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Made in ie
Stealthy Grot Snipa




With FNP now being usable against everything that doesn't cause instant death and the faq stating that the toughness 5 is now to be used for calculating instant death, death guard/plague marines now get their FNP save against lances, lascannons, meltas etc. making them even better than they were as the best troop choice in the CSM codex, opinions?

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in gb
Willing Inquisitorial Excruciator






But didnt i hear FNP got nurfed to a 5+ or something similar?

- 1250 points
Empire of the Blazing Sun (Combined Theaters)- 1950 points
FUBAR Starship Troopers- Would you like to know more?
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in au
Been Around the Block




Yeah It has been changed to 5+ but its still a buff (IMO).

With T 5 and a 3+ save plague marines can shrug off most small arms fire any ways.
Seldom would i find myself losing them so small arms fire or stuff they could take a save against.

But now they get an save against what REALLY hurts them the plasma and meltas that take them down. So although its 5+ not 4+ they can actually survive fire that would have murdered them before, and still retain almost the same staying power against small arms.

I feel this is a great buff, and i would agree that plague marines are probably the best troop choice ( with zerkers nerfed).

I wonder how thousand sons will fair with the new powers?? But am confident the reliability and staying power of the plague marines coupled with an infantry comeback in 6th is good news for death guard.

Also typhus is looking good with true T5, he will no longer die from the odd power fist. As well as this he's a psycher and may benefit from the new powers. Sadly tho the FAQ's Gave him an axe which is good, in that hes S5 ap 2 but only I 1...

All in all future for death guard is looking good, (as far as i can tell).
Not to mention a certain daemons HQ set for nurgle CHEESE!

This message was edited 1 time. Last update was at 2012/07/03 12:06:18


 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

khaosspacemarines wrote:Yeah It has been changed to 5+ but its still a buff (IMO).

With T 5 and a 3+ save plague marines can shrug off most small arms fire any ways.
Seldom would i find myself losing them so small arms fire or stuff they could take a save against.

But now they get an save against what REALLY hurts them the plasma and meltas that take them down. So although its 5+ not 4+ they can actually survive fire that would have murdered them before, and still retain almost the same staying power against small arms.

I feel this is a great buff, and i would agree that plague marines are probably the best troop choice ( with zerkers nerfed).

I wonder how thousand sons will fair with the new powers?? But am confident the reliability and staying power of the plague marines coupled with an infantry comeback in 6th is good news for death guard.

Also typhus is looking good with true T5, he will no longer die from the odd power fist. As well as this he's a psycher and may benefit from the new powers. Sadly tho the FAQ's Gave him an axe which is good, in that hes S5 ap 2 but only I 1...

All in all future for death guard is looking good, (as far as i can tell).
Not to mention a certain daemons HQ set for nurgle CHEESE!


Being I1 isn't so much of a bad thing for Typhus. With T5, a 2+ armour save, 5+ Feel No Pain and a 5+ invulnerable save for use against any instant death and AP2/1 attacks he will almost certainly get to strike back. Also that higher strength will allow him to re-roll failed wounds against T5 enemies in close combat thanks to Manreapers poison. There's a good chance he won't even need to activate his Force Weapon as his opponent is already dead from his normal attacks.

This message was edited 2 times. Last update was at 2012/07/03 13:10:27


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in au
Been Around the Block




yeah, I do think its an overall buff for typhus and when you put it like that .....

*OFF TO EBAY*

only reason i wasn't fielding him was his rules, (love the model)
   
Made in ie
Stealthy Grot Snipa




How did zerkers get nerfed? I Ignored their part in the faq as I don't field them!

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

Tiarna Fuilteach wrote:How did zerkers get nerfed? I Ignored their part in the faq as I don't field them!


Furious Charge no longer gives an Initiative bonus.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Daemonic Dreadnought






AL

A plague army has become ridiculously resilient. Plague Marines are all in all a bit tougher and MoN bikers can pretty much take FNP against anything (minus weapons that inflict Instant Death) as they become T6. Hell, a Lord on a bike with MoN might become a somewhat appealing option to bring to games.

This message was edited 1 time. Last update was at 2012/07/03 17:16:05


Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in us
Longtime Dakkanaut





King Pariah wrote:A plague army has become ridiculously resilient. Plague Marines are all in all a bit tougher and MoN bikers can pretty much take FNP against anything (minus weapons that inflict Instant Death) as they become T6. Hell, a Lord on a bike with MoN might become a somewhat appealing option to bring to games.


Upgrade units with the MoN don't get FNP though, only the plague marines.
   
Made in gb
Assassin with Black Lotus Poison





Bristol

Kevlar wrote:
King Pariah wrote:A plague army has become ridiculously resilient. Plague Marines are all in all a bit tougher and MoN bikers can pretty much take FNP against anything (minus weapons that inflict Instant Death) as they become T6. Hell, a Lord on a bike with MoN might become a somewhat appealing option to bring to games.


Upgrade units with the MoN don't get FNP though, only the plague marines.


But that Lord would be T6, and so immune to strength based Instant Death. That's quite a boost from 5th.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Daemonic Dreadnought






AL

Whoops my bad. But still T6 bikers are pretty resilient.

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in ie
Stealthy Grot Snipa




King Pariah wrote:Whoops my bad. But still T6 bikers are pretty resilient.


Yeah they might even convince me to convert my squat bikers

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in us
Khorne Veteran Marine with Chain-Axe




North Carolina

A Town Called Malus wrote:
Kevlar wrote:
King Pariah wrote:A plague army has become ridiculously resilient. Plague Marines are all in all a bit tougher and MoN bikers can pretty much take FNP against anything (minus weapons that inflict Instant Death) as they become T6. Hell, a Lord on a bike with MoN might become a somewhat appealing option to bring to games.


Upgrade units with the MoN don't get FNP though, only the plague marines.


But that Lord would be T6, and so immune to strength based Instant Death. That's quite a boost from 5th.


If you run edi as an ally Hq, I think they do get FNP if the tally is up, "Nurgle Units" get a 3+ feel no pain I think is what it says....

 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

CannedKhorne wrote:
A Town Called Malus wrote:
Kevlar wrote:
King Pariah wrote:A plague army has become ridiculously resilient. Plague Marines are all in all a bit tougher and MoN bikers can pretty much take FNP against anything (minus weapons that inflict Instant Death) as they become T6. Hell, a Lord on a bike with MoN might become a somewhat appealing option to bring to games.


Upgrade units with the MoN don't get FNP though, only the plague marines.


But that Lord would be T6, and so immune to strength based Instant Death. That's quite a boost from 5th.


If you run edi as an ally Hq, I think they do get FNP if the tally is up, "Nurgle Units" get a 3+ feel no pain I think is what it says....


Looks like this edition will be the rise of the Death Guard.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in ie
Stealthy Grot Snipa




A Town Called Malus wrote:
CannedKhorne wrote:
A Town Called Malus wrote:
Kevlar wrote:
King Pariah wrote:A plague army has become ridiculously resilient. Plague Marines are all in all a bit tougher and MoN bikers can pretty much take FNP against anything (minus weapons that inflict Instant Death) as they become T6. Hell, a Lord on a bike with MoN might become a somewhat appealing option to bring to games.


Upgrade units with the MoN don't get FNP though, only the plague marines.


But that Lord would be T6, and so immune to strength based Instant Death. That's quite a boost from 5th.


If you run edi as an ally Hq, I think they do get FNP if the tally is up, "Nurgle Units" get a 3+ feel no pain I think is what it says....


Looks like this edition will be the rise of the Death Guard.


Just as Father Nurgle ordered

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Dear god, and with newbies buying up GW models...

How much will this Finecast tide cost parents?

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Mutated Chosen Chaos Marine







WOOO!

I BOUGHT MY DEATH GUARD ARMY A FULL YEAR AGO BITCHES!

AH HELLZ YEAH

As you can tell, I am somewhat excited by this news.
   
Made in gb
Assassin with Black Lotus Poison





Bristol

BlapBlapBlap wrote:Dear god, and with newbies buying up GW models...

How much will this Finecast tide cost parents?


It could be worse. They might be buying normal Chaos Marines and the Forge World conversion packs.

That burns a hole in your wallet faster than finecast does.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in ie
Stealthy Grot Snipa




A Town Called Malus wrote:
BlapBlapBlap wrote:Dear god, and with newbies buying up GW models...

How much will this Finecast tide cost parents?


It could be worse. They might be buying normal Chaos Marines and the Forge World conversion packs.

That burns a hole in your wallet faster than finecast does.


Ah but they suited me perfectly, as I was sick of my grey knights and after a few hours with a hacksaw and super glue converted them

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

Tiarna Fuilteach wrote:
A Town Called Malus wrote:
BlapBlapBlap wrote:Dear god, and with newbies buying up GW models...

How much will this Finecast tide cost parents?


It could be worse. They might be buying normal Chaos Marines and the Forge World conversion packs.

That burns a hole in your wallet faster than finecast does.


Ah but they suited me perfectly, as I was sick of my grey knights and after a few hours with a hacksaw and super glue converted them


I don't know why but Grey Knights converted into Plague Marines fills me with such joy...

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Longtime Dakkanaut





CannedKhorne wrote:If you run edi as an ally Hq, I think they do get FNP if the tally is up, "Nurgle Units" get a 3+ feel no pain I think is what it says....


Nope.

It is nurgle units that already have a FNP save get in boosted to a 3+.

The units with icons just get weapons that ignore armor and wound everything on a 2+. Still not a bad deal.
   
Made in gb
Assassin with Black Lotus Poison





Bristol

Kevlar wrote:
CannedKhorne wrote:If you run edi as an ally Hq, I think they do get FNP if the tally is up, "Nurgle Units" get a 3+ feel no pain I think is what it says....


Nope.

It is nurgle units that already have a FNP save get in boosted to a 3+.

The units with icons just get weapons that ignore armor and wound everything on a 2+. Still not a bad deal.


But Plague Marines get that 3+ FNP right? As well as weapons which ignore armour and wound on 2+? Way to go GW! Nice balance here

I guess Typhus would also get FNP bonus? Nothing like a T5 SC with 2+ armour and 3+ FNP.

Just been going over the CSM FAQ again and realised they nerfed Typhus' Manreaper (further than if you consider it being an Axe a nerf). He's no longer allowed to activate it for Instant Death if he used a Psychic Power in the same turn.

This message was edited 1 time. Last update was at 2012/07/05 02:16:13


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Pestilent Plague Marine with Blight Grenade





Well he still gets the additional d6 attacks though. So given they're at S5 with (most likely) rerolls to wound and AP2? Yeah, I'm not worried about him ripping through whatever stands in his way.
   
Made in ie
Stealthy Grot Snipa




I don't really like the way they've divided up power weapons, kharn and typhus have both been nerfed by it

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in no
Terrifying Doombull





Hefnaheim

LoneLictor wrote:WOOO!

I BOUGHT MY DEATH GUARD ARMY A FULL YEAR AGO BITCHES!

AH HELLZ YEAH

As you can tell, I am somewhat excited by this news.


Yes so we noticed, I agree with the good Lonly Lictor, this is awesomness for us who dabbels in heresy and such
   
Made in us
Beautiful and Deadly Keeper of Secrets





Tiarna Fuilteach wrote:I don't really like the way they've divided up power weapons, kharn and typhus have both been nerfed by it


Kharn? Yes.

Typhus? A bit, but no. He got so massively buffed that he's now quite usable and the fact he still hurts TEQ is nice. What with his

2+ save now ignoring most power weapons

FNP that was nerfed to 5+, but no longer affected by power weapons, and only lost on double T

True T5 (This is big! Most characters in combat can't put out S10, but power fists aren't as deadly to him anymore!)
   
Made in us
Been Around the Block




LoneLictor wrote:WOOO!

I BOUGHT MY DEATH GUARD ARMY A FULL YEAR AGO BITCHES!

AH HELLZ YEAH

As you can tell, I am somewhat excited by this news.



I concur, I have been doing Death Guard for a while now, and have maybe close to 30 models, 3 of them were converted, but meh. They still look like PM, so I wont get any crap, the majority have meltas, I am wondering if I should convert them to flamers of plasmas. Plasmas for sitting back and shooting, or flamers for getting in close and letting the enemy charge me so I can overwatch them. Then again they may not charge me then. Decisions, decisions, I have a good deal of Black Legion Vanilla CSM that can be converted to Plague marines. I know I'm going to use Nurgle Havocs with ML. As for Dakka Havoks, 2 Autcannons and 2 Heavy Bolters are the best I can do since those things are expensive as Hell. The thought of even even my Nurgle chosen popped in my head. I'm thinking of the best way to rack up that tally. The GK player here was against allies, but now wants to do IG allies. So I have to go on the offensive with a defensive army from a fluff point of view. Odd, huh? I want to put in as much firepower, though is that fluffy?

I already know what I'd have for Daemons, Epid, in a PB unit and a Nurgle DP to fly around and annoy the Hell out of things, Yes I am taking Typhus as well. This is a more Competetive build, around 2k for tournies(and I am pretty sure tournaments will go up to 2k, Fantasy Tournaments rose up to 2500 as the norm after all.) and against Matt Ward's Abominations that are called Codex's. The only problem is whether to take chosen with plasma dakka or Havocs(and what to give them, I am leaning to ML since I am sure we will get Flakk missiles), and what to swap the meltas for, Plasma or Flamers.

 5deadly wrote:
Well besides all the Kids not getting there way… it seems like a good codex… as a matter of fact it’s the best codex for 6th edition so far. (we’ll see who… you know?)
so…. I guess the rumors part of this is over now… Kinda feel like I waking up on the floor of a kinda cool house party where I messed with an Kinda Ok looking Chick… but now my balls itch…
 
   
Made in gb
Willing Inquisitorial Excruciator






Hashulaman wrote:
LoneLictor wrote:WOOO!

I BOUGHT MY DEATH GUARD ARMY A FULL YEAR AGO BITCHES!

AH HELLZ YEAH

As you can tell, I am somewhat excited by this news.



I concur, I have been doing Death Guard for a while now, and have maybe close to 30 models, 3 of them were converted, but meh. They still look like PM, so I wont get any crap, the majority have meltas, I am wondering if I should convert them to flamers of plasmas. Plasmas for sitting back and shooting, or flamers for getting in close and letting the enemy charge me so I can overwatch them. Then again they may not charge me then. Decisions, decisions, I have a good deal of Black Legion Vanilla CSM that can be converted to Plague marines. I know I'm going to use Nurgle Havocs with ML. As for Dakka Havoks, 2 Autcannons and 2 Heavy Bolters are the best I can do since those things are expensive as Hell. The thought of even even my Nurgle chosen popped in my head. I'm thinking of the best way to rack up that tally. The GK player here was against allies, but now wants to do IG allies. So I have to go on the offensive with a defensive army from a fluff point of view. Odd, huh? I want to put in as much firepower, though is that fluffy?

I already know what I'd have for Daemons, Epid, in a PB unit and a Nurgle DP to fly around and annoy the Hell out of things, Yes I am taking Typhus as well. This is a more Competetive build, around 2k for tournies(and I am pretty sure tournaments will go up to 2k, Fantasy Tournaments rose up to 2500 as the norm after all.) and against Matt Ward's Abominations that are called Codex's. The only problem is whether to take chosen with plasma dakka or Havocs(and what to give them, I am leaning to ML since I am sure we will get Flakk missiles), and what to swap the meltas for, Plasma or Flamers.


A defeniave plasma unit sounds fine, the FNP will help with those gets hot rolls a little. A forward flamer unit seems good too, even without overwatch its still autohitting if you shoot it before assualting. I wouldnt get rid of all the melta though, your going to want it in for tackling terminators.

- 1250 points
Empire of the Blazing Sun (Combined Theaters)- 1950 points
FUBAR Starship Troopers- Would you like to know more?
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

Just remember: CSM are rumoured to be the next to be updated. Don't go building a death guard army when they could be changed in as little as a few months.

Karyorhexxus' Sons of the Locust: 1000pts 
   
Made in gb
Boom! Leman Russ Commander




Northampton

Cerebrium wrote:Just remember: CSM are rumoured to be the next to be updated. Don't go building a death guard army when they could be changed in as little as a few months.


This is the only thing stopping me from re starting my Death Guard army.

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
 
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