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![[Post New]](/s/i/i.gif) 2012/05/06 00:26:55
Subject: How To Intimidate a Space Marine Player
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Spawn of Chaos
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My challenge for you DakkaDakka, how do you intimidate a Space Marine Player? I'm not looking to completely break the person, just make him or her over think his or her actions during the game, and put a little fear of possible utter defeat into their mind. A little bit of Psychological Wargaming, if you will.
Obviously the more seasoned players will either be less susceptible, or completely immune to any form of intimidation, but then again this inst for winning a tournament or anything like that. It meant purely to psych out friends, and get a good laugh out of the game. That's all
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GUNS HOT BLOOD COLD!!! |
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![[Post New]](/s/i/i.gif) 2012/05/06 00:33:19
Subject: How To Intimidate a Space Marine Player
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Mutilatin' Mad Dok
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just a little smile when ever he kills some of my boyz...
Make it feel like I don't care because I got 100 more! Usually the sheer amount of models does it though!
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NICE WHFB & W40k Terrain, low price, high quality:http://www.dreamspiritwargaming.com
3000 ish --
Gotta paint all these boyz naoh
army pictures are at: http://imageshack.us/g/197/sam0019copy.jpg
DT:90S+GM-B+IPw40k11+ID+A+/hWD-R+T(T)DM+
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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![[Post New]](/s/i/i.gif) 2012/05/06 00:36:58
Subject: How To Intimidate a Space Marine Player
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Nasty Nob on a Boar
Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT
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Put AP 2 across from them. A lot of it. So either plenty of plasma carrying Plague Marines and Plague Bikers, or Broadsides
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angel of ecstasy wrote:
You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.
2000 |
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![[Post New]](/s/i/i.gif) 2012/05/06 01:00:13
Subject: How To Intimidate a Space Marine Player
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Stealthy Space Wolves Scout
Auckland, New Zealand
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Anything at all intimidates Space Marine players except for Tau.
Except for Night Lords players, because, Batman.
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 I am Blue/White Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator.I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.

I find passive aggressive messages in people's signatures quite amusing. |
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![[Post New]](/s/i/i.gif) 2012/05/06 01:02:26
Subject: Re:How To Intimidate a Space Marine Player
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Lone Wolf Sentinel Pilot
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I field storm troopers as line troops (in chimeras alongside my tanks and stuff instead of deepstriking) may not be point efficient, but it scares them with their AP 3 and plasma weapons, and since they have move through cover it allows me to put them in cover more easily.
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![[Post New]](/s/i/i.gif) 2012/05/06 01:06:09
Subject: How To Intimidate a Space Marine Player
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Focused Fire Warrior
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Freman Bloodglaive wrote:Anything at all intimidates Space Marine players except for Tau.
Except for Night Lords players, because, Batman.
Are you joking?
Crisis suits do fantastic against marines, and can stay out of assault range.
And broadsides will wreck their pretty little land raiders!
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![[Post New]](/s/i/i.gif) 2012/05/06 01:11:03
Subject: How To Intimidate a Space Marine Player
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Thunderhawk Pilot Dropping From Orbit
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Play necrons and have plenty of orbs... And the storm lord. At least that's what does it for me. I can't beat them.
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![[Post New]](/s/i/i.gif) 2012/05/06 04:18:36
Subject: Re:How To Intimidate a Space Marine Player
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Hardened Veteran Guardsman
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Play Thousand Sons. That's about all you need
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Imperial Guard 61st Regiment, Confederated Systems of Acirema- 4,000 pts
Space Wolves - 3,000 pts
Craftworld Lugganath - WIP
Corrupted Lizardmen - 2500 pts
*Name TBD* (Bretonnia) WIP |
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![[Post New]](/s/i/i.gif) 2012/05/06 04:37:38
Subject: How To Intimidate a Space Marine Player
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Decrepit Dakkanaut
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Take some rough riders and leave them in reserve. At some point, a bunch of horsies are going to show up and wipe whatever they touch. Given a threat range of half the board, there's a lot to intimidate.
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![[Post New]](/s/i/i.gif) 2012/05/06 04:41:49
Subject: How To Intimidate a Space Marine Player
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Thinking of Joining a Davinite Loge
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Take 9 LRBT ....
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![[Post New]](/s/i/i.gif) 2012/05/06 04:51:09
Subject: How To Intimidate a Space Marine Player
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Big Fat Gospel of Menoth
The other side of the internet
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Put down a single grot and declare your army deployed.
Honestly though, I've learned more and more to expect less and less out of my marines. I expect lone guardsmen to do better than a full tac squad at this point.
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2012/05/06 04:52:12
Subject: Re:How To Intimidate a Space Marine Player
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Lady of the Lake
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Spur of the moment seems to work better in my opinion, catch them off guard with a couple of counters they may not have seen when they made a move. Other than that just try to have everything in the right place as much as possible, after a few games like that it only takes a smile when they make a move.
lizardwolf19 wrote:Play Thousand Sons. That's about all you need
Especially if they're Grey Knights.
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![[Post New]](/s/i/i.gif) 2012/05/06 05:36:17
Subject: How To Intimidate a Space Marine Player
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Heroic Senior Officer
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Step 1. Play IG
Step 2. Buy 9 LRBT's
Step 3, fill board with lascannons/plasma/melta, LRBT's (plasma sponsons for even more fun!)
Step 4. Evil laugh (practice makes perfect!)
Step 5. ???????
Step 6. PROFIT!
In all seriousness though, the only thing I've seen that bugs MEQ players is lots and lots of low AP weapons, and large numbers of models. If my army consists of a relatively even amount of guys, they don't care, but when I outnumber the guy 3 or 4 to 1, and have at least 3 lascannon shots per turn for every transport he has (not counting melta/plasma/battlecannons) that does a lot to intimidate someone.
That said, every army has that one thing they get intimidated by. It's just figuring out your advantage and exploiting it
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/05/06 05:38:17
Subject: How To Intimidate a Space Marine Player
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Avatar of the Bloody-Handed God
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kinratha wrote:Take 9 LRBT ....
This >.<
because Im guilty of it. ( of course with Executioner plasma cannons!!!! )
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ʳʷ ᵖˡᵃʸ ᵖᵃᵘˢᵉ ˢᵗᵒᵖ ᶠᶠ |
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![[Post New]](/s/i/i.gif) 2012/05/06 05:52:07
Subject: How To Intimidate a Space Marine Player
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Flashy Flashgitz
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Well, since SM players are probably used to facing armies with more models on the field I don't know if hordes really do the trick.
I have noticed vehicle-heavy lists can cause some players to sweat a little. If you're an Ork player and you run a Battlewagon spam it can be pretty intimidating.
Or something entirely unpredictable, like a Big Mek with a SAG that has the potential to remove an entire unit from the game. Nothing like watching the look on your opponent's face when you're making the rolls for that gun
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![[Post New]](/s/i/i.gif) 2012/05/06 05:57:16
Subject: Re:How To Intimidate a Space Marine Player
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Longtime Dakkanaut
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27 flamers of Tzeentch.
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![[Post New]](/s/i/i.gif) 2012/05/06 06:34:27
Subject: Re:How To Intimidate a Space Marine Player
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Long-Range Land Speeder Pilot
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Fateweaver and A LOT of bloodcrushers are the only things I fear. I have never been able to beat them. they are such an up hill battle. of course thats my all comers list. i could just spam dreads and 2 librarians but thats not a fun game =P
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You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood. |
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![[Post New]](/s/i/i.gif) 2012/05/06 07:05:22
Subject: How To Intimidate a Space Marine Player
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Thunderhawk Pilot Dropping From Orbit
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Surtur wrote:Put down a single grot and declare your army deployed.
Honestly though, I've learned more and more to expect less and less out of my marines. I expect lone guardsmen to do better than a full tac squad at this point.
^^^ This... My Tac squads never last to long...
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![[Post New]](/s/i/i.gif) 2012/05/06 07:08:44
Subject: How To Intimidate a Space Marine Player
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Mutilatin' Mad Dok
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Vastly outnumber them. (ie, play orks).
In about %90 of the games I play against a space marine variant player, they always say (and not in a haughty way)... "that's a lot of orks."
Not as bad as other suggestions there, but I've seen it result in some SM players metaphorically "tossing the table over" post game and accusing Orks of being an OP faction.
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![[Post New]](/s/i/i.gif) 2012/05/06 07:20:38
Subject: How To Intimidate a Space Marine Player
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Resolute Ultramarine Honor Guard
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Vehicle spam makes anyone nervous. Space Marine specific would be Monstrous Creatures, imo.
Most Monstrous Creatures have High Toughness/Wounds/Save, so, it's an uphill battle to kill them. Especially if there are a lot of them.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2012/05/06 09:35:23
Subject: How To Intimidate a Space Marine Player
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Hurr! Ogryn Bone 'Ead!
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Lots and lots of hotshot lasguns
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4000 pts
2500 pts (half Flesh Tearers, soon to be all)
1k
Fresh start |
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![[Post New]](/s/i/i.gif) 2012/05/06 09:41:17
Subject: Re:How To Intimidate a Space Marine Player
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Perturbed Blood Angel Tactical Marine
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Smile cunningly whenever they move and perhaps the occasional evil laugh when they charge.
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![[Post New]](/s/i/i.gif) 2012/05/06 10:29:59
Subject: How To Intimidate a Space Marine Player
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Land Raider Pilot on Cruise Control
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Reckoner wrote:Well, since SM players are probably used to facing armies with more models on the field I don't know if hordes really do the trick. I have noticed vehicle-heavy lists can cause some players to sweat a little. If you're an Ork player and you run a Battlewagon spam it can be pretty intimidating. Or something entirely unpredictable, like a Big Mek with a SAG that has the potential to remove an entire unit from the game. Nothing like watching the look on your opponent's face when you're making the rolls for that gun This=my nightmares. Oops, looks like I made my roles. Byebye, Sternguard and Pedro Kantor in a Rhino that I spend damn near half of my 1000-point list on. Adios, Terminators in the Land Raider. Sayonara, Whirlwind. Shalom, Vindicator.  Anything that can target large groups makes my blood ice, especially at lower point matches. Space Marines flourish at 1500 points and over, where you can start to afford a little redundancy. Below that, though, they just can't take many losses without getting stretched thin. Say a 1000 point SM army has three tactical squads. Well, lets say your IG opponent template spams one of those squads out of the game, and WHIBAM, you've lost a full third of your objective-taking capability. Never fun.
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This message was edited 2 times. Last update was at 2012/05/06 10:48:29
- 1000; 3-2-0 |
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![[Post New]](/s/i/i.gif) 2012/05/06 12:09:37
Subject: Re:How To Intimidate a Space Marine Player
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Decrepit Dakkanaut
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A sure fire way to unravel other players (ANY player, not just SM players) is to wipe out entire units ASAP. I personally like to focus on entire units until that 1 unit is dead and gone. So usually I can wipe out 2 units or so a turn depending on game size and table set up, that ALWAYS gets opponents on edge, because they started with say 6 units to my 7 or 8, and now they only have 4 units to my 7 or 8. Thats all it ever takes, then the pressure gets to them, they start to over think and panic. Even seasoned players start to panic even a little bit. Sometimes thats all you need, is that little bit of panic.
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![[Post New]](/s/i/i.gif) 2012/05/06 12:39:57
Subject: How To Intimidate a Space Marine Player
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Sneaky Striking Scorpion
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Put down 3 squads of Dark Reapers on the table. Watch the Marines try to hug cover in futility, and the smile of the Exarch as he brings out his Tempest Launcher...
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Alaitoc Eldar: 5000p
Vampire Counts: 3000p
Death Korps of Krieg: 7000p
World Eaters: 2000p |
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![[Post New]](/s/i/i.gif) 2012/05/06 12:43:47
Subject: How To Intimidate a Space Marine Player
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Major
Middle Earth
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Large numbers of AP3/2 weaponry will do it, a leman russ executioner will put the fear of god in a guard player, you'll find he'll spend ages either avoiding it or trying to kill it to the exclusion of all else
Units that out do marines in melee also scare them a lot, especially high numbers of power weapons
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We're watching you... scum. |
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![[Post New]](/s/i/i.gif) 2012/05/06 12:47:31
Subject: Re:How To Intimidate a Space Marine Player
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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KingCracker wrote:A sure fire way to unravel other players (ANY player, not just SM players) is to wipe out entire units ASAP. I personally like to focus on entire units until that 1 unit is dead and gone. So usually I can wipe out 2 units or so a turn depending on game size and table set up, that ALWAYS gets opponents on edge, because they started with say 6 units to my 7 or 8, and now they only have 4 units to my 7 or 8. Thats all it ever takes, then the pressure gets to them, they start to over think and panic. Even seasoned players start to panic even a little bit. Sometimes thats all you need, is that little bit of panic.
+1. Removing a whole unit is removing an element of their army- when you start with 15 odd and you get whittled down to below 10 you start feeling it. Also utterly crippling a unit I find is worth more sometimes than killing it (outside of KP games!). A armless, legless dreadnought raging and useless can sometimes be more demoralizing that having it removed from the table
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![[Post New]](/s/i/i.gif) 2012/05/06 15:43:51
Subject: How To Intimidate a Space Marine Player
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Blood Angel Terminator with Lightning Claws
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MrMoustaffa wrote:Step 1. Play IG
Step 2. Buy 9 LRBT's
Step 3, fill board with lascannons/plasma/melta, LRBT's (plasma sponsons for even more fun!)
Step 4. Evil laugh (practice makes perfect!)
Step 5. ???????
You are missing the "collecting of underpants" phase, known and feared by space marine players throughout the galaxy.
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This message was edited 1 time. Last update was at 2012/05/06 15:50:18
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![[Post New]](/s/i/i.gif) 2012/05/06 16:06:09
Subject: How To Intimidate a Space Marine Player
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Twisted Trueborn with Blaster
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Deploy Wracks.
"What do you mean that's an AP 2 flamer?"
"What do you mean you can reroll all failed to wounds?"
"What do you mean I have to make sixteen armor saves on seven men!?"
"What!? They have feel no pain too!?"
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![[Post New]](/s/i/i.gif) 2012/05/06 16:30:37
Subject: How To Intimidate a Space Marine Player
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Proud Triarch Praetorian
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If they're an old player, drop three Monoliths.
(yeah, they're nothing special now... but maybe he's not familiar with the new codex)
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