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Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

I just started a thread here. After some thought, I figured I could try topping it with a Blood Angels list...does this list do better than the one previously posted?

H.Q.

Librarian
Shield, Fear -100

Troops

Scouts 5x
Camo Cloaks, Sniper Rifles -90

Assault Squad 5x
Melta, Las/Plas Razorback -165

Assault Squad 5x
Melta, Las/Plas Razorback -165

Assault Squad 5x
Melta, Assault Cannon Razorback -165

Assault Squad 5x
Melta, Assault Cannon Razorback -165

Assault Squad 5x
Flamer, Las/Plas Razorback -160

Fast Attack

Baal Predator
Assault Cannon, Heavy Bolters -145

Baal Predator
Assault Cannon, Heavy Bolters -145

Baal Predator
Assault Cannon, Heavy Bolters -145

Heavy Support

Predator Destructor
Lascannon Sponsons -135

Predator Destructor
Lascannon Sponsons -135

Predator Destructor
Lascannon Sponsons -135

Total: 1850


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant



Alexandria, VA

I'm not sure how wolf scouts and wolf guard compare to BA units, but comparing the 2 lists...Baals seem a better choice over a pair of land speeders.
   
Made in us
Road-Raging Blood Angel Biker




I'd trade fear on the libby for something a little more effective. Blood Lance is a good buy (average/most likely roll on 4d6 is 14")

I'd also trade out the assault cannons on those razors for las/plas, and trade the predators for vindicators. But then, I'm kind of fanboy for vindis.

DT:70-S+++G++MB-IPw40k93#+++D++A+++/wWD001R+++T(T)DM+
10k 5k
- A sergeant in motion outranks an officer who doesn't know what the is going on.
- An ordnance specialist at a flat run outranks everybody.
- I'm not Jesus, but I can turn water into Kool-Aid. 
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

@reps0I

The difference is really in the details. The Wolf Scouts can show up behind and enemies fire base therefore forcing them either to deploy in a manner they would rather not or cause them to draw some of their focus from the front. The Baals just add more armor Saturation and a potential to outflank which I guess can work but that's what I'm unsure of.

@Chesh

I put the assault cannons in their as I only have 4 Las/Plas turrets and I'm not really looking forward to converting anymore :(

As for the trade off for the Psychic Powers, with all of the firepower and Melta, I don't really think Blood Lance is entirely necessary. Not to mention, it is quite splendid to make a Death Star run away/off the board leaving you with less to worry about.

Vindicators have an appeal to me; however, I'm concerned about sacrificing the ranged firepower that the Predators bring to the list.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in ca
Homicidal Veteran Blood Angel Assault Marine




Toronto-Ont

I love Vindi's in a Ba list. They are fast so IMO they make up for the limited range

skycapt44 wrote:
FYI optimus is the cheesiest player I know


DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ 
   
Made in us
Beast Lord






You can always mix them. Vindi's and Preds that is. I use that to great effect here. Anti-Horde/Tank and Anti-Tank. 1-2 Preds with 1-2 Vinidcators depending on the army I'm fighting.

around 2500 points
600 points 
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

If I mix it up it'll be 2 Vindicators and 1 Predator.

I'll try both iterations of the list this weekend.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant



Alexandria, VA

Unholy_Martyr wrote:@reps0I

The difference is really in the details. The Wolf Scouts can show up behind and enemies fire base therefore forcing them either to deploy in a manner they would rather not or cause them to draw some of their focus from the front. The Baals just add more armor Saturation and a potential to outflank which I guess can work but that's what I'm unsure of.

@Chesh

I put the assault cannons in their as I only have 4 Las/Plas turrets and I'm not really looking forward to converting anymore :(

As for the trade off for the Psychic Powers, with all of the firepower and Melta, I don't really think Blood Lance is entirely necessary. Not to mention, it is quite splendid to make a Death Star run away/off the board leaving you with less to worry about.

Vindicators have an appeal to me; however, I'm concerned about sacrificing the ranged firepower that the Predators bring to the list.


It seems it depends on how you plan on running the army, sitting back and firing or pushing up.
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

If anything, I would be pushing forward in either case.

I guess my concern stems from the prevalence of Hydra Spam and Rifleman Spam that I've been seeing a bit more of lately, as well as, Long Fangs always annoyingly getting into shooting matches with me.

The idea was the backfield disruption would be better with the Scouts in that they have the ability to come off of the board edge and neutralize a good many threats.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant



Alexandria, VA

Makes sense about the Scouts. Have you decided to run it as BA list and SW then?
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

I'll try and hash out a decision this weekend. Going to put both lists through their paces as I'll try to get 2 games in a piece on Saturday.



"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Annoyed Blood Angel Devastator




Boston

I like the list, but have never seen scouts used before looks like they might be fun in that list.



We are winged salvation, but we are a terrible, final salvation, and our wings embrace the horizon with fire. We are the Blood Angels. To confront us is to die, and death is my remit, my reality, my unbounded domain. I have known death, and defeated it, claimed it as my own. To my cost, to my strength, death is my one gift to bestow, and I am nothing if not generous.  
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

I think the scouts will be extra helpful for allowing me to move up greely and have a static unit in the backfield.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Road-Raging Blood Angel Biker




Unholy_Martyr wrote:Vindicators have an appeal to me; however, I'm concerned about sacrificing the ranged firepower that the Predators bring to the list.


Vindicators make up for it by being able to fire outside LoS, and they've still got a 36" threat range, which should cover most of the field - even to the back-line units, in most cases.

They also instakill everything except Eternal Warriors, Monstrous Critters, and some Independent Characters (who are usually eternal warriors), and have a good chance at even popping raiders and monoliths - assuming they hit. They also force invulnerable saves and can muck about with cover; especially the most common cover save of screening an important unit behind a cheaper, disposable meatshield.

I'd say the trade-off is worth it, but I love me some vindicators so my opinion is rather biased.

DT:70-S+++G++MB-IPw40k93#+++D++A+++/wWD001R+++T(T)DM+
10k 5k
- A sergeant in motion outranks an officer who doesn't know what the is going on.
- An ordnance specialist at a flat run outranks everybody.
- I'm not Jesus, but I can turn water into Kool-Aid. 
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

If I go with Vindicators, I'll lose out on the Scouts which doesn't really bother me...I might just go with that as the point of range doesn't necessarily come to play until they're immobilized.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Road-Raging Blood Angel Biker




Scouts make great objective-sitters. Also, techmarines. We have them. Not a common choice by any means, but still a pretty decent one in a mech list.

I have a bad case of Vindicator fanboyism. But I think it's at least well-deserved on their part!

DT:70-S+++G++MB-IPw40k93#+++D++A+++/wWD001R+++T(T)DM+
10k 5k
- A sergeant in motion outranks an officer who doesn't know what the is going on.
- An ordnance specialist at a flat run outranks everybody.
- I'm not Jesus, but I can turn water into Kool-Aid. 
   
Made in gb
Pyromaniac Hellhound Pilot






I'd keep at least one auto/las predator for long ranged anti armour. Personally I like 2 preds and a vindi in my heavy support.

Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights  
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

I was thinking 2 Vindicators and 1 Auto/Las Predator.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Road-Raging Blood Angel Biker




Already has 2 las/plas Razorbacks for long range anti-vehicle.

DT:70-S+++G++MB-IPw40k93#+++D++A+++/wWD001R+++T(T)DM+
10k 5k
- A sergeant in motion outranks an officer who doesn't know what the is going on.
- An ordnance specialist at a flat run outranks everybody.
- I'm not Jesus, but I can turn water into Kool-Aid. 
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

Actually had 3 in the list; however, a buddy of mind has recently decided to put his Marines down so he's letting me have a few more Las/Plas turrets bringing the count to 5.

I think having the 2 Vindicators will be worth it. I'll post a new list this afternoon.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

Well after much to do, I got a few games in with the list using the scenarios for the tournament.

After all is said and done...whoever wrote the scenarios really wanted to stick it to mechanized armies.

The first mission makes every dead vehicle count as an objective; however, after an update, it looks like it only counts as an objective if you killed the vehicle (i.e. if my opponent pops a Razorbacks it counts as an objective for them, not me.

The second mission requires you to pick up an objective and carry it back on foot...yeah, MSU isn't going to cut it there.

Third mission is Kill points and the entire Scenario is Night Fight...not bad but the first two are a straight shot to the nuts of this list. If the missions were standard (i.e. NOVA or BAO format) I think this list has promise; however, with these wonky mission types, I'll have to be a bit more creative.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant



Alexandria, VA

Carry it back on foot? Do they specify what color your model has to be colored to carry the objective?
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

Haha, you joke but they go on to list that any model that is infantry, jump infantry, bike, jetbike or calvary can carry the objective regardless of FOC...it's pretty dumb and I'm contemplating asking for my registration back...


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Road-Raging Blood Angel Biker




I would. It seems like a backdoor attempt at slipping "comp" into their tournament - either that, or they want to play a different game.

DT:70-S+++G++MB-IPw40k93#+++D++A+++/wWD001R+++T(T)DM+
10k 5k
- A sergeant in motion outranks an officer who doesn't know what the is going on.
- An ordnance specialist at a flat run outranks everybody.
- I'm not Jesus, but I can turn water into Kool-Aid. 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Sharjah

If you have the models, why not run an all-jumpers list instead? Seems tailor-made for the missions.

Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points

In Progress: 500 points
Coming Soon:  
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

All jumpers is something to consider and would be a huge advantage; however, I have played an all Jumpers list in months.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant



Alexandria, VA

Unholy_Martyr wrote:Haha, you joke but they go on to list that any model that is infantry, jump infantry, bike, jetbike or calvary can carry the objective regardless of FOC...it's pretty dumb and I'm contemplating asking for my registration back...

In the spirit of still trying to work with your list, what if you drop the scout squad for a squad of bikes for objective carrying?

Do you use all 3 missions each game or is each game only one of the missions?
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

Each game is only one mission with wonky rules. If it were BAO or NOVA style, I wouldn't hesitate for a second but its only a single wonky scenario type.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant



Alexandria, VA

How did Mission 1 go? I would think that if you are running a tight mech formation, if a tank gets popped you would have other units/vehicles around to contest. Just theory though...
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

Well after playing mission 1, I actually did well against a Mech I.G. player as I got not only kill his few Long Range threats (3 Vendettas, he had 2 Manticores; however, they weren't that scary) and could be in his hulls.

The problem is though, if I face something a kin to Hydra Spam and I'm caught downrange, I won't be able to get to the hulls I killed for the objective.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
 
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