Switch Theme:

Is anyone starting Warmachine/Hordes because of 6th Edition?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Smokin' Skorcha Driver




Dallas, TX

I've been playing Warmachine /Hordes for about a year now, and originally crossed over from 40k and fantasy. I still have a lot of friends that only play 40k, but within the last 2 weeks I've walked a lot of long time 40k players through Battlebox games.

The common reply by a lot of the new players was they were tired of the GW decisions with 6th edition & 40k.

I was curious if there was anyone else that is new to warmachine/Hordes because of 6th edition.
   
Made in us
Mekboy Hammerin' Somethin'






For me it was the magical christmas land of a system that was actually playtested, where skill matters and is not supremely trumped by dice, where position matters but not to the extent where there are arguments over 1mm with True LOS or % for cover.

Also Consolidating over and over did not seem appealing as did the realization of GW not being a game company that was interested in creating a balanced game where things are updated fairly regularly and actually does not seem to hate their fans, but rather a modeling company that mainly uses the game explicitly to sell more models, even to go so far as to change rules to encourage people to rebuy different types of models or nearly invalidate people's armies.

PP distinct lack of Matt Ward also helps...

Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.

ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.

Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
 
   
Made in gb
Executing Exarch






Ayrshire, Scotland

I didn't move because of 6th edition, but because of the price rise just before it. When I started 40k in 2005 Land Raiders were £35, a standard troops box (eg 10 SMs) was £18 and 5 Scouts were £10. They now cost £45, £23 and £15.50 respectively. The price increases have been accompanied by a drop in the standard of fluff and the game seems to be less and less balanced rules-wise.

These are all just my opinions, of course, but GW seem not to care about the dedicated fanbase that they have anymore, and I think more and more people are looking for alternative games, Warmahordes seems to be that alternative.

DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ 
   
Made in ca
Huge Hierodule






Outflanking

I didn't shift to Warmachine because of 6th ed. However, upon reading the leaked rulebook, I decided that I would rather expand my Warmachine army.

Q: What do you call a Dinosaur Handpuppet?

A: A Maniraptor 
   
Made in us
Drakhun





Eaton Rapids, MI

I started to take a second look at WM/H after the price increase, and stayed after the 6th Ed release.

I really like the balance of the game.

Now with 100% more blog....

CLICK THE LINK to my painting blog... You know you wanna. Do it, Just do it, like right now.
http://fltmedicpaints.blogspot.com

 
   
Made in us
Paingiver







I shifted over because of 4th and price hikes way back then, does that count?

   
Made in de
Helpful Sophotect





Hamburg, Germany

I was kind of frustrated with GW stuff lately, I'm not really sure, but I think it was mostly two factors: lack of balance and I actually became bored with painting the same models over and over again, with only minor details changed, like weapons or heads, but the same body and so on.

As it happened a new LGS opened just 300m from my doorstep, so I went there and found that there were a lot of people enthusiastically playing Warmachine. I gave it a try, and I'm hooked.

"We train young men to drop fire on people, but their commanders won't allow them to write "feth" on their airplanes because it's obscene!" (Colonel Kurtz in Apocalypse Now)

And you know what's funny? "feth" is actually censored on a forum about a dystopia where the nice guys are the ones who kill only millions of innocents, not billions. 
   
Made in us
Posts with Authority





South Carolina (upstate) USA

My wife and I are getting ready to get into Hordes because of 6th. I didnt care for 5th much either, so we were collecting armies to use with SHockforce rules. When 6th was getting close we started to consider maybe using GW rules with our mostly GW minis. Then the rules came out...and they are quite obviously written to sell miniatures far above anything else...so we said no.

We are keeping, and slowly expanding our armies for to use with Shockforce, so GW will still get a little bit of our money. However, that will be after we get started with Hordes.


Automatically Appended Next Post:
Skylifter wrote:I was kind of frustrated with GW stuff lately, I'm not really sure, but I think it was mostly two factors: lack of balance and I actually became bored with painting the same models over and over again


We agree. My wife especially...she was doing Deamons, and getting a bit bored of painting 10 of the same model over and over for each squad. I was working on a Deathwing style all termie army. Now with Hordes we dont have that problem, as there is no requirement for using infantry type squads if you dont want to. Also the general level of balance is great, as you can use many different combinations and still be competitive.

This message was edited 1 time. Last update was at 2012/07/14 23:13:28


Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too






 
   
Made in ie
Frightening Flamer of Tzeentch





WFB 8th ed.
But not just because of the rules, but I realised I just didn't want to play ranked units any more.
I don't think I even played more than a handful of 7th ed games.

DR:80+S++G+MB--IPw40k00#-D++++A+++/aWD100R+T(D)DM++++

Church: So it is a sword, It just happens to function like a key in very specific situations.
Caboose: Or it's a key all the time, and when you stick it in people, it unlocks their death.  
   
Made in us
Sneaky Sniper Drone






Michigan

I re-started playing Hordes back in April due to my fears about 6th edition 40k. Now that 6th has been released I don't see myself playing much of that if at all.

   
Made in gb
Fixture of Dakka






Sheffield, UK

I started about the same time I got bored with 4th edition. That was not long after Warmachine Escalation was released.

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in us
Widowmaker





Georgia

GW practices in General, the price hikes (ridiculous that it is plural) and the lack of balance, it simply ceased to be appealing to me, meanwhile Warmachine appealed to me and lacked the negatives of 40k. The fact that the timing is around 6th edition is mostly coincidental for me.


Khador - 25pts
Tau Empire - 500pts  
   
Made in us
Big Fat Gospel of Menoth





The other side of the internet

Castiel wrote:I didn't move because of 6th edition, but because of the price rise just before it. When I started 40k in 2005 Land Raiders were £35, a standard troops box (eg 10 SMs) was £18 and 5 Scouts were £10. They now cost £45, £23 and £15.50 respectively. The price increases have been accompanied by a drop in the standard of fluff and the game seems to be less and less balanced rules-wise.

These are all just my opinions, of course, but GW seem not to care about the dedicated fanbase that they have anymore, and I think more and more people are looking for alternative games, Warmahordes seems to be that alternative.


Actually, those technically aren't opinions but facts about prices.

I actually started Warmachine after I quit GW because I was so massively burned out on it and the prices were too much for me without the discount. I've been offloading my GW stuff since the price hike and the rule changes and debating what I'm going to keep. I plan on using the monies for WM/H, Btech and possibly Dropzone Commander. I honestly believe GW's price hikes are great because they make me look for better companies.

(╯°□°)╯︵ ┻━┻

RAGE

Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies 
   
Made in th
Brainy Zoanthrope






I haven't bought a other 40k mini for myself since the embargo. My missus and brother have also stopped buying 40k. We have all moved over to Warmahordes and have our own armies. We all enjoy the actual game so much more. We still play the odd 2nd ed game with some friends but we just proxie what we don't have (shoe box titans )

I will admit that if GW release a new line of plastic SOB I will collect the army but I think my money is safe for a few more years...
   
Made in us
Traitor






I started warmachine because I got a pair.



And their models are so darn cute.
   
Made in us
Doc Brown




The Bleak Land of Gehenna (a.k.a Kentucky)

I started after the price hike last year, and I haven't looked back since. I do still use GW paints for some things (shame on me) but other than that PP is the only mini company getting anything from my gaming budget.

 
   
Made in us
[MOD]
Madrak Ironhide







To be honest, I never played that much fortyk to begin with.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Played my first 6th games... consider me not liking it.

Check out my P&M Blog!
Check out my YouTube channel, Heretic Wargaming USA: https://www.youtube.com/channel/UCLiPUI3zwSxPiHzWjFQKcNA
Latest Tourney results:
1st Place Special Mission tourney 12/15/18 (Battlereps)
2nd Place ITC tourney 08/20/18 ( Battlerep)
3rd Place ITC Tourney 06/08/18(Battlereps
   
Made in us
Longtime Dakkanaut




The ironic thing is that I started up WM again right before 6th came out, and my LGS had a few WM players showing up.

Then when 6th came out, they all went back to 40k and (as far as I've seen) haven't touched WM/H since
   
Made in us
Paingiver





I am checking it out, but I am mostly a fantasy player and tired of the prices. For $150 I can get a 25pt army going maybe a 35. Meanwhile I'm pricing an eldar and savage orc army and it's running into $400+ each for a 1500-2000. I've yet to get into it and play a game and have 2 issues, my local gaming store 10 minutes down the road is a GW, to play a game of Warmachine I gotta drive an hour each way on Wednesday nights, and I work about 12-16 hours a day and have a family. I've got a local friend into it but still we both have 25 point armies and I imagine there is a limit on what kind of strategies we can run at 25pts until we learn what counters what, but we will see. For the next few months I'm just gonna set $100 aside each month until I know which direction I will go, if I go with PP I'll have a lot of change left over, GW... not so much.

This message was edited 1 time. Last update was at 2012/07/16 13:28:46


Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. 
   
Made in us
Mutilatin' Mad Dok




Philadelphia, PA

I moved to WMHD aftert 8th edition for WFB. I also restarted 40k. Unfortunately after messing around in 6th, i'm bummed. I know how my Orks should be built to work in 6th, but i'm frustrated due to having to spend time painting another 2 units of 30 boys. I'll do it eventually, but not in the short term.

So i'm playing more WMHD. So is the local shop Outside the Box Gaming in Voorhees. They started a fantastic slow grow league. I wandered in and there were probably 12 new players, on top of the 6-8 people who have played since Mk1. This seemed to re-energize me having new opponents, not seeing the same lists all the time. Plus my Khador is mostly painted, so I knocked out 3 games saturday, and started painting my last unit and solo.

Did 6th drive me to WMHD? Not really, but will it make me want to get more games in for WMHD, absolutely. Plus the cheaper and shorter tournments are kinda nice, paying $15 for a full tournment vs $60 for a grand tournment helps the wallet.

Tournment Record
2013: Khador (40-9-0)
============
DQ:70+S++++G+M+B+I+Pw40k95-D++A+++/aWD100R+++T(M)DM+

 
   
Made in us
Regular Dakkanaut





I'm not starting WM/H since 6th, but I will be spending a lot more time with it for sure...as well as Dust Warfare. What I've come to realize thanks to PP and FFG is that I actually don't like the 40k rule set. I have the 6th. Ed BRB and I actually really, really hate it and not for hater reasons. I'm newer to tabletop miniature games having grown up with Battletech but that's all. I have found that the 5th and now even worse 6th edition is so convoluted and messy...it lacks elegance. Now I know that's completely arbitrary, but the more I read the 6th Ed book the less I want to play. These newer games have rule sets that are directly responding to the things I hate about 40k...I'll be playing more WM/H because I want to play a game not because I want to memorize rules, codices, and the sheer overload of numbers. Maybe I'm getting too old, but I want play these games, be strategic with my opponents, and not roll 60+ dice at a time for my ork boyz in assault...I would have been so much more pleased had 6th Ed been a total rewrite...a new game, but alas...
   
Made in us
Screamin' Stormboy




Eastern Fringe

Had major 5E fatigue since the very last Ard' Boyz last year, and the stars aligned with my local group and we had 5 guys including myself all take the Warmachine/Hordes pluge together. Haven't regretted it yet and love the game to death.

Right now we are on hiatus as we all stretch our 6E legs, but I can see the "new shiney" effect wearing off very quickly on alot of people's faces. 6E from the ground up seems to have been built to sell models. GW had the chance to create something magical, but failed epically in opinion. I'll probably be selling my Space Ork soon and getting more Khador!

SHOOT EM! CHOP EM! If they still walkin' they probably cheatin'  
   
Made in us
Deacon




Southern California

I love my Nids, but since I went to WM/H I've had little to no interest in 40k.

I know virtually nothing about 6ed. What has changed?

"The man in black fled across the desert, and the gunslinger followed." -The Dark Tower Series - The Gunslinger

Legion of Everblight: 351 pts
Minions 128 pts
Mercs: 4 pts  
   
Made in us
Boosting Black Templar Biker



Cincinnati

I switched for a few reasons, sixth edition and the price increases being the big two. Since I have switched though, I am actually able to save money and keep a fairly large force.

Another reason was because I honestly got tired of painting the same thing over and over again (coughmarinescough). Now, what little infantry I do have to paint, I honestly don't mind.

   
Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

I'm quitting Warmachine because of 6th edition. I started it for two reasons, first because I was bored with how counterintuitive and confining so many of the rules for 5th edition 40K was, and there was a growing Warmahordes community at my FLGS. However, it was not to be. It's not a bad game, but it just seems sort of claustrophobic compared to the wide-open Galaxy-wide setting of 40K. Add to that the singular and boring way that the game seemed to be played. (Cram everything together in the middle, run forward, form miniature rugby scrum, roll lots of dice, spend half a fething hour analyzing every single action before making your mind up, then it's over, which is good because there's nowhere else to go, thematically or gameplay-wise. They painted themselves into a corner with the Colossals, and that's that. Then sixth edition 40K came out, and my ability to pretend that I liked Warmachine evaporated like an Eldar Guardian hit by a melta gun. And then there's the whole knowitall hipster smug storm that seemed to overwhelm Warmahordes night. All my PP stuff is going up on Ebay, and the proceeds are going toward finecast Meganobs. WAAAAAAGGHH!!!

This message was edited 1 time. Last update was at 2012/07/16 20:10:20


WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in us
Painting Within the Lines





Riverside, CA.

5th ed. and trying to play 40k in tournies was the end for me. The SR system is light years beyond any GW organized event I ever attended.


My WIP painting page on facebook
HERE 
   
Made in gb
Paladin of the Wall






warpcrafter wrote: Cram everything together in the middle, run forward, form miniature rugby scrum, roll lots of dice, spend half a fething hour analyzing every single action before making your mind up,


I'm not saying you're wrong (everyone has an opinion) but that describes most of the 40k games I've ever played, especially with nids, needing at least 10guants in a unit and 30to make them usefull.
In warmachine I only ever need 4 dice whereas in 40k I needed about 30. And that analysing every action, its called tactics, you need them in warmachine.
Sorry if that sounds like a rant ( its certainly not meant to)

This message was edited 1 time. Last update was at 2012/07/16 20:50:00


thornfall alliance: 30pts bringing home the bacon
menoth: 134pts "burn heretics, BURN!" 
   
Made in us
Deacon




Southern California

origarmi chicken wrote:
warpcrafter wrote: Cram everything together in the middle, run forward, form miniature rugby scrum, roll lots of dice, spend half a fething hour analyzing every single action before making your mind up,


I'm not saying you're wrong (everyone has an opinion) but that describes most of the 40k games I've ever played, especially with nids, needing at least 10guants in a unit and 30to make them usefull.
In warmachine I only ever need 4 dice whereas in 40k I needed about 30. And that analysing every action, its called tactics, you need them in warmachine.
Sorry if that sounds like a rant ( its certainly not meant to)


Agreed. WM/H has a smaller model count which means each model is vastly more important. There are also a lot more variety in abilities, actions, synergies and spells that make for a more diverse and deep game with tight rules that don't tend to bog games down once the players are familiar with them. Players who spend too much time over thinking their turns will kill gameplay, and a simple solution is timed turns or Death clock. Also, the SR 2012 rules add so many new layers to the game its crazy. If you don't play with Schenarios you're only getting half of the gaming experience WM/H has to offer.

I can't tell you how many games of 40k turn into a rules debate, not to mention the balance between factions is poor and the errata/FAQ is terrible.

For me, 40k is fun because thematically its great, the models rock and the scale of the game is sweet. Unfortunately the focus of GW has always been sales and the hobby side of the game rather than the game itself. This is a big deterent from wanting to invest in their game for me, as I want the full experience and I don't want to be punished as a player simply because I chose the "wrong" faction.

"The man in black fled across the desert, and the gunslinger followed." -The Dark Tower Series - The Gunslinger

Legion of Everblight: 351 pts
Minions 128 pts
Mercs: 4 pts  
   
Made in us
Longtime Dakkanaut





Silver Spring, MD

I am going to start a small-ish warmachine army mostly because it is getting pretty popular at my FLGS, but its not really related to myself, but i think it is picking up at my FLGS because of discontent with 40k and GW

Frigian 582nd "the regulars" with thousand sons detachment
5th Edition
W : L : D
23 : 20 : 7

6th Edition
W : L : D
Don't Know...alot of each
Bretonnians
W : L : D
4 : 2 : 0
"Those are Regulars! By God!" -Major General Phineas Riall
 
   
 
Forum Index » Privateer Press Miniature Games (Warmachine & Hordes)
Go to: