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![[Post New]](/s/i/i.gif) 2011/08/15 23:49:50
Subject: Crazy Space Marine powers and fluff
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Longtime Dakkanaut
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Has anyone noticed that some of the more odd Space Marine abilities: spitting poison, eating metal, turning half their brain off, gaining someones memory by eating their flesh, etc. almost never appear in fluff? It makes me wonder how canon this stuff is anymore even though it was in the last codex.
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My Armies:
5,500pts
2,700pts
2,000pts
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![[Post New]](/s/i/i.gif) 2011/08/16 00:03:02
Subject: Crazy Space Marine powers and fluff
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Hallowed Canoness
Ireland
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Hum? This has been part of Marine style since the earliest days (except probably the 1E Rogue Trader version of the Astartes), and there are some short stories in various codices that incorporate these organs. For example, I remember something from the 3E 'dex (iirc) where it mentioned that the ability to shut down half their brain allowed some Marines to fight on for three(?) days without pausing to sleep.
There isn't much about these organs because there are few stories in the studio material to begin with. Okay, you've got the Black Library, but many of its authors take quite some artistic license from the available fluff and cannot even agree on how big their Marines should be. I wouldn't hold that against what GW themselves have written.
Just keep these abilities in mind as part of their background. They may not use them very often, but they could turn out to be very useful tools in the right situation. Exactly like all those gadgets in their armour.
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This message was edited 1 time. Last update was at 2011/08/16 00:03:32
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![[Post New]](/s/i/i.gif) 2011/08/16 00:15:05
Subject: Crazy Space Marine powers and fluff
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Daemonic Dreadnought
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Makes me wonder if one ever got the munchies and tried to nom nom on a Necron...
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2011/08/16 00:38:36
Subject: Re:Crazy Space Marine powers and fluff
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Stinky Spore
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If they can spit poison... don't you think that should be some sort of special ability. Like poisoned weapon or something? I mean if I could spit poison I'd rather use that than whacking my enemy on the head with a boltgun.
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700 pts |
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![[Post New]](/s/i/i.gif) 2011/08/16 00:39:37
Subject: Crazy Space Marine powers and fluff
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Ancient Ultramarine Venerable Dreadnought
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I would rather keep my helmet on in a CQB.
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Iron Warriors 442nd Grand Battalion: 10k points |
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![[Post New]](/s/i/i.gif) 2011/08/16 00:56:03
Subject: Re:Crazy Space Marine powers and fluff
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Stinky Spore
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Well if this is the 41st millenium than I bet they could make helmets with holes for spitting poison
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700 pts |
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![[Post New]](/s/i/i.gif) 2011/08/16 00:59:01
Subject: Crazy Space Marine powers and fluff
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Consigned to the Grim Darkness
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Harriticus wrote:Has anyone noticed that some of the more odd Space Marine abilities: spitting poison, eating metal, turning half their brain off, gaining someones memory by eating their flesh, etc. almost never appear in fluff? It makes me wonder how canon this stuff is anymore even though it was in the last codex.
See: Deathwatch roleplaying system.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/08/16 05:48:30
Subject: Crazy Space Marine powers and fluff
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Warp-Screaming Noise Marine
Vancouver, BC
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I do believe in the blood gorgon's novel they mentioned the acid spit to try and get out of prison
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![[Post New]](/s/i/i.gif) 2011/08/16 09:35:48
Subject: Crazy Space Marine powers and fluff
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Veteran Inquisitorial Tyranid Xenokiller
Down Under
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Melissia wrote:Harriticus wrote:Has anyone noticed that some of the more odd Space Marine abilities: spitting poison, eating metal, turning half their brain off, gaining someones memory by eating their flesh, etc. almost never appear in fluff? It makes me wonder how canon this stuff is anymore even though it was in the last codex.
See: Deathwatch roleplaying system.
Darn tooting, nothing like an unhelmeted Devastator being surprised by a Genestealer but getting off his spit attack and blinding it before it could gut him.
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Glory is fleeting. Obscurity is forever.
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![[Post New]](/s/i/i.gif) 2011/08/16 10:26:50
Subject: Crazy Space Marine powers and fluff
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Anti-Armour Swiss Guard
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The article noting the phases and timings for the implantation processes for the organs was a RT WD article, but it was reprinted in its entirety in a 3rd ed annual (twice).
Extracts from it have also been in the last two SM codices.
It has been noted that some chapters do NOT have all of the abilities or organs.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2011/08/16 12:14:14
Subject: Crazy Space Marine powers and fluff
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Longtime Dakkanaut
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The Night Lords book has a lot about the poison, and the consuming of flesh to obtain genetic memories. Dead Sky Black Sun features a part where Uriel nearly stops his own heart in order to escape some beasts.
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![[Post New]](/s/i/i.gif) 2011/08/16 14:46:16
Subject: Crazy Space Marine powers and fluff
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Perfect Shot Dark Angels Predator Pilot
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Isn't the poison not really supposed to be an offensive thing (and isn't it acid and not poison?) I thought its original intention was to allow captured marines to chew through prison bars and such. Or is the acid thing separate from this poison?
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DR:80S+++G+++M+B++I+Pw40k99+D+++++A++/mWD267R++T(T)DM+
2000 Points Athonian 39th
2000 Points Angels of Absolution
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![[Post New]](/s/i/i.gif) 2011/08/16 15:52:10
Subject: Crazy Space Marine powers and fluff
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Longtime Dakkanaut
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lledwey wrote:Isn't the poison not really supposed to be an offensive thing (and isn't it acid and not poison?) I thought its original intention was to allow captured marines to chew through prison bars and such. Or is the acid thing separate from this poison?
I think we're all mixing up acid and poison. They have acidic saliva, fairly sure it's poisonous as well, but it's mainly used as an acid, probably to do exactly as you said.
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![[Post New]](/s/i/i.gif) 2011/08/16 16:09:17
Subject: Re:Crazy Space Marine powers and fluff
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Regular Dakkanaut
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In the original Space Marine the three brothers use their Preomnor to learn how to control a Titan (by eating the crews brains), their Catalepsean Nodes to rest, and while resting they dscover a Bllod Drinker marine who had used his Sus-an membrane.
Of course, they didn't use the Betcher's Gland as Imperial Fists don't have that implant (or the Sus-an).
The poison in that book is described as being corrosive so I guess it can serve as both.
I've never seen a reference where Space Marines can eat metal.
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"Bloody typical, they've gone back to metric without telling us."
"As the days go by, we face the increasing inevitability that we are alone in a godless, uninhabited, hostile and meaningless universe. Still, you've got to laugh haven't you?"
"We demand rigidly defined areas of doubt and uncertainty!"
"Mind the oranges Marlon!" |
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![[Post New]](/s/i/i.gif) 2011/08/16 16:45:54
Subject: Crazy Space Marine powers and fluff
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Journeyman Inquisitor with Visions of the Warp
York/London(for weekends) oh for the glory of the british rail industry
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Harriticus wrote:Has anyone noticed that some of the more odd Space Marine abilities: spitting poison, eating metal, turning half their brain off, gaining someones memory by eating their flesh, etc. almost never appear in fluff? It makes me wonder how canon this stuff is anymore even though it was in the last codex.
As already said they produce an acid not a 'poison', but on the main point as it is in the present codex (not last) it is thee most official of canon sources.
There many peices of fluff that use these abilities as a narritive device but they are mainly used to show the level of detail the Emperor went into when creating the Space Marine.
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Relictors: 1500pts
its safe to say that relictors are the greatest army a man , nay human can own.
I'm cancelling you out of shame like my subscription to White Dwarf. - Mark Corrigan: Peep Show
Avatar 720 wrote:Eau de Ulthwé - The new fragrance; by Eldrad.
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![[Post New]](/s/i/i.gif) 2011/08/16 17:06:06
Subject: Crazy Space Marine powers and fluff
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Insect-Infested Nurgle Chaos Lord
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Space Marine, the biological swiss army knife
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/08/16 17:25:08
Subject: Re:Crazy Space Marine powers and fluff
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Sergeant
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The Karkasson Campaign:
Imperial Fists scouts were sent in to scout on a chaos infected world, they saw some Chaos titans, What they do?
They went and found the crew of the titan and ate there friken brain and were able to pilot the titan and cripple the deffences befor the full scale assult, the scouts were then promoted into full fledge space marines.
If you want the whole story i can send link but thats the break down of it, so their abbilities do serve alot on the field and are in the fluff if you look hard enough
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ImperialFists: 2000+
GK: WIP
"Do not ask me to approach the battle meekly, to creep through the shadows, or to approach my foes quietly in the dark. I am Rogal Dorn. Imperial Fist. Space marine. Emperor's Champion. Let my enemy's cower at the thunder of my advance and tremble at the sight of me."
"...where Astarters of lesser chapters wear the Emperor's Aquila. We do not wear His symbol. We are His symbol." Imperial fists |
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![[Post New]](/s/i/i.gif) 2011/08/16 17:27:21
Subject: Re:Crazy Space Marine powers and fluff
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Fireknife Shas'el
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RogalDorn69 wrote:The Karkasson Campaign:
Imperial Fists scouts were sent in to scout on a chaos infected world, they saw some Chaos titans, What they do?
They went and found the crew of the titan and ate there friken brain and were able to pilot the titan and cripple the deffences befor the full scale assult, the scouts were then promoted into full fledge space marines.
If you want the whole story i can send link but thats the break down of it, so their abbilities do serve alot on the field and are in the fluff if you look hard enough
Wouldn't eating a chaos brain and then using a chaos titan put you at risk of chaos?
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![[Post New]](/s/i/i.gif) 2011/08/16 18:19:47
Subject: Re:Crazy Space Marine powers and fluff
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Dakka Veteran
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nomotog wrote:RogalDorn69 wrote:The Karkasson Campaign:
Imperial Fists scouts were sent in to scout on a chaos infected world, they saw some Chaos titans, What they do?
They went and found the crew of the titan and ate there friken brain and were able to pilot the titan and cripple the deffences befor the full scale assult, the scouts were then promoted into full fledge space marines.
If you want the whole story i can send link but thats the break down of it, so their abbilities do serve alot on the field and are in the fluff if you look hard enough
Wouldn't eating a chaos brain and then using a chaos titan put you at risk of chaos?
That's what I was thinking. Plus, don't Titans require that the crews literally plug into the machine?
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![[Post New]](/s/i/i.gif) 2011/08/16 18:22:55
Subject: Re:Crazy Space Marine powers and fluff
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Regular Dakkanaut
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daveNYC wrote:nomotog wrote:RogalDorn69 wrote:The Karkasson Campaign:
Imperial Fists scouts were sent in to scout on a chaos infected world, they saw some Chaos titans, What they do?
They went and found the crew of the titan and ate there friken brain and were able to pilot the titan and cripple the deffences befor the full scale assult, the scouts were then promoted into full fledge space marines.
If you want the whole story i can send link but thats the break down of it, so their abbilities do serve alot on the field and are in the fluff if you look hard enough
Wouldn't eating a chaos brain and then using a chaos titan put you at risk of chaos?
That's what I was thinking. Plus, don't Titans require that the crews literally plug into the machine?
Not back then - Space Marine was written in 1993.
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"Bloody typical, they've gone back to metric without telling us."
"As the days go by, we face the increasing inevitability that we are alone in a godless, uninhabited, hostile and meaningless universe. Still, you've got to laugh haven't you?"
"We demand rigidly defined areas of doubt and uncertainty!"
"Mind the oranges Marlon!" |
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![[Post New]](/s/i/i.gif) 2011/08/17 20:32:35
Subject: Re:Crazy Space Marine powers and fluff
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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the Poison isn't produced by their own body.
they take poison that they have either ingested or been injected with and store it in the Beltchers Gland for use later.
some chapters will deliberatly allow themselves to be poisoned by creatures native to their homeworlds(Brothers of the Snake) so they have the venom and/or poison.
Marine saliva is highly corrosive and can eat through metal.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/08/17 20:46:18
Subject: Crazy Space Marine powers and fluff
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Imperial Guard Landspeeder Pilot
On moon miranda.
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The acid spit isn't there so much for combat purposes but more for utility, to free themselves from captivity or scour flith off stuff and break down foul foodstuffs and the like. Lets be honest, spitting on an enemy in combat and landing it anywhere that's going to be incapacitating isn't going to be too terribly effective, the basic CC attack more than covers this available weapon.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2011/08/17 22:50:00
Subject: Crazy Space Marine powers and fluff
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Gore-Soaked Lunatic Witchhunter
Seattle
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Depends on what you're fighting, I guess. Against a human opponent... doesn't really matter. Spit on them, wait a half-second, and then their arm, leg, hand, foot, cheek, whatever starts smoking and painfully dissolving... that guy is probably going to freak out.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2011/08/18 02:41:58
Subject: Crazy Space Marine powers and fluff
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Shrieking Guardian Jetbiker
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Psienesis wrote:Depends on what you're fighting, I guess. Against a human opponent... doesn't really matter. Spit on them, wait a half-second, and then their arm, leg, hand, foot, cheek, whatever starts smoking and painfully dissolving... that guy is probably going to freak out.
Or they could just punch their head off.
That's bound to freak him out a bit
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![[Post New]](/s/i/i.gif) 2011/08/18 02:45:15
Subject: Re:Crazy Space Marine powers and fluff
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Maybe its a built in torture device.
"Tell me where the Cultist camp is or I'll drool on you!"
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/08/18 02:45:45
Subject: Re:Crazy Space Marine powers and fluff
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Stalwart Veteran Guard Sergeant
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If you are a Space Marine, you are probably big as feth so some guy won't mess with you.
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![[Post New]](/s/i/i.gif) 2011/08/18 04:31:42
Subject: Re:Crazy Space Marine powers and fluff
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Warp-Screaming Noise Marine
Vancouver, BC
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Leonus Cohol wrote:If you are a Space Marine, you are probably big as feth so some guy won't mess with you.
I don't know there are some really cocky guardsmen out there
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![[Post New]](/s/i/i.gif) 2011/08/18 04:59:26
Subject: Crazy Space Marine powers and fluff
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Longtime Dakkanaut
Maryland
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Melissia wrote:Harriticus wrote:Has anyone noticed that some of the more odd Space Marine abilities: spitting poison, eating metal, turning half their brain off, gaining someones memory by eating their flesh, etc. almost never appear in fluff? It makes me wonder how canon this stuff is anymore even though it was in the last codex.
See: Deathwatch roleplaying system.
Spitting acid is an acceptable method of diplomacy. Or our group's Ultramarine thought so.
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![[Post New]](/s/i/i.gif) 2011/08/20 23:25:43
Subject: Crazy Space Marine powers and fluff
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Grey Knight Purgator firing around corners
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The Ultramarines Omnibus using all of those except the Poison one but I didnt read the middle story so it could be in that one.
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1500 Points - 9 Wins, 2 Draws, 4 Losses
Psienesis wrote:"Redeemed" in the sense that even his soul was obliterated, sure. |
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![[Post New]](/s/i/i.gif) 2011/08/20 23:31:36
Subject: Crazy Space Marine powers and fluff
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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The acid spit was done in "The Purging of Kadillus" by a Dark Angels Chaplain whose power armour was damaged beyond being functional. He spit in an Ork Nob's face, and it barely did anything outside of inconvenience the Nob and scar the Nob's helm where it landed.
It's not really powerful acid, not to the point of being useful in combat.
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