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Made in us
Sneaky Kommando





Central Pa

As an ork player, what would your course of action be for dealing with the Blood Angel Terminators? They'd most likely have lighting claws, a sanguinary priest, and a librarian with unleash rage. I'm relatively new to playing against the Blood Angels and the first game did not go as I had expected. I lost pretty badly which was a surprise because I was anticipating having to deal with all the armor he had in his list. This was partially due to bad rolling, but still...
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Dayton OH

Swamp them with more boys, they can't make saves forever

For the Emperor! Kill Maim Burn!... I mean purge the unclean!  
   
Made in au
Lady of the Lake






Depends on your list, but the generic solution to Orks is get more boys.

   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Powerklaws. Lots and lots of powerklaws.
   
Made in us
RogueSangre






How was he delivering the Terminators? I don;t play orks, but I do play BAs. I'll try and stick to general concepts here.

If by Storm Raven, then simply adjust your target priority. Take that thing out of the sky early. Terminators are slow by themselves, which gives you time to either focus firepower on them, or, deal with faster elements of his army first, and then be prepared to meet the Terminators on your terms.

If they Deep Strike near you, then don't be afraid to charge them, especially if you have superior numbers. (I don't think that should be a problem for Orks.) If he's got the Sanguinary Priest in there, you'll at least save yourself from Furious Charge by charging him. It might be more tempting to use some Nobs or something, but you'll have more success taking them down with tons of forced wounds.

   
Made in us
Big Fat Gospel of Menoth





The other side of the internet

Use your S8 shooting to get rid of the fnp and just force armor saves. Also nobs with cybork bodies and power claws will do well especially with wound allocation shennanigans.

(╯°□°)╯︵ ┻━┻

RAGE

Be sure to use logic! Avoid fallacies whenever possible.
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Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Another alternative: Burnas

No more feel no pain or armour for those poor bastards.
   
Made in us
Angry Blood Angel Assault marine





Tigard Oregon

Honestly - swamp them with 30 boys.

Its too many attack for them too handle.

 
   
Made in us
Sneaky Kommando





Central Pa

I actually was loaded up pretty well with power claws. The problem that I ran into, was that they charged me and struck first and I took some bad casualties as a result.

They usually outlast my boys because of their two 2+ saves (I'd have to dump around 60 on one unit).

I had 6 deffkoptas with rocket launchas concentrating all their fire on them, didn't do squat.

Mmm, burnas, I hadn't considered that...

btw, the average we play is 1,000-1,500 pnts

This message was edited 1 time. Last update was at 2011/01/11 07:38:35


 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

What do you mean "two 2+saves"?

They should have a 2+ armor save and a 5+ Invulnerable save, and a 4+ Feel No Pain which doesn't work against anything AP1, AP2, S8+, or anything which disallows armor saves in general (like power weapons).

The 4+ FNP goes away as soon as they don't have a Sanguinary Priest within 6". He's an IC, so if he's in the squad, direct attacks against him. He's got 1W and the best Invul save he can get is 5+ from terminator armor.

If the SP isn't actually in the squad, you may be able to force them out of 6" radius by clever assault moves or by Tank Shocking.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
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Made in us
Sneaky Kommando





Central Pa

There was some dude (don't recall which) that gave the unit a 2+ or 3+ fnp save.

This message was edited 1 time. Last update was at 2011/01/11 07:54:33


 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Brother Corbulo HIMSELF ONLY can take his FNP rolls on a 2+. No one else gets that benefit. And it's stil negated by everything that negates FNP, and he just has a 3+ armor save and no Invulnerable.

Sounds like you got cheated.

This message was edited 1 time. Last update was at 2011/01/11 08:08:18


Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Sneaky Kommando





Central Pa

*gasp* the cad.
Thanks for telling me.

This message was edited 1 time. Last update was at 2011/01/11 08:32:11


 
   
Made in dk
Waaagh! Warbiker





Denmark - Randers

Hey mate i have a little bit experience with BA Termies. And seriusly! They are some what a pain in the, yeah you know what i mean. I tried the same Deffkoptas with rocket launchas! Diden't do a thing. Tryed Dakka them with some Lootas! Again nothing. I even think i heard the Termie miniatures laughing when the bullets bounced off there Termie armor!

The next time i met him, i loaded the Deffkoptas with some Bussaws they did actually kill a few Termies and was lucky on some some rolls but so was he btw
I notice fast that the Power Fist he had on one his Termies grapped my Deffkoptas like flys and squashed them! But i only had 3. So if you have 6 Deffkoptas i tink they would tear them apart! But the cost of 6x Bussaws (Power Weapon) could be rather expensive.

So maby a big squad of Ork boyz and a nob might be better to deal with them actually? Point wise.

But man is not made for defeat. A man can be destroyed but not defeated.

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Made in gb
Powerful Chaos Warrior



Reading, UK

Whittle them down with overwhelming firepower then hit them in CC.
If you target the Priest and kill him in CC first say for example with a warboss then the rest of the termies wont get FNP.
Its actually surprising that the sanguinary priests biggest weakness is that hes an Independent character

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Made in au
Tough-as-Nails Ork Boy




Some Tau World

Blood Angel Terminators with lighting claws, a sanguinary priest. use killa kans S4 cant hurt them...easy beat

Blood Angel Terminators with TH, a sanguinary priest. just tell him well done you just found the 2nd 'ardest unit in 40k. and play Ghazghkull Mag Uruk Thraka with a unit of Burnas boyz with cybork bodies you need Mad dok grotskik get the cybork bodies but it really works

This message was edited 1 time. Last update was at 2011/01/11 11:53:13


all ur base are belong to da

all the armies i used to beat b4 6ed




 
   
Made in us
Sneaky Kommando





Central Pa

Warboss ZanZag wrote:Hey mate i have a little bit experience with BA Termies. And seriusly! They are some what a pain in the, yeah you know what i mean. I tried the same Deffkoptas with rocket launchas! Diden't do a thing. Tryed Dakka them with some Lootas! Again nothing. I even think i heard the Termie miniatures laughing when the bullets bounced off there Termie armor!

The next time i met him, i loaded the Deffkoptas with some Bussaws they did actually kill a few Termies and was lucky on some some rolls but so was he btw
I notice fast that the Power Fist he had on one his Termies grapped my Deffkoptas like flys and squashed them! But i only had 3. So if you have 6 Deffkoptas i tink they would tear them apart! But the cost of 6x Bussaws (Power Weapon) could be rather expensive.

So maby a big squad of Ork boyz and a nob might be better to deal with them actually? Point wise.


Haha, my experience exactly.

yorkskargrimironklaw wrote:Blood Angel Terminators with lighting claws, a sanguinary priest. use killa kans S4 cant hurt them...easy beat

Blood Angel Terminators with TH, a sanguinary priest. just tell him well done you just found the 2nd 'ardest unit in 40k. and play Ghazghkull Mag Uruk Thraka with a unit of Burnas boyz with cybork bodies you need Mad dok grotskik get the cybork bodies but it really works



Yes, he does like to use that combo as well.

I really like the sound of the "spam him with as many boys as I got".

I also really like the sound of that elite, Ghazghkull Thraka/mad dok burna doom mesh. I was actually considering this a little earlier.

I had tried to target the sanguinary priest, but there was a miss-communication and I heard that he was not an IC and I didn't find out till after the game
I think I'm gonna have a game this weekend.
   
Made in us
Trustworthy Shas'vre





Mt. Gretna, PA

... but only noobs put their priests in close combat. You can have your priest sitting pretty outside of combat giving away the fnp.

Boy spam would be absolutely nasty. 10 terminators, 67 boys...

This message was edited 1 time. Last update was at 2011/01/11 15:28:35


 Goliath wrote:
 Gentleman_Jellyfish wrote:
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Made in us
Sneaky Kommando





Central Pa

The Bringer wrote:... but only noobs put their priests in close combat. You can have your priest sitting pretty outside of combat giving away the fnp.

Boy spam would be absolutely nasty. 10 terminators, 67 boys...

70
   
Made in us
Dakka Veteran





BURNIATION!!!! 15 templates will be to much even for the fnp to handle.

Good trades: 8!!


 
   
Made in us
Alluring Mounted Daemonette






Or try this...avoid them!

Terminators are slow...who says you have to kill him or meet him in cc? Just stay away, and whittle down his unit with masses of small arms fire. Got Lootas?


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Made in se
Ferocious Black Templar Castellan






Sweden

yorkskargrimironklaw wrote:Blood Angel Terminators with lighting claws, a sanguinary priest. use killa kans S4 cant hurt them...easy beat


S5 can, and if they're running with a Librarian said Librarian will laugh the Kans to deff...

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Sneaky Kommando





Central Pa

Shenra wrote:Or try this...avoid them!

Terminators are slow...who says you have to kill him or meet him in cc? Just stay away, and whittle down his unit with masses of small arms fire. Got Lootas?


The ork code of honor says so! it sort of exists...
Yeah, I got Lootas, I was actually fielding them with my big mek w/ shock attack gun in the back. I rolled really well the whole time for the strength of the the shock attack, but I missed completely each time. Once I saw the Lootas weren't doing anything to the terminators, I set their fire power upon the assault marines. They did do a fair amount of damage there.

AlmightyWalrus wrote:
yorkskargrimironklaw wrote:Blood Angel Terminators with lighting claws, a sanguinary priest. use killa kans S4 cant hurt them...easy beat


S5 can, and if they're running with a Librarian said Librarian will laugh the Kans to deff...


That's what happened, my killa kans bit into his terminators, but then the librarian came through and popped one of em'. I think the other ones were melta-bombed to smoldering craters.

This message was edited 1 time. Last update was at 2011/01/11 21:02:04


 
   
Made in us
Tail-spinning Tomb Blade Pilot






A stompa has:

Deth Kannon - S10, Ap1, Ordnance1, 7" blast, Primary Weapon
w/
coaxial Supa-Gatler - S7, Ap3, Heavy 2D6, Pycho-Dakka-Blasta
+
Supa Skorcha - S6, Ap3, Assualt 1, template
+
Supa Rokkit - S8, Ap3, One-shot, hits on 2+
+
Supa Rokkit - S8, Ap3, One-shot, hits on 2+
+
Supa Rokkit - S8, Ap3, One-shot, hits on 2+
+
TL Big Shoota - S5, Ap5, Assualt 3
+
Big Shoota - S5, Ap5, Assualt 3
+
Big Shoota - S5, Ap5, Assualt 3
+
Rear-mounted Big Shoota - S5, Ap5, Assualt 3

Buh Bye

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Made in ca
Fresh-Faced New User




Hey TheCapm,

I think you may be missing a very important word in a lot of the posts here:

OVERHWELMING

Now I'm only going off your responses to the other posts here, but I'm reading a lot of "my mob of lootas, my unit of Kans, my 6 deffkoptas...". That is not overwhelming force. The key to killing a squad of terminators is utterly, ridiculously, retardly overwhelming him.

I'll give you some numbers as an example:

A 15 man loota squad rolls a 5 and fires 45 shots. On average 15 of those will hit. 12 of those will wound. All but 2 of those will be saved by a 2+, and then another 1 of those will be saved by FNP. So, on average, you can expect a 15 man Loota squad to kill 1 terminator per round of shooting. And that's actually if you roll above average on the number of shots.

You don't want to shoot 15 Lootas at him. You want to shoot 45 Lootas at him. You don't want to assault with 30 Boyz. You want to assault with 60 or 90 or 120. You want to assault with 9 Kans and 2 Deff Dreads.

You pretty much want to throw your entire army at that single unit in one go and completely, utterly, beyond-all-recognition annihilate it. You want to throw so many attacks at it that it doesn't matter how many saves it has, you are making it statistically nearly impossible for it to survive.

That's overwhelming force.

This message was edited 1 time. Last update was at 2011/01/11 21:39:58


 
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

Lots of lower strength (4-5) attacks.
The ability for orks to deliver tons of those attacks is staggering. The trick is to pour enough firepower to make it happen.

Lets say that you have a horde army. He will assault and wipe out 1 squad. In a perfect world, its a grot squad, but it might also be a squad of your boys. No matter.
On the following turn, move all your boys in range. You should get about 60 or so shoota boys firing, plus another 9 big shootas firing at them. Make him take those saves, and he start rolling 1s.

When you assault with your boys (and orks should nearly always charge), make sure you assault with every boy possible. Just pour on the wounds, and watch the marines fall.
   
Made in us
Tail-spinning Tomb Blade Pilot






Honestly, use 2 shokk attack guns, both with ammo grots
200 pts

Gibbsey wrote:ALL HAIL OLLANIUS PIUS! THE PATRON SAINT OF MEATSHIELDS!

1000 pt Angels of Damnation 1-0-0 2,500 pt Vulkan's Fist 0-0-3 1,850 pt Krazykan's Junkyard Strike Force 5-1-5 650pt Tanksgiving Turkey Cookers 1-0-0 Starting Necrons Soon  
   
Made in gb
Bonkers Buggy Driver with Rockets






Valdrad wrote:Hey TheCapm,

I think you may be missing a very important word in a lot of the posts here:

OVERHWELMING

Now I'm only going off your responses to the other posts here, but I'm reading a lot of "my mob of lootas, my unit of Kans, my 6 deffkoptas...". That is not overwhelming force. The key to killing a squad of terminators is utterly, ridiculously, retardly overwhelming him.

I'll give you some numbers as an example:

A 15 man loota squad rolls a 5 and fires 45 shots. On average 15 of those will hit. 12 of those will wound. All but 2 of those will be saved by a 2+, and then another 1 of those will be saved by FNP. So, on average, you can expect a 15 man Loota squad to kill 1 terminator per round of shooting. And that's actually if you roll above average on the number of shots.

You don't want to shoot 15 Lootas at him. You want to shoot 45 Lootas at him. You don't want to assault with 30 Boyz. You want to assault with 60 or 90 or 120. You want to assault with 9 Kans and 2 Deff Dreads.

You pretty much want to throw your entire army at that single unit in one go and completely, utterly, beyond-all-recognition annihilate it. You want to throw so many attacks at it that it doesn't matter how many saves it has, you are making it statistically nearly impossible for it to survive.

That's overwhelming force.

NOt a smart idea mind you. If you threw your entire army at one unit then the other player will work out that:
a) you really hate this unit and are willing to throw the book at it
b) your target priority is with that unit and that unit alone.
That would lead to him using that against you. And with orks you do not want that to happen at all. As orks you're meant to swarm the enemy in a sea of green, not get caught up in bait and shot to hell.

I also question the idea of a devoted unit just to kill those termis. Ok I understand fullheartedly that BA termis would be a right headache to kill - good armour, invun backup and FNP to boot. But it can easily just be diverted and ruined by another unit in the opponents army.

I put this to the OP: What models do you actually have and what have you used against him?

This message was edited 1 time. Last update was at 2011/01/11 22:27:28




Grimjaw's Doom Riderz - 1500pts, 98% WIP 
   
Made in us
Impassive Inquisitorial Interrogator





Anywhere worth being

A lot of the advice given so far is bad, irrelevant (ergo bad), or suggests list tailoring (which is bad).

Post your list, and let's work on a solution from there. If changes need to be made, we need to see what list you're running.

Also, how does he deliver the Termies? Land Raider? Storm Raven? Termies on foot relying on FnP?

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Made in us
Trustworthy Shas'vre





Mt. Gretna, PA

I know the op, and the BA player uses termies footslogging their way up the field with a sanguinary priest, and usually a librarian.

 Goliath wrote:
 Gentleman_Jellyfish wrote:
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