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![[Post New]](/s/i/i.gif) 2010/11/24 23:09:14
Subject: Codex Space Marine Land Raiders.
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Bloodthirsty Chaos Knight
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I was flipping the codex today and I noticed something. In the entry for Terminators, it says that "one Terminator squad in the army may select a Land Raider as a dedicated transport". In the entry for Assault Terminators, it says that "one Terminator Assault squad in the army may select a Land Raider as a dedicated transport".
Going by this wording, it would be legal to field up to 5 Land raiders in a space marine army. Something along these lines:
Vulkan
Terminator squad, Heavy flamer
Land Raider Redeemer Dedicated transport
Terminator Assault Squad, TH/SS
Land Raider Crusader Dedicated transport
10 Marines, MM, flamer
10 Marines, MM, flamer
10 Marines, MM, flamer
Land Raider
Land Raider
Land Raider
Is this possible?
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![[Post New]](/s/i/i.gif) 2010/11/24 23:45:10
Subject: Codex Space Marine Land Raiders.
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[DCM]
Tilter at Windmills
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Looks legit to me. Costs lots of points and suffers against melta, but you can do it.
Nothing against it in the FAQ:
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1490297a_FAQ_SpaceMarines_Nov2009.pdf
Chaos can take an LR for every squad of terminators, so they can get six of their (inferior) LRs.
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This message was edited 2 times. Last update was at 2010/11/24 23:52:04
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
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![[Post New]](/s/i/i.gif) 2010/11/24 23:52:29
Subject: Codex Space Marine Land Raiders.
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Fixture of Dakka
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Deathwing has the top count, given *every* termie crew can order up a ride. You just need points to spend. This subject comes up once in a while and someone else probably has the top number (17? 12?) off the top of their head, along with the exact 3k+ points cost.
I don't.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2010/11/24 23:59:00
Subject: Codex Space Marine Land Raiders.
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Dark Angels Librarian with Book of Secrets
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Brothererekose wrote:Deathwing has the top count, given *every* termie crew can order up a ride. You just need points to spend. This subject comes up once in a while and someone else probably has the top number (17? 12?) off the top of their head, along with the exact 3k+ points cost.
I don't. 
In the fluff, maybe, but not in the game. Dark Angel Land Raiders are strictly Heavy Support options, their function as a troop transport seemed to have slipped Jervis Johnson's memory when they re-wrote the codex.
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![[Post New]](/s/i/i.gif) 2010/11/25 09:12:38
Subject: Codex Space Marine Land Raiders.
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Lord of the Fleet
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scubasteve04 wrote:Is this possible?
Yes. What you can not do is take three termie squads with dedicated transports and three heavy support. So six is right out!
Templars and Blood Angels can both do better in that they can get Landraiders as transports for a whole bunch of squads.
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![[Post New]](/s/i/i.gif) 2010/11/25 09:36:04
Subject: Codex Space Marine Land Raiders.
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Sneaky Sniper Drone
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Scott-S6 wrote:scubasteve04 wrote:Is this possible?
Yes. What you can not do is take three termie squads with dedicated transports and three heavy support. So six is right out!
Templars and Blood Angels can both do better in that they can get Landraiders as transports for a whole bunch of squads.
Yeah, Black Templars can take Like 13 or 14 LRC's in a standard force org chart (assuming you have the points to buy em)
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![[Post New]](/s/i/i.gif) 2010/11/25 09:48:06
Subject: Codex Space Marine Land Raiders.
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Decrepit Dakkanaut
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I think it was 14 - 6 troops, 2 HQ, 3 elite, 3 heavy?
Bangles get theirs cheaper than anyone though, and can take the better variants...
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![[Post New]](/s/i/i.gif) 2010/11/25 09:54:25
Subject: Codex Space Marine Land Raiders.
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Stubborn Dark Angels Veteran Sergeant
Lost in the warp while searching for a new codex
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Scott-S6 wrote:scubasteve04 wrote:Is this possible?
Yes. What you can not do is take three termie squads with dedicated transports and three heavy support. So six is right out!
Templars and Blood Angels can both do better in that they can get Landraiders as transports for a whole bunch of squads.
No 5 is max for Vanilla marines. Only one Assault Termie squad can take a DT LR and only one Tactical Termie Squad can take a DT LR
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I cannot believe in a God who wants to be praised all the time.
15k
10k |
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![[Post New]](/s/i/i.gif) 2010/11/25 09:54:58
Subject: Codex Space Marine Land Raiders.
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Pulsating Possessed Chaos Marine
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nosferatu1001 wrote:I think it was 14 - 6 troops, 2 HQ, 3 elite, 3 heavy?
Bangles get theirs cheaper than anyone though, and can take the better variants...
Yep, but if you get Belial,Captain of the Deathwing, you can throw the 3 Termie Squad limit out the window.
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D.O.O.M.F.A.R.T.'s Night Panda of Asian Lurking |
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![[Post New]](/s/i/i.gif) 2010/11/25 10:02:42
Subject: Codex Space Marine Land Raiders.
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Lord of the Fleet
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tedurur wrote:Scott-S6 wrote:scubasteve04 wrote:Is this possible?
Yes. What you can not do[u] is take three termie squads with dedicated transports and three heavy support. So six is right out!
No 5 is max for Vanilla marines. Only one Assault Termie squad can take a DT LR and only one Tactical Termie Squad can take a DT LR
Like I said.
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![[Post New]](/s/i/i.gif) 2010/11/25 11:43:53
Subject: Codex Space Marine Land Raiders.
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Decrepit Dakkanaut
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Undivided - which still only gives you 9 (6 troop, 3 heavy) - unless DW termis can be elite AND troop?
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![[Post New]](/s/i/i.gif) 2010/11/25 11:59:10
Subject: Codex Space Marine Land Raiders.
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Stubborn Dark Angels Veteran Sergeant
Lost in the warp while searching for a new codex
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Scott-S6 wrote:tedurur wrote:Scott-S6 wrote:scubasteve04 wrote:Is this possible?
Yes. What you can not do[u] is take three termie squads with dedicated transports and three heavy support. So six is right out!
No 5 is max for Vanilla marines. Only one Assault Termie squad can take a DT LR and only one Tactical Termie Squad can take a DT LR
Like I said.
Lol, read it as "What you CAN do"
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I cannot believe in a God who wants to be praised all the time.
15k
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![[Post New]](/s/i/i.gif) 2010/11/25 15:26:19
Subject: Codex Space Marine Land Raiders.
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Lord Commander in a Plush Chair
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Undivided: As was already Stated in this thread Dark Angels cannot have DT Land Raiders; so taking Belial for additional Termie Squads does nothing for taking additional Land Raiders.
Current Maxes are:
Dark Angels: 3 LR(any Variant)
Space Wolves: 4 LR(any Variant)
Nilla: 5 LR(any Variant)
Black templar: 14 LR(11 Crusader, 3 Godhammer or Crusader)
Blood Angels: 17 LR(any Variant)
So BA are LR Kings, followed by BT, and DA are dead Last in ability to field Land raiders.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2010/11/25 17:14:35
Subject: Codex Space Marine Land Raiders.
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Fixture of Dakka
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Kommissar Kel wrote:Undivided: As was already Stated in this thread Dark Angels cannot have DT Land Raiders; so taking Belial for additional Termie Squads does nothing for taking additional Land Raiders. .... and DA are dead Last in ability to field Land raiders.
I must be mixing 3e Codex: DA knowledge and 5e Codex: SM DedicatedTransport rules together. Although, SoloFalcon1138 simply claimed it
... and I'm unable to verify it because I allowed my 4e Codex: DA to ... Move On.
Ah, well.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2010/11/25 17:45:54
Subject: Codex Space Marine Land Raiders.
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Lord Commander in a Plush Chair
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After it was originally stated I scoured the "current" codex DA; it is all true, DW Termie squads do not have access, nor are their any special rules that grant them access. Which is a pity, they would be the most logical army to field them in great numbers(only in a DW list of course).
But then it makes Logical reasoning that they do not have access to great Stores of LR based on their Fluff, so whatever.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2010/11/25 19:50:03
Subject: Codex Space Marine Land Raiders.
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Dark Angels Librarian with Book of Secrets
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Brothererekose wrote:Kommissar Kel wrote:Undivided: As was already Stated in this thread Dark Angels cannot have DT Land Raiders; so taking Belial for additional Termie Squads does nothing for taking additional Land Raiders. .... and DA are dead Last in ability to field Land raiders.
I must be mixing 3e Codex: DA knowledge and 5e Codex: SM DedicatedTransport rules together. Although, SoloFalcon1138 simply claimed it
... and I'm unable to verify it because I allowed my 4e Codex: DA to ... Move On.
Ah, well.
Dark Angel codex references:
p 77: force organization chart
p 82: Deathwing Terminator Squads do not allow for any transport options
p 88: Land Raiders are Heavy Support
therefore, Dark Angels are allowed 3 Land Raiders per standard army rules... odd considering we have an entire dedicated comapny of terminators with land raiders as transports according to the chapter organization chart...
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![[Post New]](/s/i/i.gif) 2010/11/25 20:12:02
Subject: Codex Space Marine Land Raiders.
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Vanguard27 wrote:Scott-S6 wrote:scubasteve04 wrote:Is this possible?
Yes. What you can not do is take three termie squads with dedicated transports and three heavy support. So six is right out!
Templars and Blood Angels can both do better in that they can get Landraiders as transports for a whole bunch of squads.
Yeah, Black Templars can take Like 13 or 14 LRC's in a standard force org chart (assuming you have the points to buy em)
it's 17 actually.
2 HQ DTs
6 Troop DTs
3 Elite DTs
3 FA DTs
3 HS LRs
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/11/25 20:15:01
Subject: Codex Space Marine Land Raiders.
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Ferocious Black Templar Castellan
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Grey Templar wrote:Vanguard27 wrote:Scott-S6 wrote:scubasteve04 wrote:Is this possible?
Yes. What you can not do is take three termie squads with dedicated transports and three heavy support. So six is right out!
Templars and Blood Angels can both do better in that they can get Landraiders as transports for a whole bunch of squads.
Yeah, Black Templars can take Like 13 or 14 LRC's in a standard force org chart (assuming you have the points to buy em)
it's 17 actually.
2 HQ DTs
6 Troop DTs
3 Elite DTs
3 FA DTs
3 HS LRs
Where do you get the FA LRs from?
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2010/11/25 20:30:50
Subject: Codex Space Marine Land Raiders.
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Dark Angels Librarian with Book of Secrets
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AlmightyWalrus wrote:Grey Templar wrote:Vanguard27 wrote:Scott-S6 wrote:scubasteve04 wrote:Is this possible?
Yes. What you can not do is take three termie squads with dedicated transports and three heavy support. So six is right out!
Templars and Blood Angels can both do better in that they can get Landraiders as transports for a whole bunch of squads.
Yeah, Black Templars can take Like 13 or 14 LRC's in a standard force org chart (assuming you have the points to buy em)
it's 17 actually.
2 HQ DTs
6 Troop DTs
3 Elite DTs
3 FA DTs
3 HS LRs
Where do you get the FA LRs from?
I was wondering if the assault squads allowed for laid raiders (which they don't), but I found something rather odd. While Black Templars troops are allowed to have land raiders for transports, they are not allowed to seize objectives in them... peculiar...
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![[Post New]](/s/i/i.gif) 2010/11/25 20:37:03
Subject: Codex Space Marine Land Raiders.
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Homicidal Veteran Blood Angel Assault Marine
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Really? Where does it say that in the codex? That's certainly some interesting info.
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![[Post New]](/s/i/i.gif) 2010/11/25 22:04:33
Subject: Codex Space Marine Land Raiders.
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Lord Commander in a Plush Chair
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It is in the transport Rules; Last Line says that they(LRCs) are never considered "Dedicated Transports" for the purposes of holding Objectives and Scoring Victory points; and are instead simply considered "vehicles".
Unfortunately the application of that line to any of the 5th edition Objectives rules only ends in that line being meaningless. VPs are gone, and any unit(a LRC as DT or not is it's own unit) gives up Kill points. The ability for Troops units within a transport to Claim objectives is in the transport vehicle rules now, not the DT rules. So, yes a troops unit inside a LRC can still use the transport's rules allowing that unit to Claim an objective while embarked.
Grey Templar: it really is 14; BT Assault marines have no Transport options at all, nor any options for removing their Jump-packs.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2010/11/25 22:46:07
Subject: Codex Space Marine Land Raiders.
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Dakka Veteran
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Kommissar Kel wrote:It is in the transport Rules; Last Line says that they(LRCs) are never considered "Dedicated Transports" for the purposes of holding Objectives and Scoring Victory points; and are instead simply considered "vehicles".
Unfortunately the application of that line to any of the 5th edition Objectives rules only ends in that line being meaningless. VPs are gone, and any unit(a LRC as DT or not is it's own unit) gives up Kill points. The ability for Troops units within a transport to Claim objectives is in the transport vehicle rules now, not the DT rules. So, yes a troops unit inside a LRC can still use the transport's rules allowing that unit to Claim an objective while embarked.
Grey Templar: it really is 14; BT Assault marines have no Transport options at all, nor any options for removing their Jump-packs.
With that clause at the end of the transport rules be meaning that LRC themselves are not meant to be troop selections there for if you disembark the squad inside of them you can't push the tank on to an objective and hold it without the squad inside.?
Which to me, makes sense, but that's me.
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![[Post New]](/s/i/i.gif) 2010/11/25 23:15:58
Subject: Codex Space Marine Land Raiders.
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Decrepit Dakkanaut
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You cannot hold objectives with ANY vehicle, unless it states otherwise.
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![[Post New]](/s/i/i.gif) 2010/11/25 23:23:34
Subject: Re:Codex Space Marine Land Raiders.
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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it's a holdover from 4th.
but you can hold objectives with a vehicle IF it is carrying a scoring unit.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/11/26 03:27:37
Subject: Codex Space Marine Land Raiders.
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[DCM]
Tilter at Windmills
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Yup, it's a holdover from 4th. In 4th any unit could hold an objective except units under half starting strength, immobilized vehicles, ICs, or dedicated transports. Land Raiders in several codices (including BT) had a special rule that even if taken as a dedicated transport, they didn't count as one for purposes of holding objectives, so they were able to do so.
In 5th vehicles aren't scoring unless they have a specific rule making them so; they only one I can think of is Ravenwing Land Speeders taken as troops in an army with Sammael.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2010/11/26 05:49:08
Subject: Codex Space Marine Land Raiders.
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Blood Angel Terminator with Lightning Claws
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BA can only get 14. They can not take them as Heavies.
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On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie. |
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![[Post New]](/s/i/i.gif) 2010/11/26 05:52:44
Subject: Codex Space Marine Land Raiders.
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Lord Commander in a Plush Chair
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jbunny wrote:BA can only get 14. They can not take them as Heavies.
17; Devastator Squads can take them.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2010/11/26 06:05:50
Subject: Codex Space Marine Land Raiders.
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Blood Angel Terminator with Lightning Claws
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For got about the Devs. My bad.
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On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie. |
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![[Post New]](/s/i/i.gif) 2010/11/26 06:22:06
Subject: Codex Space Marine Land Raiders.
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Longtime Dakkanaut
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Why are you guys arguing over supposed maximums when standard games are well under the points limit required to field all these raiders. You're talking apocalypse games here at which point the foc table goes out the window and so whether someone can field 14, 18 or more is irrelevant, you can't field them in a normal game as the points don't exist to spend on them.
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![[Post New]](/s/i/i.gif) 2010/11/26 06:28:50
Subject: Re:Codex Space Marine Land Raiders.
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Angered Reaver Arena Champion
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Just a wild guess, but I'm going to go with "Because this is the rules forum. You know, the place where we investigate what is permitted by the rules".
There is a reason this is in YMDC and not Tactics or Army Lists.
edit: That being said, the conversation has gone OT from what the OP originally asked, and its usefulness has passed.
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This message was edited 1 time. Last update was at 2010/11/26 06:30:17
Sangfroid Marines 5000 pts
Wych Cult 2000
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