slaves before to the Imperium, except this time they were handed shotguns and poked until they ran in the right direction. They are the very bottom rung in what aims to be a strongly hierarchical army, the weakest and most easily dominated of all.



THE ASTARTES. My old ones were okay, I liked the concept and the general feel of them, but there was a little too much awkwardness in the posing (particularly in the legs) for me to be completely happy with them. This was largely because I was converting them from somewhere in the range of 10,000-12,000 different kits. I finally got my hands on some of the primaris sprues and felt stupid for not exploring that option sooner. While there is still a healthy amount of kit-bashing and converting required, at least I have a single base model - in the primaris marines - with the correct proportions.

The idea behind the Astartes is unchanged; dirty, cowardly, renegade scum. Damaged, missing and non-standard armour; the more decrepit and unfamiliar the better. There will be few helmets, particularly among the lower-ranking marines, most will have bare heads or shoddy, improvised masks. I've played around with the weapon and armour parts to try and make them a little esoteric and archaic looking; there's the odd reference to Rogue Trader era miniatures in the mix too.

One of my older models has now been relegated to a test piece (and he's sadly missing his head </3)

>

The idea is that they're a disparate band of rebels, marked out by the yellow stripes self-painted onto their armour. I'm trying to ignore the standard 'armour panels one colour, trim another colour' sort of paint scheme that is often seen for Chaos Marines. Again, I want the miniatures to feel a little disparate from each other; they don't hail from any one chapter, legion, or era. I may explore this in a Deathwatch-esque way at some point, with subtle nods and design cues carried from various chapters into the mix.


FOR NOW THOUGH, I have 1 (ONE!!) finished-ish new model to show, an Aspiring Champion. A unit leader from a standard CSM squad, not a particularly spectacular or influencial fellow, but a leader nonetheless. I tried to make his pose kinda stoic and authoritative, which will hopefully mesh well enough with the poses to come, but also make him a little distinct. Like I am planning with most of the Astartes, he's a little sparse on armour in places. He's poor and under-supplied, okay? Leave him alone. Also he's too cool for that 'protection' lark anyway - that being said, he must have lost that leg somehow... Maybe some greaves would've helped?







The excellent Cawdor upgrade kits from Forgeworld supplied the head and axe (the axe albiet is heavily modified), and the rest is pulled from I don't remember where. Bit of Thallax in the bionic leg, and I think bits and pieces from the Nurgle Blood Bowl kit elsewhere. I am still opting to sculpt the shape of the torso, just to give them enough distinction to avoid them looking like CHAOS PRIMARIS. The process is a LOT easier than using mini-marine bits though, as I don't have to 'size-up' the torso underneath the greenstuff to get it to work.




I've got a few more bits 'n' pieces that'll get around to posting at some point - some Traitor Guard, the starts of some Warp Talons, Renegade Commander etc...


Thanks for looking all, and thanks for wading through all that text if you could be bothered!! Comments and abuse is welcome! Cheers.


[better-res pics below]
Spoiler:






40k Agri World Renegades & CSM - Another Champion @ 2019/02/15 12:59:21


Post by: Tyranid Horde


I like the look of this already. That Aspiring Champion is just badass and I can't wait to see him painted up!


40k Agri World Renegades & CSM - Another Champion @ 2019/02/15 13:33:21


Post by: KernelTerror


Brilliant start and great backstory, looking forward to the next members of that twisted and corrupt society.


40k Agri World Renegades & CSM - Another Champion @ 2019/02/15 13:45:08


Post by: Pneumo


I've seen your mutants on your old blog and they were already pretty good, but the Marine really is the icing on the cake. Inceredible job done there! It's a really great character, that easily reads as a Chaos marine even though he is a bit undersupplied. Quite a different concept to all the other ones out there as they tend to be more on the opposite end.
Just out of curiosity, you used a Primaris as a base for this? So he'd be quite a bit taller than your mutants (maybe a scale shot, pretty please? )
Keep up the good work!


40k Agri World Renegades & CSM - Another Champion @ 2019/02/15 16:38:23


Post by: amazingturtles


I remember the other thread! I still love those mutants, and look forward to the marines


40k Agri World Renegades & CSM - Another Champion @ 2019/02/15 21:36:45


Post by: Boss Salvage


Those are actual screws, aren't they? Yessssssssss

Love your ramshackle CSM, excited for more!


40k Agri World Renegades & CSM - Another Champion @ 2019/02/15 23:57:16


Post by: shmvo


Thank you all for the kind comments :] appreciated

 Pneumo wrote:
Quite a different concept to all the other ones out there as they tend to be more on the opposite end.
Yes that is definitely what i am aiming for! I do think the direction GW are taking the new CSM is really nice, and I think the newer models look excellent... That being said, I think they are excellent Black Legion models; I think there's a lot more scope to explore different themes with renegade marines, and I am finding it a lot of fun to intentionally steer as far away from that very 'Black Legion' aesthetic. I am glad you think they still read clearly as Chaos!

 Pneumo wrote:
Just out of curiosity, you used a Primaris as a base for this? So he'd be quite a bit taller than your mutants (maybe a scale shot, pretty please? )
Of course! Next to a mutant and Psyker to represent a more normal human:



40k Agri World Renegades & CSM - Another Champion @ 2019/02/16 14:28:19


Post by: mcmattila


I did not see your previous thread, but I'm surely keeping my eyes on this one! Excellent conversions and paint work! I got to say that while I'm not a fan of the stock FEC ghoul models, I've seen some really great conversions turning them into various hunchbacked mutants, and yours are some of the best I've seen!


40k Agri World Renegades & CSM - Another Champion @ 2019/02/18 14:52:49


Post by: shmvo


 mcmattila wrote:
I did not see your previous thread, but I'm surely keeping my eyes on this one! Excellent conversions and paint work! I got to say that while I'm not a fan of the stock FEC ghoul models, I've seen some really great conversions turning them into various hunchbacked mutants, and yours are some of the best I've seen!
Thank you! Agreed on the original ghoul models; I think it's the arms and faces being a little too whacky... I think they're so much more appealing with those substituted.

So there has been a little progress in the world of hobby, first up and probably less interesting; a little bolter dude, looking awkward and unfinished:



I really love the utterly filthy expression on that head sculpt... It's from the Catachan Command set and while it's a little small, I kinda it; it helps emphasise the physical bulk of the marines a bit. Now that I am looking at it, this is a terrible photo that illustrates very little worth talking about... I guess I'll save any explanation for another time!


Next up, Warp Talons. These have always seemed heavily under-explored in terms of miniatures to me. I understand that though, the necessity of them being in a dual kit with raptors somewhat hamstrings the ability to make them unique. In the fluff, they seem very far from Raptors, a lot further apart than a weapon swap. They're supposed to be demonic, barely human predators. I wanted to try and take that angle a little more seriously, and tilt their aesthetic further form the human and more to the bestial. I took a lot of inspriation from harpies and vultures; I think there's some slightly unsettling body horror in having arms instead of wings and an elongated vulture-like neck.

Now I'll treat you to some highly awkward and terrible photos of me holding the as-yet unbased model I have so far (currently trying to source some Inceptor -style flying stands from literally anywhere):







Still quite a lot of work to be done, but the feel of the model is about right I think.



Thanks for looking, comments, criticism and character assassinations are welcome [:


40k Agri World Renegades & CSM - Another Champion @ 2019/02/18 15:18:41


Post by: DeathKorp_Rider


Ah man, you make me jealous. I feel like my models are crap now... Still you did an amazing job and I commend you sir!


40k Agri World Renegades & CSM - Another Champion @ 2019/02/18 15:48:21


Post by: Flinty


That is a lovely raptor. Nice work. More please


40k Agri World Renegades & CSM - Another Champion @ 2019/02/18 17:45:06


Post by: PossumCraft


That 's a genuinely freaky looking bird marine.
Fantastic idea, and excellent execution!


40k Agri World Renegades & CSM - Another Champion @ 2019/02/21 14:43:08


Post by: shmvo


Thanks for the comments PossumCraft and Flinty!
DeathKorp_Rider wrote:
Ah man, you make me jealous. I feel like my models are crap now... Still you did an amazing job and I commend you sir!
Thank you! but also :[ at the risk of sounding patronising: don't talk yourself down! Any piece of art is never an achievement, only a footstep. I feel like many of my models are crap... part of the reason I move on so quickly Never good to dwell




And so... Another update. I am trying to update semi-regularly even if there's not all that much EXCITEMENT so sorry if this is dull! First up I have finished* another of my CSM. Not especially exciting maybe, but it's an important step for me nailing down the feel for Astartes as a whole. The Champion turned out nicely, but it's the rank and file that I think will dictate the army's feel most strongly.

*Upon further inspection, I realise I have yet to fix the shins :[






I worked quite a lot on the posing, I'm trying to keep them low, hunched, cowardly looking. Primaris Marines are very cool/ heroic/ dynamic looking and just doesn't fit what I'm going for. It also contrasts nicely with the very upright pose of the Champion. Rogue Trader era marines were actually a really useful reference here; a lot of the posing back then was more hunched and 'real' and a little less heroic. I opted to modify the bolter to align with those old designs too, with the forward mounted mag. I used the Bolt Rifle because frankly, it's a far superior sculpt to any standard boltgun available... But the size is in line with what a Boltgun should be.

I've also been trying to think about the anatomy of power amour a little too; if there's a piece missing somewhere, you have to decide what's underneath it. One of the big things I settled on was the rubber-looking joints that you usually see in the crooks of elbows and knees etc. I sculpted versions of these wherever something was absent at a joint; under the missing knee pad and shoulder guard, at the seam between the gloved hand and his bare arm (also visible at the shoulder joint of the Champion). I think this adds a layer of believably, and brings into focus a detail that I think is often overlooked when you think of space marine armour.

I also played around with battle damage on the backpack:





Outside of the world of CS I got my hands on some Blackstone Fortress Traitor guard, and I set about kitbashing them with Cadians, still have filling etc. to do:



Nothing particularly exciting or mind-blowing here, but it actually feels really nice to go in for a bit of an easier conversion lol... The Mutants and Astartes are a lot of work. The intention is to change the base models enough, that I can put them next to the 7 Blackstone models and have them look like different sculpts.

For those who don't know, in the Renegades and Heretics list there are 2 'tiers' of human fodder, Cultists and Militia. They a pretty much the same stat-wise and conceptually, but Militia have poor WS/BS compared to the 4+/4+ of the Cultists (as they are in the CSM dex too). The Traitor Guard will be 'Cultists', their better stats reflecting their status of being the planet PDF; actual trained soldiers. The Militia - when I get around to them - will be more worker-types in a similar vein to the Mutants.



In other news, a shamefully expensive little package arrived today that I am very excited about...





...And I will leave you with that! Thanks for looking all.


40k Agri World Renegades & CSM - Another Champion @ 2019/02/26 22:52:07


Post by: NotVaughan


Geniunly love that vulture fella. How many are you planning on making?


40k Agri World Renegades & CSM - Another Champion @ 2019/02/26 22:58:48


Post by: Veteran Sergeant


I love this project so far. Your converted Renegade Marines are awesome.


40k Agri World Renegades & CSM - Another Champion @ 2019/02/26 23:37:49


Post by: youidiotkid


This is a true pleasure to see. You've managed to break out of the Astartes silhouette in some pretty groundbreaking ways, and I'm excited to see where you take them next.


40k Agri World Renegades & CSM - Another Champion @ 2019/02/27 09:40:32


Post by: Not Online!!!


For those who don't know, in the Renegades and Heretics list there are 2 'tiers' of human fodder, Cultists and Militia. They a pretty much the same stat-wise and conceptually, but Militia have poor WS/BS compared to the 4+/4+ of the Cultists (as they are in the CSM dex too). The Traitor Guard will be 'Cultists', their better stats reflecting their status of being the planet PDF; actual trained soldiers. The Militia - when I get around to them - will be more worker-types in a similar vein to the Mutants.


God i miss IA 13.....

Btw nice progress, any idea for psykers?


40k Agri World Renegades & CSM - Another Champion @ 2019/02/27 10:44:10


Post by: CREEEEEEEEED


Very cool stuff. I wish I could green stuff that well.


40k Agri World Renegades & CSM - Another Champion @ 2019/02/27 11:37:25


Post by: shmvo


Thanks all for the comments! I am glad people are finding something interesting in my playing around!
 NotVaughan wrote:
Geniunly love that vulture fella. How many are you planning on making?
Uhhh ideally 5, for a full GAME LEGAL Warp Talon unit... That being said I am not much of a gamer and my focus can be... lacking. The first guy took a lot of work to get to where he is (which is still a ways off done) so it may be a while before I get all 5... I am planning a unit champion soon-ish though which will be a little bit different.

Not Online!!! wrote:
Btw nice progress, any idea for psykers?
I think I actually let out an audible 'ugh' when I read this... not your fault! but I have had many ideas for psykers yes. Where are they? They've all been terrible. I've tried 4 or 5 different psyker coven models and I just can't get anything I'm happy with. It has been very frustrating so they are currently On The Back Burner™. That being said, have a cheeky photo of my most recent attempt anyway:
Spoiler:




In recent news there has been painting! My phone camera does not get on with picking up the yellow on the overall quite drab models... so they're looking even flatter on the screen than in person lol...



I am pretty much done with the head of the champion, I'm pretty happy with that. The rest of it is obviously a ways off, but I think the final look of the model is a little easier to visualise at this point. Need to push the contrast on the grey blends a little further and get edge highlighting the browns next.



In the modelling corner I have begun on my first human leader-type: A high-class lady with big status aaaannd... limited combat potential. Astartes and normal human for scale:



It's probably about time I evoked the ubiquitous John Blanche, it's hard to do anything 40k without doing so... Her posing was heavily inspired by the following:
Spoiler:
There's a lot of work left to do here, but her basic form is shaping up well. I have some slightly tricky plans for her left arm, and a lot of details that I'd like to add. She's got yet another FW Necromunda upgrade kit head... They are some damn nice kits...



Thanks for looking all!


40k Agri World Renegades & CSM - Another Champion @ 2019/02/27 12:14:28


Post by: Theophony


Really great work on these guys , also I like this less chaotic/mutated version (except the raptor who is awesome) of renegade Astartes better than your previous ones. Nothing wrong in any way with the previous ones, it’s just you don’t see too many marines who have taken on the “ it, I’m taking my share” approach without going full chaos.


40k Agri World Renegades & CSM - Another Champion @ 2019/02/27 14:46:15


Post by: Not Online!!!


I think I actually let out an audible 'ugh' when I read this... not your fault! but I have had many ideas for psykers yes. Where are they? They've all been terrible. I've tried 4 or 5 different psyker coven models and I just can't get anything I'm happy with. It has been very frustrating so they are currently On The Back Burner™. That being said, have a cheeky photo of my most recent attempt anyway:


First nicely done, second, it seems you need to place them on the foodchain somewhere just like you did with the rest of your army in their background.

Are they worth more then the traitor guardsmen? Then they need to be better clothed,etc.
If you can answer that question you have the baseline for your model.


40k Agri World Renegades & CSM - Another Champion @ 2019/02/27 16:24:42


Post by: axiom


These renegades of yours are everything I always wanted renegade marines to be - not regimented chaos versions of imperial marines, but rag-tag space pirates with no master but themselves.

The conversions are top notch - I love the esoteric mix of mis-matched and damaged wargear, and that battered paint scheme with the distinctive yellow stripe is perfect.

I can't wait to see more!


40k Agri World Renegades & CSM - Another Champion @ 2019/02/28 02:01:21


Post by: kestral


This some brilliant stuff - and I think your cheeky psyker was great. Love in the inclusion of the sickle, and overall style of conversion. Great work!


40k Agri World Renegades & CSM - Another Champion @ 2019/03/03 08:08:29


Post by: MacPhail


This is fantastic work... greenstuff+grimdark. Well done.


40k Agri World Renegades & CSM - Another Champion @ 2019/03/03 16:29:19


Post by: gobert


Cool grimdark renegades. I always thought there should be something between Imperium and Chaos Marines and your renegades suit the aesthetic well. Consider me subscribed!


40k Agri World Renegades & CSM - Another Champion @ 2019/03/03 23:04:37


Post by: IGtR=


Awesome vision here, and perfect execution. Whilst you can see in the grey/green pre-paint pictures where most of the bitz come from, the painted composites look so original and are truly seamless.

Brilliant work. Subbed instantly


40k Agri World Renegades & CSM - Another Champion @ 2019/03/06 16:12:31


Post by: shmvo


Thank you all for the comments and feedback; it is great motivation knowing that other people are taking an interest!! Much appreciated.

Not Online!!! wrote:
Are they worth more then the traitor guardsmen? Then they need to be better clothed,etc.
If you can answer that question you have the baseline for your model.
Answering these questions is actually where I've been struggling... Being an HQ choice logic dictates that they should be worth more, therefore better off, than the standard troops. But when I think of a rogue psyker I think of them being unsanctioned psykers; not trained or skilled in anyway, just maniacs who have been playing with the powers of the warp and are pretty heavily out of their depth (this is reflected in their rules, with them being able to cast powers more easily at the cost of wounds). So yeah... I am finding it difficult to marry the idea of 'crazed, out of control, volatile madmen' with the idea of them having a sense of superiority. My latest idea revolves around them being somewhat feral, a lot of ripped clothing etc. and a bit of a swamp witch vibe going on, as if they have no cares or even awareness of how they look. Finding the right bits is proving to be troublesome... Thanks for the ideas though!!



I've had pretty limited hobby time lately so there's not been too much going on, but I have more-or-less finished painting my first model! This will be the first thing I have fully painted in like... 8 or 9 years. It feels good! I am waiting on some basing supplies so I can get the finishing touches done, and the back definitely needs work. But he's like 90% there!!

[I am finding out that my phone's camera has an AWFUL time trying to photograph this paint scheme... I know very little about cameras but it seems to just not be able to cope with the contrast swings in the miniature; either the yellows and highlights appear completely washed out and flat, or the rest of the model looks really dark. These photos are a little on the dark side but I think the best I can do with current equipment and skill level... I'll include some of lighter, more washed-out ones in a spoiler below.]




The back needs a lot of work, there's a few details that need touching up, and the odd part I'm not entirely happy with, BUT I am trying to push on and not get bogged down too much in nitpicking. 'Perfection is the enemy of progress' ...or whatever. Painting-wise I've taken a lot of inspiration from the INQ28 crowd (Ex Profundis and Iron Sleet being my 2 favourite blogs on the subject), and I've tried to capture a similar miserable, 'grimdark' atmosphere. INQ28 and 'blanchitsu' seems pretty enamoured with washes, but I just can't grasp them. It's probably my background of painting on paper or canvas rather than miniatures; I just can't seem to get the knack of painting with washes. My comfort zone is in blending, so there's a lot of that and not much else on this mini lol. The flesh parts are the only bits I managed to use washes, and those are some of my least favourite bits...


Feedback on the axe would be appreciated; I am not that happy with the way it looks, but I don't really know what else I could do... Any ideas? Does it look fine?

High-res images and some brighter photos, real-life look is somewhere between the two:
Spoiler:











Thanks for looking all, let me know what you think!


40k Agri World Renegades & CSM - Another Champion @ 2019/03/06 16:25:32


Post by: amazingturtles


I like the axe, though the body of the blade does look a bit plain. Maybe something more where the blade meets the handle?


40k Agri World Renegades & CSM - Another Champion @ 2019/03/09 00:31:15


Post by: shmvo


Hmm yes that flat black bit is pretty dull... I may have a go at another red fade emanating from the handle? Or have a go at some glowing chaosy runes...


Did a little facepainting tonight I may as well share:



Unsure whether or not to do more on the mouth, and I might add another little red stripe on the headband to mirror the champion, maybe some kind of ad hoc squad marking... Decisions, decisions...


40k Agri World Renegades & CSM - Another Champion @ 2019/03/10 21:49:28


Post by: Not Online!!!


Actually, the answer to your psyker is probably no, they are not worth more then their traitorguard buddies.

Rogue psykers are untrained, unstable, tendency for possesion, are frowned upon still, the marines will probably also be afraid of them / hate them from previous experiences, have a nasty tendency to blow up allies instead and are cuckoo crazy.

So if your warband here is not tzeentch then they will be stuck mostlikely at the bottom as your mutants.


40k Agri World Renegades & CSM - Another Champion @ 2019/03/10 21:51:10


Post by: Flapjack


Lovely stuff. All of it. Great paintjobs and your conversions are top notch.


40k Agri World Renegades & CSM - Another Champion @ 2019/03/10 22:00:12


Post by: Babouin


What a cool stuff we have here ! Fantastic job on your "poor" marines, you really gave them something unique !

I can't wait to see more of this !


40k Agri World Renegades & CSM - Another Champion @ 2019/03/10 22:01:05


Post by: Fifty


That is all awesome.Most people who are good with the greenstuff are less so with the painting, or vice versa, but you have both skills in abundance.


40k Agri World Renegades & CSM - Another Champion @ 2019/03/11 00:34:25


Post by: Snake Tortoise


Love the way you've painted the skin on that last marine posted.


40k Agri World Renegades & CSM - Another Champion @ 2019/03/11 23:29:57


Post by: shmvo


Thank you all for the words of encouragement!!

 Fifty wrote:
That is all awesome.Most people who are good with the greenstuff are less so with the painting, or vice versa, but you have both skills in abundance.
Very kind of you! Though I assure you that it is more that I have far too much time on my hands!

Not Online!!! wrote:
Actually, the answer to your psyker is probably no, they are not worth more then their traitorguard buddies.

Rogue psykers are untrained, unstable, tendency for possesion, are frowned upon still, the marines will probably also be afraid of them / hate them from previous experiences, have a nasty tendency to blow up allies instead and are cuckoo crazy.

So if your warband here is not tzeentch then they will be stuck mostlikely at the bottom as your mutants.
Hmm I see your point... You've made me think of something from the excellent Gardens of Hecate:
Spoiler:
...Maybe that's the way to go? As filthy and hateful as possible. I've always wanted to do something inspired by the follwoing Beksinski piece, too:
Spoiler:
Somewhere between those two images there could be a really cool idea for some Psykers I think? Definitely an idea to mull over...




Today, another poor and filthy astartes! This time with a special weapon. I've always been a little irked by space marines with special weapons being completely indistinct from normal marines. Take one guy's Flamer and give it to another guy and bam, the role is passed on. Devastator marines are a little better, with their optics and big backpacks, but they're still lacking I think. I wanted to push the boat out a little with this concept; take the guy's weapon away and it should still be abundantly clear what weapon he is supposed to be wielding.

I went with a Flamer because... Flamers and tubes and little fuel tanks are cool. I started out with the obvious respirator head, then I considered going with the aforementioned backpack approach, (with the addition of a gratuitous number of tubes) but it just felt a little stale to me. However, I have not ever seen all the tanks and gribbly bits strapped onto the front of someone before though, and that's an interesting visual departure I think. The Foul Blightspawn model has a weird crank handle thing on the side of the marine (an easy detail to miss on a miniature so overcrowded!), and for a while that's been in my mind; there's something quite off-putting and creepy to me about the idea of him turning his little crank handle on the side of his armour while he lumbers towards you... Unfortunately the model itself doesn't much capitalise on that, opting for his hands to be elsewhere occupied. Inspired in part by the crank on the Blightspawn, I thought it'd be fun to have him tinkering with valves and levers on his little array of tanks. I think it does look pretty weird. I can't really explain why but it makes me deeply uncomfortable lol... Probably something Freudian.





Definitely shaping up but there's still a bit of work to do here; the Flamer is obviously not done, there's the odd gap to fill and another tube going into the weapon to sculpt. There was a lot of fiddly work done on this guy, and I butchered 5 different kits for the tiny details of the tanks alone, but I had a lot of fun with it. At the moment there's nothing special about the backpack but I may add another tank there for good measure. I am a little concerned about the torso area getting slightly overcrowded, but I am hoping by keeping the rest of the model pretty spartan I can mitigate that somewhat.


Thanks for looking folks, please let me know what you think!


40k Agri World Renegades & CSM - Another Champion @ 2019/03/19 15:11:21


Post by: shmvo


Just a little progress this time around:

Yet again, my mind has moved onto another idea. Seeing the Kill Team Elites announcement really made me want to make a Terminator for some reason... Obviously terminator armour will be extremely scarce among my little group of astartes, and I don't plan to make more than maybe 5 or 6. For now though, it'll just be the one.

The scaling for the terminators will be based on the Custodes Aquilon Terminators; they're pretty perfect size-wise for Primaris scaled Terminators. That being said, there's definitely changes to be made. The armour of the Aquilons is way too CUSTODES to be usable; the couters on the arms, the venting on the back, the shape of the gorget, etc. The legs are the only component that are suitably neutral to actually be usable (with a little scalpel work), which is just as well because the kit is ******* expensive!!!!!!!! The arms will come from Primaris Inceptors, as they are obviously very well scaled with the other Primaris kits, and have a lot more bulk to them than the normal Mk. X armour. I have tried working with the standard Terminators before and I just don't like the kits - awful for conversions - so I'm staying Primaris. That leaves the torso, which I don't really see an option for other than mostly building it myself. My main reference here is Simon Egan's beautiful Horus sculpt, which has just the right shape and feel to the torso armour. I want to bulk out the torso a little compared to the standard Terminators; even the Aquilons seem to have rather skinny torsos, instead making up the extra bulk in the huge shoulder pauldrons. Bringing more bulk to the torso itself is true to most artwork of Terminators, and I think makes the armour look a lot more cumbersome and brutish - definitely the direction I want to go.

With the power armour torsos I have sculpted so far, the defining visual feature is definitely the top edge, with the line of studs below. I wanted to carry that element through to the terminator armour to give a little visual continuity between the two armour types. I repositioned and reproportioned a few elements too; I lowered the arms a little so they look more natural in respect to the head (a frequent criticism of the current Terminator design) and I made the cowl bit of the armour less wide than the main chest piece - something common to the Horus model and many of the art depictions of terminator armour.

Here's what I've got so far, with a couple of friends in shot for scale:



So that's the basic frame for the armour, but I want to add a decent amount to it. Obviously I want it to be in keeping with the rest of my marines, with a lot of scavenged and damaged parts. In order for it to not look silly though, I think I'll have to avoid there being entire chunks of armour missing, so it will mainly be stuff stuck on top of the armour. I think I'll be forgoing trophy racks, though if I get around to a unit champion that might be something fun to experiment with.


Thanks for stopping by, comments/ criticisms/ beratements welcome!


40k Agri World Renegades & CSM - Another Champion @ 2019/03/19 15:24:33


Post by: DV8


Some brilliant conversions, and I really love how clean your GS work is! Looking forward to see more progress with your army!


40k Agri World Renegades & CSM - Another Champion @ 2019/03/19 18:37:28


Post by: Not Online!!!


Hmm I see your point... You've made me think of something from the excellent Gardens of Hecate:


Glad to be off help, i think these would kinda fit the bill, kinda because you allready have a Mutant type established.


40k Agri World Renegades & CSM - Another Champion @ 2019/03/25 01:12:41


Post by: shmvo


A little progress! Flamer dude is more or less ready to prime:



Terminator is shaping up:





I've been sculpting on this guy more than I've ever sculpted on a single mini before... it's a lot of fun but damn is it slow. I've got a newfound respect for people who do this much sculpting on a regular basis. I feeling the temptation to do more Terminators, purely because the size gives so much freedom to add details. The guy I've got on the go currently is looking a little sparse detail-wise to my eye, and there's a lot of little things I've been wanting to add to my astartes but as of yet I haven't found the space. I am definitely excited to paint it to, I've got an itch to try a little object source lighting for the first time...

That's all for now, thanks for looking.


40k Agri World Renegades & CSM - Another Champion @ 2019/03/25 14:29:19


Post by: Waaaghbert


That Flamer Dude is amazing! So much character. Just Brilliant


40k Agri World Renegades & CSM - Another Champion @ 2019/03/25 14:43:31


Post by: whalemusic360


These are some really well done conversions on a fun theme. I dig it.


40k Agri World Renegades & CSM - Another Champion @ 2019/04/21 15:09:46


Post by: shmvo


Thanks for the comments folks [:

Been slow progress still as of late, but I've got a terminator and my flamer dude finished and primed:



And a couple of pre-priming shots with a normal human for scale:




Thanks for looking and let me know what you think!


40k Agri World Renegades & CSM - Another Champion @ 2019/04/21 15:35:20


Post by: Flapjack


That terminator looks awesome. I like the skull for the pouldron, the chain through the eye is a nice touch.


40k Agri World Renegades & CSM - Another Champion @ 2019/04/21 19:27:28


Post by: r_squared


Intriguing backstory, excellent conversions, and a bang on paint job. I'll look forward to your updates.


40k Agri World Renegades & CSM - Another Champion @ 2019/04/25 03:51:13


Post by: jamessearle0


These are amazing!


40k Agri World Renegades & CSM - Another Champion @ 2019/04/25 06:39:13


Post by: Hawky


Very nice. I like the randomness in their equipment. Especially the damaged parts.


40k Agri World Renegades & CSM - Another Champion @ 2019/07/31 20:42:09


Post by: shmvo


It has certainly been a while!! No-one cares about reasons so let's get talking models.

#1 - A half-painted thing from months ago:









I really like the track the termie is on paint-wise, but I took a bit of a hobby hiatus after getting him to that state... so finishing him may be a challenge...



#2: A slight refocus



Time off hobbying means thinking time, and I want to refocus a bit in certain areas of this little project. Bit of a recap/ clarification; this little force of mine (that probably needs a name) has 2 main components, Astartes and humans. I've got a few Astartes projects on the go but they are slow-burns; I'll save them for another time. I want to focus a little more on the human side of the army and consequently more on VOLUME. More goddamn models. I am way too slow at modelling Astartes.



Drilling down a little further into the human side of the army, the intention is for it to be subdivided into civilians and soldiers. Initially, the civilians were what I was most interested in, but honestly after finishing my mutant workers I'm a little tapped out on that front for the time being; I spent FAR too long on just building those 20 miniatures. So that leaves us with the militarised portion, which I've gotten quite excited about lately.


Rules-wise - for the Renegades and Heretics - Cultists have higher BS and WS than Militia and Mutants; so they do a good job of representing actual trained soldiers, rather than a civilian rabble. The intention is that they represent a small planetary defence force; smaller in number than the civilians, but still significantly more numerous than the Astartes. I have some Traitor Guard models from Blackstone Fortress, and while they are great models (that I plan on finishing up the conversion on soon!), the squad leader model is pretty boring. So, to ease myself back into things, I've converted up a little Cultist Champion.











He's based on the Necromunda Scabs model (incidentally, I am looking to offload the Kal Jerico model if anyone is looking!), with some old empire head. I really love Scab's tattered coat; very fitting for a filthy renegade that has torn it off a dead commissar. I've not done a whole lot of conversion work here; most of it was reposing the legs so he wasn't sprinting, which required more sculpting than I had bargained for but hey ho... I may do a little more work on him; I might replace his pistol with a Las one and give him some boots to match the Traitor Guard.

In other news I had a moment and bought a Forge World Mars Alpha Leman Russ... Living in the UK I definitely get the right end of the stick pricing-wise but damn, £70 for a Leman Russ is still a tough pill to swallow... I can nearly get 3 for that price from the FLGS. Unfortunately, the model is so lovely (like anything from the siege of Vraks range, really) that my heart overpowered my wallet :[

I'm normally a very meticulous planner when it comes to hobby stuff, but I'm making myself be a little more free form with these planetary defence soldiers, so I'm not entire sure where I'll go with the tank in the end. For now, all I've done is modify the sponson guns so they sit inside the hull, rather than protruding out. I am really not a fan of the boxy sponsons, and they look particularly out of place on the Krieg tanks because of the redesigned front hull.

Full credit for the conversion idea to >>> https://beyondthetabletop.com/converting-a-leman-russ-adding-internal-sponsons

...I basically just copied his design. He sells resin conversion kits if you wanted to buy them, but I just made mine out of plasticard, since it's not an overly complex job.







I think they're looking pretty nice, some details to add and gaps to fill but a good start. The profile is low enough that with the gun removed the side of the tank is totally flush; I may make a magnetised panel to go over the gap for if I want the sponson guns removed.


Thanks for looking all and I hope you saw something of interest! Let me know what you think.







40k Agri World Renegades & CSM - Another Champion @ 2019/08/01 06:36:08


Post by: gobert


Welcome back shmvo! I still can’t get over how cool your Space Marines look. The whole premise of them scanvenging anything they can is just great. The scabby renegade sgt is going to look awesome all painted up. I agree his boots don’t look very military at the moment, so a swap might help there.

Keep ‘em coming


40k Agri World Renegades & CSM - Another Champion @ 2019/08/01 14:01:58


Post by: Gwyn chan 'r Gwyll


I think that would look great with a magnetized armour panel to go over it! But perhaps if you rivet it up and make a "plug" to go in the gun socket, you may not need to. As is I think it looks a little empty without the gun. But I love the idea of the inset gun rather than the big bulky sponson!


40k Agri World Renegades & CSM - Another Champion @ 2019/08/01 20:42:18


Post by: Captain Brown


shmvo,

Terminator progress looks quite nice, you have captured the ruined feeling of Chaos.

Cheers,

CB


40k Agri World Renegades & CSM - Another Champion @ 2019/08/02 02:40:15


Post by: kestral


That cultist champion is outstanding!


40k Agri World Renegades & CSM - Another Champion @ 2019/08/02 09:19:49


Post by: Not Online!!!


Finally, altough i'd skip the cultists and go directly for Disciples, especially since the R&H cultists also got a pricehike even tough they are worse then CSM cultists

Great work as always.


40k Agri World Renegades & CSM - Another Champion @ 2019/08/11 21:08:40


Post by: shmvo


Thanks for the comments all!

Not Online!!! wrote:Finally, altough i'd skip the cultists and go directly for Disciples, especially since the R&H cultists also got a pricehike even tough they are worse then CSM cultists
Yeah I was thinking I'd probably just run them as CSM cultists for this reason; there will be a detachment of marines anyway so it wouldn't be hard to slot them in. Disciples is a good idea though; if I were to run them as solo R&H at any point.

Gwyn chan 'r Gwyll wrote:I think that would look great with a magnetized armour panel to go over it! But perhaps if you rivet it up and make a "plug" to go in the gun socket, you may not need to. As is I think it looks a little empty without the gun. But I love the idea of the inset gun rather than the big bulky sponson!
That is a much better idea and I did just that - with a bit from the back of a sponson gun. Thanks!





So I've made a little progress on my first PDF squad:







A few new guys and a few older models in the mix, all (barring the champion) based on the Blackstone Fortress traitor guard. I really like the original models, and I wasn't really trying to change them drastically, just modify them enough that I can run a full squad of lasguns without duplicates. I've done most the hard work; I've got a heavy stubber guy still to make but then I'll be able to add the 2 lasgun guys as they are out of the Blackstone Fortress box without modifcation - which will be a first for this army lol. The champion now has 1 boot! I haven't been bothered to sculpt the other yet but I think it helps him look a little more military. He also has a laspistol in place of his old stub gun. A quick note about the las-weaponry: For the most part I want the PDF to have lasguns rather than autoguns; they're identical in game terms, but lore-wise autoguns represent a much more crude and low-tech approach to weaponry. Lasguns on the other hand are more sophisticated and reliable. It follows, then, that actual trained soldiers would be armed with the superior lasguns, whereas the civilian rabble and mutants etc. are left with the more basic autoguns and slug-firing shotguns.




I've also made a lot of headroom on the Leman Russ; there's still some rough patches that need filling, most notably on the resin turret gun, but I'm pretty much done with the important structural stuff so it's on to adding details next. This is the first vehicle I've built since returning to the hobby, and uh... I really could spend months tinkering with it. I will have to stop myself at some point though so I can do something else with my life. I need to buy some magnets but I've been working on the interchangeable weapon options and side panels:














The plastic turret took a bit of modification to make it work. The pivot point is positioned further back on the original plastic kit, which means the unmodified turret sits too far forward on the resin body, so I altered that to be in line with the resin turret. The cupola is way too big and bulky in the plastic kit, so I modified that too. It may be a little silly to have interchangeable weapons AND 2 different turrets but eh, I like the slightly different look of each turret and I can do different things with them when it comes to painting.



Thanks for looking all! Next up I should have a couple of astartes-relating things to share that I am quite excited about...








40k Agri World Renegades & CSM - Another Champion @ 2019/08/11 21:18:28


Post by: Flapjack


Hey, lovely updates! Very nice paintjob so far on the astartes, and the champion looks cool as well. Looking forward to see what he looks like painted up.


40k Agri World Renegades & CSM - Another Champion @ 2019/08/15 22:23:17


Post by: shmvo


Thanks Flapjack [:


I have finished another Astartes! Building one, at least. I've tried something a little different with this guy; I feel the previous marines I have built do a good job of locking down the general feel and overall character that I am going for, but I want to drill a little deeper into in the individual aspect of each marine. The army as a whole has got a pretty low count of Astartes, so I can afford to spend some extra time on making each on a little unique.

First up is an idea I've had floating around for a little while. I really like the idea of power structures breaking down and rebuilding when armies and individuals turn to Chaos; a lot of the hierarchies and chains of command in loyalist forces are based on things like experience, age, respect and other more tradition-based values. These sorts of qualities, I imagine, hold much less importance for selfish, power-hungry renegades. Raw martial might as well as cunning and manipulation are probably the chief driving factors of rank for these heretics; those that might previously have held high ranks as loyalists are not guaranteed to hold the same influence when going renegade. I think there's some nice irony in this idea; older, more experienced warriors lack the hotheadedness and ambition of younger ones, and in the transition to Chaos they get somewhat left behind, despite the fact they were perhaps very respected and high ranking individuals in the past.

This is where the next miniature picks up. He was once a Chapter Ancient; a rank of great honour afforded to particularly exceptional veterans. Ancients are bearers of a Chapter Standard, which in itself is an item that is greatly revered. As this individual turned renegade, his position - as well as his once holy artefact - quickly became insignificant. Now just a regular battle brother among his fellow rebels, he uses the remnants of his old chapter banner as a shawl, and what's left of the banner pole as a walking stick. Any reverence for the old artefact is now gone; it's nothing more than a scrap of cloth and a stick. Using the standard in such a way also ties in with the broader theme of my Astartes, scavenging and making do with what meagre supplies they have.

A little pre-priming shot; did quite a bit of sculpting on this one:



Not all that easy on the eyes with all the different coloured parts, so here's the primed version with a size comparison:














I had a lot of fun modelling this guy. I really wanted to try and sell the idea that he was a really old veteran. I guess canonically the Astartes don't age, but I figure his elderly form is more metaphorical than literal ...Or it's just the warp. 40k's get out of jail free card; blame it on the warp. His hands and arms are a lot smaller and skinnier than a normal marine (bits from necromunda), which is again intended to make him look old and frail in comparison. He's based on the intercessor kit, and I tried to make his armour look old too. I carved the greaves so they resemble Mk II armour and went with a very simple, bulky chest area. Then there's the more obvious details like the old-style power pack and the studded shoulder pad.

I think the level of detail has been lacking a little in my earlier marines. In part this was intentional; I wanted there to be plenty of plain panels to do weathering and striping on. But reflecting on what I have done, I definitely think there's room for some more densely detailed areas. For starters I made sure to represent his full suite of wargear; bolter, bolt pistol, frag/ krak grenades. They're placed on the back of the model, which is definitely an area I am very guilty of neglecting in the past. I also added some studs, bits of trim, and plenty of copper wire pieces. I am very much liking how the copper wire bits look; it's a level of fineness in freestanding bits that you just can't get in resin or plastic. I have plan for the little shield on his backpack, which will be common among most/ all of the Astartes, but I'll save talking about that until I've got some painting to show.

There's some iconography on the banner that's sculpted quite roughly and faintly (just there as a vague guide for the painting stage); it's a Soul Drinkers Chapter symbol, betraying his heritage. Why Soul Drinkers? Well, really just because I wanted the banner to be purple. But it turns out that the Soul Drinkers are kind of heretics anyway, so it's a happy accident! I am very much looking forward to painting this fella.



It feels a bit weird putting so much thought and modelling effort into just a standard marine with a Bolter, but I'm really happy with the result. Let me know what you think!


40k Agri World Renegades & CSM - Another Champion @ 2019/08/15 22:26:39


Post by: ph34r


Looks great, the Mk2 style legs fit the old styling well.


40k Agri World Renegades & CSM - Another Champion @ 2019/08/16 02:07:40


Post by: ghostmaker


I love everything about this. Keep it up!


40k Agri World Renegades & CSM - Another Champion @ 2019/08/16 09:49:56


Post by: gobert


Sweet that’s a great model you’ve put together shmvo. He looks to be striding forward to battle a minor foe, calmly reloading his Bolter. Just as an ancient would, being sure that they were out of harms reach and preparing to open his can of whoop-ass!

Keep the amazing coming!


40k Agri World Renegades & CSM - Another Champion @ 2019/08/16 11:17:17


Post by: Not Online!!!


Ohhh fancy..


40k Agri World Renegades & CSM - Another Champion @ 2019/08/16 14:45:44


Post by: Flapjack


This has got to be my favorite blog on dakka. Each update you post is even cooler then the last. Keep up the good work while I eagerly await your next update.


40k Agri World Renegades & CSM - Another Champion @ 2019/08/17 02:45:29


Post by: The Riddle of Steel


Beautiful sculpting and painting. I can't imagine how much time you put into each miniature. Very inspirational stuff you are doing with all the interesting details and the obvious attention to scale.

-Rids


40k Agri World Renegades & CSM - Another Champion @ 2019/08/24 02:28:48


Post by: shmvo


Thank you all for the comments it is much appreciated! Happy to know people are enjoying my little blog!!



Lately I've gotten pretty fixated on another Astartes... Yes, I was supposed to be focusing on the PDF and sidelining the marines, but I'm easily excited and not very disciplined :[ I've accidentally made some quite ambitious plans, and there's a lot of sculpting work I've been doing so I figured I'd share a little instead of just not updating until the thing is done!


I've been experimenting with filigree in a few areas; the first example is a little older and will eventually become an axe for a Master of Executions:







It is a big damn axe - made out of plasticard. It definitely needed a little detail so tried my hand at some filigree work to fill out the middle section. The first attempt was with green stuff. This... failed. I find green stuff really good for creating volumes but damn, even after a few attempts I really couldn't get a good result for this kind of detail work. It looks much too mushy, and in person much uglier than even in the photo. My next attempt I used copper wire and two pairs of tweezers to bend it. MUCH better. And something that doesn't require a whole lot of skill, just a lot of patience. This is my first attempt with that technique on the axe, and whilst there definitely are improvements to be made, I think it's a perfectly adequate bit of detailing.





Next up is some work for my upcoming marine; some leg armour. I want to have some much more slender armour for this particular miniature (for reasons that will become clear when I post the finished mini ...Ooh suspense!). I originally planned on using Reiver legs, but despite them being a good deal more slender than intercessor legs, they are still much too bulky. The only choice then, is to put a bit more effort in. I used the legs from a Blood Bowl Elf miniature as my starting point, which are FAR too skinny but perfect in length for Primaris-scale marines. So there's our two goalposts; I am aiming for something that is bulk-wise somewhere between Reiver legs and Elf legs:





I really like the plated armour of the Elf leg, and I wanted to retain as much of that as possible while making look a little more like power armour. I took cues from the Reiver legs for this, copying the shape of the armour panels on the rear of the calves, the little ankle-ball-thing that is common across Mk. X armour, and the classic space marine knee pad. I also beefed up the existing shin armour and the thigh area to be more in-keeping with the additions. I applied some of my filigree learnings too to add a bit of decoration, blended into some green stuff trim to get a semi-normal space marine armour trim feel. There's still work to do on the thigh area, but from the knee down it is mostly done I think.

Overall it's maybe a little too 'medieval plate armour' and not enough '40k power armour' but I looks nice enough so I think I'm happy. I will take suggestions though on how to 40k it up if anyone has ideas?





Aaand a second little detail for my next marine; another slender thing, a sword. Again, I couldn't quite find something that was the right balance been slender and astartes-bulk. Finding the bit for the hand was the spark for this (not sure what it's from; some kind of AoS banner holder - maybe an Idoneth). It's a really nice hand pose, with the extended forefinger looking like some quite proper rapier-holding form (some careless cutting meant I had to rebuild that bit...).







The guard isn't overly fancy or cool looking, but fits the vibe I am going for. It is made from two pieces of copper wire glued together and bent with tweezers. Again, this is a pretty forgiving technique for creating this kind of thin curved detail, and I something I think most people could have some success with. The blade is cut and carved plasticard, and while I like the overall shape of the blade, the sharpness of the bevel is something that is lacking. There isn't really that nice crisp line between the flat of the sword and the start of the cutting edge (sorry to any sword-aficionados; I don't know the correct terms!). I've had trouble with this when attempting to make blades out of plasticard before. Maybe there's a knack to it? Or a better material to use? It might just be my skill level limiting me; regardless, I think I will try to simulate that detail in the painting stage instead.




Thanks for looking all I hope there is something of interest here! Next update will be more exciting, honest. Any feedback or suggestions on how to improve would be appreciated!


40k Agri World Renegades & CSM - Another Champion @ 2019/08/25 21:50:46


Post by: Syro_


Some very cool stuff you're working on, shmvo. I'm looking forward to seeing what these slender marine parts will be used for. Cool work with the axe also.


40k Agri World Renegades & CSM - Another Champion @ 2019/08/29 19:25:00


Post by: shmvo


Thanks, Syro [:



Today, another Astartes! This time, a concept taken from a very different angle:


The last marine I posted represents a pretty grounded and definite character, with (hopefully!) a pretty clear and readable story. We know where he has come from quite specifically, and some of the other marines in this force will be similar in that regard. However, I think there needs to be some mystery in the mix; I want to work in some characters that don't have a clear or definite origin, but at the same time are obviously unique. This is where the stranger side of the renegades can show itself; the misfits, the freaks, the outcasts. There are all kinds of strange and esoteric things in 40k, and I want to tap into that slightly alien and disturbing feeling that the setting captures so well.

This might an army of renegades, but it is definitely not a full-blown warp-tainted chaos host. Whilst they don't share the strong prejudices of the Imperium, mutation and other warp-born oddities are definitely viewed with suspicion and unease - mutants can find a place among these outcasts, but they do well to not show their deformities too obviously. So here we have the next Astartes on the list, an Aspiring Champion. A mutant, but an unwilling one. Maybe a bit of mutation is all it takes to turn an Astartes into a reluctant renegade; after all, what place would a mutant have in the Imperium? You haven't got to be a Chaos worshipper to suffer mutation, there's any number of things that could cause someone to become deformed. Even a minor mutation as a byproduct of unsafe warp travel or exposure to empyrean energies in battle would be roundly condemned as a sign of impurity and heresy. Where do those Astartes go? Well, they probably wash up with all of the other dregs of their kind, in scrappy little warbands like the one on this here blog ...That or they get shot in the head by the nearest Chaplain.

This guy has taken a lot of work, and was originally sparked by this piece of art:

Spoiler:


It concept artwork from Dark Souls III's Sunset Armour set. The Dark Souls games are full of strange, dark, miserable things, and I love the feeling this artwork conveys. Whatever is underneath that armour doesn't quite look human, and I wanted to stretch that concept a bit and apply it to an Astartes.

I mainly wanted to focus on the general form and silhouette of this miniature to achieve this, with a lot of focus on elongated forms and flowing shapes. I was going for something kind of wraith-like, almost ghostly. I made a little turnaround GIF - check me out!. With one really off-colour frame for some reason. lol.





Between his long neck and tall helmet I think you can see there's clearly something atypical and deformed about his body, I want that to be immediately obvious without you being able to put your finger on exactly what's wrong. Another big part of that is the cloth wrappings; the less you can see the better. There is nothing you can specifically point at and call a mutation, but he supposed to look not quite human. I tried to keep his sword and his armour as long and lithe as I could get away with, to emphasise the his strange form. Same goes with the chest piece (another carved up intercessor bit), which has a very low neckline, exaggerating the tall neck and head. I don't really think it's a neckline, but I don't know what else to call it: the big curved edge at the top of the torso with the studs lining the bottom side of it.

I had a lot of fun playing with the style of the armour, I want it look like something specific, without you knowing what that specific thing is. I guess kinda like if he was from some kind of different original space marine chapter, with its own design cues and stylings that distinguish it from the other chapters, but obviously it's not a chapter that exists or ever will exist; just a visual identity of its own that no one can really pin down. Does that make any sense? It does in my head, but typed in words I think it doesn't... There's definitely some fanciness to his armour; it was probably some form of fine artificer armour from when he was loyal. Maybe another little fall-from-grace story brewing with this guy; it's a theme I enjoy greatly.

His head is a bit of an experiment. I think my intentions can be explained a little more clearly with the help of some DRAMATIC LIGHTING. You can kinda see it in the other photos but this one is a bit more clear :



Lighting the miniature from above simulates my plan for painting him, and hopefully makes what I tried to do with the head more obvious. The brim of his helmet casts enough of a shadow that the area where his face should be is in total darkness; this pitch-black area is framed by the cloth shroud around his face, and the only things coming out of the gloom are a couple of ocular enhancements. I'm not sure if the head entirely works, but I think I will have to wait until I've painted the thing before judging it... Hopefully it'll have the right amount of mystery and it will be obvious where is face is supposed to be. Otherwise it might just be a confusing mess!



This is probably the miniature I have spent the most time on yet (which is saying something!) and I think I like the fella, he definitely pushes the look and silhouette of the Astartes pretty far (maybe too far to be recognisable?), which is something I wanted to achieve. He is very different to the other marines, perhaps too different, but I am hoping cohesion will come once he's all painted up... fingers crossed I guess!



Thanks for checking this out folks let me know what you think! Is this Champion a little too weird to work as a space marine? Does the head make sense?? Any feedback would be appreciated!


40k Agri World Renegades & CSM - Another Champion @ 2019/08/30 09:34:14


Post by: Hawky


When I saw the hat I though... Is that a traffic cone? It wasn't.
Will you make a model with a traffic cone hat?

Also, lovely stuff you do.


40k Agri World Renegades & CSM - Another Champion @ 2019/08/30 13:52:45


Post by: Syro_


Wow! You did a really great job giving that figure the same form and feel as that concept art


40k Agri World Renegades & CSM - Another Champion @ 2019/08/31 03:03:50


Post by: The Riddle of Steel


Very impressive sculpting. You captured the feel of the art, for sure.