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![[Post New]](/s/i/i.gif) 2011/08/23 17:50:30
Subject: Best way to tackle GK as an Ork Player
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Nurgle Predator Driver with an Infestation
Dover
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Hey, upcoming tournament soon, never played any Grey knights players, and i can see a few posts regarding how dangerous GK against orks etc  wondering if any special tactics / things i should particularly watch out for?
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W/L/D = 23/0/0 (6th/5th)
W/L/D = 17/0/0 (6th) |
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![[Post New]](/s/i/i.gif) 2011/08/23 18:10:34
Subject: Re:Best way to tackle GK as an Ork Player
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Savage Khorne Berserker Biker
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For specifics, what list are you thinking of running? That can provide a more tailored answer to the specific army you're running.
The main thing you need to worry about are Purifiers. If you can find a way of shooting them then you should be able to handle the army just fine, since mass Force Weapons don't really scare Boyz as their armor save is already bad.
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![[Post New]](/s/i/i.gif) 2011/08/23 18:11:36
Subject: Best way to tackle GK as an Ork Player
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Nurgle Predator Driver with an Infestation
Dover
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My list basically consists off 2 deff koptas to tie up units, 3 battlewagons, 1 with 10 nobz, 2 with 20 boyz each, big mek kff, 2x 5 loota's, and 10 kommandos + snikrot and a warboss, oh and 3 deff rolla's
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W/L/D = 23/0/0 (6th/5th)
W/L/D = 17/0/0 (6th) |
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![[Post New]](/s/i/i.gif) 2011/08/23 18:20:30
Subject: Best way to tackle GK as an Ork Player
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Regular Dakkanaut
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GKs seem to have a tough time with the BW's AV14. So, you've got a good foundation. In my experience, stay in the Battlewagons as long as you can. If you're taking shoota boyz, shoot from inside the wagon. Also, I've had good success with a BW full of Burnas against GKs. Good luck.
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![[Post New]](/s/i/i.gif) 2011/08/23 18:22:37
Subject: Best way to tackle GK as an Ork Player
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Hurr! Ogryn Bone 'Ead!
Sweden
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I would say against Purifiers avoid assaulting them with large units because of Cleansing Flame. Try to focus fire on the low model count, and focus fire on one unit at a time until its dead and gone. They've got small units, so if you get them running, make sure you keep troops within 6" if possible to keep them running.
If you face paladins, or otherwise too i guess, stock up on instant-killyness, ie power klaws galore. You wont ever strike first, so might as well spread as many hits as possible to make sure as many paladins.
Also, Tank shock, dont underestimate it. Get them running, and keep them running, and you can focus your efforts on the ones not running
But, to summarize, its really hard with orks, especially if you play a skilled player.
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![[Post New]](/s/i/i.gif) 2011/08/23 18:26:16
Subject: Best way to tackle GK as an Ork Player
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Nurgle Predator Driver with an Infestation
Dover
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So would a spearhead work? 3x Deff Rolla's just deff roll etc etc for a turn or two, whilst loota's provide cover support, and kommando's assault a standard grey knight squad for a while? As it is i have slugga boyz packing the holds of my Battlewagons, so the park and shoot wont work, also its supposed to be a balanced tournament list  so burna boyz arent viable as they die too much against other armies too quickly, so i am in a rather bad dilema D:
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This message was edited 1 time. Last update was at 2011/08/23 18:27:21
W/L/D = 23/0/0 (6th/5th)
W/L/D = 17/0/0 (6th) |
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![[Post New]](/s/i/i.gif) 2011/08/23 18:32:58
Subject: Best way to tackle GK as an Ork Player
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Longtime Dakkanaut
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Your list looks pretty good, BattleWagons with the ever compulsory Deff Rollas. Mek with KFF is a must for this type of army so that's a good choice, outflanking Snikrot and the 10 Kommandos should make a mess of enemy units sitting back and might be useful for objectives in that area if they live long enough. Warboss is good for making the Nobz troops choices (I have a list built around that sort of thing) and Deffkoptas and Lootas provide some nice support and tie up units ok, if the Deffkoptas have buzzsaws, they're pretty good against vehicles too ( IIRC).
By the way, what is the tournament that you're attending?
I have never actually played against a Grey Knights army before but I do know that as they are rather expensive on the points side of things they are likely to have significantly less numbers (duh!  ). What you'd be best to do is just hit the larger units with the BattleWagons Deff Rollas before jumping out and swamping some of the smaller units with the boyz, as they are not going to have enough attacks to kill all of them, and at worst, your boyz are going to at least hold them up for a few turns while the rest of your army manouvres and/or takes objectives. If you aren't hitting them with your boyz, but your Nobz instead, you have a good chance of killing the unit.
Hope this helps and sorry I can't be of any more use.
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-Tom Leighton
- Ireland ETC - Eldar - 2016
-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 |
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![[Post New]](/s/i/i.gif) 2011/08/23 18:33:32
Subject: Best way to tackle GK as an Ork Player
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Liche Priest Hierophant
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You know you can shoot with the Slugga, even if you're not assaulting. And you'll almost certainly be within pistol range if you're deffrolla-ing them.
But that's the thing, is that Orks vs. Grey Knights, you need Shooty Orks. Which they can do well, just with quantity over quality.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/08/23 18:40:43
Subject: Re:Best way to tackle GK as an Ork Player
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Nurgle Predator Driver with an Infestation
Dover
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Yes, slugga's work ;p but not well, if i roll well i could kill 10 tho, so!
I quite like the idea of deff rolling them twice, then finishing them off with the boyz, ill send a 3x PK nob squad at they're toughest unit and win, as nobz normally do (unless they have 5x LC Terminators, im going to run).
1 Deffkopta does indeed have a buzzsaw, they aint great but they're good, outflank with 3 str 7 suicide attacks on the whizzy rhino? Yeah!
Im attending the local D.W.A.R.F 1750pt 40k tournament thats being run in dover, SE kent (England) ^^ Basically my first ever competitve tournament against people i dont really know, as been part of a 30 strong small gaming club for a few years now, used to them, but have no idea what to expect with this tournament, one guy walkedin with chaos daemons the other day and i won, i won knowing that he massively failed and i shouldve died, however this grey knights tactic we are developign wouldve worked against them, bloodletter cant take out a battlewagon very easily, so i can deff roll it the whole game.
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This message was edited 1 time. Last update was at 2011/08/23 18:41:24
W/L/D = 23/0/0 (6th/5th)
W/L/D = 17/0/0 (6th) |
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![[Post New]](/s/i/i.gif) 2011/08/23 18:42:56
Subject: Best way to tackle GK as an Ork Player
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Regular Dakkanaut
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Burna boyz in a Battlewagon are fantastic against any infantry in pretty much any army. As long as they stay in the Wagon. Don't get out and assault with them if you can avoid it. Deffrolla a squad then light them up with the burna template. If your template can manage to hit 4 or 5, you will annihilate the squad.
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![[Post New]](/s/i/i.gif) 2011/08/23 18:45:58
Subject: Best way to tackle GK as an Ork Player
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Nurgle Predator Driver with an Infestation
Dover
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True true, searched my rulebookf or a while, how far can the BW go and still allow all passengers to fire?  And same question for a trukk?
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W/L/D = 23/0/0 (6th/5th)
W/L/D = 17/0/0 (6th) |
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![[Post New]](/s/i/i.gif) 2011/08/23 18:54:46
Subject: Best way to tackle GK as an Ork Player
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Nasty Nob on Warbike with Klaw
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Orkaswampa wrote:True true, searched my rulebookf or a while, how far can the BW go and still allow all passengers to fire?  And same question for a trukk?
6" on all accounts, unless they feel like getting out and unloading
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![[Post New]](/s/i/i.gif) 2011/08/23 18:55:56
Subject: Best way to tackle GK as an Ork Player
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Purposeful Hammerhead Pilot
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Dakka dakka dakka. Orks shoot more, get him to make lots of saves! Take those deffkoptas and make him pay for those armor saves!
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![[Post New]](/s/i/i.gif) 2011/08/23 19:27:00
Subject: Best way to tackle GK as an Ork Player
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Nurgle Predator Driver with an Infestation
Dover
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Right okay thanks for the advice
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W/L/D = 23/0/0 (6th/5th)
W/L/D = 17/0/0 (6th) |
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![[Post New]](/s/i/i.gif) 2011/08/23 20:46:41
Subject: Best way to tackle GK as an Ork Player
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Mekboy on Kustom Deth Kopta
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remember: shoot da choppy onez!
problem solved Automatically Appended Next Post: Orkaswampa wrote:True true, searched my rulebookf or a while, how far can the BW go and still allow all passengers to fire?  And same question for a trukk?
7" with red paint 6" without
if you go 7" they can only hit the bw on a 6 in melee
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This message was edited 1 time. Last update was at 2011/08/23 20:47:40
10000 points 7000
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![[Post New]](/s/i/i.gif) 2011/08/23 20:53:20
Subject: Best way to tackle GK as an Ork Player
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Bonkers Buggy Driver with Rockets
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Actually I think the Nobz should go for more boyz and another Battlewagon, since those Force Weapons can ignore your wound allocation shenanigans.
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![[Post New]](/s/i/i.gif) 2011/08/23 20:53:53
Subject: Best way to tackle GK as an Ork Player
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Nasty Nob on Warbike with Klaw
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G00fySmiley wrote:remember: shoot da choppy onez!
problem solved
Automatically Appended Next Post:
Orkaswampa wrote:True true, searched my rulebookf or a while, how far can the BW go and still allow all passengers to fire?  And same question for a trukk?
7" with red paint 6" without
if you go 7" they can only hit the bw on a 6 in melee
This doesnt make sense to me and I dont have the codex to look at.
If you go 7 with RPJ does it count as going 6?
and so if you count as going 6 why on earth would you need a 6 to hit in CC
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![[Post New]](/s/i/i.gif) 2011/08/23 21:19:21
Subject: Best way to tackle GK as an Ork Player
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Liche Priest Hierophant
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It counts as going 6" for the Orks...
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/08/23 21:33:46
Subject: Best way to tackle GK as an Ork Player
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Mekboy on Kustom Deth Kopta
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jdjamesdean@mail.com wrote:G00fySmiley wrote:remember: shoot da choppy onez!
problem solved
Automatically Appended Next Post:
Orkaswampa wrote:True true, searched my rulebookf or a while, how far can the BW go and still allow all passengers to fire?  And same question for a trukk?
7" with red paint 6" without
if you go 7" they can only hit the bw on a 6 in melee
This doesnt make sense to me and I dont have the codex to look at.
If you go 7 with RPJ does it count as going 6?
and so if you count as going 6 why on earth would you need a 6 to hit in CC
pg 93
orks are wierd... says you may move +1 inch to movement but not incur penalties
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10000 points 7000
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![[Post New]](/s/i/i.gif) 2011/08/23 22:02:48
Subject: Best way to tackle GK as an Ork Player
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Automated Rubric Marine of Tzeentch
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KFF ftw!
Lots of Shootas and Lootas to blast them!
Purifiers=target #1
Killkannons and Boomguns!
Warbikes for lots of dakka, speed, and extra toughness.
Burnas for PW goodness!
Flash Gits would be interesting. They are AP3 or less half the time.
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![[Post New]](/s/i/i.gif) 2011/08/23 22:19:39
Subject: Re:Best way to tackle GK as an Ork Player
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Hellacious Havoc
NC
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Orkaswampa wrote:
I quite like the idea of deff rolling them twice, then finishing them off with the boyz, ill send a 3x PK nob squad at they're toughest unit and win, as nobz normally do (unless they have 5x LC Terminators, im going to run).
I have a need to single this statement out. Never send nobs headlong into a paladin squad. Note the bold. Never
I have watched multiple ork players foolishly throw nobs into Paladins expecting them to win hand over fist as they usually do, and then proclaim GK to be 'broken' simply because thier nob squad got crushed.
Paladins are WS5, S4, T4 models, all armed with Force Weapons and multiple attacks per model. You will only ever get a 5+ invul against them (if you paid for it), and then they will activate the squads FW's and insta-kill every nob that fails a wound. Paladins are also typically attached to an IC with Psychotroke and Rad grenades, which will make you do ridiculous things and be reduced to toughness 3.
edited multiple times for being bad with quoting.
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This message was edited 3 times. Last update was at 2011/08/23 22:21:17
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![[Post New]](/s/i/i.gif) 2011/08/24 10:12:37
Subject: Best way to tackle GK as an Ork Player
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Juvieus Kaine wrote:Actually I think the Nobz should go for more boyz and another Battlewagon, since those Force Weapons can ignore your wound allocation shenanigans.
Nobz pretty much slaughter anything without terminator armor, even and especially purifieres. While you might lose one or two, you blow their squad away. Terminators and especially Paladins with WS5 get too many attacks in though. If you're facing an all terminator/paladin list, just have them go after the psyflemen. Automatically Appended Next Post: ork_smash wrote:Orkaswampa wrote:
I quite like the idea of deff rolling them twice, then finishing them off with the boyz, ill send a 3x PK nob squad at they're toughest unit and win, as nobz normally do (unless they have 5x LC Terminators, im going to run).
I have a need to single this statement out. Never send nobs headlong into a paladin squad. Note the bold. Never
I have watched multiple ork players foolishly throw nobs into Paladins expecting them to win hand over fist as they usually do, and then proclaim GK to be 'broken' simply because thier nob squad got crushed.
Paladins are WS5, S4, T4 models, all armed with Force Weapons and multiple attacks per model. You will only ever get a 5+ invul against them (if you paid for it), and then they will activate the squads FW's and insta-kill every nob that fails a wound. Paladins are also typically attached to an IC with Psychotroke and Rad grenades, which will make you do ridiculous things and be reduced to toughness 3.
edited multiple times for being bad with quoting.
Don't forget FNP and potentially counterattack for 4 attacks each if charged. Don't ever charge them until they lost almost all their important guys.
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This message was edited 1 time. Last update was at 2011/08/24 10:15:05
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/08/24 12:13:35
Subject: Re:Best way to tackle GK as an Ork Player
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Longtime Dakkanaut
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Orkaswampa wrote:Im attending the local D.W.A.R.F 1750pt 40k tournament thats being run in dover, SE kent (England) ^^ Basically my first ever competitve tournament against people i dont really know, as been part of a 30 strong small gaming club for a few years now, used to them, but have no idea what to expect with this tournament, one guy walkedin with chaos daemons the other day and i won, i won knowing that he massively failed and i shouldve died, however this grey knights tactic we are developign wouldve worked against them, bloodletter cant take out a battlewagon very easily, so i can deff roll it the whole game.
Ah, ok thanks, just wondering, as I'm attending a local tournament in the UK at around the same time and was just wondering if it was the same one. Good luck with it anyway, and if I were you I'd keep the Nobz, they are very nasty and much more worth it than the number of boyz that you can get with the same number of points.
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-Tom Leighton
- Ireland ETC - Eldar - 2016
-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 |
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![[Post New]](/s/i/i.gif) 2011/08/24 15:11:45
Subject: Re:Best way to tackle GK as an Ork Player
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Ferocious Black Templar Castellan
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Wait, Purifiers will kill "one or two" Nobz? I've no illusions that the Nobz will probably win, but it'll most likely be a Phyrric victory. Your Nobz are going to be badly mauled and certainly won't survive another such combat.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/08/24 15:34:12
Subject: Best way to tackle GK as an Ork Player
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Mine do.
Let's just assume that the GK player is not suicidal and wants to use the NFW activation rather than flame or hammerhand.
Unwounded purifiers(unlikely) have a puny 20 attacks, 10 of those miss, 5 fail to wound, 2 will be saved by cybork. Of that remaining 3, there is a 41% chance of one not holding a NFW and a 17% chance of them failing their activation test alltogether.
While it might be two or three dying rather than "one or two", there are now two or three PKs, plus whatever is left, hitting regular marines on a 3+. They are not going to survive that, including the 17% possibility of them not killing a single nob at all. It gets worse for them with every demon hammer they wield and every model they lose before the fight.
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This message was edited 1 time. Last update was at 2011/08/24 15:35:13
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/08/24 16:01:01
Subject: Best way to tackle GK as an Ork Player
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Nurgle Predator Driver with an Infestation
Dover
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I like those statistics  Remember 3 PKs = 15 Attacks, (waagh banner = hitting on 3's), and wounding on 2's....just the inv saves really.
How wyould you lot suggest my deff rolla mech list deals with a paladin list then? consta deff roll tank shock until they all flee off table / die, or get out and mob them? The reversing on and off them works, with loota fire.
Maybe even add a SAG? Just gotta roll 6 in total and its wounding on 2s with only inv saves allowed tbh? And a hit >_> Could use the grots in the list as bubblewrap / loota's
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W/L/D = 23/0/0 (6th/5th)
W/L/D = 17/0/0 (6th) |
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![[Post New]](/s/i/i.gif) 2011/08/24 16:07:18
Subject: Re:Best way to tackle GK as an Ork Player
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Smokin' Skorcha Driver
Tucson, Arizona
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I would consider trying to find a way to put Ghazghkull in there. He alone with his Waaagh!!! can take on a purifier squad maybe even a paladin squad with 2 turns of a 2++ save.
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-5000 Pts. of Orks
-1750 Pts. of Ravenwing |
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![[Post New]](/s/i/i.gif) 2011/08/24 16:22:33
Subject: Best way to tackle GK as an Ork Player
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Growlin' Guntrukk Driver with Killacannon
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The solution to GK is simple: Rawhide it!(Rollin' Rollin' Rollin')
Deff Rolla them until they are grey goo. Apply boyz to flavor. Serve over ice.
-cgmckenzie
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1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2011/08/24 16:23:15
Subject: Best way to tackle GK as an Ork Player
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Orkaswampa wrote:I like those statistics  Remember 3 PKs = 15 Attacks, (waagh banner = hitting on 3's), and wounding on 2's....just the inv saves really.
How wyould you lot suggest my deff rolla mech list deals with a paladin list then? consta deff roll tank shock until they all flee off table / die, or get out and mob them? The reversing on and off them works, with loota fire.
Maybe even add a SAG? Just gotta roll 6 in total and its wounding on 2s with only inv saves allowed tbh? And a hit >_> Could use the grots in the list as bubblewrap / loota's
12 attacks, as PK don't gain any benefit from the second close combat weapon. Still, enough to kick some shiny beakies out of the window.
Problem with tank-shocking is your BW dying next turn if they hold, as your AV10 is pointing towards them. It might work if you unload all the passengers out of assault range and then start tank-shocking. Better option though would be staying in your BW and shooting them dead.
The SAG is great against GK, just keep in mind that you will face other armies than GK in that tourney, and we usually need our warboss to take care of things like leman russes, landraiders and MCs. If you want to field the SAG, put him with the gretchin, you don't want lootaz and the SAG shooting at the same targets.
y0disisray wrote:I would consider trying to find a way to put Ghazghkull in there. He alone with his Waaagh!!! can take on a purifier squad maybe even a paladin squad with 2 turns of a 2++ save.
Ghazghkull is always a great option with that many GK flying around, as he can't be instant-deathed, unlike the regular warboss. Evaluate if you can spare the points carefully, as 100 additional points can do a lot of stuff in an ork army.
However, don't expect Ghazghkull to take out a whole squad of Paladins, possibly including Draigo and/or a Librarian by himself. While he will take a chunk out of them, he has no chance of winning that fight - paladins just get too many attacks.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/08/24 16:40:17
Subject: Best way to tackle GK as an Ork Player
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Irked Necron Immortal
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I have 2 words for you.... BURNA BOYZ!!!!! Drop those damn kommandos and sinkrot and get your self another wagon and dem burna boyz!! All armies fear burna boyz
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Votann
World Eaters
Khorne Daemons |
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