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![[Post New]](/s/i/i.gif) 2012/03/06 15:47:04
Subject: tyranids vs grey knights
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Fresh-Faced New User
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So my friend just build a grey knight army and i have never play nor see a grey knight list what should i expect to see from him. I'm a termagant heavy army so i think i will be fine.
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![[Post New]](/s/i/i.gif) 2012/03/06 16:01:53
Subject: tyranids vs grey knights
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The Hive Mind
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The 3 major builds of Grey Knights are too wildly different to give advice.
Henchmen, Purifiers, or Paladins.
On top of that you can Hybridize the builds.
Termagant heavy army, to me, doesn't mean you'll be fine. What do you have to pop tanks?
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/03/06 16:04:41
Subject: Re:tyranids vs grey knights
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Fresh-Faced New User
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Hive guard with impaler cannon.
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![[Post New]](/s/i/i.gif) 2012/03/06 21:46:25
Subject: tyranids vs grey knights
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Pyro Pilot of a Triach Stalker
Somewhere over the rainbow, way up high
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If they go heavy on the force weapons, just swamp them in cheap melee gaunts, and genestealers. Hive Guards with impaler cannons are good too
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Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
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Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. |
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![[Post New]](/s/i/i.gif) 2012/03/07 00:40:02
Subject: tyranids vs grey knights
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Shepherd
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Things nids can do vs gk
1. Bring as many creatures with SitW as you can
2. Dont underestimate your shooting because aside from paladins most of the gk still die like normal marines.
3. Screen your big creatures from psycanos etc with gargoyles/gaunts
4. have something like ymgarls, outflanking genestealers or doom to keep your opponent off balance .
Most the shooting from psyflemanetc wont hurt your swarms.
Henchman are different but really they tend to razorspam, dca etc. DCA you just need to get them out of their vehicles.
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/03/07 03:18:14
Subject: tyranids vs grey knights
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Dour Wolf Priest with Iron Wolf Amulet
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Do you have any Tervigons? 2-3 of them with Catalyst should be a boon for you. The Doom of Malan'tai in a Spore Pod could also ruin some GK player's day.
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![[Post New]](/s/i/i.gif) 2012/03/07 04:34:22
Subject: tyranids vs grey knights
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Numberless Necron Warrior
Beyond the veil of light and dark...
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I've won four games in a row with 'Nids against GK. It's easy. Lots and lots and lots of Stealers. Basically, Take whatever HQ you run, some AT as needed, and fill the rest of the list with Stealers.
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![[Post New]](/s/i/i.gif) 2012/03/07 06:00:08
Subject: tyranids vs grey knights
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Shepherd
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Stealers? Uh never have had any problems killing nids plus id rather see them then tervigons and a bucket load of termagaunts. For one stealers don't shoot, i can use sanctuary so your going at 1 and then rinse and repeat.
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/03/07 06:23:35
Subject: tyranids vs grey knights
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Rotting Sorcerer of Nurgle
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Draigo wrote:Stealers? Uh never have had any problems killing nids plus id rather see them then tervigons and a bucket load of termagaunts. For one stealers don't shoot, i can use sanctuary so your going at 1 and then rinse and repeat.
Instead of saying how you'd beat nids, help him on how to beat GK.
Stealers are a good bet, Tervigons, lots of SitW, hordes of gaunts, and hive guard.
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![[Post New]](/s/i/i.gif) 2012/03/07 06:46:17
Subject: tyranids vs grey knights
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Shepherd
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Zid wrote:Draigo wrote:Stealers? Uh never have had any problems killing nids plus id rather see them then tervigons and a bucket load of termagaunts. For one stealers don't shoot, i can use sanctuary so your going at 1 and then rinse and repeat.
Instead of saying how you'd beat nids, help him on how to beat GK.
Stealers are a good bet, Tervigons, lots of SitW, hordes of gaunts, and hive guard.
I already did zid. Scroll up.
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/03/07 14:44:00
Subject: Re:tyranids vs grey knights
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Fresh-Faced New User
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hey guys thanks for all the help
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![[Post New]](/s/i/i.gif) 2012/03/07 15:34:26
Subject: Re:tyranids vs grey knights
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I would avoid getting your MC into combat as every unit has a force weapon.
1 wound on your MC and its gone basically.
The little gribblies are what is best, although Purifiers will give you trouble as they are equally good against gribblies or MC because of Cleansing Flame. SitW will only do so much for you.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/03/08 02:03:41
Subject: tyranids vs grey knights
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Numberless Necron Warrior
Beyond the veil of light and dark...
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Draigo wrote:Stealers? Uh never have had any problems killing nids plus id rather see them then tervigons and a bucket load of termagaunts. For one stealers don't shoot, i can use sanctuary so your going at 1 and then rinse and repeat.
See them? You can't see them until your locked in combat with them and being ripped apart by my 40 rending attacks. Of course, that's only one of my three units....
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![[Post New]](/s/i/i.gif) 2012/03/08 02:09:55
Subject: tyranids vs grey knights
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Shepherd
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DragonRider wrote:Draigo wrote:Stealers? Uh never have had any problems killing nids plus id rather see them then tervigons and a bucket load of termagaunts. For one stealers don't shoot, i can use sanctuary so your going at 1 and then rinse and repeat.
See them? You can't see them until your locked in combat with them and being ripped apart by my 40 rending attacks. Of course, that's only one of my three units....
I can't see them? Um they're not hard to see and stop with sanctuary. The you are not ripping anything apart since you are Int 1. Thats discounting shooting of course. Sorry but stealers aren't good vs draigowing or anything with a libby since sanctuary is a default power.
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/03/08 02:18:08
Subject: tyranids vs grey knights
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Numberless Necron Warrior
Beyond the veil of light and dark...
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Draigo wrote:DragonRider wrote:Draigo wrote:Stealers? Uh never have had any problems killing nids plus id rather see them then tervigons and a bucket load of termagaunts. For one stealers don't shoot, i can use sanctuary so your going at 1 and then rinse and repeat.
See them? You can't see them until your locked in combat with them and being ripped apart by my 40 rending attacks. Of course, that's only one of my three units....
I can't see them? Um they're not hard to see and stop with sanctuary. The you are not ripping anything apart since you are Int 1. Thats discounting shooting of course. Sorry but stealers aren't good vs draigowing or anything with a libby since sanctuary is a default power.
Can you use sanctuary on my turn? If so GK actually is OP......
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![[Post New]](/s/i/i.gif) 2012/03/08 02:52:25
Subject: tyranids vs grey knights
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Shepherd
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DragonRider wrote:Draigo wrote:DragonRider wrote:Draigo wrote:Stealers? Uh never have had any problems killing nids plus id rather see them then tervigons and a bucket load of termagaunts. For one stealers don't shoot, i can use sanctuary so your going at 1 and then rinse and repeat.
See them? You can't see them until your locked in combat with them and being ripped apart by my 40 rending attacks. Of course, that's only one of my three units....
I can't see them? Um they're not hard to see and stop with sanctuary. The you are not ripping anything apart since you are Int 1. Thats discounting shooting of course. Sorry but stealers aren't good vs draigowing or anything with a libby since sanctuary is a default power.
Can you use sanctuary on my turn? If so GK actually is OP......
I use it at the start of the assault phase as long as I havent already used my max powers per turn.
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/03/08 02:54:36
Subject: tyranids vs grey knights
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Numberless Necron Warrior
Beyond the veil of light and dark...
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Draigo wrote:DragonRider wrote:Draigo wrote:DragonRider wrote:Draigo wrote:Stealers? Uh never have had any problems killing nids plus id rather see them then tervigons and a bucket load of termagaunts. For one stealers don't shoot, i can use sanctuary so your going at 1 and then rinse and repeat.
See them? You can't see them until your locked in combat with them and being ripped apart by my 40 rending attacks. Of course, that's only one of my three units....
I can't see them? Um they're not hard to see and stop with sanctuary. The you are not ripping anything apart since you are Int 1. Thats discounting shooting of course. Sorry but stealers aren't good vs draigowing or anything with a libby since sanctuary is a default power.
Can you use sanctuary on my turn? If so GK actually is OP......
I use it at the start of the assault phase as long as I havent already used my max powers per turn.
So you can you use Sanctuary on MY turn in My assult phase?
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![[Post New]](/s/i/i.gif) 2012/03/08 02:59:02
Subject: tyranids vs grey knights
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Shepherd
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Yes lol Just like I use quicksilver during the movement phase. The libby can have a lot of power but only so many he can use in a turn.
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/03/08 03:03:07
Subject: tyranids vs grey knights
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Numberless Necron Warrior
Beyond the veil of light and dark...
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Draigo wrote:Yes lol Just like I use quicksilver during the movement phase. The libby can have a lot of power but only so many he can use in a turn.
There aren't very many things in 40k that I would say are truly overpowered, but GK librarians just made the list.
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![[Post New]](/s/i/i.gif) 2012/03/08 03:15:14
Subject: Re:tyranids vs grey knights
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Krazed Killa Kan
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How effective is Shadow in the Warp against GK Psykers?
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2012/03/08 03:19:26
Subject: Re:tyranids vs grey knights
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Numberless Necron Warrior
Beyond the veil of light and dark...
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TedNugent wrote:How effective is Shadow in the Warp against GK Psykers?
It differs form battle to battle. It works pretty consistently though.
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![[Post New]](/s/i/i.gif) 2012/03/08 03:27:33
Subject: tyranids vs grey knights
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Shepherd
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That's why I said termagaunts are better then stealers vs gk lists with coteaz or libby with sanctuary. Gaunts can be replaced and shoot before assault.
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/03/08 03:45:00
Subject: tyranids vs grey knights
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Numberless Necron Warrior
Beyond the veil of light and dark...
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Draigo wrote:DragonRider wrote:Draigo wrote:Stealers? Uh never have had any problems killing nids plus id rather see them then tervigons and a bucket load of termagaunts. For one stealers don't shoot, i can use sanctuary so your going at 1 and then rinse and repeat.
See them? You can't see them until your locked in combat with them and being ripped apart by my 40 rending attacks. Of course, that's only one of my three units....
I can't see them? Um they're not hard to see and stop with sanctuary. The you are not ripping anything apart since you are Int 1. Thats discounting shooting of course. Sorry but stealers aren't good vs draigowing or anything with a libby since sanctuary is a default power.
I just rerad the Sanctuary power and it doesn't reduce you to initiative one. I'd just have to take a difficult and dangerous terrain test.
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![[Post New]](/s/i/i.gif) 2012/03/08 03:51:29
Subject: tyranids vs grey knights
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Shepherd
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DragonRider wrote:Draigo wrote:DragonRider wrote:Draigo wrote:Stealers? Uh never have had any problems killing nids plus id rather see them then tervigons and a bucket load of termagaunts. For one stealers don't shoot, i can use sanctuary so your going at 1 and then rinse and repeat.
See them? You can't see them until your locked in combat with them and being ripped apart by my 40 rending attacks. Of course, that's only one of my three units....
I can't see them? Um they're not hard to see and stop with sanctuary. The you are not ripping anything apart since you are Int 1. Thats discounting shooting of course. Sorry but stealers aren't good vs draigowing or anything with a libby since sanctuary is a default power.
I just rerad the Sanctuary power and it doesn't reduce you to initiative one. I'd just have to take a difficult and dangerous terrain test.
It was ruled at the store by to's that they treated like assaulting into terrain. Automatically Appended Next Post: Though if you read page 36 of the rule book treating terrain as difficult/dangerous means that your assault may not even happen if you rolled poorly.
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This message was edited 1 time. Last update was at 2012/03/08 03:54:58
The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/03/08 03:55:39
Subject: tyranids vs grey knights
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Martial Arts Fiday
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Yes, taking a test during your Assault move takes you to I1.
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2012/03/08 04:03:50
Subject: tyranids vs grey knights
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Numberless Necron Warrior
Beyond the veil of light and dark...
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Draigo wrote:DragonRider wrote:Draigo wrote:DragonRider wrote:Draigo wrote:Stealers? Uh never have had any problems killing nids plus id rather see them then tervigons and a bucket load of termagaunts. For one stealers don't shoot, i can use sanctuary so your going at 1 and then rinse and repeat.
See them? You can't see them until your locked in combat with them and being ripped apart by my 40 rending attacks. Of course, that's only one of my three units....
I can't see them? Um they're not hard to see and stop with sanctuary. The you are not ripping anything apart since you are Int 1. Thats discounting shooting of course. Sorry but stealers aren't good vs draigowing or anything with a libby since sanctuary is a default power.
I just rerad the Sanctuary power and it doesn't reduce you to initiative one. I'd just have to take a difficult and dangerous terrain test.
It was ruled at the store by to's that they treated like assaulting into terrain.
Automatically Appended Next Post:
Though if you read page 36 of the rule book treating terrain as difficult/dangerous means that your assault may not even happen if you rolled poorly.
Well, after that lengthy conversation I just realized why I hadn't heard of Sanctification. The only GK player
I ever play against uses a Grand Master not a Librarian. Still it's good to know your enemy's strengths and weaknesses.
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![[Post New]](/s/i/i.gif) 2012/03/08 04:17:15
Subject: tyranids vs grey knights
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Shepherd
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I would suggest reading the codex since there are quite a bit of tricks that will have you scrathing your head if you didn't know about them. Rad grenades, halberds, among others can be quite a suprise.
Thats why I like termagaunts better vs gk since theyre disposable and can shoot to help them in cc.
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/03/08 04:24:21
Subject: Tyranids vs Grey Knights; Mobbing the opposition and the Warrior solution
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Been Around the Block
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Some insight that I'd like to share in light of running a Genestealer heavy list; they suck at attacking defensive units in cover unaided.
However, I'd like to point out that even if Sanctuary gets treated as cover or as difficult/dangereous terrain, there's the fact that the Genestealers
have the move thru cover USR;
Logistically in order to counter the loss in Initiative you assault with a second unit (since defenders only get the I10 against one
enemy unit). Unless that 'Nid list is hyper-thin on numbers, they should be able to field more bugs than the GK army can field
psykers/units and get the maxium amount of damage done. While Genestealers aren't cheap to field, they are an effective shock
troop, bar none. Ontop of that a Broodlord can (but unlikely) lockdown IC's in melee or help break morale faster. With the later
affect being acclumlitive.
Having trouble making the frontlines? Field a vanilla Warrior Brood to tank/screen the rest of the horde and break the gridlock.
You'd be surprised at the resiliencey they offer and with that amount of raw force in a small'ish footprint, you can at least draw
the attention away from everything else. And should you make it close enough to assault, you've got Synapse going for you,
Shadows in the warp, plus some tough hombre's that can take the hit in assault into cover ontop of it all. Obviously, one size
doesn't fit all, (and GK has access to ForceWeapons) but it won't take much adjust ment to incorporate and the opponent will
have a rough time of it, no matter thier tactic. And a small bonus; that in using the ID function of the Force Weapon the model
has to forfeit using a power ontop of rolling a psyhic test-that is delicisously affected by shadows in the warp!
So odds are in favor of spearheading an assault with the Warriors
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"It is the fate of all living things to die. It is the destainy of the warrior to choose how.'
'There is no Victory without the risk of Defeat'
'The commissar only sees the faithful, and weak.' -Guardsmen Bob |
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![[Post New]](/s/i/i.gif) 2012/03/08 04:29:43
Subject: tyranids vs grey knights
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Shepherd
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Hhmm that point about the stealers is interesting and I wonder how that'd be handled. Maybe like they did with writhing worldscape?
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/03/08 04:40:57
Subject: Re:tyranids vs grey knights
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Regular Dakkanaut
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I am the guy he is going up against and am basically not worried about winning or losing. Also he knows the basics of my list. And i am telling how to beat me.
P.S. Bring it bitch
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This message was edited 1 time. Last update was at 2012/03/08 04:42:30
Working on Imperial guard Kill Team. And a Nightlords 40k army. |
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