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Made in ca
Mekboy on Kustom Deth Kopta




 darkinnit wrote:
It's still running, and still works. However it's still on version 1.6.1 of the Direwolf20 modpack. I hadn't bothered to update it to the newer versions as there's been lack of interest.

I could update it, but it might not be until next week at the earliest, as I've got a busy weekend ahead.

I'f there's a newer or better modpack available, we could go for that too, with a reset, if there's enough interest. I've been a bit out of touch with the modpacks lately. Alternatively, is it worth waiting for some Minecraft 1.9 packs now that modding has started on there?



I've started getting into the mod packs and there's now a 1.10.2 mod pack from curse called "all the mods" I'm not sure if they're worth upgrading into, I've been playing on infinity evolved because they have thaumcraft and magic wands and bow ties are cool

the mod list:
Spoiler:

Mod List

AbyssalCraft (by Shinoow)
Actually Additions (by Ellpeck)
Advanced Generators (by bdew)
AppleCore (by squeek502)
ArmorPlus (by sokratis12GR)
Aroma1997Core (by Aroma1997)
AromaBackup (by Aroma1997)
AtomicStryker's Infernal Mobs (by AtomicStryker)
AutoPackager (by smbarbour)
Bagginses (by lorddusk)
Baubles (by azanor)
BdLib (by bdew)
Better Agriculture (by koxhack)
BetterBedrockGen (by Gigabit1011)
BetterFps (by Guichaguri)
Biomes O' Plenty (by Glitchfiend)
Blood Magic (by WayofTime)
Bloodmoon (by lumien231)
Bookshelf (by darkh4x)
Botania Unofficial (by williewillus)
Bullseye (by Glitchfiend)
Calculator (by Ollie_Lansdell)
Chameleon (by jaquadro)
Charset (by Vazkii)
Chisel (by tterrag1098)
Chisels & Bits (by AlgorithmX2)
Cooking for Blockheads (by Blay09)
Correlated Potentialistics (by Aesen)
Crafting Tweaks (by Blay09)
CraftTweaker (by jaredlll08)
Custom Main Menu (by lumien231)
Dark Utilities (by darkh4x)
Deep Resonance (by McJty)
DrCyano's Ore Spawn (by Cyanobacterium)
Easy Breeding (by anthonysheets)
ElecCore | Rendering Library (by Elec332)
End Metals (by jriwanek)
Ender IO (by CrazyPants_MC)
Ender Zoo (by CrazyPants_MC)
EnderBags (by Gigabit1011)
EnderCore (by tterrag1098)
EnderTanks (by ShetiPhian)
Enderthing (by gigaherz)
Environmental Tech (by ValkyrieofNight)
Experience Rings (by MrComputerGhost)
Extra Utilities (by RWTema)
Fast Leaf Decay (by lumien231)
Flat Colored Blocks (by AlgorithmX2)
Forestry (by SirSengir)
Gendustry (by bdew)
Giacomo's Fishing Net (by Zacomat)
Grapple Hooks (by Kloonder)
Inventory Tweaks (by Kobata)
Iron Chests (by progwml6)
Item Scroller (by masa_)
JourneyMap (by techbrew)
Just Enough Items (JEI) (by mezz)
Just Enough Resources (JER) (by Way2muchnoise)
Mantle (by mDiyo)
McJtyLib (by McJty)
MCMultiPart (by amadornes)
MmmMmmMmmMmm (by bonusboni)
More Overlays (by feldim2425)
Morpheus (by quetzi)
Morph-o-Tool (by Vazkii)
Nashorn Scripting Library (by TarynWinterblade)
Nether Metals (by koxhack)
NetherPortalFix (by Blay09)
No Mob Spawning on Trees (by oldjunyi)
Not Enough Wands (by romelo333)
OpenComputers (by Kethtar)
OreDictionaryConverter (by EXTER7)
Packing Tape (by gigaherz)
Pam's HarvestCraft (by MatrexsVigil)
Pillar (by Vazkii)
Platforms (by ShetiPhian)
Progressive Automation (by VanhalMinecraft)
Psi (by Vazkii)
Quark (by Vazkii)
Random Things (by lumien231)
Refined Storage (by raoulvdberge)
Reliquary v1.3 (by P3pp3rF1y)
Resource Loader (by lumien231)
RFTools (by McJty)
RFTools Dimensions (by McJty)
Roguelike Dungeons (by Greymerk)
Roots (by elucent)
Rough Mobs (by Lellson)
ShadowMC (by shadowfactsmc)
ShetiPhianCore (by ShetiPhian)
ShieldHider (by big_Xplosion)
SimpleHarvest (by TehNut)
Simpleretrogen (by cpw11)
Sleeping Bag (by shadowfactsmc)
Solar Village (by darkh4x)
Sonar Core (by Ollie_Lansdell)
Soul Shards: The Old Ways (by SgtPunishment)
Storage Drawers (by jaquadro)
Substratum (by EXTER7)
TESLA (by darkh4x)
The One Probe (by McJty)
The Spice of Life (by squeek502)
Tinkers Construct (by mDiyo)
Tomb Many Graves (by M4thG33k)
UniDict (by WanionCane)
ValkyrieLib (by ValkyrieofNight)
ViesCraft (by Viesis_Gaming)
Water Strainer (by Rubironi)
WeaponsPlus (by sokratis12GR)
WIT (What Is That) (by SilentChaos512)


https://mods.curse.com/modpacks/minecraft/242462-all-the-mods

the other 1.10 modpack is from feed the beast, but as they named it "unstable" I think that says a lot about that modpack.
Made in ca
Mekboy on Kustom Deth Kopta




PS, dark did you update the server? I tried to log on to it on the 7th using direwolf and there was a long list of mods that weren't compatible.
Made in ca
Mekboy on Kustom Deth Kopta




Does anyone know who has Oblivion bees? I'm working on my bees and it looks like the end got stripped of the oblivion hives.

and also does anyone have any attuned bees?

I'd like to get a hold of one breeding set if anyone can help me out.
Made in ca
Mekboy on Kustom Deth Kopta




Sweet, thank you so much.
Made in ca
Mekboy on Kustom Deth Kopta




you need bees for ordo, all the waxes are heavy with it. just plain bees wax is 3 ordo. Also surround your research table with books til all the symbols have a glowing dot next to them. That way when you use your last aspect it will recharge itself and you'll always have at least 1 of everything.

I've been doing a lot with thaumcraft, I have just about everything researched, I just need to chat with the voices in my head a while so I can unlock the end game dimension.
Made in ca
Mekboy on Kustom Deth Kopta




oh and also build a deconstruction table, if you feed it crafting tables it will give you any of the base aspects.


Automatically Appended Next Post:
 Inquisitor Lord Bane wrote:
Yeah, I walked into your house, and accidentally have all the research points I will ever need...


ya scanning the nodes at my place and spawn should get you quite a few interesting aspects

This message was edited 1 time. Last update was at 2016/09/12 01:27:12


 
Made in us
Mekboy on Kustom Deth Kopta




I use the Feed the beast launcher, and there's an option to change your ram. Make sure to set it to 4gb. I'm sure the curse launcher would have a similar option.


Automatically Appended Next Post:
speaking of lag related, I'm not sure if it's causing lag, but it might be the result of it.

The golems at my bean farm are breeding. I started with 2 in one room and they're now up to 5, another room is up to 4.

do golems breed on their own?

This message was edited 1 time. Last update was at 2016/09/16 16:50:46


 
Made in us
Mekboy on Kustom Deth Kopta




Anvildude wrote:
Um. What kind of golems?

If Thaumcraft, then no. If Iron, then they might if they're far enough from the Village- that's how Iron Farms work. If Snow... What?


they're the thaumcraft ones, apparently if you leave a harvestor and a gatherer together with some magic beans they start making new golems.
Made in us
Mekboy on Kustom Deth Kopta




Does anyone know if the thaumcraft outer lands are disabled or broken? I opened a portal to one and when I step through my screen goes blank and I just start taking damage.

thankfully I had my easy button to get me home before something bad happened.
Made in us
Mekboy on Kustom Deth Kopta




 Inquisitor Lord Bane wrote:
So according to Dire himself, he hopes to have the new modpack out by the end of the month. I've been playing the 1.10 unstable, and he is taking most of those and adding brand new mods to it. Should be good times.


do you have a link to the list of mods he's going to add?
Made in us
Mekboy on Kustom Deth Kopta




 darkinnit wrote:
Inquisitor Lord Bane wrote:So according to Dire himself, he hopes to have the new modpack out by the end of the month. I've been playing the 1.10 unstable, and he is taking most of those and adding brand new mods to it. Should be good times.

Ah interesting!

Melissia wrote:That'll be interesting. Once it hits stable, are you gonna change the map over, dark?

It will almost certainly need a world reset, but I think most people would be ok with that by now? Although SirRalphy had just started recently...


I'd be fine with a reset, but I think we should review the mods first before we make a decision, most of the mods I consider fun were removed for unstable. The misses would be irritated though, her games keep becoming so corrupted she had to restart every few weeks, so it figures, she joins the server and now there's talk of resetting it

This message was edited 1 time. Last update was at 2016/10/06 23:18:33


 
Made in us
Mekboy on Kustom Deth Kopta




 Melissia wrote:
I'm fine with a reset, not sure of n0t_u is. Are we gonna be able to transfer any resources over? Like basic stuff, metal ingots and wood blocks.


that might not be feasible, a lot of item ID's got changed from 1.7 through 1.10, but if it is... hey dark can we bring our diamonds, emeralds, coal & redstone as well
Made in us
Mekboy on Kustom Deth Kopta




 Inquisitor Lord Bane wrote:
I'm interested in Harvestcraft, but there is almost no information about the mod available, and what is there isn't terribly useful. I may have to start a !SCIENCE! world to make the wiki page useful. Would anyone else car to share in the work/results?


that's pams harvestcraft right? as far as I know its just a whole lot more foods you can find, then grow and a large variety of foods you can craft from them. Then feed a culinary generator
Made in us
Mekboy on Kustom Deth Kopta




Also for consideration, it appears the hermit guys have made a 1.10 hermitpack available on ftb.

When direwolf finishes his, maybe we could vote on the pack to be used, there should be at least 4 different packs available then.
Made in us
Mekboy on Kustom Deth Kopta




 Inquisitor Lord Bane wrote:
Anvildude wrote:
I kinda hate WAILA. It's a cheap workaround for bad texturing, and both clutters up the screen and encourages you to not, you know, experiment and LOOK at stuff.


I like that it displays what mod the block in question comes from, which helps when I'm seeing new things for the first time. Also displaying the health of mobs I'm chasing down is nice too. I feel the space taken up on screen is worth it, but its personal preference.


Also now that I'm playing with Hermitcraft, I like alot of the new mods it adds. The Sack of Holding has made moving bases much easier.


direwolf has those as well, but it's a bag of holding and comes in many different colors.


Automatically Appended Next Post:
I think the pack I use the most is 'thermal engineering' I use that stuff like hot sauce, it's unimaginable trying to move power and items around without tesseracts & ducts.

This message was edited 1 time. Last update was at 2016/10/10 20:45:02


 
Made in id
Mekboy on Kustom Deth Kopta




 Inquisitor Lord Bane wrote:
After playing with it a bit, I'm pretty happy with Hermitcraft. It shouldn't be long before we have the Direwolf pack out, but we could put a switch to a vote? If people want Hermitcraft, then there's no reason to wait.


I still think we should wait for hermit craft, then vote.

I'm still hoping the new direwolf finds a way to keep thaumcraft
Made in id
Mekboy on Kustom Deth Kopta




 Matt.Kingsley wrote:
Unfortunately the latest public version for Thaumcraft is for Minecraft 1.8.9, as are its addons.

Azanor is working on a 1.10.2 version of Thaumcraft, it's just that the only versions released so far aren't available to the general public (there are some alpha and beta versions, but they've only been made available to his patreon backers).



so I have room to hope then I'm sure direwolf knows that as well, and it might be way he's waiting to release his pack.
Made in ca
Mekboy on Kustom Deth Kopta




 darkinnit wrote:
 Melissia wrote:
I'm more concerned with basic resources we can maybe carry over. Like iron, gold, redstone, etc, vanilla stuff.


It's a bit too early to make any calls on that, but if I did any option for not starting from scratch it would probably be using some starter inventory, i.e. everyone gets the same.


well no starting inventory is complete without 27 stacks of red hardend clay
Made in us
Mekboy on Kustom Deth Kopta




the feed the beast launcher now has "infinity lite 1.10" Should make for a fun vote once direwolfs pack is out. giving us 6 choices.
Made in us
Mekboy on Kustom Deth Kopta




I would suggest though, after direwolf comes out, we take a week to try out all the versions, then we can use a rating/voting method.

We rank the 6 choices, 7 if we want to include sticking with the current version, from 1-7. 1 being your first choice, 7th being your last pick. Give a week to make sure everyone has a chance to vote.

Then the 3 with the lowest scores we just do a straight up vote for them. giving it another week or until everyone who rated has voted.

Made in us
Mekboy on Kustom Deth Kopta




 darkinnit wrote:
These days ore and structures can be retro-genned into worlds (usually). So even if Thaumcraft isn't ready, it could still be added later. There's also the option of some dimension mod like Mystcraft/RFDimensions/etc if we need some new terrain later.

I'm happy to run a vote once things are settling.

Grrr, does this mean I have to do some work? :-P


I can help you with the voting, that should go quick enough as there's at most 10 of us that play on the server. So I could do the two threads for the votes, then you can demand recounts til you have the time to update the server
Made in us
Mekboy on Kustom Deth Kopta




 JNAProductions wrote:
Hey y'all. Just posted on the thread for being whitelisted, and hope to join you all soon!

Is there anything I should know going in, other than basic stuff like don't be a dingus, no griefing, etc. etc.?


that's the gist of it, and there's plenty of room so try not to encroach near others.
Made in us
Mekboy on Kustom Deth Kopta




 JNAProductions wrote:
I actually kinda stink at building pretty things (I'm good at the nitty-gritty, not the pretty) so I wouldn't mind working with someone else on a good base. But if no one wants to shack up with me, Ill understand.


I'm just now getting out of my hobbit hole, I can help get you set up with materials you need, but my base is more a labor of love than a proper base.

https://www.darkinnit.com/direwolf2014map/
Made in ca
Mekboy on Kustom Deth Kopta




 darkinnit wrote:


sirlynchmob wrote:We rank the 6 choices

Six? I only count four packs (if we include the upcoming Direwolf pack). Are there two I haven't heard about?


I was going to include
All the mods (from curse launcher), and None of the above, just in case people would rather stay on the current version than update.

I think I counted one twice, because the curse launcher included some that were on the FTB launcher.



Automatically Appended Next Post:
 Minx wrote:
I haven't tried any of the newer mods or mod packs for quite some time but most of my older favourites are in. On top of that RFTools seems to have an interesting RF generator setup with the endergenic generator.
Draconic Evolution might be fun as well. Can't wait

Edit: Just noticed ComputerCraft isn't part of Direwolf20 but Open Computers is. Are there significant differences (pastebin-support, lua-code, turtles)?
Edit2: It seems to offer about the same as CC (plus some more ways to interact with the world) but will use more in-game resources and some kind of energy, e.g. RF.


about the RF though, direwolf is lacking extreme reactors, simple generators, and solar flux. which Infinity lite has. so it seems for mass power it's only RF tools or Draconic if you're feeling lucky.

As the last version of infinity also had thaumcraft I would expect them to add it as well once it's released.

This message was edited 2 times. Last update was at 2016/11/14 21:35:43


 
Made in ca
Mekboy on Kustom Deth Kopta




Another big difference for me is the mod 'missing pieces' it's the only type of decorative mod I've noticed and infinity is the only one that has it.
Made in ca
Mekboy on Kustom Deth Kopta




Anvildude wrote:
Who needs decorative stuff mods when you have Chisel'n'Bits?


Why not have both
Made in ca
Mekboy on Kustom Deth Kopta




 JNAProductions wrote:
Hey, question for y'all-I have my own YouTube channel, and am doing a solo Minecraft Let's Play on it. Would anyone object to me recording on the server, with you all potentially guest starring?


If you go through my place, just watch for signs, I tend to take people up on their offer to use their designs and I'll post signs to give them credit.

Off the bat my plan is to rebuild my ship, which is a jagthunder1's design, but he always get's the hull numbers wrong and in this case the wrong class, so it needs to be fixed

Made in ca
Mekboy on Kustom Deth Kopta




so I voted, but now it doesn't let my wife vote. I'm guessing because we share an IP address, can you add one to infinity please?


Automatically Appended Next Post:
 darkinnit wrote:
[size=18]

I'll leave the vote running for a few days, and try to work on the chosen result at the weekend (assuming I have time). I also need to figure out RFTools Dimensions We've had Mystcraft until now.


the big difference is RF tools will need a lot of power and a continuous source of power for the dimension, which probably means a creative energy cell. Otherwise pages = dimlets.

This message was edited 1 time. Last update was at 2016/11/17 00:05:35


 
Made in ca
Mekboy on Kustom Deth Kopta




Who knew we had 13 people interested in playing

here's a good lets play for infinity so people can see what it can do:




Made in ca
Mekboy on Kustom Deth Kopta




 darkinnit wrote:
So it's now the weekend and the vote is exactly 50:50. Yeay.

Even adding Anvildude's Direwolf20 vote and sirlynchmob's wife's Infinity Lite vote doesn't change that (unless either of you managed to use the poll in the end).

Has everyone voted? Last time we had about 20 votes in the end too. Ramos Asura, have pixel_redfox and mackintosh45 cast their vote yet?




my wife didn't vote in the poll.

my kids haven't voted


 
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