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Made in us
Malicious Mandrake







This is my blog for my new Dark Eldar, called the Kabal of the Broken Horn. THe Kabal of the Broken hornis one of the most prideful of all Dark Eldar Kabal, and they believe that no lesser races are even worthy of seeing their faces. Because of this, they will never take their helmets off unless they are in a fight with another Eldar. Thier armor is a yellowing bone color, supposedly because they make thier armor from the bones of those they kill, and their color is purple.

this is kind of my "fun" army - I'm mostly doing this to pratice my painting skills and try my hands at a color that isn't just grey or green. So far I have one squad of warriors assembled, and I'll be ordering a raider and the appropriate colors ASAP (tomorrow)

So far I've planned 1000 points.

HQ: (130)
Archon with Huskblade , Shadow field and Blast pistol =130

ELITES (185):
5 Incubi in a Raider with flickerfield and advanced aethersails = 185

TROOPS: (430)

10 Kaballite warriors, one with a Blaster with sybarite armed with Blast Pistol riding in a Raider with Flickerfield, Splinter Racks, and Advanced Aethersails = 215

10 Kaballite warriors, one with a Blaster with sybarite armed with Blast Pistol riding in a Raider with Flickerfield, Splinter Racks, and Advanced Aethersails = 215


FAST ATTACK: (234)

7 Reavers with 2 Blasters and Cluster-caltrops, and an arena champion with an agonizer = 234

So yeah, any help with the fluff, or army list, or any ideas about what I should add next, will be greatly appreciated!

This message was edited 2 times. Last update was at 2010/11/21 17:08:35


Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
Made in gb
Chaplain with Hate to Spare






Well, I don't know a great deal about the new DA apart from 2++ here and 5++ there and 12+ attacks over there, but the unit selection seems pretty balanced to me.

I think the next unit I would add would be some Incubi(?) in a transport - S4 Power weapon unit will be rather useful at this point level, for any power-armoured nasties that get in your way, because you don't really have any close combat in this force - which is okay, but I always prefer to have atleast a unit of counter-charge or assaulty marines in my list, if possible. Although I believe Hellions are fairly assaulty, and your whole army can end up with furious charge, FnP and other fun stuff if you get down to the business of killing your enemies quickly enough.

One thing I'd suggest is definitely not attacking in peacemeal. It is never a good idea, and elite armies don't come back from making that kind of mistake. Horde armies can pick themselves up again from loosing a few meatshield units, but Space Marines, CSMs, Eldar, DA etc.. they can't handle those kinds of loses early on.

I'll be keeping an eye on this thread.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

Archon is expensive. I'd switch him for a Haemonculus with Liquifier, and pop him in one of the Raiders.

Warriors are a solid, if somewhat necessary, option. Lose the Sybarite with Agonizer; Warriors aren't a Close Combat Unit.

Raiders need Flicker Fields for some protection. Give them Splinter Racks to greatly increase the damage your Warriors can do at range.

Hellions aren't my cup of tea, but, each to their own.

Ravager isn't really necessary at 750 Points, unless you know you're going to be up against Mech.

Here's what I'm running at 750 Points.

~


Haemonculus 70
- Liquifier Gun
- Casket of Flensing

Warriors (9#) 86
- Shredder

Raider 85
- Flicker Fields
- Splinter Racks
- Enhanced Aethersails

Warriors (10#) 95
- Shredder

Raider 80
- Flicker Fields
- Splinter Racks

Warriors (10#) 95
- Shredder

Raider 80
- Flicker Fields
- Splinter Racks

Reavers (6#) 156
- 2 Heat Lances

~


A few notes;

Reavers can Turbo-Boost right over to the other side of the board Turn 1, and immediately draw attention, whilst the Raiders slide up. They can also target Tanks with their Heat Lances.

Warriors remain embarked, moving in to Rapid Fire. The Splinter Racks on their Raiders allow them to Re-Roll any misses during shooting. Towards the end of the Game, in an Objective Game, the Warriors will disembark on one Objective, and then the Raiders will scoot over, moving flat out, to contest another.

Haemonculus is a cheap and chirpy HQ, his Liquifier Gun and Casket making him a potent threat, especially when riding a Raider with Enhanced Aethersails to get him into range all the quicker.

Hope that helps,

Martin
   
Made in us
Malicious Mandrake







I would do a haemo, if there was a model for him that isn't Urine Rakhearth. (The model is fine, I just don't want to use a special char. model for a normal char.)

The Agonizer I might lose, but I like it for purely modelling reasons. The other squad might have a more shooty base instead.

I'll probably do that for the raiders, by shrinking the warrior squads down.

I'm testing the hellions out. If they're fun, I'm keeping them.

The Ravager might just be kitted out with the other option (not the dark lances, can't remember what it's called)

I'll do my best to work in Incubi, perhaps when the Venom comes out...

Thanks for the advice! I'm buying a raider, paints, and white primer wed.

Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
Made in us
Malicious Mandrake







New List for 1000 points:

HQ: (345)
Archon with Huskblade , Haywire Grenades and Blast pistol =115

Court of the Archon with 1 Lhamaean 1 Medusae 2 Sslyth and 4 Ur-Ghuls and a Raider with Flickerfield, and Advanced Aethersails = 230

TROOPS: (470)

10 Kaballite warriors, one with a Blaster with sybarite armed with Agonizer and Blast Pistol riding in a Raider with Flickerfield, Splinter Racks, and Advanced Aethersails = 235

10 Kaballite warriors, one with a Blaster with sybarite armed with Agonizer and Blast Pistol riding in a Raider with Flickerfield, Splinter Racks, and Advanced Aethersails = 235


FAST ATTACK: (185)

10 hellions with Helliarch armed with spliter pistol and Agonizer = 185

TOTAL= 1000

This message was edited 1 time. Last update was at 2010/11/20 16:21:57


Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
Made in gb
Chaplain with Hate to Spare






Well, I'm not one to comment on the list but you should remove those individual points cost before you get the mods on your case.
   
Made in us
Malicious Mandrake







Darkvoidof40k wrote:Well, I'm not one to comment on the list but you should remove those individual points cost before you get the mods on your case.
Thanks about that...

Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

Comments in red.

Klawz wrote:I would do a haemo, if there was a model for him that isn't Urine Rakhearth. (The model is fine, I just don't want to use a special char. model for a normal char.)

What about the Classic Models? Not to your taste?

The Agonizer I might lose, but I like it for purely modelling reasons. The other squad might have a more shooty base instead.

The Agonizer looks boss, I'll grant you, but if this List is intended to be in any way competitive, you have to consider function over form.

I'll probably do that for the raiders, by shrinking the warrior squads down.

It's well worth it.

I'm testing the hellions out. If they're fun, I'm keeping them.

Fair play.

The Ravager might just be kitted out with the other option (not the dark lances, can't remember what it's called)

Disintegrator Cannons?

I'll do my best to work in Incubi, perhaps when the Venom comes out...

They'd certainly make a powerful retinue for the Archon. Expect them to attract some fair heat, though!

Thanks for the advice! I'm buying a raider, paints, and white primer wed.

You're quite welcome.


Klawz wrote:
New List for 1000 points:

HQ: (345)
Archon with Huskblade , Haywire Grenades and Blast pistol =115

Not bad. You might find the Huskblade short of targets at 1,000 Points, although, it'll be neat for bringing down the monsters (Princes, Trygons...)!

Court of the Archon with 1 Lhamaean 1 Medusae 2 Sslyth and 4 Ur-Ghuls and a Raider with Flickerfield, and Advanced Aethersails = 230

Really not to my taste. I'd look at more Hellions, or a meaty Reaver Squad (9 Jetbikes, 3 Cluster Caltrops). The level of damage they can deal in their Movement Phase is frightening.

TROOPS: (470)

10 Kaballite warriors, one with a Blaster with sybarite armed with Agonizer and Blast Pistol riding in a Raider with Flickerfield, Splinter Racks, and Advanced Aethersails = 235

10 Kaballite warriors, one with a Blaster with sybarite armed with Agonizer and Blast Pistol riding in a Raider with Flickerfield, Splinter Racks, and Advanced Aethersails = 235

I'd switch the Blaster for a Shredder, and lose the Agonizers and Advanced Aethersails.

FAST ATTACK: (185)

10 hellions with Helliarch armed with spliter pistol and Agonizer = 185

Why not Reavers?

TOTAL= 1000



Hope that helps,

Martin
   
Made in us
Malicious Mandrake







Popsicle wrote:Comments in red.

Klawz wrote:I would do a haemo, if there was a model for him that isn't Urine Rakhearth. (The model is fine, I just don't want to use a special char. model for a normal char.)

What about the Classic Models? Not to your taste?

The Agonizer I might lose, but I like it for purely modelling reasons. The other squad might have a more shooty base instead.

The Agonizer looks boss, I'll grant you, but if this List is intended to be in any way competitive, you have to consider function over form.

I'll probably do that for the raiders, by shrinking the warrior squads down.

It's well worth it.

I'm testing the hellions out. If they're fun, I'm keeping them.

Fair play.

The Ravager might just be kitted out with the other option (not the dark lances, can't remember what it's called)

Disintegrator Cannons?

I'll do my best to work in Incubi, perhaps when the Venom comes out...

They'd certainly make a powerful retinue for the Archon. Expect them to attract some fair heat, though!

Thanks for the advice! I'm buying a raider, paints, and white primer wed.

You're quite welcome. Y

1. No, the classic models are a little bit...erm...less said the better.
2. Well what should I have instead?
3. Yeah. And the models are buitiful.
4. Yeah. Those. They should function well as effective anti-infantry killers.
5. That's what cover is for
Klawz wrote:
New List for 1000 points:

HQ: (345)
Archon with Huskblade , Haywire Grenades and Blast pistol =115

Not bad. You might find the Huskblade short of targets at 1,000 Points, although, it'll be neat for bringing down the monsters (Princes, Trygons...)!

Court of the Archon with 1 Lhamaean 1 Medusae 2 Sslyth and 4 Ur-Ghuls and a Raider with Flickerfield, and Advanced Aethersails = 230

Really not to my taste. I'd look at more Hellions, or a meaty Reaver Squad (9 Jetbikes, 3 Cluster Caltrops). The level of damage they can deal in their Movement Phase is frightening.

TROOPS: (470)

10 Kaballite warriors, one with a Blaster with sybarite armed with Agonizer and Blast Pistol riding in a Raider with Flickerfield, Splinter Racks, and Advanced Aethersails = 235

10 Kaballite warriors, one with a Blaster with sybarite armed with Agonizer and Blast Pistol riding in a Raider with Flickerfield, Splinter Racks, and Advanced Aethersails = 235

I'd switch the Blaster for a Shredder, and lose the Agonizers and Advanced Aethersails.

FAST ATTACK: (185)

10 hellions with Helliarch armed with spliter pistol and Agonizer = 185

Why not Reavers?

TOTAL= 1000



Hope that helps,

Martin

1. The Huskblade is mostly there because evertually the army will be for larger games.
2. The Court is a terrifying close-combat beast, especially with the Archon in it. But I might use Incubi instead, at least until GW releases suitable Court models.
3. The Blaster is amazing. It's a short-range Dark Lance that's also not heavy. The Aethersails will let my units move a most amazing 18+2D6" a turn, letting me (hopefully) jump from cover to cover until I'm in the right place. But I still might lose them. If I did, what should I get instead?
4. Reavers are terrifying. But they are still expensive. Maybe for the next 250.

Again, thank you very much. I'm going to replace the court with probably Incubi, and maybe the agonizers and Aethersails on the warriors' raider. I just something else I should spend the 50 points on!

Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
Made in us
Malicious Mandrake







Also, I just got the chance to order two raiders and another warrior squad yesterday, slong with the requisite paints. YAY!

Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
Made in fi
Major




no armor/field on archon?
   
Made in gb
Waaagh! Warbiker





First i would have to say you really need some sort of pretection on that archon as people can and will single him out, next personly i dislike the court as they don't seem to really help all that much as they aren't able to take wounds in CC for the archon and they aren't as good as some other options like bloodbrides or Incubi but everyone to there own
Also i would really reckomend getting some jetbikes as these guys are awesome.
just my 2 cent.

Plus it's fairly credible that a GW marketing campaign for their biggest release would fit on one side of A4 - Flashman  
   
Made in gb
Ultramarine Chaplain with Hate to Spare





The Aethersails will let my units move a most amazing 18+2D6" a turn, letting me (hopefully) jump from cover to cover until I'm in the right place.


Actually 24+2d6" you are fast skimmers after all.

As for the list:

Warriors aren't a CC unit so I wouldn't bother spending points on making them one.

The Court of the Archon is a bit meh for me. Seems a lot of points for not a huge return. Incubi seem to hit harder for fewer points and are supported by models. The Archon himself needs a Shadow field. Due to S3 he can't reliably kill his target in 1 turn but with S3 he'll be instant deathed the minute he is struck back...

You need a Ravager at any points value and never bother with the disintegrators.

Hellions hit fairly hard in large numbers, but I don't think 10 will be enough to have an impact even at this point level. They are a unit that really increases in value exponentially with more numbers. The Baron is a great addition to them too. Making them troops and granting stealth for only 105 points (plus his own Five S6 attacks on the charge) is a bargain.

The thing with DE is they can be brutal but they are a paper cannon and without a well built list I doubt they will ever win a game.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Malicious Mandrake







Devastator wrote:no armor/field on archon?
Maybe.

oldone wrote:First i would have to say you really need some sort of pretection on that archon as people can and will single him out, next personly i dislike the court as they don't seem to really help all that much as they aren't able to take wounds in CC for the archon and they aren't as good as some other options like bloodbrides or Incubi but everyone to there own
Also i would really reckomend getting some jetbikes as these guys are awesome.
just my 2 cent.
I'm not fond of BLoodbrides, as I don't think you get enough for the points. I'm probably going to use the incubi instead of the court, especially as there is no model for them.

FlingitNow wrote:
The Aethersails will let my units move a most amazing 18+2D6" a turn, letting me (hopefully) jump from cover to cover until I'm in the right place.


Actually 24+2d6" you are fast skimmers after all.
Thanks. I like that a lot.
As for the list:

Warriors aren't a CC unit so I wouldn't bother spending points on making them one.
True. I think I'll spend the agonizer's points on the Incubi instead.

The Court of the Archon is a bit meh for me. Seems a lot of points for not a huge return. Incubi seem to hit harder for fewer points and are supported by models. The Archon himself needs a Shadow field. Due to S3 he can't reliably kill his target in 1 turn but with S3 he'll be instant deathed the minute he is struck back...
I'll get him a shadow field, and some Incubi. Will that work?

You need a Ravager at any points value and never bother with the disintegrators.
Okay.

Hellions hit fairly hard in large numbers, but I don't think 10 will be enough to have an impact even at this point level. They are a unit that really increases in value exponentially with more numbers. The Baron is a great addition to them too. Making them troops and granting stealth for only 105 points (plus his own Five S6 attacks on the charge) is a bargain.
True. Maybe I'll get them for higher points games.

The thing with DE is they can be brutal but they are a paper cannon and without a well built list I doubt they will ever win a game.

Thanks for the replies! I'll post up a new armlist ASAP.


Automatically Appended Next Post:
New List for 1000 points:

HQ: (130)
Archon with Huskblade , Shadow field and Blast pistol =130

Court of the Archon with 1 Lhamaean 1 Medusae 2 Sslyth and 4 Ur-Ghuls and a Raider with Flickerfield, and Advanced Aethersails = 230

ELITES (185):
5 Incubi in a Raider with flickerfield and advanced aethersails = 185

TROOPS: (430)

10 Kaballite warriors, one with a Blaster with sybarite armed with Agonizer and Blast Pistol riding in a Raider with Flickerfield, Splinter Racks, and Advanced Aethersails = 215

10 Kaballite warriors, one with a Blaster with sybarite armed with Agonizer and Blast Pistol riding in a Raider with Flickerfield, Splinter Racks, and Advanced Aethersails = 215


FAST ATTACK: (234)

10 hellions with Helliarch armed with spliter pistol and Agonizer = 185

7 Reavers with 2 Blasters and Cluster-caltrops, and an arena champion with an agonizer = 212

TOTAL= 999

This message was edited 1 time. Last update was at 2010/11/21 17:02:43


Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





I like the new list better. Looks for damaging and no choice looks out of place.

There is some fat on the Reavers and I'd be tempted to get ride of the champion and agonizer and probably the 7th bike or other things. Like Heatlances on the bikes (not that I'm a huge fan of them). Or more incubi or a Klaivex for them.

Hope it goes well.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Malicious Mandrake







FlingitNow wrote:I like the new list better. Looks for damaging and no choice looks out of place.

There is some fat on the Reavers and I'd be tempted to get ride of the champion and agonizer and probably the 7th bike or other things. Like Heatlances on the bikes (not that I'm a huge fan of them). Or more incubi or a Klaivex for them.

Hope it goes well.
Thanks! I have 7 Reavers because otherwise I can't take the other blaster (the champion isn't a reaver, he's a champion ) Blasters are better than Heatlances. Hands down, IMO. I don't really want to get them a Klaivex because they'll be escorting the Archon, and I feel wierd having a Klaivex and an Archon, but that's a design issue.

Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Sorry didn't see the blasters on the Reavers, I would still drop the champion.

Heatlances are pretty much the only thing in the codex capable of penetrating a BT Landraider, but I suppose that depends on whether you ever face BT armies. But in general I'm with you in blasters > heatlances.

I don't see the design issue with Archon and KLaivex together?

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

I agree, the Champ is expensive. Lose him in favour of some more Bikes. You'll appreciate the extra numbers when they start taking fire.
   
Made in us
Malicious Mandrake







FlingitNow wrote:Sorry didn't see the blasters on the Reavers, I would still drop the champion.

True. So should I get another reaver with the points?

Heatlances are pretty much the only thing in the codex capable of penetrating a BT Landraider, but I suppose that depends on whether you ever face BT armies. But in general I'm with you in blasters > heatlances.

Don't really have to worry about BT around here...

I don't see the design issue with Archon and KLaivex together?
Feels.....Unfluffy...

Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
Made in us
Deadly Dark Eldar Warrior




A Ravager is amazing at 1000 points. 9 S5 AP2 shots at 36"? With being a skimmer that can move 12" and still fire all three guns? Its a roving superdeathstar. And if you think you'll be seeing MEQ, just switch out a disintigrator cannon for a DL.

Also, to the comment about Heatlances being the only thing capable of pen'ing a BT Landraider. All of the Darklight weaponry are Lance weapons...

This message was edited 1 time. Last update was at 2010/11/22 01:08:41


1500pt Hellion Dark Eldar - 12W/10L/3D 
   
Made in us
Malicious Mandrake







vishra wrote:A Ravager is amazing at 1000 points. 9 S5 AP2 shots at 36"? With being a skimmer that can move 12" and still fire all three guns? Its a roving superdeathstar. And if you think you'll be seeing MEQ, just switch out a disintigrator cannon for a DL.

Also, to the comment about Heatlances being the only thing capable of pen'ing a BT Landraider. All of the Darklight weaponry are Lance weapons...
So very tempting...


Automatically Appended Next Post:
Should I swap out the Reavers for two Ravagers with flickerfields?

This message was edited 1 time. Last update was at 2010/11/22 01:51:38


Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
Made in ca
Stealthy Space Wolves Scout






Windsor, Ontario

sorry vishra, but black templars can make their land raiders immune to the Lance rule. And knowing is half the battle!

Personally, I'm not sold on the new disintegrators. A disintegrator will average 1.33 marine kills while out of cover (presumably their ideal target). That means you'll probably kill ~4 marines a turn with a ravager, assuming you can catch that many without cover. In cover, this drops to an abysmal 2 marines a turn, meaning your ravager could fire on a tac squad in area terrain and it would take the entire game to kill them all (while their missile launcher/lascannon will likely knock the ravager out in only a handful of turns). At S5, it's not much threat to monsterous creatures or vehicles either, so you're not really gaining in utility over the darklances either.

I just feel like the 3 highly mobile dark lances are far more solid use of the heavy support slot. The mobility is more beneficial to the lances as well, as positioning matters far more when shooting at vehicles than when shooting at infantry (most infantry cover saves are area, or wrapped by other infantry; vehicles are usually only obscured from 1 direction, and side/rear armour matters).

One of the great things about reavers is being able to do the 36" turboboost over units like devastators and long fangs, put a few wounds on them, and then land in cover with skilled rider to break LOS. The 3+ should shrug off most reprisal fire, and usually leaves you in a good spot to use those heat lances next turn. If you want to be extra dirty, start a haemonculus in the unit before they fly off; they're harder to kill than you'd think with T4, 4+ cover (or 3+ turbo) and FNP. Skilled rider is HUGE on eldar jetbikes, particularly when you can use your 6" assault move to hop back into cover.

The Klaivex isn't unfluffy with the Archon, if you ask me.... he's just the leader of the incubi, being bossed around by the even more badass archon. If he's worth the points over more incubi, that's another question. If they're already maxed at 10, he might be worth it just to go with a max upgraded unit deathstar, but in most cases I'm not entirely sold. The klaivex can carve up secondary independent characters like rune priests, librarians, sanguinary priests, chaplains, etc. but most of those would be dragged down by a pile of S4 power weapon attacks anyway.
   
Made in nz
Longtime Dakkanaut



New Zealand

Aethersails on the Incubi Raider I can possibly understand as they are an assault unit, but on the Warrior Raiders I really don't see the point. Without Aethersailds you have 24" (T1) + 12" + 2" + D6" + 6" = 45-50" assault range which is already more than enough to get you into assault anywhere on the board (considering you start 12" on most of the time anyway). The Warriors on the other hand are not assault units and have very little reason to get that close that quickly, they want to be shooting as they advance so the Aethersails are wasted.

You don't need to take 7 Reavers to get the second special weapon, the wording in the codex is 'for every 3 models in the squad' so the Champ counts as well. I would however suggest Heat Lances rather than Blasters for them, the AP1 of the Heat Lance gives them an edge destroying vehicles and the range isn't an issue on such fast models.

I totally don't see why having an Archon and a Klaivex together is unfluffy. A Klaivex is just an Exarch/Squad Leader for the Incubi, they are essentially mercenaries with no political ambitions. Because they are just interested in fighting they are fine to use as bodyguards.
   
Made in us
Longtime Dakkanaut




Am I wrong in thinking you can't move over 6" even in a fast, open topped vehicle if you want to shoot out of raider?

At first I thought splinter racks were a good buy for warrior raiders but wouldn't it be better to just move balls to the wall until in position, drop out and then fire? An open topped AV10 vehicle isn't much of a bunker considering a bolt pistol can wreck it and there are plenty of S4+ weapons in 40k.

--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.

“The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government.”


 
   
Made in us
Deadly Dark Eldar Warrior




Disintegrators or DL, I like them both. But I suggested Dissi Cannons because at 1k points you see a lot fewer Mech units. If you like having anti-Tank, by all means go straight DL.

And yes, Reavers are nice. But the situation you suggest isn't a common occurance. When you turbo-boost you don't often end up in cover, and even though they are Eldar jetbikes, I'm fairly certain you can't use their assault move the turn you do so. Meaning you leave them out in the open. Granted, I love the 3++ invuln, but when you think about it and note that they are probably near a large chunk of your opponents army, some of them are going to die. I'm not dismissing them (if I could find room they would be in my list no question) but i think only some lists should run them and that they shouldn't be overvalued.

And thanks, was unaware BT could do that (never looked at them/played against them)

1500pt Hellion Dark Eldar - 12W/10L/3D 
   
Made in iq
Dakka Veteran






FlingitNow wrote:
The Court of the Archon is a bit meh for me. Seems a lot of points for not a huge return. Incubi seem to hit harder for fewer points and are supported by models. The Archon himself needs a Shadow field. Due to S3 he can't reliably kill his target in 1 turn but with S3 he'll be instant deathed the minute he is struck back...


I don't mean to nit-pick, but isn't ID worked out against his Toughness not his Strength?

: 1500pts - : 1000pts - : 1500pts
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Made in gb
Ultramarine Chaplain with Hate to Spare





The Defenestrator I agree with everything. BUt Reavers aren't Eldar Jetbikes so don't get the 6" assault move.

Powerguy: The reason you move a long distance isn't always to get into assault. Whilst aethersails are best on assault units (particularly ones held in reserve), they do serve purpose on warriors.

Fateweaver: yes that is correct, but re-rolls to hit and stopping you from being targetted by flamers makes the raider a worthwhile bunker. Once you're out of it you are dead. That is why you have to have plenty of targets and why you have to hit the enemy in a way that they can't hit back hard enough.

Vishra: the Dissi's are really not worth it ever. Their anti-TEQ/MEQ fire is curtailed by S5 whilst they are next to useless against vehicles. Even at 1000 points any decent army will be mech and DE should tear apart any non-mech list due to lack of mobility.

I don't mean to nit-pick, but isn't ID worked out against his Toughness not his Strength?


It was a typo, obviously that was supposed to read T3...

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ca
Stealthy Space Wolves Scout






Windsor, Ontario

FlingitNow wrote:The Defenestrator I agree with everything. BUt Reavers aren't Eldar Jetbikes so don't get the 6" assault move.


I'm happy to report that they are, in fact, eldar jetbikes; I'd be a little confused if they weren't! What I overlooked, however, was that the turbo-boost special rule prevents you from doing anything else that turn, including said assault move. No turbo-boosting through difficult terrain, either, apparently.... I don't field bikes often enough it seems! lol.

Something to keep in mind, by the way: the splinter racks on Raiders effect "splinter rifles" and "splinter pistols" only; no splintercannons, no shardcarbines, no stinger pistols. Which, if you ask me, is rediculous, but there's nothing to be done about it.

Fateweaver wrote:Am I wrong in thinking you can't move over 6" even in a fast, open topped vehicle if you want to shoot out of raider?
You are correct, sadly. It seems so odd to me that a raider can move 12" and fire it's dark lance, but the guys inside can't figure out how to shoot. I think the rule for defensive weapons should apply to passengers as well...
   
Made in gb
Ultramarine Chaplain with Hate to Spare





I'm happy to report that they are, in fact, eldar jetbikes; I'd be a little confused if they weren't!


Where does it say this?

the splinter racks on Raiders effect "splinter rifles" and "splinter pistols" only; no splintercannons, no shardcarbines, no stinger pistols. Which, if you ask me, is rediculous, but there's nothing to be done about it.


Yeah that would be awesome that Sliscus and 9 Tureborn unit would be totally broken though .

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

I'm happy to report that they are, in fact, eldar jetbikes; I'd be a little confused if they weren't!

Where does it say this?


I don't have my dex with me atm but I'm 100% sure that next to unit type it says something like "Jetbike (Eldar)"

This message was edited 1 time. Last update was at 2010/11/22 17:29:41


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