Switch Theme:

The Tanith First and Only  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Sybarite Swinging an Agonizer





US

I've been enjoying my various Xenos armies for some time now, and I realized after a year and a half of gaming i have yet to have a single model from the IoM.

I was going to get spacemarines, but I play against too many space marine armies and their equivalents so i turn to the Imperial Guard, good 'ole honest men with enough armor to make anything go away.

Well, i have finished the first book in the "Gaunt's Ghosts" series and I’m half-way through Ghostmaker, and i wished to create a bare-bones, complete fluff army of the Tanith First and Only.

Obviously the army would be 'led' by Colonel-Commissar Ibram Gaunt which would count as a Commissar Lord, and Colonel Colm Corbec would be the Company Commander in the command squad. Though I’m tempted to field Gaunt as 'counts as Yarrik" (no claw, would be modeled like Gaunt) given Gaunts lack of desire to Execute his Ghosts.
I'll have a full scout platoon (led by Doyl), at least one heavy weapons squad featuring 'Try Again' Bragg (who would have the only heavy weapon that isn’t a missile-launcher or a heavy-flamer) as a sergeant, but for the rest of the army, i am at a complete loss.

It was stated that some of the Armor assigned to Tanith survived, but i have no idea how many Lemon Russ' (or what configuration) they would have. The entire army would need Camo cloaks/netting, though I’m unsure the amount of Vets to include. In addition, i believe there were no ratlings, Ogryns, or Psychers in Tanith. . . though Milo has some strange abilities it seems.

Can anyone give me any tips on army composition? Or which character would fit in what slot in the army?

This message was edited 2 times. Last update was at 2011/02/23 11:27:27


"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die. " Sima Yi
DS:90SGM+B--IPw40k09#+D++A+++/sWD-R+T(S)DM+
_██_
(ಠ_ృ) 
   
Made in gb
Frightnening Fiend of Slaanesh




Rochester

There really is no Tanith armour, there's no sentinels and you mght get away witha few chimeras.

As to characters doesn't Gaunt have a place in the IG codex? There's also a new speical character in the codex who's a sergeant and is armed with a heavy bolter and is pretty much made to be Bragg. Maybe Sly Marbo as Mcoll.

If you want tank support, in the book the ghosts frequently get support from other regiments with tanks, read more of the books to get more information, they get a lot better...well, up until His Last Command at any rate...

   
Made in us
Sybarite Swinging an Agonizer





US

well based on book art alone, they essecially look like Cadian troopers, with a LOT less helmets and the ENTIRE army sporting Camo Cloaks and Tanith Knives, including Gaunt.

Wow, and i completely forgot about Gunnery Sergeant Harker,who'd be perfect leading a Veteran Squad with Forward Sentries.

But no, Gaunt is only mentioned for one paragraph in the fluff for the Tanith First and Only. I heard at one point GW had a few promotion Pewter models on sale at one point, but i cant find any trace of them

"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die. " Sima Yi
DS:90SGM+B--IPw40k09#+D++A+++/sWD-R+T(S)DM+
_██_
(ಠ_ృ) 
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Who the hell is Doyl?
At any rate you may want to read the rest of the GG series before making an army... the current regiment is very different from the one at the start of the series.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in us
Badass "Sister Sin"






Camas, WA

http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat1490651&prodId=prod1140078

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Possessed Khorne Marine Covered in Spikes






You may already be aware, but there are a full set of GW Gaunt's Ghosts models out there. They regularly crop up on e-bay and the like and usually go quite cheaply.
Few listed atm.

http://cgi.ebay.co.uk/40k-Imperial-Guard-Gaunts-Ghost-Tanith-Commisar-Gaunt-/300526279516?pt=UK_Toys_Wargames_RL&hash=item45f8c31b5c

http://cgi.ebay.co.uk/40k-Imperial-Guard-Gaunts-Ghost-Tanith-Trooper-/300526278479?pt=UK_Toys_Wargames_RL&hash=item45f8c3174f

http://cgi.ebay.co.uk/40k-Imperial-Guard-Gaunts-Ghost-Tanith-Mad-larkin-/300526279001?pt=UK_Toys_Wargames_RL&hash=item45f8c31959

 
   
Made in us
Stalwart Veteran Guard Sergeant




Yeah, despite what others may say, you really can't make a Tanith army (or Light Infantry army) with the current Guard 'dex. You can get camo cloaks on your vets, sure, but there's no way to get infiltrate or move through cover on troop choices. Or on anything that isn't a Stormtrooper.

"I went into a hobby-shop to play m'self a game,
The 'ouse Guru 'e up an' sez "The Guard is weak and lame!"
The Chaos gits around the shelves they laughed and snickered in my face,
I outs into the street again an' grabbed my figure-case."
Oh it's "Angels this" an' "Space-wolves that", and "Guardsmen, go away!";
But it's "Thank you for the ordnance" when the Guard begins to play,
O it's "LOOK AT ALL THE ORDNANCE!" when the Guard begins to play.."
-Cadian XXIX (edited for length) 
   
Made in us
Badass "Sister Sin"






Camas, WA

Ogiwan wrote:Yeah, despite what others may say, you really can't make a Tanith army (or Light Infantry army) with the current Guard 'dex. You can get camo cloaks on your vets, sure, but there's no way to get infiltrate or move through cover on troop choices. Or on anything that isn't a Stormtrooper.


Umm.

CCS (Corbec, Rawne, etc )
Lord C (Gaunt)
Ratling x2 (Snipers, larkin, etc)
Marbo (Mkoll)
Vet x2 with Forward Sentries, Flamer and ML (F&O Normal Squads)
Vet x1 with Forward Sentries Sniper x3 and ML (F&O Scouts)
Vet x1 with Demo, MG, etc (Verv Siege Specialists)
Infantry Platoon x2 with PCS, PIS, SWS, HWS, etc (Verv and Belladon or 'front line' tanith units)

Not all of the TF&O should have Infiltrate and Move through Cover. The Tanith are noticeably more 'stealthy' than Verv and Bella but not as good as the scouts. Scouts and 'Pure Tanith' would be Vets/etc.

Also, in most books and campaigns, TF&O doesn't work alone. You can easily incorporate some of the armored elements as 'allied elements' or even just leave Tanith as the Ratling/Marbo,Vet with Forward and have Vets with Carapace as the Bluebloods, LRBT as the Armored units, Artillery as etc.


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in fr
Shunting Grey Knight Interceptor





In front of my computer

I happen to have a small Tanith force built I just need to sculpt those capes and paint them.

So here's what I have and how I plan to field them for what it's worth:

First (and only, pun intended): this is a purely "fluff" army containing all my favorite characters and as such I plan on using MANY house rules

In the Gaunt Ghost novels the regiment never had a strict composition and Mr. Abnett changed it throughout the books:
- 40 platoons of 50 soldiers
- squads (yes 2000-3000 guardsmen so 200-300 squads) in most books they have this organization so I went with it
- companies ==> platoons ==> squads (in the latest books only, much more orthodox)

In the squad organization you have
- first squad: Gaunt
- second squad: Corbec
- third squad: Rawne
- ...

And the squads are composed of:
- leader, usually a sergeant
- flamer
- sniper
- heavy weapon: missile-launcher or machine gun (.30 cal/ Heavy bolter)
- scout
- radio

And so my army is composed of:
- Gaunt: 3rd edition army book special character, sticks with First Squad
- first squad: company command squad (led by Ban Daur) with camo-cloaks
- second squad: Veteran Squad with Forward Sentries
- third squad: Veteran Squad with Forward Sentries
- fourth squad: Veteran Squad with Forward Sentries (led by Varl, even if it isn't fluffy)
- Scout Mkvenner: Sly Marbo

To that I added the special characters that were published way back in white dwarf as unit upgrades: Corbec, Rawne, Larkin, Bragg, Dorden, Milo and Mkoll
And gave everyone the upgrade, from the 3rd edition codex, light infantry: for +10 pts a unit gets infiltrate and move through cover.


Here's the detailled composition:

- Gaunt: 3rd edition army book special character

- First squad: company command squad
Ban Daur (company commander)
Milo (character, standard)
Dorden (character, medic)
Brostin (Heavy flamer)
Beltayn (radio)

- Second squad: Veteran Squad with Forward Sentries
Corbec (character)
Bragg (character, heavy bolter)
Larkin (character, sniper)
Mkoll (character)
Raglon (radio)
plasma gun (from the box set)

- Third squad: Veteran Squad with Forward Sentries
Rawne (character)
Mikal Dorden (radio)
Dremmond (flamer)
Banda (sniper)
Missile launcher
Named troopers: Feygor, Caffran, Cridd, Leyr

- Fourth squad: Veteran Squad with Forward Sentries
Varl (Sergeant)
Radio
Flamer (Lubba)
Sniper (Mert)
Heavy Bolter Team
Named Troopers: "Shoggy" Domor and Bonnin

- Mkvenner (Marbo)

It rounds out to around 900 pts

Hope that helps!

This message was edited 1 time. Last update was at 2011/02/23 18:17:47


"this is a first in naval history, a torpedo sunk a truck!" McHale's Navy

"In confusion there is profit."

 
   
Made in gb
Blood Angel Terminator with Lightning Claws





terra

this sounds quite interesting,ill be keeping an eye on this.


 
   
Made in fr
Shunting Grey Knight Interceptor





In front of my computer

If you want to add many characters form the novels I suggest this wikipedia page:

http://en.wikipedia.org/wiki/List_of_Gaunt%27s_Ghosts_characters

WARNING: it, of course, contains spoilers, if you haven't read through much of the series than you SHOULD NOT, UNDER ANY CIRCUMSTANCES, read it.



And I really mean it, don't spoil yourself some of the most important parts of the series

This message was edited 1 time. Last update was at 2011/02/23 18:16:39


"this is a first in naval history, a torpedo sunk a truck!" McHale's Navy

"In confusion there is profit."

 
   
Made in us
Stalwart Veteran Guard Sergeant




pretre wrote:Not all of the TF&O should have Infiltrate and Move through Cover. The Tanith are noticeably more 'stealthy' than Verv and Bella but not as good as the scouts. Scouts and 'Pure Tanith' would be Vets/etc.


Certainly. But, even with vets, there is no way to model the abilities of the "pure Tanith" to do that light infantry thing. Vets cannot get move through cover, and you can't take a (renamed) Harker more than once to apply his "Catachan Devils" rules to more than one vet squad.

Also, in most books and campaigns, TF&O doesn't work alone. You can easily incorporate some of the armored elements as 'allied elements' or even just leave Tanith as the Ratling/Marbo,Vet with Forward and have Vets with Carapace as the Bluebloods, LRBT as the Armored units, Artillery as etc.


Quite true, but...I don't recall many circumstances where the Ghosts were that mixed at the Company level, which is what 40k is.

"I went into a hobby-shop to play m'self a game,
The 'ouse Guru 'e up an' sez "The Guard is weak and lame!"
The Chaos gits around the shelves they laughed and snickered in my face,
I outs into the street again an' grabbed my figure-case."
Oh it's "Angels this" an' "Space-wolves that", and "Guardsmen, go away!";
But it's "Thank you for the ordnance" when the Guard begins to play,
O it's "LOOK AT ALL THE ORDNANCE!" when the Guard begins to play.."
-Cadian XXIX (edited for length) 
   
Made in us
Hardened Veteran Guardsman




Walla Walla, WA

You could. try using the SM codex and using a lot of scouts >.<
   
Made in us
Badass "Sister Sin"






Camas, WA

Ogiwan wrote:
pretre wrote:Not all of the TF&O should have Infiltrate and Move through Cover. The Tanith are noticeably more 'stealthy' than Verv and Bella but not as good as the scouts. Scouts and 'Pure Tanith' would be Vets/etc.


Certainly. But, even with vets, there is no way to model the abilities of the "pure Tanith" to do that light infantry thing. Vets cannot get move through cover, and you can't take a (renamed) Harker more than once to apply his "Catachan Devils" rules to more than one vet squad.

That's what I'm saying though. Even pure Tanith shouldn't have infiltrate and move through cover. Some elements should, but not the whole thing. One unit of 'Scouts' with Harker and the rest as Tanith line troops would just be vets with Camo Cloaks. The whole original group weren't all as cool as the scouts.


Quite true, but...I don't recall many circumstances where the Ghosts were that mixed at the Company level, which is what 40k is.

Fortis Binary, mixed with Vitrians after initial push failed.
Vervunhive, final defense had numerous mixed situations. The fallen gate especially was a mix of Tanith, Verv, Armor and Artillery.
Hagia, Tanith is given Chimera and transports and accompanied by an LRBT group to retrieve holy relics.
Umm. Planet in His Last Command, Tanith is mixed with Belladon and supported by Armor during the compartment wars.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Mekboy Hammerin' Somethin'





In the later Omnibus' there is some mention of the tanith first and only working with a regiment of heavy armor. I won't give anything away as this is in the last few books of the whole series. But you could always add some leman russ battle tanks from that regiment or even the artillery unit that they met during the confrontation with chaos cults that had the serpents on the barrels.

Either way, you could slip in a tank or bask, as both those units came to love and respect the TFaO.

Of course, if you're going pure tanith, the only big explosions youre going to be getting are from tread fethers, i.e. missile launcher teams. Oh, and tube charges. Demo packs anyone?
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

gpfunk wrote:In the later Omnibus' there is some mention of the tanith first and only working with a regiment of heavy armor. I won't give anything away as this is in the last few books of the whole series. But you could always add some leman russ battle tanks from that regiment or even the artillery unit that they met during the confrontation with chaos cults that had the serpents on the barrels.

Either way, you could slip in a tank or bask, as both those units came to love and respect the TFaO.

Of course, if you're going pure tanith, the only big explosions youre going to be getting are from tread fethers, i.e. missile launcher teams. Oh, and tube charges. Demo packs anyone?

The Tanith do have asome mortars... few admittedly but some.
Though they do seem to overuse demo charges...

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

As other posters have already stated any armour that would be fielded in your army would be from alllied regiments (which the IG codex explicitly states is not uncommon and there are great examples of this in Gaunts Ghost).

Feasibly if you replaced the helmets with bare heads and used green stuff for the camo cloaks you'd end up with some very nice looking Tanith.

Don't forget to make Dorden your medic, and include a couple of female troopers. (Have you read past Necropolis?)

Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

Emperors Faithful wrote:Don't forget to make Dorden your medic, and include a couple of female troopers. (Have you read past Necropolis?)


Also don't forget that dorden never carries a gun, I can't even remember if he carries a knife. I'm sure no one would have a problem with you saying "this model has no guns".

Dorden wasn't the only medic though, didn't they have some "corpsmen" that acted like first aiders?

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Trickstick wrote:
Emperors Faithful wrote:Don't forget to make Dorden your medic, and include a couple of female troopers. (Have you read past Necropolis?)


Also don't forget that dorden never carries a gun, I can't even remember if he carries a knife. I'm sure no one would have a problem with you saying "this model has no guns".

Dorden wasn't the only medic though, didn't they have some "corpsmen" that acted like first aiders?

They have 3 full medics (4 after Necropolis) and about half a dozen corpsmen give or take.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in au
Drop Trooper with Demo Charge




Sydney

I've considered the same ideas on moulding the tanith first along with numerous veterans squads. But i haven't been able to work out how to make their torsos.


OH YEAHH!!!!  
   
Made in gb
Boosting Black Templar Biker





Over the hills and far away, or am right behind you?

I was thinking of doing an army based on after the gereon campaign, i hate saying this cos might spoil for some1. Cos the regiment changes so much over the novels. Also is there a link or can you post the details for the white dwarf special chars???

They don't like it when you shoot at 'em. I worked that out myself - Mal.

1500 W:1 L:1 D:1
The Emperor's Will : http://www.dakkadakka.com/dakkaforum/posts/list/0/381617.page#3044094
(Just started)

Project Number One: Landraiders: http://www.dakkadakka.com/dakkaforum/posts/list/357296.page 
   
Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

Are you talking about the Tanith? Or one of the many regiments involved in it?

Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in gb
Trigger-Happy Baal Predator Pilot





Devon

The narmenian armoured regiment fights with the ghosts at one point (i wont say when cos of spoilers) they are mustard drab in colour i believe their commander General Grizimund is actually available as a tank upgrade from Forgeworld. they also fight along the Pardus tank regiment, these are more of a traditional imperial camo green colour IIRC.

I certainly recomment reading at least until The Armour of contempt though (book 9?) as this regiment is a more complete one at this point.

The tanith also make good use of Tred Fethers (small man porable missile tubes) so you can have heavy weapons teams but just missile launchers.

http://www.dakkadakka.com/dakkaforum/posts/list/340090.page - my Heresy era Blood Angels

BA 1500pts and counting
He 1500pts unpainted
Corbulo is practicaly Jesus with a chainsword  
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Ugly Green Trog wrote:The narmenian armoured regiment fights with the ghosts at one point (i wont say when cos of spoilers) they are mustard drab in colour i believe their commander General Grizimund is actually available as a tank upgrade from Forgeworld. they also fight along the Pardus tank regiment, these are more of a traditional imperial camo green colour IIRC.

I certainly recomment reading at least until The Armour of contempt though (book 9?) as this regiment is a more complete one at this point.

The tanith also make good use of Tred Fethers (small man porable missile tubes) so you can have heavy weapons teams but just missile launchers.

They also use mortars... not much but they have 'em.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in us
Virulent Space Marine dedicated to Nurgle





Spring, Texas

Trickstick wrote:
Emperors Faithful wrote:Don't forget to make Dorden your medic, and include a couple of female troopers. (Have you read past Necropolis?)


Also don't forget that dorden never carries a gun, I can't even remember if he carries a knife. I'm sure no one would have a problem with you saying "this model has no guns".

Dorden wasn't the only medic though, didn't they have some "corpsmen" that acted like first aiders?


Every Tanith Carries a Knife, its one of their most prized possession. Dorden just never has to use it in combat because he is a non-combatant by choice

DS:90-S+G+M++B--IPw40k08+D+A+/eWD-R++T(t)DM+
 
   
Made in us
Badass "Sister Sin"






Camas, WA

AD YEAH wrote:I've considered the same ideas on moulding the tanith first along with numerous veterans squads. But i haven't been able to work out how to make their torsos.


Catachan torsos wouldn't be far off.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Trigger-Happy Baal Predator Pilot





Devon

hmm i dont think the rambo style muscles suit the tanith though, I would go with cadian torsos with catachan legs as it does say that the tanith wear matt black fatigues and body armour whereas the catachans wear none, heads could go with a mix of some beardy empire/bretonian heads for some of the tanith as they need a more wild look, mixed in with some bare guard heads/catachan heads for the rest of the regiment, I know max-mini also does some beret heads, the Tanith wear their forage cap almost always over their helmet.

http://www.dakkadakka.com/dakkaforum/posts/list/340090.page - my Heresy era Blood Angels

BA 1500pts and counting
He 1500pts unpainted
Corbulo is practicaly Jesus with a chainsword  
   
Made in gb
Boosting Black Templar Biker





Over the hills and far away, or am right behind you?

Ugly Green Trog wrote:hmm i dont think the rambo style muscles suit the tanith though, I would go with cadian torsos with catachan legs as it does say that the tanith wear matt black fatigues and body armour whereas the catachans wear none, heads could go with a mix of some beardy empire/bretonian heads for some of the tanith as they need a more wild look, mixed in with some bare guard heads/catachan heads for the rest of the regiment, I know max-mini also does some beret heads, the Tanith wear their forage cap almost always over their helmet.


I second this but with added green stuff camo capes. also when painting the models, the tanith have black hair and tattoos on there faces (only little ones)

They dont have stantard bearers but they have milo's pipes (not sure if its like bagpipes or panpipes) but it rouses the men and restores moral

They don't like it when you shoot at 'em. I worked that out myself - Mal.

1500 W:1 L:1 D:1
The Emperor's Will : http://www.dakkadakka.com/dakkaforum/posts/list/0/381617.page#3044094
(Just started)

Project Number One: Landraiders: http://www.dakkadakka.com/dakkaforum/posts/list/357296.page 
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

dullblade35 wrote:
Ugly Green Trog wrote:hmm i dont think the rambo style muscles suit the tanith though, I would go with cadian torsos with catachan legs as it does say that the tanith wear matt black fatigues and body armour whereas the catachans wear none, heads could go with a mix of some beardy empire/bretonian heads for some of the tanith as they need a more wild look, mixed in with some bare guard heads/catachan heads for the rest of the regiment, I know max-mini also does some beret heads, the Tanith wear their forage cap almost always over their helmet.


I second this but with added green stuff camo capes. also when painting the models, the tanith have black hair and tattoos on there faces (only little ones)

They dont have stantard bearers but they have milo's pipes (not sure if its like bagpipes or panpipes) but it rouses the men and restores moral

Considering the Tanith 1st are pretty much Welsh/Scottish/Irish/Generally celtic badasses i would say they are a lot like bagpipes.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in gb
Trigger-Happy Baal Predator Pilot





Devon

There is one mention of them having a regimental standard, aboard one of the big floating things in the Guns of Tanith I think. I dont believe it is ever carried or unfurled in battle however, It was described as black with the tanith crest in silver IIRC. So you could just about get away with using one,

http://www.dakkadakka.com/dakkaforum/posts/list/340090.page - my Heresy era Blood Angels

BA 1500pts and counting
He 1500pts unpainted
Corbulo is practicaly Jesus with a chainsword  
   
 
Forum Index » 40K General Discussion
Go to: