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Poll
Which Daemon Rules Troops?
Bloodletters
Plaguebearers/Nurglings
Horrors
Daemonettes

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Made in us
Pewling Menial





Ah... this one is confusing. To most people. I used to stand by Bloodletters and Horrors, but after much thought, I know the only one(Or two) really worth picking.

Nurgle owns this catagory. In 5th Ed., troops need to survive more then anything else. Shove Plaguebearers on an objective and most fire won't kill them. And anything directed at them is something that's not killing my Fiends/Heralds (And my other choices). Nurglings are the best tarpit in the game. Those TH/SS Termis aren't getting out of them. Both these choices are cheap, and that's helpful to get the big Daemons out.

I still like Bloodletters, so they are a good bit behind my favorite objective holders.
   
Made in us
Sinewy Scourge






I think they are all viable. I prefer Daemonettes because of their speed, grenades, high number of attacks, and rending. The fact that they fleet makes it that you don't have to deep strike them into 12" rapid fire range. The grenades mitigate getting assaulted and allow you to assault into cover (which cannot be understated). The I6 also lets you attack before most units and helps with their overall fragility.

Bloodletters are great but have a bunch of weaknesses. They don't ever want to assault into cover and cannot fleet. Which means you have to deep strike them close if you run them offensively. At which point your opponent can a. rapid fire you b. retreat into cover and the rapid fire you c. run away

Horrors are good for bolts and the Changeling. Otherwise I don't love their low BS and high cost.

Plaguebearers are the tourney gamer and min maxers favorite. They are incredibly resilient and can hold objectives while the rest of the list crushes face.

2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
3rd Place 2013 ATC--team Quality Control
7-1 at 2013 Nova Open (winner of bracket 4)
 
   
Made in us
Pewling Menial





But Daemonettes get their faces beaten in by just about anything at a distance. On average, a squad of space marines can kill 8 of them with one round of shooting. Even if you put them out of RF range, it won't stop them from castling up, or moving closer to rip them to shreds.

In high cover games, they can really come to their own, but otherwise, keep the Plaguebearers. IMO
   
Made in us
Dark Angels Librarian with Book of Secrets






And again, we have the poll-spam that was discussed so many times before. Do you have a point to these polls? are you building a chaos army and can't decide on which units you want? then just ask and stop spamming the boards!
   
Made in us
Sinewy Scourge






But Daemonettes get their faces beaten in by just about anything at a distance. On average, a squad of space marines can kill 8 of them with one round of shooting. Even if you put them out of RF range, it won't stop them from castling up, or moving closer to rip them to shreds.

In high cover games, they can really come to their own, but otherwise, keep the Plaguebearers. IMO


Take big squads then. Or DS them into area terrain. A squad of 16 getting shot by space marines with 8 bolters and 2 meltas kills about 4-5 in cover. Next turn the Daemonettes take it to the space marines.

2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
3rd Place 2013 ATC--team Quality Control
7-1 at 2013 Nova Open (winner of bracket 4)
 
   
Made in us
Pewling Menial





New member here. So I don't know about anything that happened before.

Yes, the point is for the comunity to band togather and create a collective of Daemon knowledge that will help everyone to turn their Daemon Army into a force which can compete with other armies, rather then just being mocked as I've seen so much of.

Also, I am building a Daemon army. My group has been letting me proxy so I can test things out, and I like what I see. So I guess yes, I am wondering what to buy.

I'd also like to add that nobody else seems angry about this. At all. Why not just join in the fun and do something productive?

BTW, this was going to be one poll, but I didn't think people wanted a poll with 97 options on it.
   
Made in gb
Twisted Trueborn with Blaster




Webway

Lol @ the poll, i knew who the winner was before i voted.


 
   
Made in us
Sinewy Scourge






New member here. So I don't know about anything that happened before.

Yes, the point is for the comunity to band togather and create a collective of Daemon knowledge that will help everyone to turn their Daemon Army into a force which can compete with other armies, rather then just being mocked as I've seen so much of.

Also, I am building a Daemon army. My group has been letting me proxy so I can test things out, and I like what I see. So I guess yes, I am wondering what to buy.

I'd also like to add that nobody else seems angry about this. At all. Why not just join in the fun and do something productive?

BTW, this was going to be one poll, but I didn't think people wanted a poll with 97 options on it.


I've got no problems with it. The same boring tactica nonsense questions get posted all the time on this board. Daemons are under discussed and if no one posts in these threads the die. I see no issue with that.

2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
3rd Place 2013 ATC--team Quality Control
7-1 at 2013 Nova Open (winner of bracket 4)
 
   
Made in us
Pewling Menial





No issue with "Poll-spaming", or 97 options.? I'm kinda confused.

@ Farmer: Yeah, it's pretty obvious to me.
   
Made in us
Sinewy Scourge






No issue with "Poll-spaming", or 97 options.? I'm kinda confused.

@ Farmer: Yeah, it's pretty obvious to me.


"Poll spamming". Don't let anyone tell you that you can't ask tactics questions on a tactics board.


2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
3rd Place 2013 ATC--team Quality Control
7-1 at 2013 Nova Open (winner of bracket 4)
 
   
Made in gb
Plummeting Black Templar Thunderhawk Pilot






I don't think there can be a clear winner here, as all have advantages/disadvantages:

Bloodletters: Need to survive to charge on turn 2/Awsome in combat

Horrors: Great DS shooting ability/Poor close combat

Daemonettes: Versatile, but seekers are only 3 points dearer and are far superior

Plaguebearers: Not much punch/ultimate objective campers

Please check out my video battle report series! 50 games in 50 weeks!

Part 1: http://www.youtube.com/playlist?list=PLF20FCCD695F810C2&feature=edit_ok
Part 2: http://www.youtube.com/playlist?list=PL36388662C07B319B&feature=view_all
Part 3: http://www.youtube.com/playlist?list=PLrPdNlJMge2eUv55aJag2cMj4znP8YfOT&feature=view_all
Part 4: http://www.youtube.com/watch?v=JxrTKHXULnQ&list=PLrPdNlJMge2cN6_lo1RbXvbvFZbto5wXB

=====Begin Dakka Geek Code=====
DQ: 80+S+++G+++MB+I+Pw40k98#+D+++A++++/cWD-R+++T(G)DM+
======End Dakka Geek Code======
 
   
Made in us
Charing Cold One Knight




Lafayette, IN

I use the following:

Plague bearers
bloodletters
daemonettes

Plague guys because they are durable scoring units, and durability is something my other units tend to lack.

Bloodletters to scare my enemy away with their FC power weapons.

Daemonettes to go after those annoying squads that hide in area terrain and ruins.

I voted plague bearers, since I always take them, where the other two depend on the rest of the list.

 
   
Made in us
[ARTICLE MOD]
Fixture of Dakka






Chicago

I like horrors because they can impact the game while holding objectives, and because they add much-needed fire support and anti-tank capability to a list that doesn't have a lot of either.

Plague Bearers do one thing well, and that's not dying. And, that's pretty good for troops, but in a daemon army, simply having enough forward pressure on your opponent, combined with having your troops arrive via deep strike makes any selection here reasonably survivable. If I need to hide my troops, I can hide some horrors as well as I can hide some plaguebearers.

On the other hand, if I need to pop transports or cut down some opposing shootyness on the turn I arrive, horrors are the only option that can do that.

I know plenty of people who swear by daemonettes and bloodletters. I'm not a fan. I don't like having scoring units that are assault-only. I'd rather leave the assaults to something that doesn't need to stay put.

   
Made in us
Hurr! Ogryn Bone 'Ead!






My vote is for horrors because small squads tend to get ignored and they hold objectives while shooting, unlike plaguebearers. Yes plaguebearers are more durable, but they can't get bolt or do anything other than sit on objectives.

 
   
Made in us
Zealous Sin-Eater



Chico, CA

Isn't there a POLL sub-board. Tactics shouldn't have the top 6 post being polls.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in us
Pewling Menial





So you'd be fine with it if there wasn't polls, is what that statement says. So when I add something (Mainly for fun, mind you) that doesn't hurt anyone, you get upset. But if I had made these without polls, then it would be better.

even if your problem is the number of topics, there still isn't much of a problem. If I, instead, named it "Bloodletters vs Plaguebearers" then I'm certan it would have the same results, and people would even say other choices like "Those two are okay, but not as good as Horrors".

Seriously, is there such a big problem that you guys need to bring it up?
   
Made in us
Zealous Sin-Eater



Chico, CA

No I like to read about tactics in the tactic from. I go to the Dakka Poll sub-froum for polls, answered like 20 there already.

P.S. The thing is if you know your going to start a lot of polls theres a place for it.

This message was edited 1 time. Last update was at 2010/10/15 04:50:56


Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in us
Araqiel




Yellow Submarine

If you have a big squad of BL in cover and they've gone to ground they are very survivable. Few will want to charge them. So they are actually good at holding an objective.

Mayhem Inc.  
   
Made in us
[ARTICLE MOD]
Fixture of Dakka






Chicago

That's true, but do you think that's the best use for a big unit of bloodletters?

   
Made in us
Sinewy Scourge






That's true, but do you think that's the best use for a big unit of bloodletters?


That's something I've struggled with as well. I want to like them and use them, they just have lots of downsides.

I feel like there are so many ways to go about neutralizing them. That is my issue. They do pack the most punch of the daemon troops though.

2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
3rd Place 2013 ATC--team Quality Control
7-1 at 2013 Nova Open (winner of bracket 4)
 
   
Made in us
Lord of the Fleet





Texas

I like PBs. Good for objectives. If I need combat stuff, thats what fiends and princes are for

 
   
Made in us
Charing Cold One Knight




Lafayette, IN

I only use minimum sized units of troops, only enlarging squad size when other FOC slots are all filled and the points are higher. Sure it make them easy to kill, but large units also draw lots of fire, can only be at one place at a time, and take away points that can be spent elsewhere.

It doesn't take many bloodletters to scare away Meqs from attacking into cover an objective. It doesn't take many plague guys camping on objective to survive the whole game if you have units that are actually dangerous running around. It doesn't take many daemonettes to ferret out those annoying scout type units and make suicide charges at light transports (rending is nice, even it is S3 when you have so many attacks)

 
   
Made in us
Araqiel




Yellow Submarine

JGrand wrote:
That's true, but do you think that's the best use for a big unit of bloodletters?


That's something I've struggled with as well. I want to like them and use them, they just have lots of downsides.

I feel like there are so many ways to go about neutralizing them. That is my issue. They do pack the most punch of the daemon troops though.


It's an option, you dont have to do it every single game. It is a great tactic while the rest of your army shreds.

Mayhem Inc.  
   
Made in us
Regular Dakkanaut





People are getting up in arms about polls because of a particularly elitist thread that came up recently, where members are keen to police the boards with their own sense of justice, because "Dakka isn't the same as it used to be".

You're a new poster, yet you presented yourself in a calm, collective manner. You simply gave a poll to ease people's responses, and gave a pretty good back and forth after some posts. There's nothing wrong with your post - don't worry :p

To me, calling out a new member who wants to legitimately discuss the game is making Dakka worse; not polls.

Armies | Orks (2000 - Magna-Waaagh!) - | Blood Angels (1500 - Sylvania Company) - | Dark Eldar - (1500 - Kabal of the Golden Sorrow) - | Salamanders (1000 - Vulkan Ravens) - | Chaos (1500 - Wisdom and Wrath) -  
   
Made in us
Fixture of Dakka





JGrand wrote: Or DS them into area terrain.

Isn't deliberately killing your own guys a bad idea? Maybe Deep Strike them near area terrain with the intent to run into it, but DS right into the terrain?

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Meh, they get their invul save. And generally you don't lose a single one when you drop a squad of 5 into cover. That way if you scatter out you can probably run back in

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Vassal



Who Dey

Agreed. Never be afraid to deep strike into cover. a one in six chance to take a wound / model and we get a save. It's actually pretty safe. I do it because my opponents don't think I will and leave those areas wide open.

As to the poll, I can't decide. Bearers are great because they can hold objectives like no other and you don't need a lot of them. Recently I had 7 of them land on an objective turn one against mech guard, and 3 were still there at the end of the game. Blood letters scare the bejebus out of any unit within charge range. Thier lack of mobility is why I started packing a Prince of Slaanesh with pavane. They are fleet now. Sort of.



Building: Retribution of Scyrah
Playing: Warmachine: Retribution of Scyrah; Battletech Alfa Strike

 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






For all rounded-ness I would have to vote for the Horrors. On their own Horrors pack quite a punch with their ranged attacks, and the Bolt of Tzeentch is one of the more useful upgrades. However, they're only well rounded because they can actually attack on the first turn they come in. Otherwise they're the only ranged troops you get.

All of the other troop choices have niches to fill. Bloodletters are powerful second wave troops that can hit pretty damn hard, perfect against MEQs and Terminators. Daemonettes, similarly, are powerful anti-horde troops that can take down an astonishingly high amount of enemy bodies and fare moderately well against heavy infantry with their rending rule. Plague Bearers are anti-monster (due to their Poison weapons) and objective sitting, while Nurglings are for bringing some mobile Cover save along (for non-monstrous creatures anyways).

However it's hard to give one single definitive choice. Depending on what you have to support your troops, each one can shine. If you bring some Tzeentchan Daemon Princes or Fateweaver, suddenly the 5+ invul save on the Bloodletters isnt that bad anymore, as the former is an even bigger fire magnet and can bring on the hurt with some ranged attacks, while the latter gives them a better chance at surviving the first turn. Similarly a block of Bloodcrushers can make a beachhead on the board with their superior save, toughness and wounds, which would allow them to charge the enemy's primary rangers and give the bloodletters or Daemonettes a turn without being shot at by these units to deepstrike.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Pewling Menial





@Magnalon: Aww shucks. Thanks. As for being "Cool and Collected" having a gigantic ego kinda helps with that xD

@MechaEmperor: Horrors hold my second spot. I'd still rather bring just a few PBs, and spend the rest on cooler stuff. The problem with the Horrors is that they're WAY to easy to kill. Sure, a big squad can lay down the hurt on Guardsmen, Boyz, Tau, Eldar.... *thinks*

Nevermind, Horrors are pretty good. Bring some big things to distract you're enemy from them and you can do quite a bit of damage.
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Depending on the game, I sway back and forth between Horrors and PBs. I only stick with a Pure Khorne force solely out of the fact that I already committed alot of money into the army prior to the standalone codex coming out. Using PBs with Epidemius and they're really powerful, especially if you can get the Noxious Touch and Power Weapon abilities on the Tally. In the same vein Horrors next to the Fateweaver are suddenly just as survivable, if not moreso, as PBs, while still retaining their warpfire.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
 
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