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Made in au
Yellin' Yoof






G'day all, After having my balanced army list knocked back, i thought id go on a completely extreme path.

Ork Horde total = 1497

HQ = 235 pts
Warboss Gutrippa = warbike, power klaw, attack squig, cybork body

Big Mek Lugnutz = Kustom Force Field

Troop = 952 pts
Ork Boyz squad = 30 Boyz, 3 rokkits, Nob, power klaw, bosspole

Ork Boyz squad = 30 Boyz, 2 rokkits, Nob, power klaw, bosspole

Ork Boyz squad = 30 Boyz, 2 rokkits, Nob, power klaw, bosspole

Ork Boyz squad = 27 Boyz, 2 rokkits, Nob, power klaw, bosspole

Fast Attack = 310 pts
Stormboyz squad = 10 Boyz, Nob, power klaw

Stormboyz squad = 10 Boyz, Nob, power klaw

Or instead of Stormboyz

3 Killa Kanz = 3 rokkits

3 Killa Kanz = 3 rokkits

and add an extra rokkit to Boy squad.


As you can see i dont know whether to take KAnz or stormboyz? Please judge this with extreme brutality.

Thanx, Old sledgeaxe.

Chuck Norris once roundhouse-kicked a baby elephant into puberty.

Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2

"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
 
   
Made in se
Fresh-Faced New User




Sweden

6 Killa Kans are way, way better than a bunch of Stormboyz. 10 in each unit gives you no staying power whatsoever. They are dead fast, but that doesn't help when they die fast too...
I'm curious about choosing Rokkits for the Kans tho. Sure, they're BS3 and as such should hit something with their Rokkits, but they will always shoot at front armour, and therefore I'd look to Deffkoptas as your AT weapon of choice. Even a single one with a Buzzsaw can take out Russes and the like. Just beware of small arms fire. For the Kans, I'd go with Big shootas (you have none, that's not Orky! Assault 3 36" is awesome if you have plenty, and at 5p each, you can afford plenty)

I play
40k: Evil Sunz Orks, Word Bearers Chaos Marines
WHFB: practically never, but Beasts of Chaos and High Elves a few years ago
Flames of War: US 2nd Armoured Tank Company
Too much Xbox 360 
   
Made in au
Yellin' Yoof






Thank alot

So my list would look like this

HQ = 235 pts
Warboss Gutrippa = warbike, power klaw, attack squig, cybork body

Big Mek Lugnutz = Kustom Force Field

Troop = 980
Ork Boyz squad = 30 Boyz, 3 rokkits, Nob, power klaw

Ork Boyz squad = 30 Boyz, 3 rokkits, Nob, power klaw

Ork Boyz squad = 30 Boyz, 3 rokkits, Nob, power klaw

Ork Boyz squad = 30 Boyz, 3 rokkits, Nob, power klaw

FAst Attack = 45 pts

Deffkopta = twin-linked rokkit

Heavy Support = 240 pts

3 Killa Kanz = 3 big shootas

3 Killa Kanz = 3 big shootas

Thanx alot if theres anything else just tell me

Chuck Norris once roundhouse-kicked a baby elephant into puberty.

Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2

"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
 
   
Made in us
Wondering Why the Emperor Left




Earth

take out the rockets. their a waiste of points and time.

Is what your living for worth dying for? 
   
Made in au
Yellin' Yoof






i usually verse space marine and tau so i need the AP.
I now that orks aren't good shots and that i hardly going to hit anything but i'd rather hurt something when i hit it.

Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2

"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
 
   
Made in us
Missionary On A Mission




The Eye of Terror

Big Shootas are better than rokkits against everything, no matter what, forever and ever amen.

 
   
Made in us
Uhlan





Michigan

I usually roll with one rokkit and one big shoota in my boyz squads...but that's because those are the models I have. I have to agree with Canonness Rory and Wolfeman, the big shootas are better. They're strength 5 assault 3 weapons. The more shots you put into a unit, the more wounds you cause and the more saves they make. At most you'll get one marine with a rokkit (if you're lucky because they never seem to hit) when you could get equally luck with the big shoota and knock 2 or 3 down.

Just my opinion though.

The rest of the list looks good. I do have to ask though, where do you plan on sticking the warboss? Cruising around alone on a bike (even with a cover save) and I don't think he's going to last long.
   
Made in au
Yellin' Yoof






thanx for your advice. With the extra points from the rokkits i could probably fit in a small biker squad.

So my list would be.

1500 pts

HQ = 238 pts
Warboss Gutrippa = warbike, power klaw, attack squig, cybork body, ammo runt

Big Mek Lugnutz = Kustom Force Field

Troop = 867 pts
Ork Boyz squad = 30 Boyz, 3 big shootas, Nob, power klaw

Ork Boyz squad = 30 Boyz, 3 big shootas, Nob, power klaw

Ork Boyz squad = 30 Boyz, 3 big shootas, Nob, power klaw

Ork Boyz squad = 22 Boyz, 2 big shootas, Nob, power klaw

FAst Attack = 155 pts

Deffkopta = twin-linked rokkit

Warbiker squad = 3 Bikers, Nob, power klaw

Heavy Support = 240 pts

3 Killa Kanz = 3 big shootas

3 Killa Kanz = 3 big shootas

Thanx everyone, if there is anything else please be honest.

Chuck Norris sleeps with a nightlight, not because he is afraid of the dark but because the dark is afraid of him.

Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2

"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
 
   
Made in us
Squishy Oil Squig




Minneapolis

I like the list now
   
Made in us
Resentful Grot With a Plan




Frisco, TX

If the three squads of Boys are Choppa Boyz, I'd drop the BS all together. If your Choppa Boyz aren't in assault, then you are running and cant shoot anyway. If your not in assault and your not running, your playing the guard...ewwww!.

This message was edited 2 times. Last update was at 2009/06/03 18:22:32


6900 and still going
 
   
Made in nl
Spawn of Chaos





Netherlands

Throw Custom Mega blastas on the kans. They have ballistic skill 3 and ingore that pesky 'Gets Hot' rule, so Kans are really the best carriers for them. And they bring some AP 2 punch. Theyre just as good as rokkits for taking out tanks at str 8.

There are no stupid questions, just stupid people.
http://dawulffden.blogspot.com/
Da Wulff Den

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Made in au
Yellin' Yoof






i was going to ask which is better to have, slugga boyz or shoota boyz

Thanx for your information

Chuck Norris can kill two birds with one stone.


Automatically Appended Next Post:
From your advice

So my list would be.

1500 pts

HQ = 238 pts
Warboss Gutrippa = warbike, power klaw, attack squig, cybork body, ammo runt

Big Mek Lugnutz = Kustom Force Field

Troop = 806 pts
Ork Boyz squad = 30 Boyz, Nob, power klaw

Ork Boyz squad = 30 Boyz, Nob, power klaw

Ork Boyz squad = 30 Boyz, Nob, power klaw

Ork Boyz squad = 21 Boyz, Nob, power klaw

FAst Attack = 155 pts

Deffkopta = twin-linked rokkit

Warbiker squad = 3 Bikers, Nob, power klaw

Heavy Support = 300 pts pts

3 Killa Kanz = 3 k m b's

3 Killa Kanz = 3 k m b's

This message was edited 1 time. Last update was at 2009/06/06 05:57:11


Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2

"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
 
   
Made in nl
Spawn of Chaos





Netherlands

Shoota boyz is better to have. They bring a lot of dakka into the list and theyre still very solid troops in any assault, especially with a PK nob. I'd drop the warbikers tho, 3 of em arnt going to do a whole lot, and to be honest, even if they're with more they dont do a whole lot... Get some more deffkoptas, they work better in units of 4 - 5. If you wanna protect your warboss just place him out of LoS or join a boy unit for the first few turns. This can be done even is he is bikemounted so why not. Anythings better then wasting 110 points on warbikes so your boss gains some wounds to use on the way in.
As a final, the points cost of your Kans is no longer correct. A kan with KMB costs 55 points, hence a unit costs 165 instead of 150 now.

This message was edited 2 times. Last update was at 2009/06/07 11:36:49


There are no stupid questions, just stupid people.
http://dawulffden.blogspot.com/
Da Wulff Den

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Made in au
Stormin' Stompa






YO DAKKA DAKKA!

Grotzookas, I say! That's if you want them to be more flexible than just big shootas. You'll want the Kans running with everything else if you want to survive and use them to their potential - also 12x 18" S6 blasts makes an incredible mess out of opposing hordes in the turn or two before the charge, and good mopup. Big Shootas are better for mopping though.
   
Made in au
Yellin' Yoof






Thank ypu for your comments. I already have 60 Boyz as sluggas so i was wondering what the rest should have. i started orks because i used to play tau and was very shooty. i like the idea of close combat.

So my list should look something like this.

HQ = 243 pts
Warboss Gutrippa = warbike, power klaw, attack squig, cybork body, ammo runt

Big Mek Lugnutz = Kustom Force Field, eavy armour

Troop = 836 pts
Ork Boyz squad = 30 Boyz, Nob, power klaw

Ork Boyz squad = 30 Boyz, Nob, power klaw

Ork Boyz squad = 30 Boyz, Nob, power klaw

Ork Boyz squad = 26 Boyz, Nob, power klaw

Fast Attack = 90 pts

Deffkoptas = twin-linked rokkit

Deffkoptas = twin-linked rokkit

Heavy Support = 330 pts pts

3 Killa Kanz = 3 k m b's

3 Killa Kanz = 3 k m b's

Please continue to comment and be brutally honest.

Chuck Norris has no chin underneath his beard, just another fist.

Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2

"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
 
   
Made in nl
Spawn of Chaos





Netherlands

Yeps, that's a very solid list imo.

There are no stupid questions, just stupid people.
http://dawulffden.blogspot.com/
Da Wulff Den

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Made in us
Junior Officer with Laspistol






The eye of terror.

Arctik_Firangi wrote:Grotzookas, I say! That's if you want them to be more flexible than just big shootas. You'll want the Kans running with everything else if you want to survive and use them to their potential - also 12x 18" S6 blasts makes an incredible mess out of opposing hordes in the turn or two before the charge, and good mopup. Big Shootas are better for mopping though.


I like Grotzookas too. Against serious vehicles, rokkits aren't going to cut it, and against serious hordes big shootas aren't doing much. Grotzookas, on the other hand, are awesome amounts of firepower, and you can use your Dreadnought CCWs to open up vehicles.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in au
Yellin' Yoof






Tahnx everyone. I think the final list will be good enough for my local competion. Thanx again for everyone's comments, it really really helped.

My List would look something like this.

HQ = 240 pts
Warboss Gutrippa = warbike, power klaw, attack squig, cybork body

Big Mek Lugnutz = Kustom Force Field, eavy armour

Troop = 854 pts
Ork Boyz squad = 30 Boyz, Nob, power klaw

Ork Boyz squad = 30 Boyz, Nob, power klaw

Ork Boyz squad = 30 Boyz, Nob, power klaw

Ork Boyz squad = 29 Boyz, Nob, power klaw

Fast Attack = 135 pts

Deffkoptas = twin-linked rokkit

Deffkoptas = twin-linked rokkit

Deffkoptas = twin-linked rokkit

Heavy Support = 270 pts

3 Killa Kanz = 3 grotzookas

3 Killa Kanz = 3 grotzookas

If there is anything else, please comment.

Chuck Norris once lost his left testicle in a fist fight with Wolverine, you may know it be its technical term, Jupiter.

Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2

"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
 
   
Made in au
Stormin' Stompa






YO DAKKA DAKKA!

I still say Grotzookas before KMBs - the only thing you can't chop down with that many Kans is Mech Eldar, and the only good way to counter that is maxed Lootas. Grotzookas will ensure more hits on their tiny squads with lots of annoying saves anyway. 120 Orks makes everyone rethink their deployment, and your first turn's movement dictates everything about how your opponent will play. You want to be running forward with maximum coherency on those spread-out kans, to ensure that your boyz get cover saves. Only when the boyz are within a Waaagh!'s reach should the cans split off and take priority targets. If a squadron gets knocked down to one, use it to tie up a unit that can't hurt it, if it doesn't have a better use. Two kans charged into combat will make a win where one WS 2 kan will probably just fluff everything. Expect to lose at least two kans on the way in, but your boyz will probably be ok, and ultimately they need to survive and get critical charges in to be effective overall.

Warboss on bike doesn't really make sense, but for added protection you can make a unit out a Kopta and the Boss, taking advantage of a fast moving bit of ablative armour (only negating the Kopta's ability to move over terrain)! It'll stop at least one railgun!

This message was edited 1 time. Last update was at 2009/06/09 10:34:00


 
   
Made in au
Yellin' Yoof






Thanx for your advice. I play tested the kustom mega blastas and grotzookas and found that the grotzookas are better against the type i often verse.

The reason why i took the warboss on the bike was because i read the ork tactica on the site and one of the horde armies had a biker boss leading it. Redbeard said that biker bosses work well with a horde as they can pick targets and support the boyz.


Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2

"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
 
   
Made in nl
Spawn of Chaos





Netherlands

Bikeboss is your principal av14 killer. Keep him in there.

There are no stupid questions, just stupid people.
http://dawulffden.blogspot.com/
Da Wulff Den

===== Begin Dakka Geek Code =====
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Made in au
Yellin' Yoof






Yeah and that. Thanks darkwulf.

Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2

"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
 
   
Made in nz
Grovelin' Grot Rigger





Keen to see how this army plays out, it seems like such an orky way of combating space marine and tau fire power. More Boyz!

 
   
Made in au
Yellin' Yoof






Yeah, i wanted to best resemble the orky way of solving problems, throw more and more boyz at them until the problem's gone. Th space marines i play against have lots and lots of plasma guns and melta guns, really efficent against chaos and space marines which are few in number, but against the Green Tide it won't scratch them.

Since there hasn't been any other critisicm I think that the list is ready. If there is anything else please tell me.

When the Boogeyman goes to sleep every night he checks his closet for Chuck Norris.

Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2

"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
 
   
Made in se
Slippery Scout Biker




Sweden

Out of curiousity, have you tested your army list and if so how did it go?

"Stikk Bomma: The boyz carry powerful stikkbombs, grenades of Ork manufacture. They are gifted with the knowledge of which part of the grenade is thrown once the pin is removed!" 
   
Made in us
Grovelin' Grot Rigger



Maryland

I would give that Biker Boss some Nob Bikerz as an escort...otherwise, one unlucky Cover Save roll from a railgun to the face will ruin your day.

Wot if evryfing 'oo eva wonted
KAME--IN--A--ROKKIT KAN?!
-------------------------------------------
"Evil Sunz iz best! Speed Freekz iz bestest! An' dis 'ere Waaagh! iz...uhh...BESTESTEST! Let'z run 'em ova, boyz!"

- Turbo-Mek Zagbitz, just prior to the Valarax Subjugation 
   
Made in au
Yellin' Yoof






i am giving a nob biker retinue to the warboss in the 2000 pts army list and i am trying to avoid the firing lanes of vindicators, hammerheads, etc. I haven't put my list into action yet as i have only a couple of the models yet, low on cash and what not.

Thanks for your help in my quest to "Crush da 'umie skum under our boots"!

Chuck Norris can piss into gale force winds.

Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2

"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Remember that the nob bikers aren't a retinue - unfortunately orks don't have them.

When you *do* do it, give them wound allocation magic. IE, 10 nob bikers should look something like this:

1. Painboy
2. Bosspole
3. Waaugh! Banner
4. Powerklaw
5. Powerklaw, Ammo Runt
6. Powerklaw, Skorcha
7. Big Choppa
8. Big Choppa, Ammo Runt
9. Big Choppa, Skorcha
10. Normal nob

You can use different varieties of kombi-weapons and wargear, just make sure that they are all equipped differently. You can choose to take cybork bodies or not; that's your style. You can turbo-boost before combat and get a 3+ cover save, in which case the 5+ invul isn't really necessary.

   
Made in us
Wraith




O H I am in the Webway...

Dashofpepper wrote:Remember that the nob bikers aren't a retinue - unfortunately orks don't have them.

When you *do* do it, give them wound allocation magic. IE, 10 nob bikers should look something like this:

1. Painboy
2. Bosspole
3. Waaugh! Banner
4. Powerklaw
5. Powerklaw, Ammo Runt
6. Powerklaw, Skorcha
7. Big Choppa
8. Big Choppa, Ammo Runt
9. Big Choppa, Skorcha
10. Normal nob

You can use different varieties of kombi-weapons and wargear, just make sure that they are all equipped differently. You can choose to take cybork bodies or not; that's your style. You can turbo-boost before combat and get a 3+ cover save, in which case the 5+ invul isn't really necessary.


^

The chuck norris jokes are pretty stupid. Maybe just because every person I dislike tells them a lot but yeah.

Ok, You have a lot of KP's in this list mainly because of those Deffkoptas and the literally waste of a warboss on the bike. He's alone, he can be shot at and targeted and KILLED! I think that its such a standard ork list people will know how to beat it. It's got a decent amount of boys but I would be ecstatic to play it with my Deathwing. Multi-Charge heaven! Personally I don't think it will be that competitive. Orks lists that are scary either can outshoot/ assault you or are scarily fast. This is none of that IMHO.

lets put it into other terms. I multi-charge you with my 6 man deathwing command squad. I have blown up your kans with meltas and now I assault your boys *Even if I havn't Chainfists > kans*. My sqaud gets into contact with 3 boyz units. On the charge I have 20 WS4 ST4 lighting claw attacks, 6 WS 5 ST 4 TLC attacks, and 4 PF attacks. That would cause around 14 wounds on average *Spread between the squads*. Even if you take out 5 guys I still win combat by 9. That means because your fearless you have to take in total, 27 no retreat saves. You will fail 22.5. That means that I have caused 36.5 wounds to you in one turn on combat with one squad easily. I have seen guys putting 19 no retreat saves on 3 orks mobs and wiping them out with termies, imagine if that was a Black Templar squad with rerolls to hit and wound and furius charge. You would be looking at around 40-45 wounds at the least also! *Note my maths may be off but I guarantee you it is around that number*

The reason I just layed that out is I'm trying to show that you don't have any meat to the army pretty much. I don't have to fear throwing myself into your wall because that squad will kill more than its point cost and hurt you badly. Your kans are ok but what if the guy has AV12-14? Useless unless they are in CC and they can be taken down easily in CC. You deffkoptas are 1 shot away from being ID'd. Three TLLC and I guarentee two KP's at least.

You have so many boys I can't imagine you getting them all to good use! Thats just what im trying to get at really. They will be all smushed together and easy to shoot and easy to ID the rest of your units that could touch my armor.

This army would look SOOOO much better with a Nob Bikerz squad with that warboss. Then it's got a powerhouse unit!

This message was edited 4 times. Last update was at 2009/06/19 21:39:16


He who fights with monsters might take care lest he thereby become a monster and if you gaze for long into an abyss, the abyss gazes also into you  
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Erm....I don't think your numbers work very well. *laughing*

If you have a six man unit multi-assault three 30 man ork squads....

At the very least, you are going to have to deal with three powerklaws. WS4, STR8, 3 attacks each. That's nine attacks, 4.5 wounds, 4 dead guys. The other....NINETY orks have 270 or so attacks (0r 180 attacks if they are shoota boyz) to make sure that the other two guys die.

Yeah...I'm not seeing this one.

   
 
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