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Made in au
Liche Priest Hierophant







Hi Everyone.
I am thinking about making a daemon/witch hunters army, though I would like to learn some stuff about them.
Firstly, I have heard they can ally with each other as well as IG and SM. Is this true? If so, what units can they ally with in these armys?
Second, are they any good.
Thirdly, are they cool/awesome.
and finaly, i'd like to see some of their models (painted, converted ect).
Please give any help you can offer (it is your choice, though...)


M.K

This message was edited 1 time. Last update was at 2010/06/21 08:29:23


 
   
Made in gb
Sister Vastly Superior




UK

Wow! My choice!?

Right, sarcasm over, now is a really bad time to start either army since the codices are no longer for sale, and nor are the models, save in very expensive blisters.

Legend has it that the Grey Knights (Daemonhunters) will get a Codex in the next seven months or so - the new Sisters of Battle (Witchhunters) codex is expected around the same time as the heat-death of the universe.

This message was edited 1 time. Last update was at 2010/06/21 12:59:36


'A mass-reactive, Godwyn-De'az .75 caliber Miracle.'

The Order of Glory Undimmed - 2'000 Points
Craftworld Nainuwa - 500 Points  
   
Made in au
Liche Priest Hierophant







Azezel wrote:The codices are no longer for sale

I know!
But White Dwarf (Pg 15), in the WEB LORE section, it says that the Daemon and Witch hunter codices are going to be able for download.
Anyway, who says I cant be prepared!

M.K

This message was edited 2 times. Last update was at 2010/06/21 22:27:42


 
   
Made in us
Consigned to the Grim Darkness





USA

Azezel wrote:Wow! My choice!?

Right, sarcasm over, now is a really bad time to start either army since the codices are no longer for sale, and nor are the models, save in very expensive blisters.

Legend has it that the Grey Knights (Daemonhunters) will get a Codex in the next seven months or so - the new Sisters of Battle (Witchhunters) codex is expected around the same time as the heat-death of the universe.

Current rumors suggest this:

This year: DE
Next year: GK (not DH), Nec, SoB (not WH).
Sometime in the future: =][= supplement similar to Dogs of War.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in au
Liche Priest Hierophant







I wrote:Hi Everyone.
I am thinking about making a daemon/witch hunters army, though I would like to learn some stuff about them.
Firstly, I have heard they can ally with each other as well as IG and SM. Is this true? If so, what units can they ally with in these armys?
Second, are they any good.
Thirdly, are they cool/awesome.
and finaly, i'd like to see some of their models (painted, converted ect).
Please give any help you can offer (it is your choice, though...)


Could some one please give me the stuff I asked for!!?

M.K

This message was edited 2 times. Last update was at 2010/06/21 22:31:16


 
   
Made in us
Consigned to the Grim Darkness





USA

1: For allies...

First, determine the base codex. You must have an HQ and two troops from that codex.

If the base codex is IG or SM, you may include up to 1 HQ, 1 Elite, 2 Troops, and 1 Fast Attack from WH OR DH..

If the base codex is WH or DH, you may include units from a list included in the various FAQs (for IG, for example, this would be an infantry platoon, sentinel squadrons, rough riders, 1 leman russ battle tank-- non squadron, and any special cahracters that can be purchased for these units). There are no numeric limitations in this except for the LRBT, which is 0-1 and requires two platoons first.


2: WH takes time to learn, but is good. DH is hard to play, but can be rewarding if you're particularly skilled.
Thirdly, are they cool/awesome.

3: Define "help".

This message was edited 1 time. Last update was at 2010/06/21 23:11:22


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Sister Vastly Superior




UK

I can only speak for Witch Huinters, but:

Matt.Kingsley wrote:
Firstly, I have heard they can ally with each other as well as IG and SM. Is this true? If so, what units can they ally with in these armys?

BY THE AUTHORITY OF THE IMMORTAL EMPEROR OF MANNKIND you may include in your army certain imperial guard elements - not all of which technically exist anymore. You may also include certain Space Marine elements, but you may not do so if you have any Sisters of Battle in the force. You may also add some units of WH or DH to any Imperial force, including the other =][= army.

Second, are they any good.

Playing Daemonhunters is commonly refered to as playing '40k on hard mode'. Last time I faught the DG my oponant has 2 Land Raiders, 2 five-man squads of GK, 1 Dred and one Squad of Terminators led by a Grand Master. That's it. 16 men, one dread and two vehicles for a 1'500 point game. I had 49 sisters and six vehicles in the same points. By god do you need to know what you're doing to make them work. If you play GK you will earn every win, and they will be few. You cannot afford a single mistake, or even a single bad phase on the dice.

Sisters of Battle are not quite so weak - in fact, if you know what you're doing your opponant will wonder how your codex is even allowed (Yes my Canonness has a 2+ Invulnerable save, yes it's fair). However, they are still one of the weaker codices. Sisters have a few tasty units (Heavy Flamers as far as the eye can see, the almighty Exorcist tank) but they live or die by Acts of Faith. Sisters have AP1 bolters and flamers, 3+ invulnerable saves on basic troops (2+ Invulnerable saves on HQ), Increased Initiative and a few other funky tricks - but ONLY if you know when and where to use Acts of Faith.


Thirdly, are they cool/awesome.

Hell yeah. Expecially the Exorcist - perhaps the single coolest model in the game.

and finaly, i'd like to see some of their models (painted, converted ect).


Well, there are some in the gallery here on Dakka. I don't have any photos posted though. Here's an Exorcist:

This message was edited 1 time. Last update was at 2010/06/21 23:23:44


'A mass-reactive, Godwyn-De'az .75 caliber Miracle.'

The Order of Glory Undimmed - 2'000 Points
Craftworld Nainuwa - 500 Points  
   
Made in au
Liche Priest Hierophant







Melissia wrote:Define "help".


By help I meant the things I asked for, which you did.
Thanks

That looks awesome Azezel, thanks for helping!

Anyone else who can help, please do so.

M.K
   
Made in au
Liche Priest Hierophant








No one else posted
   
Made in us
Sadistic Inquisitorial Excruciator





Melissia wrote:If the base codex is IG or SM, you may include up to 1 HQ, 1 Elite, 2 Troops, and 1 Fast Attack from WH OR DH..

Shouldn't that be AND/OR? Has something changed that I've overlooked?
   
Made in us
Consigned to the Grim Darkness





USA

Mn, probably. I don't really use Allies.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

No kidding.

Matt.Kingsley wrote:I am thinking about making a daemon/witch hunters army


Bad idea my friend. As a fellow DH/WH player I can say that our Codex is not long for the living. Come the new release we'll be lucky to even have any non-GK or SoB units left. Starting an army now is likely to see you without an army come the end of the year unless you go pure Grey Knights. There's a 99% chance that there won't be any 'allies' rules either, so you can forget about that too.

Sad day to be a DH/WH player.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Liche Priest Hierophant







Why whenever I start an army, something bad may/will happen to it?
Why!?
(those darn C'tan must have cursed me! )

M.K

This message was edited 1 time. Last update was at 2010/06/23 06:23:30


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Hey, I play Daemonhunters w/no GKs, Witch Hunters w/no SoBs and Lost & The Damned. One of these armies no longer exists, and two of them are about to.

I even have a Deathwatch army, even though Alienhunters never even got a Codex!

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Liche Priest Hierophant







Why does GW always delete armies, yet hardly ever makes them?

(people, please keep helping me)

M.K
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Because they hate us.


Actually a more realistic answer is because they don't care all that much about customer loyalty. Who needs 10 customers who buy things a few times every year for 10 years when they can have 100 new customers a year for 10 years who splurge on new product and then dump the hobby. Quantity over... loyalty. It's a business choice more than anything, most geared around short-term profits (which is all GW ever seems to do).

This message was edited 1 time. Last update was at 2010/06/23 06:32:56


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Liche Priest Hierophant







GW sucks in loyalty.
And to think, Jervis Johon ounce said in one edition of white dwarf
when the studio was fist set up back in the eighties,we were whimsical about adding new things to our games, and equally whimasical about taking them away

he then talks on and on about them changing their ways,and yet, they haven't! They've only slowed it down!

M.K

This message was edited 1 time. Last update was at 2010/06/23 07:38:41


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

He also said, in reference to the DH/WH Codices, that they 'got a bit carried away' when making them, essentially signposting the fact that come the next revision, all the stuff that players like me love (ie. the non-Marine parts) would be removed.

Awesome!

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Liche Priest Hierophant







You know what, we should start a thread where we critise GW, the Designers, and or course, Jervis!

M.K
   
Made in de
Decrepit Dakkanaut







Matt.Kingsley wrote:Why whenever I start an army, something bad may/will happen to it?

Please start Space Marines, pleeeese!
Matt.Kingsley wrote:You know what, we should start a thread where we critise GW, the Designers, and or course, Jervis!

By God, why did noone else have this glorious idea!

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in gb
Sister Vastly Superior




UK

Not to leap to GW's defence or anything, but as I understand it, the vast majority of so called 'Witch Hunter' players are, like me, Sisters of Battle players with a lot of useless entries in our codex.

I sympathize with those of you who are =][= players, but you are the minority and frankly, you could make a pretty convincing =][= army with the Guard codex and a boatload of =][= decals.

Fortunately, you won't have to! Word on the Street is that, while SoB and GK are getting the codices they deserve, there will ALSO be some sort of =][= supliment - not a full codex perhaps, but containing the rules for Inquisitors and the rules for inducting other Imperial armies.

'A mass-reactive, Godwyn-De'az .75 caliber Miracle.'

The Order of Glory Undimmed - 2'000 Points
Craftworld Nainuwa - 500 Points  
   
Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

Melissia wrote:SoB (not WH).


LIES!!!

Azezel wrote:Not to leap to GW's defence or anything, but as I understand it, the vast majority of so called 'Witch Hunter' players are, like me, Sisters of Battle players with a lot of useless entries in our codex.

I sympathize with those of you who are =][= players, but you are the minority and frankly, you could make a pretty convincing =][= army with the Guard codex and a boatload of =][= decals.

Fortunately, you won't have to! Word on the Street is that, while SoB and GK are getting the codices they deserve, there will ALSO be some sort of =][= supliment - not a full codex perhaps, but containing the rules for Inquisitors and the rules for inducting other Imperial armies.


Eh, I sold all my Inquisition stuff recently ...but still...I have a dream...
If I'm still able to place an Inquisitor with my WIP Vostroyan army then I'll be content. I guess it is the best solution, as even when I did collect Inquisition it was the SoB who were doing the fighting, the Canoness 2+ invo and blessed weapons slaying Carnies and hewing Warbosses. All while my Inquisitor shot sparkly magic and did not all that much (apart from that lovely incident with the Land Raider Redeemer). If this is true the GW may actually be taking a step in the right direction. Just don't drag your feet about it! *shakes fist*

Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in us
Consigned to the Grim Darkness





USA

H.B.M.C. wrote:He also said, in reference to the DH/WH Codices, that they 'got a bit carried away' when making them, essentially signposting the fact that come the next revision, all the stuff that players like me love (ie. the non-Marine parts) would be removed.

Awesome!
Actually he was talking about the Inquisition parts, not the non-Marine parts. Although in DH's case that is the same thing.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Sister Vastly Superior




UK

Emperors Faithful wrote:Canoness 2+ invo and blessed weapons slaying Carnies and hewing Warbosses.


There's something just very very satisfying about the look on one's opponant's face the first time he learns that, yes, she has a 2++ save.

'A mass-reactive, Godwyn-De'az .75 caliber Miracle.'

The Order of Glory Undimmed - 2'000 Points
Craftworld Nainuwa - 500 Points  
   
Made in us
Consigned to the Grim Darkness





USA

And sometimes you wonder what the look on your face is when you realize she failed it and died in one hit due to having T3, heh.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Sadistic Inquisitorial Excruciator





Matt.Kingsley wrote:Why whenever I start an army, something bad may/will happen to it?

Likely because your personal tastes make you gravitate towards the oddball, unusual armies, and GW is all about ignoring the quirky unusual stuff in favor of moar spess marheenz.
   
Made in us
Repentia Mistress





Melissia wrote:And sometimes you wonder what the look on your face is when you realize she failed it and died in one hit due to having T3, heh.


I've been there before more than once. After the 3rd time I started spending more points to get the Mantle of Ophelia which is an absolutely necessary piece of wargear unless you want your 135 point Canoness to bite it on that first failed save. STR 6 isn't that rare after all.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Grey Knights are very fun to play. because you have very few models you can focus on the Tactical part of the game.
Options are limited, but they can still win.


here's some Pics of my Grey Knights. Dreadnought is just a normal dred with a Stormshield over the coffin and the Book from a Librarian(the Chaos marine is from the Chaos rhino). the Second Pic is my Grand Master. His Pauldrons are some of the new plastic Venerable dreadnoughts knee pads.

[Thumb - 015.JPG]

[Thumb - 019.JPG]

[Thumb - 003.JPG]


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Adolescent Youth with Potential




Northern VA

Just downloaded the DH and WH codices from Games Workshop Astronomican. Not to build an army but just to read through them.

Gotta love the fluff

And computers are about trying to murder you in a lake.
- Quoted from Michael Scott 
   
Made in us
Napoleonics Obsesser






Eh, the codexes are too ooooold. They make me feel like I'm reading some DnD supplement from 1975. Really.


If only ZUN!bar were here... 
   
 
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