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Made in gb
Tower of Power






Cannock

HQ

Necron Overlord w/ Catacomb Command Barge - warscythe
Royal Court - 3 x Cryptek's w/ harbringer of destruction & solar pulse
Necron Overlord w/ Catacomb Command Barge - warscythe
Royal Court - 3 x Cryptek's w/ harbringer of destruction & solar pulse

Troops

8 x Necron Warriors w/ Ghost Ark
8 x Necron Warriors w/ Ghost Ark
8 x Necron Warriors w/ Ghost Ark
5 x Immortals

Fast Attack

8 x Canoptek Scarabs
8 x Canoptek Scarabs
8 x Canoptek Scarabs

Heavy Support

Annihilation Barge
Annihilation Barge
2 x Canoptek Spyders

Total:1,992

This army brings 7 survivable av13 (until take a penetrating hit) open-topped vehicles. Plan is the Crypteks pair up and jump into a Ghost Ark, this gives/makes the Ark a nice firing bunker with 2 x S8 AP2 shots. Immortals will camp on a objective (I may add tesla carbines on these - not sure). Scarabs will run forward with Spyders running behind, the Crypteks will cast night fighting so my Scarabs can move up easily (and along with everything else) in the first turns. Both Overlords will attack vehicles, in theory/hopefully they can tackle two vehicles a turn, sweeping attack and then bail out and charge another vehicle.

What do you think?

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Rotting Sorcerer of Nurgle






Jacksonville, NC

Looks far better than the last iteration Personally I'm a huge fan of Destroyer Lords w/ Wraiths as a counter-assault; I'll recommend it to you as well! I'd also suggest getting a third spyder and kitting for wound allocation. Spyders will go down VERY quickly to things like longfang spam without it.

Otherwise, looks nifty! Also, I wouldn't get my heart set on double crypteks per unit; I'm thinking that the faqs gonna only allow one per unit

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South Dakota

It looks like a very serviceable list. The question that I have is, "How do you plan on using each unit?"

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Made in gb
Tower of Power






Cannock

Certainly does. MSU just isn't for Necrons I don't think.

Destroyer Lords with Wraiths, yeah that's pretty cool, and TBH I was thinking about a D-Lord, but the Overlord costs a bit more than double the cost and you can sort of assault twice - one from sweep strike and you can bail out and assault as it's open topped, and and another target.

Hmmm on the Royal Court I can see what you mean, but it appears it's talking about a single Court as you can take a Court per Overlord, so one member of a single Court can lead a unit - not two models from the same court lead a single unit. I guess we need a FAQ to confirm. The key word I am looking at is 'THE Royal Court' not 'A Royal Court' well I am hoping it's that


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Longtime Dakkanaut




mercer wrote:Certainly does. MSU just isn't for Necrons I don't think.

Destroyer Lords with Wraiths, yeah that's pretty cool, and TBH I was thinking about a D-Lord, but the Overlord costs a bit more than double the cost and you can sort of assault twice - one from sweep strike and you can bail out and assault as it's open topped, and and another target.

Hmmm on the Royal Court I can see what you mean, but it appears it's talking about a single Court as you can take a Court per Overlord, so one member of a single Court can lead a unit - not two models from the same court lead a single unit. I guess we need a FAQ to confirm. The key word I am looking at is 'THE Royal Court' not 'A Royal Court' well I am hoping it's that



Yeah I've been wondering about that myself. It would certainly incentivize bringing two overlords, almost to the point of never wanting to bring the named Cryptek or DL (or can DL take a court?)

I have a feeling the FAQ will state it's one Court per unit period, as two would place the Dex in very unique territory (Warlocks can only be one/unit if I'm not mistaken, don't know the IG mechanics well enough but I thought it was the same).
   
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Charleston, South Carolina

Your Crypteks can only have the solar pulse one time.

One solar pulse per army.

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Made in gb
Tower of Power






Cannock

Anpu-adom wrote:It looks like a very serviceable list. The question that I have is, "How do you plan on using each unit?"


As mentioned at the bottom of my list . Scarabs will run forward first turns with Spyders behind while Crypteks cast pulse and everything else moves up. Overlords will cut apart tanks and bail out in their own turn to duoble attack stuff if that makes sense. Ghost Arks will be the anti infantry while Immortals camp on a objective.


Automatically Appended Next Post:
ArmyC wrote:Your Crypteks can only have the solar pulse one time.

One solar pulse per army.


One per Royal Court mate. I have two Courts so two solar pulses


Automatically Appended Next Post:
ShadarLogoth wrote:
mercer wrote:Certainly does. MSU just isn't for Necrons I don't think.

Destroyer Lords with Wraiths, yeah that's pretty cool, and TBH I was thinking about a D-Lord, but the Overlord costs a bit more than double the cost and you can sort of assault twice - one from sweep strike and you can bail out and assault as it's open topped, and and another target.

Hmmm on the Royal Court I can see what you mean, but it appears it's talking about a single Court as you can take a Court per Overlord, so one member of a single Court can lead a unit - not two models from the same court lead a single unit. I guess we need a FAQ to confirm. The key word I am looking at is 'THE Royal Court' not 'A Royal Court' well I am hoping it's that



Yeah I've been wondering about that myself. It would certainly incentivize bringing two overlords, almost to the point of never wanting to bring the named Cryptek or DL (or can DL take a court?)

I have a feeling the FAQ will state it's one Court per unit period, as two would place the Dex in very unique territory (Warlocks can only be one/unit if I'm not mistaken, don't know the IG mechanics well enough but I thought it was the same).


No, a Destroyer Lord cannot take a Royal Court.

Imperial Guard don't split up choices like that. The rules appear just to be for a single Court as it says THE Royal Court instead of A Royal Court. FAQ definitly needed on this one. I guess if not I could position them else where.

This message was edited 2 times. Last update was at 2011/11/09 16:24:35


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Longtime Dakkanaut




No, a Destroyer Lord cannot take a Royal Court.

Imperial Guard don't split up choices like that. The rules appear just to be for a single Court as it says THE Royal Court instead of A Royal Court. FAQ definitly needed on this one. I guess if not I could position them else where.


True, maybe mix them up with some cheap lords with invulnerables to make a tough little Dev squad?
   
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Tower of Power






Cannock

The phase shifter isn't worth the points on a single wound model.

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mercer wrote:The phase shifter isn't worth the points on a single wound model.


Fair point, wasn't sure of the point cost. Although keep in mind it would be taking the invuln with the lord instead of losing a HoD, but I guess for the cost of the lord+Invuln you could just have two more HoDs.
   
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Tower of Power






Cannock

The phase shift is 45 points, way too expensive for a single wound model. The only place I should keep in my mind is at the back, so it shouldn't be considered

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Rotting Sorcerer of Nurgle






Jacksonville, NC

mercer wrote:

No, a Destroyer Lord cannot take a Royal Court.

Imperial Guard don't split up choices like that. The rules appear just to be for a single Court as it says THE Royal Court instead of A Royal Court. FAQ definitly needed on this one. I guess if not I could position them else where.


Lame, didn't know that! Gotta learn to read the dex better :(

D-Lords I think will be optimal second HQ choices, with (of course) the Overlord in Barge being the first.

This revelation has changed my list :( SAAAADDDDD panda....

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Nihilistic Necron Lord




The best State-Texas

On the Bright side, if they do rule against the two court members per squad, you could always take a squad of 4 lances, and a Chronometron. Pretty effective anti-tank squad right there.

Anyway, I think I like this list a lot better Mercer. Looking forward to one of your many battlereports with them!

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Deranged Necron Destroyer






you cant bail out after sweep attacks, it is hardcoded in the rules:

"Sweepattacks:
Whilst a character remains embarked..."

that says it all, but what you could do is make some sweepattacks and then shoot in the back with the tesla on it bu that won't be that good...

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The rule book says only 1 member can lead a squad. So you can't put 2 of them in each squad. You could put 1 in a squad and then have the HQ join.

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The best State-Texas

Valek wrote:you cant bail out after sweep attacks, it is hardcoded in the rules:

"Sweepattacks:
Whilst a character remains embarked..."

that says it all, but what you could do is make some sweepattacks and then shoot in the back with the tesla on it bu that won't be that good...


Ok, you've posted this before and been shotdown by somebody. So, let's explain it again.

You make the sweep attack, while still embarked, as you fly over a tank. You resolve the sweep attack, during this movement. You can then disembark at the end of the movement phase, as long as you didn't move more than 12'.


EDIT
The rule book says only 1 member can lead a squad. So you can't put 2 of them in each squad. You could put 1 in a squad and then have the HQ join.


As of right now, the way it is worded, by RAW you can have 1 member from each court join a squad. I think it will be FAQ'D, but as of right now, you can.

This message was edited 1 time. Last update was at 2011/11/09 23:54:42


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I always though you could attach several IC to a squad.
   
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Nihilistic Necron Lord




The best State-Texas

The Pure one wrote:I always though you could attach several IC to a squad.


Lords and Crypteks are not IC.

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Valek wrote:you cant bail out after sweep attacks, it is hardcoded in the rules:

"Sweepattacks:
Whilst a character remains embarked..."

that says it all, but what you could do is make some sweepattacks and then shoot in the back with the tesla on it bu that won't be that good...


Well, with that interpretation, you have a very freaky rule indeed. It doesn't say how long the character must remain embarked. There is a clause in that sentence that mentions each turn, which you might consider a time limit. Were that the case, the barge flies over a rhino and pops it. 1 marine dies in the explosion. In the shooting phase, a doomscythe death rays the remaining marines from the rhino, grazing the barge by accident, and wrecks the thing, forcing the character inside to disembark. The character is no longer embarked, so the sweep could clearly not have taken place. We rewind a phase, and the rhino is back in one piece, with the contents safely tucked back inside, the marines resurrected.

The fact is the rule takes place "during the movement phase," not even at the end, or even necessarily after the barges movement has resolved. And as I have yet to see a rule that retcon's previous actions, I think your interpretation is wrong.

Edit: Ninja'd by Sas.

This message was edited 1 time. Last update was at 2011/11/10 00:13:43


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The rules says you can have 1 lead. It does not say you can have 2 lead. So you can't attach two members of a court into the same squad. They are not IC and they can't join another squad if theirs is killed.

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The best State-Texas

MJThurston wrote:The rules says you can have 1 lead. It does not say you can have 2 lead. So you can't attach two members of a court into the same squad. They are not IC and they can't join another squad if theirs is killed.


Ok. I'm going to explain this once, if you have any more questions about it, please take it to YMDC, and not this thread.

The words for the Royal court say "Only one member of the Royal Court" You can have two courts. so one member of each court can join it. If it said "Only one member of a Royal Court" then you could only have one.

As it stands now, By RAW, you can have a member from each court, join a squad in this fashion.

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As for RAW it says only one member of a court. It doesn't matter if it's court A or court B. Only 1. It also says to lead and you can't assign another court member to lead a squad that has a court member already in it.

Can you point me to a place that says this is legal?

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MJThurston wrote:As for RAW it says only one member of a court. It doesn't matter if it's court A or court B. Only 1. It also says to lead and you can't assign another court member to lead a squad that has a court member already in it.

Can you point me to a place that says this is legal?


I've already pointed out how you are wrong in my above post. Please take it to YMDC if you have further issues.

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Well I can't find the post in YMDC but i do not agree with what people are suggesting is RAW. I believe it is a huge stretch to think that is what the rules are saying.

Is a court member part of the squad? Yes. Can any other court member join? Doesn't say so in the rules. I love how not saying you can't equals you can.

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South Dakota

MJThurston wrote:Well I can't find the post in YMDC but i do not agree with what people are suggesting is RAW. I believe it is a huge stretch to think that is what the rules are saying.

Is a court member part of the squad? Yes. Can any other court member join? Doesn't say so in the rules. I love how not saying you can't equals you can.


This is one of the things that we are waiting to be FAQ'd... I understand that you disagree, but please understand what the general consensus is.

This message was edited 1 time. Last update was at 2011/11/10 03:22:39


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NYC

I really like this list, it looks like it can preform well in most situations. I'd go either at least 5 spyders or none at this point level, maybe another barge, the spyders will be public enemy #2 (after the overlords) and will die pretty quickly. Scarabs are great in the new book because they're the ultimate distraction, they're cheap enough, fast as heck, can take alot of punishment (with a few exceptions) and are absolutely deadly to vehicles if not dealt with.

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Tower of Power






Cannock

Zid wrote:
mercer wrote:

No, a Destroyer Lord cannot take a Royal Court.

Imperial Guard don't split up choices like that. The rules appear just to be for a single Court as it says THE Royal Court instead of A Royal Court. FAQ definitly needed on this one. I guess if not I could position them else where.


Lame, didn't know that! Gotta learn to read the dex better :(

D-Lords I think will be optimal second HQ choices, with (of course) the Overlord in Barge being the first.

This revelation has changed my list :( SAAAADDDDD panda....


I do like the D-Lord, but from my understanding the Overlord in his chariot o' doom is betters.

Sasori wrote:On the Bright side, if they do rule against the two court members per squad, you could always take a squad of 4 lances, and a Chronometron. Pretty effective anti-tank squad right there.

Anyway, I think I like this list a lot better Mercer. Looking forward to one of your many battlereports with them!


I will probably do that dude.

Valek wrote:you cant bail out after sweep attacks, it is hardcoded in the rules:

"Sweepattacks:
Whilst a character remains embarked..."

that says it all, but what you could do is make some sweepattacks and then shoot in the back with the tesla on it bu that won't be that good...


Over 9000! wrote:I really like this list, it looks like it can preform well in most situations. I'd go either at least 5 spyders or none at this point level, maybe another barge, the spyders will be public enemy #2 (after the overlords) and will die pretty quickly. Scarabs are great in the new book because they're the ultimate distraction, they're cheap enough, fast as heck, can take alot of punishment (with a few exceptions) and are absolutely deadly to vehicles if not dealt with.


I see your point. Though way I see it is saying "while the Overlord is embarked" so the Overlord can only make this sweep attacks while on his Barge, this happens in the movement phase, he could bail AFTER he has done said move and then assault. Just the attack happens when the Overlord is embarked.

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mercer wrote:HQ
Royal Court - 3 x Cryptek's w/ harbringer of destruction & solar pulse
Necron Overlord w/ Catacomb Command Barge - warscythe
Royal Court - 3 x Cryptek's w/ harbringer of destruction & solar pulse

Plan is the Crypteks pair up and jump into a Ghost Ark, this gives/makes the Ark a nice firing bunker with 2 x S8 AP2 shots.


I'm confused as to how you are planning on running this. Spin off a cryptek each court and knock warriors out of the ghost ark? I don't think footslogging warriors are going to be doing much of anything for you.
   
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Tower of Power






Cannock

As mentioned at the bottom of my list, two Crypteks (one from each Court) join a Warrior unit. All these then pile into a Ark.

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South Dakota

mercer wrote:
Over 9000! wrote:I really like this list, it looks like it can preform well in most situations. I'd go either at least 5 spyders or none at this point level, maybe another barge, the spyders will be public enemy #2 (after the overlords) and will die pretty quickly. Scarabs are great in the new book because they're the ultimate distraction, they're cheap enough, fast as heck, can take alot of punishment (with a few exceptions) and are absolutely deadly to vehicles if not dealt with.


I see your point. Though way I see it is saying "while the Overlord is embarked" so the Overlord can only make this sweep attacks while on his Barge, this happens in the movement phase, he could bail AFTER he has done said move and then assault. Just the attack happens when the Overlord is embarked.


Granted, there is a short term advantage to disembarking your Overlord after the sweep attacks. Sure, if you have to kill that one unit/vehicle and you need to kill it now, but isn't there a larger disadvantage to disembarking your lord in the long term? You wouldn't want to do it if your Overlord could get assaulted in turn, it opens him up to ranged damage as well (without the protection of the 13 AV QS).

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