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Made in ca
Hauptmann





Calgary AB, Canada

With all the issues regarding EW French tanks. I've decided to postpone their purchase. Instead, I've decided to start a Mid War Panzerkompanie, specifically to battle MW Canadian armor in Italy. I made tried making a list, but have not made one before, so I really have no idea what I'm doing

1500pt Panzerkompanie

Company HQ
2 Panzer IV G (late) w. schurzen - 340

Panzer Platoon w. 2 Panzer III M and 1 Panzer IV F1 - 330
Panzer Platoon w. 2 Panzer III M and 1 Panzer IV F1 - 330

Panzer Pioneer Platoon w. 3 squads - 135
Motorized Artillery Battery w. 4 10.5cm leFH18 Howitzers - 245
Heavy Anti Aircraft Battery w. 1 88mm - 120

Total 1500pts

Just my 2 cents

 
   
Made in us
Longtime Dakkanaut






USA, Indiana

What issues with french tanks? and looks like a solid list i love the 88s in there one of my favorite units!

Dont worry, Be happy
Play:
Flames of War 
   
Made in ca
Hauptmann





Calgary AB, Canada

One of the biggest issues with the French tanks is the One Man Turret rule. In a nutshell the tank can't move and fire

Just my 2 cents

 
   
Made in us
Longtime Dakkanaut






USA, Indiana

O I see well why give up on them though?

Dont worry, Be happy
Play:
Flames of War 
   
Made in gb
Leutnant






Well the new Pz1V's from the Plastic Soldier Company are gonna make that list a whole lot cheaper

The Lieutenant is a Punk! And a pretty 2nd rate Punk at that.......
 
   
Made in gb
Fixture of Dakka






Sheffield, UK

I think you should maybe tone down the artillery to a battery of Nebelwerfers. You'll be using your artillery for smoke and pinning, you don't need 105's for such tasks.

The single 88 is probably a VP waiting to happen, if you want AA look into some of the 2cm or 3.7cm options. If you want Anti tank then consider Marder Panzerjagers or towed Pak 40's if they are available.

You should also try to put more of your PzIV F1's into a single platoon to make the most of your bombardment option.

Finally I believe that the list forces you to make your HQ tanks the same as the ones from your platoons, though I may be wrong about this.

Overall mid-war Panzers Companies are a very unforgiving list to play. Don't be put off though.

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in us
Longtime Dakkanaut






USA, Indiana

Aldramelech wrote:Well the new Pz1V's from the Plastic Soldier Company are gonna make that list a whole lot cheaper



When do those come out?

Dont worry, Be happy
Play:
Flames of War 
   
Made in gb
Fixture of Dakka






Sheffield, UK

http://wwiicentral.blogspot.com/
Hopefully you've all seen the 15mm Plastic Soldier Company T-34 that I recently finished; it was enjoyable to paint and I've been anxious to see what's up next from PSC. I was talking with Will at The Plastic Soldier Company yesterday and he was kind enough to share these diagrams with me that detail his next up armor release for both 15mm and 1/72. It sounds like the 15mm box is planned for April and the 1/72 in May. I'm really looking forward to picking up a few boxes.

I don't know a whole lot about these yet but I think the pictures speak for themselves! In my opinion, this is great news. Be sure to checkout The Plastic Soldier Company at their website. Thanks for sharing these pictures Will!
Soon, perhaps this month.

This message was edited 1 time. Last update was at 2011/04/03 16:57:50


Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in us
Longtime Dakkanaut






USA, Indiana

thanks!

Dont worry, Be happy
Play:
Flames of War 
   
Made in ca
Hauptmann





Calgary AB, Canada

I went through the rules and it doesn't say my HQ tanks have to be the same as the troop ones, or, I couldn't find it

At any rate, here is a revised list

Company HQ w. 2 Panzer IV G - 290

Panzer Platoon w. 3 Panzer IV F1 - 300
Panzer Platoon w. 3 Panzer III M, 1 w. schurzen - 350

Panzer Pioneer Platoon w. 3 squads - 135
Rocket Launcher Battery w. 4 15cm NW41 - 160
Tank Hunter Platoon w. 3 Marder III H - 270

Total 1500pts

Just my 2 cents

 
   
Made in us
Focused Dark Angels Land Raider Pilot





Tampa, FL

orkboy232 wrote:I went through the rules and it doesn't say my HQ tanks have to be the same as the troop ones, or, I couldn't find it

At any rate, here is a revised list

Company HQ w. 2 Panzer IV G - 290

Panzer Platoon w. 3 Panzer IV F1 - 300
Panzer Platoon w. 3 Panzer III M, 1 w. schurzen - 350

Panzer Pioneer Platoon w. 3 squads - 135
Rocket Launcher Battery w. 4 15cm NW41 - 160
Tank Hunter Platoon w. 3 Marder III H - 270

Total 1500pts


Even so, it's not a good idea to have your HQ tanks different from the tanks in your platoon. The Gun Tank rule lets your opponent roll a d6 for every hit he gets on your platoon, and on a 5+ he can assign it to a tank with a different chassis or gun than the rest of your platoon. So basically, he is going to be able to pick out your company commander or 2iC right away.
   
Made in ca
Hauptmann





Calgary AB, Canada

Are there any suggestions on how to remedy this? I want to keep the Panzer IV G's because they seem like they are effective, and besides, they look awesome IMO

Just my 2 cents

 
   
Made in us
Focused Dark Angels Land Raider Pilot





Tampa, FL

Change your CoHQ to a Panzer IV F1, your 2iC to Panzer III M and put a Panzer IV G in each squad, or both on one. You get the idea.
   
Made in ca
Hauptmann





Calgary AB, Canada

Company HQ w. 1 Panzer IV F1 & 1 Panzer III M (Pz III has schurzen) - 220

Panzer Platoon w. 3 Panzer IV F1 - 300
Panzer Platoon w. 2 Panzer IV G & 1 Panzer III M (Pz III has schurzen) - 410

Panzer Pioneer Platoon w. 3 squads - 135
Rocket Launcher Battery w. 4 15cm NW41 - 160
Tank Hunter Platoon w. 3 Marder III H - 270

Total 1495pts

Is that a little better?

Just my 2 cents

 
   
Made in us
Regular Dakkanaut





Las Cruces, NM. USA.

Hi it's been a bit since I played FOW but I played a lot of midwar. I believe one of your combat Co's does have to be the same as HQ. As for Rocket launchers no thanks. Bad fire power and no repeat bombardment. I have had much more sucess with 10.5's. Marders are ok in that they provide mobile anti-tank but wuth thier thin armor they tend to go away real quick. An 88 battery in cover is hard to deal with. It will kill anything on the battlefield, has great range, a gun shield which forces your enemy to make a firepower test and for I think 10 points you can add crew to make it rate of fire 3. This is just stuff I have had succes with. Ya wanna get real cheesy just through an elephant in there lol!
   
Made in us
Focused Dark Angels Land Raider Pilot





Tampa, FL

MrJody wrote:Hi it's been a bit since I played FOW but I played a lot of midwar. I believe one of your combat Co's does have to be the same as HQ. As for Rocket launchers no thanks. Bad fire power and no repeat bombardment. I have had much more sucess with 10.5's. Marders are ok in that they provide mobile anti-tank but wuth thier thin armor they tend to go away real quick. An 88 battery in cover is hard to deal with. It will kill anything on the battlefield, has great range, a gun shield which forces your enemy to make a firepower test and for I think 10 points you can add crew to make it rate of fire 3. This is just stuff I have had succes with. Ya wanna get real cheesy just through an elephant in there lol!


His first combat company is the same as his HQ.

And I would disagree on the Nebelwerfers, I find them to be awesome. They're cheap, no frills artillery for pinning and smoke, nothing more. If that's all you're looking for so you can play fire and maneuver with your tanks, it's great, if you're looking for them to kill something it's best to look somewhere else.
   
Made in gb
Fixture of Dakka






Sheffield, UK

Nebelwerfers have the same Firepower (4+) as a 105 when fired indirect, they have the same chance of killing infantry. Their chance to hit in a first strike situation is higher than a 105 as they don't take penalties for additional range in rolls. Since you'll only be bombarding to pin what you're about to assault or to smoke repeat bombardment is irrelevant. You can also have an anti tank gun attached directly to the platoon.

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in us
Regular Dakkanaut





Las Cruces, NM. USA.

Maybe I am wrong or maybe they chaned the Nebbie FP since last I played but I am pretty syre it is 5+ One bonus they do have is no modifier if you don't range in on 1st attempt.
   
Made in us
Focused Dark Angels Land Raider Pilot





Tampa, FL

MrJody wrote:Maybe I am wrong or maybe they chaned the Nebbie FP since last I played but I am pretty syre it is 5+ One bonus they do have is no modifier if you don't range in on 1st attempt.


I just checked, it's 4+ for the 15cm and 3+ for the 21cm.
   
Made in ca
Hauptmann





Calgary AB, Canada

The army looks good though?

Just my 2 cents

 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

orkboy232 wrote:Company HQ w. 1 Panzer IV F1 & 1 Panzer III M (Pz III has schurzen) - 220

Panzer Platoon w. 3 Panzer IV F1 - 300
Panzer Platoon w. 2 Panzer IV G & 1 Panzer III M (Pz III has schurzen) - 410

Panzer Pioneer Platoon w. 3 squads - 135
Rocket Launcher Battery w. 4 15cm NW41 - 160
Tank Hunter Platoon w. 3 Marder III H - 270

Total 1495pts

Is that a little better?


As with all Tank Companies, you want some sort of recon unit to lift GtG and push away ambush spots.
You really only need 3 nebs.
I'd swap Marders for 5 Pz. IIs as both recon and cheap assault platoon, drop a neb and use the point to upgrade both of your Ms to Panzer IV Gs.

 
   
Made in us
Regular Dakkanaut





Las Cruces, NM. USA.

I agree with Jackster. Pz IV G's are pretty darn good in MW and if you drop the Marders in exchange for some Recon ya might even have a few points leftover for some AAA.
   
Made in us
Private




VA

I think that list is coming together well. I would play it with my Armored Rifles. Sooooo much infantry! I hate painting it all!
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

Another thought is go with the mortar addons to your poineers halftraks instead of the artillery. Probably can save you a few points and still have some devastating artillery barrages.

2000
2000
WIP
3000
8000 
   
Made in ca
Hauptmann





Calgary AB, Canada

Company HQ w. 1 Panzer IV F1 & 1 Panzer IV G - 245

Panzer Platoon w. 3 Panzer IV F1 - 300
Panzer Platoon w. 3 Panzer IV G - 435

Light Panzer Platoon w. 5 Panzer II F - 250
Panzer Pioneer Platoon w. 3 squads - 135
Rocket Launcher Battery w. 4 15cm NW41 - 115

Total 1480pts

What should I do with the last 20pts?

Just my 2 cents

 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

Schurzen for all the Gs.

 
   
Made in ca
Hauptmann





Calgary AB, Canada

I actually can't take schurzen on the G's because they're the earlier mark of tank. I also can't afford to upgrade them to Panzer IV G (late) or IV H.

Just my 2 cents

 
   
Made in us
Regular Dakkanaut





Las Cruces, NM. USA.

With 3 FI's and 4 G's you don't need the 5 II's. The G's can handle pretty much anything youll come across. I would still suggest some recon or some kind of AAA. Light tanks are nice and fast but so is recon and they can reveal ambushes and remove gone to ground. Just suggestions that I've had succes with. The list is shaping up nicely though. Test it a few times and change it as needed. Also watch out for Shermans in mid-war!
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

The IIs are recon...
Dont think AA is needed, Ally Air MW isnt that common.

 
   
Made in us
Fresh-Faced New User




Don't forget that light AA guns have great rate of fire and descent fire power, so they make good infantry deterrents to protect one of your objectives.

Frank V.
   
 
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