Switch Theme:

Article Discussion: So You Want to Play Chaos (6th Ed)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb



This is an automated message added by the articles system.

A new article titled So You Want to Play Chaos (6th Ed) has been added to the dakka articles system.

This message thread is for the discussion of content in the article.

If you have anything to add to the article, then just jump in and edit it by going to the actual article page and clicking 'edit' (the link can be found just above the article). If there is no edit link then the article is locked for now, so just add your comments or content to this thread and if they are appropriate then they should eventually get merged in.

If there is something in the article that you wish to debate or comment on, then this is the place to do it. Just hit the reply button and get chatting! You need to be registered and logged in to post in the forums so if you are an anonymous article editor then now would be a great time to register and join in dakka's great forum discussion!
   
Made in hk
Regular Dakkanaut







Hi, as someone just returning to The Hobby, and interested in making a CSM army, this is highly of interest to me.

There aren't many 6th ed articles on Dakka. Previously, I was reading 1d4chan...which isn't a serious source.

I look forward to seeing more content and feedback.

   
Made in us
Virulent Space Marine dedicated to Nurgle





South Louisiana

 Kommissar Waaaghrick wrote:
Hi, as someone just returning to The Hobby, and interested in making a CSM army, this is highly of interest to me.

There aren't many 6th ed articles on Dakka. Previously, I was reading 1d4chan...which isn't a serious source.

I look forward to seeing more content and feedback.


I feel like their somewhat serious. they're just a bit immature, but I've seen alot of places that share their opinions.

"Let us lay low the arrogant mongrels of the corpse-emperor, and bestow upon them the ultimate gift from our grand patron Nurgle! UnDeath to all who oppose us!

Be sure to check out my new blog! Into The Eye of Terror

http://intotheeyeofterror.blogspot.com/

 
   
Made in gb
Lord of the Fleet






London

Thanks for the interest guys, I'll hopefully be adding some more tonight.
   
Made in us
Possessed Khorne Marine Covered in Spikes




Ohio

Hey, just read the article, pretty accurate with the Special characters, and a good read. I have just a few suggestions on what you could analyze next:

Chaos lord (i see most players w/ them, and i run one as well)
Heldrake (should sinking 70 dollars into this thing be worth it?)
Elite choices (Chaos have many choices when it comes to elites)

This message was edited 1 time. Last update was at 2013/04/30 18:54:20


The Black Hand

 
   
Made in us
Neophyte Undergoing Surgeries




Boise, Idaho

I've been playing Chaos for about six months now and I'm finally ready to start making them more competitive. I'll be keeping a close eye on this. Thanks!



"Nothing is unpossible with Chaos." 
   
Made in us
Blood-Raging Khorne Berserker





Los Angeles

I like the article and hope you will continue. Thanks for sharing.

Avoiding Dakka until they get serious about dealing with their troll problem 
   
Made in gb
Lord of the Fleet






London

Added Chaos Lords, Sorcerors and Daemon Princes. Thanks for the support so far!
   
Made in gb
Lord of the Fleet






London

HQs finished with the Dark Apostle and Warpsmith added!
   
Made in gb
Lord of the Fleet






London

 wolfmerc wrote:
Hey, just read the article, pretty accurate with the Special characters, and a good read. I have just a few suggestions on what you could analyze next:

Chaos lord (i see most players w/ them, and i run one as well)
Heldrake (should sinking 70 dollars into this thing be worth it?)
Elite choices (Chaos have many choices when it comes to elites)


Chaos Lords are done, and I'm planning to work through the codex in the order of the army list, so Elites will be next and the Heldrake will be a bit later on, but in the short run, yes it's downright incredible.
   
Made in gb
Lord of the Fleet






London

Have begun the Elites section with Possessed, Chosen and Mutilators. Think you'll be surprised at the Mutilator entry.
   
Made in us
Neophyte undergoing Ritual of Detestation



Provo, Utah

I am so thankful for this article!

 
   
Made in in
Regular Dakkanaut







Hi, been following this as I've been making a list.

Really helpful, I'd like to give positive feedback.

I really liked the Tzeentch Daemon Prince part. Here's why.

For a guy like me, returning to The Hobby, it's surprising.

My instinct was just to make a Khorne Daemon Prince.

But I neglected Overwatch, small arms fire on the charge.

From the game I played, Overwatch dakka is a killer.

So it made perfect sense, but I'd never think of it.

Part on Mutilators was an interesting take.

I just look forward to seeing more of this.

It's not my only source, but I like reading a total analysis.

   
Made in gb
Lord of the Fleet






London

Thanks, Elites are now finished, but Cult Troops I'll be analysing from a Troops FOC viewpoint rather than Elites, keeps the sections balanced in terms of content.
   
Made in gb
Regular Dakkanaut




Great stuff. Just what I need to try and make a competitive list
   
Made in eu
Cultist of Nurgle with Open Sores




Brighton, UK

Dont forget the nurgle biker lord with fist and claw

Nice article.


Returning for 9th

 
   
Made in gb
Lord of the Fleet






London

Thanks. Troops are now finished, will be moving onto Fast Attack soon.
   
Made in us
Kabalite Conscript





Nice work man, a surprisingly forgiving look at berzerkers haha

 
   
Made in us
Spawn of Chaos





I'm really enjoying your article. Keep it up.
   
Made in us
Regular Dakkanaut





Did you mean to give Nurgle's icon semi-competitive instead of competitive? Seems like it give what you wrote.
   
Made in gb
Lord of the Fleet






London

Distortionist wrote:
Did you mean to give Nurgle's icon semi-competitive instead of competitive? Seems like it give what you wrote.


Assuming you're talking about standard CSM. Well if you want cheap Plague Marine knockoffs, I think it's good for 3ppm.
   
Made in gb
Lord of the Fleet






London

Fast Attack finished!
   
Made in eu
Cultist of Nurgle with Open Sores




Brighton, UK

Nice man keep it goin



Automatically Appended Next Post:
with the Helldrake one of its most poswerful applications is flying over transports, popping them with vector strike. Then youve got a nice bunhced up unit to baleflamerin the shooting phase. absolutely brutal against armies with low AV transports (orks, DE)

This message was edited 1 time. Last update was at 2013/05/15 17:02:00


Returning for 9th

 
   
Made in us
Dakka Veteran






Are you going to do Heavy Support? I think there is a good debate about what units are best from that section.

Also I think you are too hard on cultists, 50 point scoring units are always highly competative if you build your list knowing their only purpose is to walk on to an objective hopfully late in the game. I run 4-5 minimum squads usually in reserve . I hide them out of sight or in terrain always gtg, and basically hope my opponet spends time trying to kill tyhem. Everytime an opponet takes time going after my cultists it repesents bad target priority on his part IMO because it take way more than 50 points to kill them. Zombies are better but you have to pay the typus tax which is ok but doesn't fit in a MTO type list.

This message was edited 1 time. Last update was at 2013/05/15 20:13:29


 
   
Made in gb
Lord of the Fleet






London

Pony_law wrote:
Are you going to do Heavy Support? I think there is a good debate about what units are best from that section.


All in due time.

Also I think you are too hard on cultists, 50 point scoring units are always highly competative if you build your list knowing their only purpose is to walk on to an objective hopfully late in the game. I run 4-55 minimum squads usually in reserve . I hide them out of sight or in terrain always gtg, and basically hope my opponet spends time trying to kill tyhem. Everytime an opponet takes time going after my cultists it repesents bad target priority on his part IMO because it take way more than 50 points to kill them. Zombies are better but you have to pay the typus tax which is ok but doesn't fit in a MTO type list.


Don't know how you're getting 55-man units but ok, here's my counter-argument

1. Even a few casualties is going to force Ld checks, which Cultists aren't great at.
2. 4x 35 man squads is 600 points. For that I could buy 3x Infantry Platoons of 3 squads each with upgrades, do the same role but better, which have more models (165 compared to 140), and that's even before you pay extra to give the Cultists Autoguns which drives up the price even more by about 150pts.
3. Yes, Typhus is expensive but his damage output is massive when used correctly.
4. I don't get how Cultists fit into MTO. Yes there's a large number of bodies but they're easy to send running, with the only real way to ensure good Leadership is via a Dark Apostle, which is another 105 points down the drain and an HQ slot gone.

My main point is that while Cultists are generally ok, Imperial Guard allies just do everything better, although I do mention that if you're not taking allies, then they're a suitable substitute.


Automatically Appended Next Post:
chuxfm wrote:
Nice man keep it goin



Automatically Appended Next Post:
with the Helldrake one of its most poswerful applications is flying over transports, popping them with vector strike. Then youve got a nice bunhced up unit to baleflamerin the shooting phase. absolutely brutal against armies with low AV transports (orks, DE)


That's an excellent point, I'll be sure to add it.

This message was edited 2 times. Last update was at 2013/05/15 18:42:23


 
   
Made in us
Dakka Veteran






@Valkyrie, That was a typo where i accidently double tapped the 5 key. I was trying to say 4-5 minimum sized squads.

On leadership, if you place the sargent correctly you are rolling on an 8 which you will pass most of the time. also cultists should be kept out of LOS as much as possible untill you make that move to the objective. With the new Tau codex cultists took a hit because of the really good ignore cover no LOS needed SMS.

Cultist fit into Massive threat overload because for 250 points you get 50 wounds spread accross 5 scoring units. This gives you the points to field 3 Maulerfiends, 2 Daemon Princes (if you want I rock 1 DP and 1 Decked out Lord), multiple heldrakes, spawn. allies ect. those 250 points will take the attention of much more than 250 points of your opponent to kill, and while they are trying to do that all of your dangerous things are not getting shot at or dealt with. Basically my list gives an opponet 1 maybe 2 turns to cripple my army before it's uppon them. Most armies don't have the tools to deal with 6 deadly pretty survivable threats (and of course helldrakes are lurking as well) in only 1 to 2 turns and kind of bad/hot dice early or target prioirt mistakes basically will cost them the game.

I agree with you Typhus is good, my point was simply that he is slow for MTO lists (Which I happen to believe is Chaos Marines best build)
   
Made in us
Land Raider Pilot on Cruise Control






Cincinnati, Ohio

Contrary to popular belief, the Hades autocannon on a heldrake is pretty good. S 8 with a 36" range with 4 shots means minced or exploding flyers, and all but the vendetta are going to cry when hit by that thing. If by chance a ally psyker was in prescience range to a Hades auto-drake, prescience will definitely improve the decent killiness on it.

Simply put, if you are not trying to burninate ground units, like say poping side armor on transports/tanks or shooting at flyers, the autocannon is your choice.

Blood Ravens 2nd Company (C:SM)
 
   
Made in us
Neophyte undergoing Ritual of Detestation



Provo, Utah

I would love to see a Nurgle 2000 point army list, using Typhus and zombies.

 
   
Made in gb
Lord of the Fleet






London

 ace101 wrote:
Contrary to popular belief, the Hades autocannon on a heldrake is pretty good. S 8 with a 36" range with 4 shots means minced or exploding flyers, and all but the vendetta are going to cry when hit by that thing. If by chance a ally psyker was in prescience range to a Hades auto-drake, prescience will definitely improve the decent killiness on it.

Simply put, if you are not trying to burninate ground units, like say poping side armor on transports/tanks or shooting at flyers, the autocannon is your choice.


Oh yeah, the Autocannon's hardly a bad choice, but the Baleflamer is better in pretty much every occasion apart from if you're going up against Deathwing, Loganwing, Draigowing, basically any TEQ force. Nevertheless though I'll be sure to add it to the article.
   
Made in gb
Lord of the Fleet






London

Ok, I've finished Fast Attack, but I can't fit any more into the article due to size constraints, so I'll be starting a second part containing Heavy Support, Armoury and Playstyles/Army Lists.


Automatically Appended Next Post:
Link to Part 2

This message was edited 1 time. Last update was at 2013/05/23 14:20:23


 
   
 
Forum Index » Article Discussion
Go to: