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![[Post New]](/s/i/i.gif) 2011/10/17 03:41:01
Subject: Melta Bombs vs. Stormraven
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Plaguelord Titan Princeps of Nurgle
Alabama
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Do Melta Bombs get their 2D6 versus the Ceramite Plating rule on a Stormraven?
I would say yes, because it states, "melta weapons do not gain the extra D6 armour penetration when shooting at the Stormraven Gunship."
I know that sort of answers my own question - melta bombs aren't shooting attacks - but I just wanted confirmation.
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2011/10/17 03:47:16
Subject: Melta Bombs vs. Stormraven
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Nasty Nob on Warbike with Klaw
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Unless there's an FAQ stating otherwise they'd get their 2d6. Going to doublecheck via BGB and FAQ's.
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![[Post New]](/s/i/i.gif) 2011/10/17 03:47:47
Subject: Re:Melta Bombs vs. Stormraven
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Perfect Shot Dark Angels Predator Pilot
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Oh boy here we go.
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Attention all space marine bashing neckbeards: Nobody cares what you have to say, so stop trying and go cry yourself to sleep. |
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![[Post New]](/s/i/i.gif) 2011/10/17 03:56:11
Subject: Re:Melta Bombs vs. Stormraven
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Regular Dakkanaut
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yes you get the 2d6 pen as a melta bomb is used in close combat
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![[Post New]](/s/i/i.gif) 2011/10/17 04:00:45
Subject: Melta Bombs vs. Stormraven
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Tough Tyrant Guard
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I thought because it's a flyer you can't get into hand to hand combat with it? Thus it would be tough to get a melta bomb to said flyer, making such an occasion impossible.
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~seapheonix
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![[Post New]](/s/i/i.gif) 2011/10/17 04:02:16
Subject: Re:Melta Bombs vs. Stormraven
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Regular Dakkanaut
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thats actually incorrect...it has the fast,skimmer unit type and can be assaulted by moving in base contact with its base
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![[Post New]](/s/i/i.gif) 2011/10/17 04:07:43
Subject: Melta Bombs vs. Stormraven
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Insect-Infested Nurgle Chaos Lord
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Visualize it as the grenades having little jet engines or being rifle grenades if you like
Either that or that guy with the bombs has a hell of a throwing arm...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/10/17 04:48:11
Subject: Melta Bombs vs. Stormraven
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Captain of the Forlorn Hope
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The rule should include Melta Bombs by the fluff.
But RAW It depends on if Melta-bombs are Melta weapons or not.
Melta bombs do not have the Melta tag in anything other than their name, so RAW it is not currently a Melta weapon.
(I suspect this will change either via FaQ, or in 6th Ed.)
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2011/10/17 05:20:48
Subject: Re:Melta Bombs vs. Stormraven
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Regular Dakkanaut
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but the thing is, are you able to shoot with a melta bomb?
its a grenade that is used in the assault phase...the ceramite plating only has an effect against shooting
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![[Post New]](/s/i/i.gif) 2011/10/17 05:48:19
Subject: Melta Bombs vs. Stormraven
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Nasty Nob on Warbike with Klaw
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puma713 wrote:Do Melta Bombs get their 2D6 versus the Ceramite Plating rule on a Stormraven?
"melta weapons do not gain the extra D6 armour penetration when shooting at the Stormraven Gunship."
DeathReaper wrote:The rule should include Melta Bombs by the fluff.
But RAW It depends on if Melta-bombs are Melta weapons or not.
Melta bombs do not have the Melta tag in anything other than their name, so RAW it is not currently a Melta weapon.
(I suspect this will change either via FaQ, or in 6th Ed.)
DR if what Puma quoted is accurate, Meltabombs will work even if the have "melta" rule as they're not a shooting attack eh?
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![[Post New]](/s/i/i.gif) 2011/10/17 06:18:38
Subject: Melta Bombs vs. Stormraven
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Anti-Armour Swiss Guard
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MeltaBOMBS do NOT have the 'melta' rule.
No 'melta' rule, no immunity to it.
Melta bombs work fine (but if you are using the stormguppy properly, then the opponent should be requiring 6's to hit anyway).
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2011/10/17 06:42:26
Subject: Melta Bombs vs. Stormraven
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Plaguelord Titan Princeps of Nurgle
Alabama
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chromedog wrote:MeltaBOMBS do NOT have the 'melta' rule.
No 'melta' rule, no immunity to it.
Melta bombs work fine (but if you are using the stormguppy properly, then the opponent should be requiring 6's to hit anyway).
Yeah, the question arose from 12 Screamers of Tzeentch (backed up by Skarbrand) vs. a flat-out Stormraven.
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2011/10/17 13:54:11
Subject: Melta Bombs vs. Stormraven
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Lord Commander in a Plush Chair
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chromedog wrote:MeltaBOMBS do NOT have the 'melta' rule. No 'melta' rule, no immunity to it. Melta bombs work fine (but if you are using the stormguppy properly, then the opponent should be requiring 6's to hit anyway). I would like to preface this with the following: Warning! The following post contains Lucifarian advocacy, and general rules-ass-hat-ery unfortunately with the GK FAQ, GW has flat stated that despite all our previous standing by the theory that Fluff =/= Rules; Fluff does, in fact, = Rules. Now that said the Storm Raven still has no immunity to Melta bombs(even when you take codex-dependent melta bomb entries into account); this is because the fluff description for meltaguns, and the fluff descriptions for meltabombs are different. Meltabombs are either "subatomic charges", or undefined; depending on codex(Subatomc in Marine Codices, undefined in Eldar and IG). Meltaguns are either Firing Super-heated streams of pure destruction(with a sub-atomic blast), undefined, or sub-molecular thermal agitation; The only one that has the Sub-atomic blast, is the IG codex; where the Meltabomb is undefined(so they are still not even the same, fluff-wise, there).
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This message was edited 2 times. Last update was at 2011/10/17 13:54:55
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2011/10/17 14:51:15
Subject: Re:Melta Bombs vs. Stormraven
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Painlord Titan Princeps of Slaanesh
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How about you can shove a meltabomb into/at a window or engine while the outercoating helps stop a ranged melta attack?
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![[Post New]](/s/i/i.gif) 2011/10/17 15:09:20
Subject: Melta Bombs vs. Stormraven
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The Hive Mind
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How can it not end well? It looks like everyone's agreed that Melta Bombs work against Stormravens.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2011/10/17 15:30:29
Subject: Melta Bombs vs. Stormraven
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Longtime Dakkanaut
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Based on what rules were posted here, I would have to say that melta bombs get 2d6 pen vs storm ravens.
They are not 'shooting'.
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![[Post New]](/s/i/i.gif) 2011/10/17 16:06:23
Subject: Re:Melta Bombs vs. Stormraven
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Captain of the Forlorn Hope
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Leo_the_Rat wrote:How about you can shove a meltabomb into/at a window or engine while the outercoating helps stop a ranged melta attack?
Try doing that to a vehicle going 50 MPH.
As I said I suspect they will change meltabombs to have the melta rule, so the SR's are immune to the extra D6, or the will rename meltabombs altogether to avoid confusion.
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![[Post New]](/s/i/i.gif) 2011/10/17 16:17:29
Subject: Re:Melta Bombs vs. Stormraven
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Nasty Nob on Warbike with Klaw
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DeathReaper wrote:Leo_the_Rat wrote:How about you can shove a meltabomb into/at a window or engine while the outercoating helps stop a ranged melta attack?
Try doing that to a vehicle going 50 MPH.
As I said I suspect they will change meltabombs to have the melta rule, so the SR's are immune to the extra D6, or the will rename meltabombs altogether to avoid confusion.
Even if they made Melta-bombs have the melta rule it is not a Shooting melta which is what the SR gets protection from.
As long as Grenades are some kind of CC attack SR's will take a hit from them.
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![[Post New]](/s/i/i.gif) 2011/10/17 18:30:22
Subject: Re:Melta Bombs vs. Stormraven
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Lord Commander in a Plush Chair
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DeathReaper wrote:Leo_the_Rat wrote:How about you can shove a meltabomb into/at a window or engine while the outercoating helps stop a ranged melta attack?
Try doing that to a vehicle going 50 MPH.
Why not, we do it with every other Skimmer.
DeathReaper wrote:
As I said I suspect they will change meltabombs to have the melta rule, so the SR's are immune to the extra D6, or the will rename meltabombs altogether to avoid confusion.
Giving Melta Bombs the melta rule will do nothing:
A) grenades are not Shooting attacks(stated less for the Ceramite rule, and more for the melta rule)
B) you cannot Halve 0"(for determining if the melta bomb is placed within 1/2 distance of the vehicle you are in base contact with).
Further; the Ceramite rule itself is worded in such a way that the Melta bombs damage would still supersede it: Melta bombs do not gain an "Extra D6"; they have a flat penetration roll of 8+ 2d6(monolith Living metal specifically counters this).
And finally we have a shared name-portion, but no fluff indicating the 2 are one and the same; so meltabombs are in no way "Melta Weapons"
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![[Post New]](/s/i/i.gif) 2011/10/17 18:39:12
Subject: Melta Bombs vs. Stormraven
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Ultramarine Land Raider Pilot on Cruise Control
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I would say they get 2D6 AP. Storm Raven armour stops melta weapons 'extra' D6. Meltabombs do not get an 'extra' D6, they are S+2D6. Nowhere does the Storm Raven state melta weapons loose D6, they just don't gain it.
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If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!
6,000pts
5,500pts
3,500pts
2,500pts |
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![[Post New]](/s/i/i.gif) 2011/10/17 19:14:35
Subject: Melta Bombs vs. Stormraven
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Insect-Infested Nurgle Chaos Lord
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Meltabombs aren't Melta.
The skip with thrusters will be prone to critical meltdown.
Serves them right for jacking Necron tech (which the Necrons then lost somehow..)
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/10/17 21:03:16
Subject: Melta Bombs vs. Stormraven
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Decrepit Dakkanaut
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KK - half of 0" is 0", so you CAN halve 0. Unfortunately they dont have range: 0", they just dont have a range. And half of "undefined range" is "undefined"
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![[Post New]](/s/i/i.gif) 2011/10/17 21:10:30
Subject: Re:Melta Bombs vs. Stormraven
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Captain of the Forlorn Hope
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Kommissar Kel wrote:DeathReaper wrote:Leo_the_Rat wrote:How about you can shove a meltabomb into/at a window or engine while the outercoating helps stop a ranged melta attack?
Try doing that to a vehicle going 50 MPH.
Why not, we do it with every other Skimmer.
No, there are no rules for placing the grenades/Meltabombs "into/at a window or engine" you roll against the vehicles AV
UltraPrime wrote:I would say they get 2D6 AP. Storm Raven armour stops melta weapons 'extra' D6. Meltabombs do not get an 'extra' D6, they are S+2D6. Nowhere does the Storm Raven state melta weapons loose D6, they just don't gain it.
All normal armor penetration rolls are Str +1D6
Meltabombs roll Str + 2d6.
Meltabombs roll an extra D6 for armor pen all the time, just like melta weapons do at 1/2 range.
I suspect they will change it with a FaQ or 6th ed to either call Meltabombs something else, or give meltabombs the melta rule.
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![[Post New]](/s/i/i.gif) 2011/10/17 21:18:32
Subject: Melta Bombs vs. Stormraven
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Dour Wolf Priest with Iron Wolf Amulet
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Ascalam wrote:Visualize it as the grenades having little jet engines or being rifle grenades if you like Either that or that guy with the bombs has a hell of a throwing arm... The guy at my GW says it pretty well - between movement the skimmer lands/hovers/refuels/etc, so they can get near it and try to attach something to it.
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This message was edited 1 time. Last update was at 2011/10/17 21:18:40
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![[Post New]](/s/i/i.gif) 2011/10/17 22:44:42
Subject: Melta Bombs vs. Stormraven
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Anti-Armour Swiss Guard
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'Melta' WEAPONS have the 'Melta' rule.
Melta-bombs do NOT have this rule.
The melta rule adds a die to AP at half range or less.
Melta-bombs are used in cc against vehicles, not thrown and not shot. They have NO range, AP factor, or any other details save a S of 8+2d6. With NO range, it cannot ever have HALF-range (it is not half of 'zero', it is half of nothing). With no AP rating, they never get the +/-1 extra for AP1/- either.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2011/10/18 02:19:00
Subject: Melta Bombs vs. Stormraven
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Lord Commander in a Plush Chair
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nosferatu1001 wrote:KK - half of 0" is 0", so you CAN halve 0. Unfortunately they dont have range: 0", they just dont have a range. And half of "undefined range" is "undefined"
Wasn't aware that you were the 1 human-being capable of dividing by 0 nos, I will have to keep that in mind next time I want to take a quick run to Alpha Centarii about 7000 years ago.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2011/10/18 02:29:21
Subject: Melta Bombs vs. Stormraven
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Captain of the Forlorn Hope
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Kommissar Kel wrote:nosferatu1001 wrote:KK - half of 0" is 0", so you CAN halve 0. Unfortunately they dont have range: 0", they just dont have a range. And half of "undefined range" is "undefined"
Wasn't aware that you were the 1 human-being capable of dividing by 0 nos, I will have to keep that in mind next time I want to take a quick run to Alpha Centarii about 7000 years ago.
Except Nos did not divide by zero.
Nos Multiplied by 0.5
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2011/10/18 02:29:38
Subject: Melta Bombs vs. Stormraven
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[MOD]
Not as Good as a Minion
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Kommissar Kel wrote:nosferatu1001 wrote:KK - half of 0" is 0", so you CAN halve 0. Unfortunately they dont have range: 0", they just dont have a range. And half of "undefined range" is "undefined"
Wasn't aware that you were the 1 human-being capable of dividing by 0 nos, I will have to keep that in mind next time I want to take a quick run to Alpha Centarii about 7000 years ago.
ha. love it. I think nos's point was that it wouldn't work though, because it is undefined and will get all confusing because of that. I don't see why they wouldn't get it, and my justification is the same as pretty much everyone else's here, that it isnt a shooting attack and doesn't involve an 'extra D6'.
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2011/10/18 03:34:57
Subject: Re:Melta Bombs vs. Stormraven
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Land Raider Pilot on Cruise Control
California
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You can divide zero, but not divide by zero. Chop 0 watermelons up in any configuration, you'll always have 0 watermelon slices.
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Dirty Harry wrote:I know what you're thinking. "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: Do I feel lucky? Well, do ya, punk? |
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![[Post New]](/s/i/i.gif) 2011/10/18 04:07:29
Subject: Re:Melta Bombs vs. Stormraven
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Fixture of Dakka
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I'm reasonably sure that if GW ever felt the need to settle this, they would definitely consider MELTA bombs to be MELTA weapons.
Call it a hunch.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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