Switch Theme:

Grey Wardens Codex A mix of Chaos and Inquisition.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ie
Blood-Raging Khorne Berserker





I'm IRISH!

K so im in the process of making my own codex based on the Grey Wardens from Dragon Age Origins. So basically Im going to post what I have so far and if you like the codex add in your own characters, history or other related things.

"IN WAR, VICTORY
IN PEACE, VIGILANCE
IN DEATH, SACRIFACE"
The Grey Wardens are an organization of the most elite and feared of warriors, dedicated to the destruction of daemons in the Galaxy. They are headquartered on the planet Medusa LXVII and they are known to have a former presence in the Imperium. The centuries of peace have left them all but forgotten. Yet, the Grey Wardens have kept watch through the ages, well aware that peace is fleeting, and that their enemy will never truly be defeated until the last of the daemons have been slain.
From the first, the Grey Wardens sacrificed everything to stem the tide of darkness. Uniquely qualified for this task, they drew upon the most powerful of weaponry and the finest of warriors from all races and forged them into a fighting force that had time and time again driven back the daemons. They remain legends, vigilantly watching for the return of their ancient foes, and stand ready to do battle once more when that time comes.



EARLY HISTORY
The first Blight had already raged for 90 years. The world was in chaos. In the planet of Caliban, a meeting transpired. Soldiers of the Imperium, seasoned veterans who had known nothing their entire lifetimes except hopeless war, came together. When they left Caliban, they had renounced their oaths to the Imperium. They were soldiers no longer: They were the Grey Wardens.
During the darkest hours of the First Blight, a group of warriors gathered together and underwent the first Joining. This ritual enabled them to turn the tide of the war. They defeated the daemons and slew the first Arch daemon.
The Grey Wardens were once a large and magnificent organization who arrived with summoned daemons that they had slain. The sight of them arriving in glorious numbers wherever daemons threatened was truly a sight to behold. They were revered by the people, and the nations of humanity once gladly supported them with food, equipment and a steady stream of recruits. Governments are still expected to pay a tithe to the Grey Wardens, but it has been four hundred years since the last Blight, and many now think the Grey Wardens to be irrelevant and obsolete. Their numbers have dwindled to near extinction, and although they are now seen to be only a relic of a once great and proud league of heroes, the few remaining Grey Wardens still keep up their training and maintain a watchful eye for signs of another Blight.
Exiled from Earth 200 years ago, when their then commander's personal bonds led to the Grey Wardens involvement in a plot to overthrow the Emperor, they were only readmitted 20 years ago. The Grey Wardens are currently led by Kravus Andraste and number only about four hundred, but they have begun the slow process of rebuilding their order.
Some of the Grey Wardens have been known to use Daemonic powers, as shown during the events at Chaeronia. This shows that the Grey Wardens will oppose the daemons using any method necessary.



THE FIRST BLIGHT
The First Blight
The First Blight Occurred in the Imperium, and was supposedly led by the Arch daemon version of Dumat, leader of the Four Gods. Though it was eventually defeated, the Blight left the Imperium severely weakened, making it easy for the Orks who invaded not long after to push the Imperium back. Furthermore, in the aftermath, the daemons fled into the Warp. On the surface, the Grey Wardens were created as an organization to combat the Blight.

Part 1: The Second Sin
At the height of its power, the Imperium stretched over much of the universe, uniting the known world under its rule. It is said that the Old Gods whom the first warriors of Chaos worshipped gave them the knowledge of Daemonic power, and the warriors used this forbidden power to cement their rule.
But all that stands tall must eventually fall. Perhaps they foresaw their ruin, or perhaps their pride knew no bounds, but whatever the reason, the warriors dared to open a magical portal into the heart of the Golden City. They sought to usurp the Maker's throne, long left unattended in the Golden City after the Maker turned his back on his creations. They would storm heaven itself with their power and become as gods.
This is what the Chantry, in its often-exercised tendency to understate, refers to as the “Second Sin”.
According to most versions of the tale, the warriors did indeed reach the Golden City and walked into the home of the Maker, where no living being before them had dared, or been able, to tread. But humanity is not meant to walk in heaven. The warriors were wicked with pride and other sins, and their presence tainted the Golden City. What once was a perfect, holy citadel became a twisted home of darkness and nightmares. The warriors were expelled back through their gateway and cursed for their treachery. As the Golden City had been tainted, so were the warriors twisted and transformed into things of darkness--the very first of the daemon. The Golden City, once a shining beacon at the heart of the universe became the Warp, a reminder of all that man's pride has cost.


Part 2: Dumat Rises
People today have little concept of the consequences of the second sin. Oh, believe me when they say that when asked, pious, Chantry-going folk will curse the use of foul magic, spitting and snapping their fingers--but none live today who actually remember the horror that was unleashed so very long ago. Whatever records might have existed regrettably did not survive the chaos and ignorance that was to follow. We have only the tales of survivors handed down through the murky ages and the dogma of the Chantry to instruct us, and that is precious little indeed.
I believe I am not understating when I say that the second sin unleashed the bane of all life upon the universe. The daemons are more virulent than the worst plague, a heartless force of nature that came into our world like an ill wind. We know from accounts of later Blights that the daemon spread disease and famine wherever they thread. The earth itself is corrupted by their presence, the sky roiling with angry black clouds.
It is said that those cursed warriors who became the first daemons scratched at the very earth to find solace in the darkness, and there in the shadows they multiplied. Whether by intelligent design or by some last vestige of worship in their minds, they attempted to locate the Old Gods they had once served. They found what they sought: Dumat, first among the Old Gods, once known as the Dragon of Silence before the Maker imprisoned him and all his brethren beneath the universe for the first sin: usurping the Maker's place in mankind's heart.
The slumbering dragon awoke, freed from the Maker's prison by his twisted followers, and became corrupted himself. Dumat was transformed into the first arch daemon, his great and terrible power given will by a rotting, unholy mind. With the daemon horde following, Dumat rose and took wing in the skies once again; bringing ruin to the universe the Maker had created. The Old God had become the eye of a dark storm that would ravage the entire universe.






Part 3: The Eldar Fall
As the daemons bubbled up to the surface from their underground lairs, mankind first buckled and then fought back. The armies of the Imperium attempted to face down the multitudes of twisted creatures and the horrid rotting of the land around them, but they could not be everywhere at once. Grey Warden history remembers the First Blight as a time of terrible devastation, and those stories are accurate, but in our arrogance, we often forget the price paid by the Eldar on their planets.
The Eldar faced far greater hordes than the humans as the daemons challenged them for control of the underground. Despite the might and technology the Eldar brought to bear, the savage daemons tore through them, first destroying the more remote planets before swallowing up entire colonies. Think of it: an entire civilization lost in the space of decades. Compared to the near-genocide that the Eldar faced, what we humans call the First Blight must have seemed a mere skirmish to them. Against the daemons, the Eldar planets have always taken on the brunt of the fighting and the majority of the sacrifices.
Four Eldar planets finally managed to combine their might and fight back, and that cooperation saved them. But for the rest of their lands it was too late. The daemons had taken their planets; the daemons could now attack anywhere. Humanity simply was not prepared for an onslaught such as this. It was clear that the warfare we knew would not avail us. We had to find a new way to fight. Thus came our salvation: The Grey Wardens were born.





Part 4: Dumat slain
Founded at Caliban, the Grey Wardens offered humanity hope in its darkest hour. Veterans of decades of battles with the daemons came together, and the best among them pledged to do whatever was necessary to stem the tide of darkness that swept across the universe. These great Humans and Eldar pooled their knowledge of the enemy and formed a united front to finally put a stop to the arch daemon’s rampage.
And stop it they did. Ballads are still told today of the first Grey Warden charge into the waves of daemons at the daemon world of Eidolon, each Warden facing 10, 20 daemons at a time. Squadrons of Grey Wardens mounted on their mighty Dragons, soaring through the blackened skies and battling the terrible arch daemon with sword and gun.
Incredibly, the Grey Wardens won that first battle. They raised their arms in victory, and suddenly there was hope. The Grey Wardens led the lands of men and the last stalwart defenders of the Eldar against the hordes of the arch daemon, Dumat for the next 100 years, gaining and losing ground but never backing away. They recruited whoever possessed the skill and strength to raise their banner from all over the universe. Finally, nearly two centuries after the first Old God rose from the earth, the Grey Wardens assembled the armies of men and Eldar at the Battle of Altansar. It was then that Dumat was finally slain and the First Blight ended.
The Imperium would face a new challenge with the coming of the prophet Kravus Andraste, and thoughts of the Blight grew distant. With their defeat, the daemons were considered no longer a threat, but with the wisdom of hindsight, we all know that conceit proved to be hopeful and foolish indeed.

The task of the Grey Wardens was far from over…..


THE CHANTRY OF ANDRASTE
These are the major religious group in the Grey Wardens and other parts of the universe. It’s based on the Chant of Light, a series of teachings written by Kravus Andraste, the prophet of the Maker. Its followers are known as Andrastian or Andrastians.
The view of the Chantry on non-Humans is that they need saving -- they have turned even further from the Maker's grace than humanity has. The Chantry's goal is to spread the Chant of Light to all four corners of the universe, which includes non-Humans/Eldar as well.
While the actual priesthood of the Chantry is made up entirely of females the leader of the Chantry is the Divine who resides in the Grand Cathedral, located in the capital of Medusa LXVII. The Chantry also has Grand Clerics, whose position is similar to bishops.
Before that, those who believed in Andraste's message were scattered throughout the Universe.

THE MAKER
While the Chantry believes that the Maker is all-powerful and created all things, He has also often turned away from them. The Chantry believes this to be because of the faults of His creations. He will not answer prayers, or grant wishes or anything of the sort, until humanity proves itself worthy of His attention again.

It is said that a long time ago, the Maker created the Fade as His first world. His first children were the spirits of the Fade and the Maker believed he had made them in His own image. Yet the Maker turned away from his first children, because while they could alter their world at will, they lacked a soul, and could only copy, not create or imagine for them. Dissatisfied with the result, He left the Fade behind, creating the universe instead.

The next realm that the Maker created was one that his new creations would not be able to change at will. He separated it from the first by putting the Veil in between them, not realizing that His first children would be able to observe His new children and grow envious of their ability to envisage new things.

The children that populated this new realm had the spark of the divine within them, which pleased the Maker. While their world was more solid than that of the spirits, these creatures were able to imagine, and dream new things because of it.

But then the First Sin was committed. Malevolent beings whispered to men from across the Veil, and turned them to the worship of the Old Gods. The Maker turned away from mankind, and left the Golden City.

Now the Maker has left the universe. The Chantry teaches that one day, when the Chant of Light is sung from all the corners of the universe, the Maker will finally return and transform the universe into a paradise. Until that day, however, he only watches for those few who follow Andraste's teachings. When they die, the Maker brings them to his side. All others wander the Warp throughout eternity, forever lost to the Maker's sight. The Chantry refers to this state as "Oblivion.”

Initiation
Our presence makes the past, and forges the future.
Should they need to, the Wardens possess the Right of Conscription; they may demand that anyone from king to criminal be drafted into their ranks. However, on Earth especially, that right is used sparingly, for fear of political reprisal. Further complicating matters, the Wardens don’t take just anyone in their ranks. Only the best and brightest are invited, regardless of race or social standing.

Join us brothers and sisters.
Join us in the shadows where we stand vigilant.
Join us as we carry the duty that can not be forsworn.
And should you perish, know that your sacrifice will not be forgotten.
And that one day we shall join you.

(Words spoken at the Grey Warden Joining)

In order to join the Grey Warden ranks one must go on a perilous mission, putting his/her life in complete hazard. An initiate must travel alone to the center of the Warp. There he/she must find and slay a greater daemon and take a vial of its blood. After returning (if they are lucky enough to have survived) they must then perform the last part of the ritual, drink the daemon blood. If they are strong enough they will live and become imune to the taint, if not, they will die and be remembered for their courage and strength.

KRAVUS ANDRASTE
"And thus fell the eye of the Maker upon Andraste, he who would be raised up from outcast to become His son. From his lips would fall the Chant of Light, at his command would the legions of righteousness fall upon the world."
Andraste was the prophet whose teachings later served as the foundation for the formation of the Chantry. he was the spiritual sonof the Maker, the being whom the Chantry worships.
Andraste was an escaped slave from the Imperium who rose to power shortly after the warrior entered the Golden City, starting the First Blight. He fought against the Imperium, which had been significantly weakened by the First Blight. He conquered most of the south while fighting to destroy the warriors, whom he blamed for the Blight. The people he led in his campaign were the "barbaric" ancestors of the first Grey Wardens.
To the Imperium, Andraste was an opportunist, a barbarian taking advantage of their weakness. The reason the Imperium did not fall entirely to his army was because of Maferath, Andraste's mortal brother. Feeling that the barbarians had overextended themselves (and, according to later belief, because of jealousy towards him being the Maker's son as well), he made a deal with the warriors to keep the south in exchange for turning Andraste over to them. He was burned at the stake on Earth. His death is known as the second sin, which caused the Maker to turn from humanity once again. Yet, because of him, the Imperium, for all intents and purposes, fell, and the Chantry was formed, focused around his teachings.
Hessarian, the Archon who ordered Andraste's execution, was the first person converted to following the Chant of Light. According to the Chant, the Archon saw the error of his ways as soon as Andraste was burned. It was he that put the sword through his heart to put him out of his misery, which is why the sword is a symbol of mercy in Andrastian lore, and later repented her execution entirely.
He turned on his former ally Maferath and ushered the way for the Imperium to eventually become an Andrastian nation, though the Chantry as an organization did not yet exist at this time.
Years later Andraste’s sprit was reborn in a new body, Kravus Wolff, who is now known as Kravus Andraste. He is still the prophetand son of the Maker and still leads the Grey Wardens into battle.
But Kravus Andraste holds a secret so dark that if the Grey Wardens were to figure out it would be the end of their order. After escaping he swore vengence against the Imperium therefore joining Chaos and re-named himself Lone Wolf,for ten years he aided Chaos in their fight to kill the Emporer. Kravus fought for the Black Legion for ten years. After seeing the error of his ways he betrayed them and slaughtering half his own army.
He then left and vanished for two years and reappeared, Lone Wolf was no more, Kravus Andraste was reborn. He recruited his first four men, these were the first Grey Wardens.
Since then Kravus, his four honour guard and the rest of the Grey Wardens have been fighting to rid the galaxy of the dark Warriors, Daemons and creatures that lurk in the shadow of the warp, one day hoping to reclaim the Golden Throne for his spiritual father, The Maker.



Automatically Appended Next Post:
Basically the point in these guys is that Kravus Andraste was former a csm but saw the error of his ways. Now what he wants to do is redeem himself by ridding the universe of Chaos

This message was edited 1 time. Last update was at 2010/02/13 22:11:26



DA:90-SG-M+B++I+Pw40k00-ID+++++A+/wWD149R---T(S)DM++
 
   
Made in us
Battleship Captain




Oregon

Are you sure you need to make up an entirely new codex for this?
It seems like something you could using "count as", much the same way the Relictors work.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

The super elite Marines who exist to kill Daemons?

They're called the Grey Knights, and they exist already.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Nihilistic Necron Lord




The best State-Texas

Instead of copying it all from Dragon Age, you could come up with some unique stuff, instead of using the exact same names, like "The Blight" from the game.

This message was edited 1 time. Last update was at 2010/02/14 05:30:17


4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Aren't the Grey Wardens from Dragon Age pretty much copies of the Grey Knights? I havn't played the game, but that's what I've heard.
   
Made in ie
Blood-Raging Khorne Berserker





I'm IRISH!

Fafnir wrote:Aren't the Grey Wardens from Dragon Age pretty much copies of the Grey Knights? I havn't played the game, but that's what I've heard.

They're meant to be like grey knights, just with a cooler barckground story


DA:90-SG-M+B++I+Pw40k00-ID+++++A+/wWD149R---T(S)DM++
 
   
Made in nz
Bounding Dark Angels Assault Marine




Auckland, New Zealand

kravus master of Horus wrote:
Fafnir wrote:Aren't the Grey Wardens from Dragon Age pretty much copies of the Grey Knights? I havn't played the game, but that's what I've heard.

They're meant to be like grey knights, just with a cooler barckground story


you can't get much cooler (or secretive) than a Grey Knight

I wish my lawn was emo...
Then it would cut itself.

In the end, SoB are uppity female canines who enjoy their faith in the emperor so much, I'd say they themselves are no longer truly human. They've given up normal life in exchange to become bolter-bitches.  
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

kravus master of Horus wrote:
Fafnir wrote:Aren't the Grey Wardens from Dragon Age pretty much copies of the Grey Knights? I havn't played the game, but that's what I've heard.

They're meant to be like grey knights, just with a cooler barckground story
Indeed. Sorry, but the Grey Wardens story is
A. S boring carbon copy from a game that used a concept that was a copy of warhammer
B. Something that, as above, already has its role filled in 40k
and C. Too radical/against the 40k fluff to exist in 40k. I believe that there is a lot of room for imagination and fresh ideas to fill in the spaces in 40k, but this definitely does not fit.

You could make a chapter called the Grey Wardens that has an emphasis on fighting Daemons, but drop all the creation story/super-special-awesome stuff/totally anti 40k fluff ideas.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Nah. Normal Space Marines don't "specialize" in fighting Daemons. Inquisition would be all over their arses for extended contact.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Nonsense. There is an entire group of chapters created just to guard the Eye of Terror. One if not all of the must specialize in fighting Daemons.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in ie
Reverent Tech-Adept




DakkaDakka.com

If the above is just carbon copy of fluff from another game then all it is is a rendition of an uber GK army.

If you've added some info yourself relating to the army, special rules etc then go ahead and make your chapter.

The game is there to be played and no matter how radical the idea for your chapter or their creation it can work in the 40K universe.

Nothing is solid in the 40K universe...

The Orks used to bleed green, now they don't!

Cease struggling so I can shoot you in the head Heretic  
   
Made in us
Combat Jumping Ragik






ph34r wrote:Nonsense. There is an entire group of chapters created just to guard the Eye of Terror. One if not all of the must specialize in fighting Daemons.


Nonsense. There are much more than daemons in and around the eye of terror. (Renegades, Mutants, Heretics, Traitors, Xenos of all kinds, Ulthwe, Pirates. . .) While yes they may have good experience fighting daemons they would not "specialize" in it, Taking the time to specialize that would leave them at a disadvantage to the other threats.

This message was edited 1 time. Last update was at 2010/02/15 14:25:00


Trade rules: lower rep trades ships 1st. - I ship within 2 business days, if it will be longer I will contact you & explain. - I will NOT lie on customs forms, it's a felony, do not ask me to mark sales as "gifts". Free shipping applies to contiguous US states. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

ph34r wrote:Nonsense. There is an entire group of chapters created just to guard the Eye of Terror. One if not all of the must specialize in fighting Daemons.


None do?
There's something like 400 Grey Knights that are stationed on Nemesis Tessera for that purpose.

I want to say that the "entire group of Chapters" you're mentioning were the Second Foundings.

But saying that just because "there's an entire group of Chapters created just to guard the Eye of Terror so they must specialize in fighting Daemons" is kinda silly.
Cadians don't specialize in fighting Daemons, and they've got far more experience on their average troopers facing down Chaos-Spawn than the Chapters(which, mind you, we've got an actual list of...and Grey Wardens aren't on it.) you've mentioned.
   
Made in us
Terminator with Assault Cannon





ph34r is right-- there is a Chapter specialized in fighting dæmons, the Exorcists. All their members are possessed by minor dæmons as part of their initiation and then purified by Dæmonhunters. This makes them invisible to most dæmons because their souls are incorruptible and renders them highly efficient at destroying dæmonic forces.. If I recall correctly, they invaded a Dæmonworld, purified it completely, and had a ridiculous kill ratio (something like 99 to 1) in direct battle.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Shas'O Dorian wrote:Nonsense. There are much more than daemons in and around the eye of terror. (Renegades, Mutants, Heretics, Traitors, Xenos of all kinds, Ulthwe, Pirates. . .) While yes they may have good experience fighting daemons they would not "specialize" in it, Taking the time to specialize that would leave them at a disadvantage to the other threats.
You apparently don't know what the Astartes Praeses are: they are 20 space marine chapters created specifically to battle chaos, and protect the Imperium from Chaos in the area around the Eye of Terror. One could say that as they were created specifically to fight one type of enemy above all others, that they specialize.

Kanluwen wrote:None do?
There's something like 400 Grey Knights that are stationed on Nemesis Tessera for that purpose.

I want to say that the "entire group of Chapters" you're mentioning were the Second Foundings.

But saying that just because "there's an entire group of Chapters created just to guard the Eye of Terror so they must specialize in fighting Daemons" is kinda silly.
Cadians don't specialize in fighting Daemons, and they've got far more experience on their average troopers facing down Chaos-Spawn than the Chapters(which, mind you, we've got an actual list of...and Grey Wardens aren't on it.) you've mentioned.
One of the Astartes Praeses chapters is from the Second Founding, the White Consuls. This might just be an "oops" as none of the others are 2nd Founding.
Specialize: to pursue some special line of study, work, etc.; have a specialty
The Astartes Praeses were created to pursue the special line of work of fighting against chaos. Chaos includes Daemons, so while they might not just be specialized for fighting Daemons, they are specialized at fighting Chaos, which often includes Daemons.
As only 10 out of 20 of the Astartes Praeses are named, you could easily say that the Grey Wardens are a chapter of marines in the Astartes Praeses who specialize in fighting Daemons. Get rid of that ridiculous backstory, and bam, you have 40k-reasonable fluff.


Automatically Appended Next Post:
Fetterkey wrote:ph34r is right-- there is a Chapter specialized in fighting dæmons, the Exorcists. All their members are possessed by minor dæmons as part of their initiation and then purified by Dæmonhunters. This makes them invisible to most dæmons because their souls are incorruptible and renders them highly efficient at destroying dæmonic forces.. If I recall correctly, they invaded a Dæmonworld, purified it completely, and had a ridiculous kill ratio (something like 99 to 1) in direct battle.
Right, the Exorcists too. A prime example of a Chapter that specializes in fighting Daemons.

This message was edited 1 time. Last update was at 2010/02/16 08:06:40


ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Then by that logic, we have to include the Red Hunters too, given that they're an Inquisitorial favored Chapter that specializes in...whatever the Inquisition tells them too.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

If the inquisition had them fight one particular type of enemy, then they would indeed specialize in fighting that enemy. If that enemy were daemons, they would logically specialize in fighting daemons. No problems there.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Being ordered to fight one particular type of enemy does not make them specialists.

Really. It doesn't.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Is English your second language? If it is I'm sorry that you just might not have a 100% grasp on the language. With that disclaimer out of the way, I'll say:

Specialize: to pursue some special line of study, work, etc.; have a specialty
Special: of a distinct or particular kind
Kind is synonymous with type.
Specialist: a person who devotes himself or herself to one subject or to one particular branch of a subject or pursuit.

If a chapter is devoted to the subject of fighting daemons, whether it is because the Inquisition tells them to or not, they are specialists.

You have said "Being ordered to fight one particular type of enemy does not make them specialists"
This is incorrect. As you can see by the definition of specialize, pursuing a special line of work qualifies for specializing. Special can be a distinct or particular kind. Kind is synonymous with type. You use the phrase "particular type". You have, to sum it up, said that specializing does not make you a specialist, or that being a specialist does not make you a specialist. As you have probably caught on by now, this is wrong.

If you disagree with the 40k fluff examples of daemon fighting specialist marines, start by not contradicting yourself.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Terminator with Assault Cannon





Kanluwen wrote:Being ordered to fight one particular type of enemy does not make them specialists.

Really. It doesn't.


All the Exorcists are possessed by Dæmons and then purified in order to make them invisible to lesser Dæmons. That seems about as specialist as training can get.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

How is this complicated?

Your examples are standard Marine Chapters with very little (other than a few radical examples like the Exorcists) that would distinguish them as actually being specialized in fighting Daemons or even Chaos. There's no specialist equipment.

And by the by, the Astartes Praeses you keep mentioning aren't there *just* to deal with Chaos.

While yes, the Cadian sector is heavily under attack pretty much 24/7 by Chaos--you fail to mention the fact that the Praeses are more often responding to Ork incursions, Eldar interventions, or even Tyranid Splinter Fleets.

Being a jack-of-all-trades like that pretty much keeps you from being specialized.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

I don't know how it is complicated for you, now you are returning to my previous post, I will take this to mean that my post completely refuted you and you have accepted this.

I never said that the Astartes Praeses chapters were all created to only fight chaos. Most of them likely were, and some of them could easily be very devoted to daemon hunting. Little fluff exists for them other than the fact that their job is to keep Chaos in the eye of terror. Sure, they fight whatever comes their way. But, that isn't their job. Their job is to explicitly fight Chaos. In fact, 100% of their fluff is devoted to this bit of information.

"you fail to mention the fact that the Praeses are more often responding to Ork incursions, Eldar interventions, or even Tyranid Splinter Fleets. "

You have no evidence to support this, and though a chapter would likely fight an enemy that entered their territory, their primary reason for existence is fight chaos, not run around dealing with other threats. They are NOT jacks of all trades, they are explicitly stated to be created with a sole purpose, how can you not get this through your skull?

"Their task, assigned by the Adeptus Terra, is to protect the Imperium from Chaos incursions from within the Eye."

There are 1000 chapters of space marines. These 20 were created with more specific purpose than at least 90% of known chapters.

Specialized equipment is not required to be specialized, do not attempt to state that as fact.

If the big bosses on Terra saying FIGHT CHAOS AT THE EYE OF TERROR does not make one have a specific purpose to you, I don't really know what else to tell you other than you are wrong on all points, please stop being so bad at this.

This message was edited 1 time. Last update was at 2010/02/17 10:02:41


ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in gb
Screaming Banshee






Cardiff, United Kingdom

Did you literally just copy and paste that from Dragon Age and then replace key words?

The idea of overcoming a Daemon's taint exists in 40k in the shape of the Illuminati.

Other than that, I hold the Grey Wardens to essentially be Grey Knights...

This message was edited 1 time. Last update was at 2010/02/17 11:34:01


   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

ph34r wrote:I don't know how it is complicated for you, now you are returning to my previous post, I will take this to mean that my post completely refuted you and you have accepted this.

I never said that the Astartes Praeses chapters were all created to only fight chaos. Most of them likely were, and some of them could easily be very devoted to daemon hunting. Little fluff exists for them other than the fact that their job is to keep Chaos in the eye of terror. Sure, they fight whatever comes their way. But, that isn't their job. Their job is to explicitly fight Chaos. In fact, 100% of their fluff is devoted to this bit of information.

Their job is to *keep the Cadian Gate clear*. That doesn't necessarily mean "ONLY FIGHT CHAOS!11!"


"you fail to mention the fact that the Praeses are more often responding to Ork incursions, Eldar interventions, or even Tyranid Splinter Fleets. "

You have no evidence to support this, and though a chapter would likely fight an enemy that entered their territory, their primary reason for existence is fight chaos, not run around dealing with other threats. They are NOT jacks of all trades, they are explicitly stated to be created with a sole purpose, how can you not get this through your skull?

"Their task, assigned by the Adeptus Terra, is to protect the Imperium from Chaos incursions from within the Eye."

There are 1000 chapters of space marines. These 20 were created with more specific purpose than at least 90% of known chapters.

Specialized equipment is not required to be specialized, do not attempt to state that as fact.

If the big bosses on Terra saying FIGHT CHAOS AT THE EYE OF TERROR does not make one have a specific purpose to you, I don't really know what else to tell you other than you are wrong on all points, please stop being so bad at this.

And it's entirely possible I was just too vague in what I'm trying to put across as a point.

Having experience or being assigned to fight a particular enemy does not make you "specialized" in fighting that enemy.
The Cadians have Whiteshield platoons that are experienced in killing Daemons and Chaos Marines.
Does that mean they specialize in it? No.
Specialization means that you devote all of your training and all of your efforts to fighting that ONE particular foe.
   
Made in us
5th God of Chaos! (Yea'rly!)




The Great State of Texas

Kanluwen wrote:Nah. Normal Space Marines don't "specialize" in fighting Daemons. Inquisition would be all over their arses for extended contact.

There are chapters that work with the Inquisition.

If you're open to suggestions I'd tailor this as background and then tie it to a strain of the radical inquisition. This will provide a more human face that you can game with. Plus as a radical it fully justifies lots of conversion stuff. You can have pure blood grey knights, vanilla marines, marines with inquisitor backup/vice versa, or even chaos marine rules to represent them on the field. With your DIY fluff and paint scheme you can enjoy any codex you want at any time.

Plus the radical inquisiton codex allows guard you could use all those list options to represent soldiers from different races.

-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Kanluwen wrote:Their job is to *keep the Cadian Gate clear*. That doesn't necessarily mean "ONLY FIGHT CHAOS!11!"

Actually, their job is to guard the borders of the Eye of Terror, and to protect the Imperium from Chaos coming out of the eye at any point. I am repeating myself, but it remains correct: they would fight any enemy that came their way, but their job is to specifically, explicitly, from the moment they were created, *fight chaos*. I have said this before, did you not read it?

And it's entirely possible I was just too vague in what I'm trying to put across as a point.

Having experience or being assigned to fight a particular enemy does not make you "specialized" in fighting that enemy.
The Cadians have Whiteshield platoons that are experienced in killing Daemons and Chaos Marines.
Does that mean they specialize in it? No.
Specialization means that you devote all of your training and all of your efforts to fighting that ONE particular foe.
Specialized does not mean what you think it does. Choose a more correct word, and then continue to argue. As is, you are wrong. If the Cadians made Whiteshield platoons for the special line of work of fighting Chaos, they would be specialized in fighting Chaos. Your Whiteshield example is a logical fallacy.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Fresh-Faced New User




Allow me to step in and also say that specializing in one thing does not make you bad, or even at all worse, at other things.

A chapter that specialized in daemon-hunting would need to be adept at close combat, good at utlizing heavy/special weapons against greater daemons, and knowledgable about mystic counters to daemonic presence. That one can outfight a bloodletter or daemonette in close combat doesn't mean that an ork can walk all over them. Likewise, if a marine was exceptionally good at ducking for cover from a Flamer's bolts and then filling it full of bolter shells, I imagine he would be just as good at dealing with a Fire Dragon.

Getting really good at fighting happens to have the side effect of making you really good at fighting. The Praeses just happen to know how to fight chaos EVEN BETTER.

P.S. Dragon Age is a damn good game...finished one playthrough and immediately started 3 others Grey Wardens very well may be heavily cribbed from Grey Knights, but the setting as whole stands on it's own feet
   
Made in ca
Maddening Mutant Boss of Chaos





Montreal, Quebec

Honestly it just sounds lame, cheap Grey Knights copy. Don't try to bring non 40k stuff into 40k, if you play 40k stay in 40k, makes it much more enjoyable for everyone. There a tremendous amount of fluff for you to read and choose an army from.

 
   
Made in ie
Blood-Raging Khorne Berserker





I'm IRISH!

Ok so do you think you guys could help me make this codex/chapter better?


DA:90-SG-M+B++I+Pw40k00-ID+++++A+/wWD149R---T(S)DM++
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Start from scratch and don't copy/paste?

That came out a bit douchey.

But really, if you want a 'radical' Inquisition--you don't add Space Marines. Space Marines and their ilk are(for the most part) extremely opposed to Chaos due to the stigma attached to the Marines because of the Horus Heresy.

This message was edited 1 time. Last update was at 2010/02/26 20:07:36


 
   
 
Forum Index » 40K Background
Go to: