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Poll
can drop pods land within 1" of enemy models thus causing a mishap?
Drop pods CAN land within 1" of an enemy model and thus will mishap.
Drop pods CANNOT land within 1" of an enemy model and thus will auto correct till outside of the 1" buffer zone and not mishap.
I am unwilling to place an opinion on this subject.

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Made in us
Sybarite Swinging an Agonizer





Tacoma, Washington

OK, so as some of you know there is a big debate happening right now about drop pods and the Inertial Guidance System [IGS]

One side says that the IGS works as intended and will not allow mishaps when enemy models are concerned and will correct back to outside of the 1" buffer zone.

The other states that the IGS fails to mention the 1" buffer zone thus drop pods can then be within the 1" buffer zone and thus mishap.

The original thread can be found here for in depth reference

the rules in question are;



and,



and,

This message was edited 1 time. Last update was at 2013/05/02 22:00:28


You may use anything I post, just remember to give me credit if used somewhere else. 
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

To me it is simple... can a unit move within 1" of an enemy?
No unless he is assaulting. So you scatter the drop pod and if it is going over a unit it reduces its scatter distance to 1" away from the enemy. Now this can cause problems in getting your squad to deploy coming out of the drop pod but it does not instantly mishap.

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Made in us
Fireknife Shas'el





United States

It's not really an issue... you must move the DP the minimum in order to not mishap, so you move it outside the 1" buffer zone.

/thread
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

There's the third side to the debate that's missing in the poll:

Landing on a model, reduce the scatter by enough to clear the 1" 'Danger Zone' but landing within 1" (but not on top) will cause a mishap.

Not my interpretation, but it was raised many times.
   
Made in ca
Judgemental Grey Knight Justicar





Oshawa, Ontario, Canada

Is this poll RAW or RAI? HYWPI? There's not enough information to make a fair vote without knowing at least that.
   
Made in us
Sybarite Swinging an Agonizer





Tacoma, Washington

grendel083 wrote:There's the third side to the debate that's missing in the poll:

Landing on a model, reduce the scatter by enough to clear the 1" 'Danger Zone' but landing within 1" (but not on top) will cause a mishap.

Not my interpretation, but it was raised many times.


I am not sure what you are saying, because if you clear the danger zone you are not within 1" of an enemy, thus cannot mishap, how does your second bit factor in? This seams to be covered in the first choice, however, whether you scatter onto a unit or not, you will end up within 1" of a model thus mishap.

Rorschach9 wrote:Is this poll RAW or RAI? HYWPI? There's not enough information to make a fair vote without knowing at least that.


this is essentially RAW v. RAI, I will let you figure out which is which with your own research, I am trying to get people to read the entries themselves so they can make a decision on the matter with an educated opinion. and what is HYWPI?

You may use anything I post, just remember to give me credit if used somewhere else. 
   
Made in ca
Judgemental Grey Knight Justicar





Oshawa, Ontario, Canada

 chaplaincliff wrote:
grendel083 wrote:There's the third side to the debate that's missing in the poll:

Landing on a model, reduce the scatter by enough to clear the 1" 'Danger Zone' but landing within 1" (but not on top) will cause a mishap.

Not my interpretation, but it was raised many times.


I am not sure what you are saying, because if you clear the danger zone you are not within 1" of an enemy, thus cannot mishap, how does your second bit factor in? This seams to be covered in the first choice, however, whether you scatter onto a unit or not, you will end up within 1" of a model thus mishap.

Rorschach9 wrote:Is this poll RAW or RAI? HYWPI? There's not enough information to make a fair vote without knowing at least that.


this is essentially RAW v. RAI, I will let you figure out which is which with your own research, I am trying to get people to read the entries themselves so they can make a decision on the matter with an educated opinion. and what is HYWPI?


HYWPI = "How you would play it"

And I have read every thread regarding drop pods and IGS. Unfortunately they go nowhere as people argue all sides against one another (RAW vs RAI is an impossible debate).

I guess I cannot answer this poll then as there are multiple answers (imo) depending on if you are looking at RAW or RAI and therefore the answers provided are too vague.
   
Made in us
Discriminating Deathmark Assassin




Johnson City, NewYork

Have to agree with Rorschach9 on this one. Under what context are you asking?

ADD causes my posts to ramble from time to time. Please bear with me.

You're not a Time Lord stick with linear time.
Specific Vs General 
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

So the arguement is really " if you are X distance from an enemy and roll a result that is X - >1" from the model" does the inertial guidance kick in?

By the way inertial guidance is described it would not kick in in this rare instance. In that case it would result in a mishap and it sucks to be you....

In any other case the inertial guidance is going to "reduce the distance by the minimum required in order to avoid the obstacle" which is going to be 1" short of the target enemy unit.

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Made in us
Sinewy Scourge




Crawfordsville Indiana

Sadly the pointless poll is pointless, as people will vote the way they play it, not the way it is written.

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Made in us
Sybarite Swinging an Agonizer





Tacoma, Washington

Then let us decide this in the context of the way it is played, whether or not the 1" rule is raw the overall feeling of how it is played may provide insight and closure to an otherwise endless debate.

You may use anything I post, just remember to give me credit if used somewhere else. 
   
Made in us
Mutilatin' Mad Dok





I tend to think that if a strict reading renders a piece of gear useless, you need to loosen your interpretation a bit until it works. Thus, Drop Pods will land at a 1" distance from an enemy unit, and the Tau bomber can actually drop bombs.
   
Made in us
Sinewy Scourge




Crawfordsville Indiana

Would you agree that skimmers drift off models when they deepstrike?

They are moved the minimum distance to avoid having a model end up underneath them, count that 1" bubble because we do for drop pods, and are moved if they are forced to end their move over friendly or enemy models, which only really happens with a Deepstrike.

All the worlds a joke and the people merely punchlines
 
   
Made in au
[MOD]
Making Stuff






Under the couch

 chaplaincliff wrote:
I am not sure what you are saying, because if you clear the danger zone you are not within 1" of an enemy, thus cannot mishap, how does your second bit factor in? This seams to be covered in the first choice, however, whether you scatter onto a unit or not, you will end up within 1" of a model thus mishap.

They're two separate events. He's referring to the argument that a pod that scatters onto an enemy model will reduce the scatter to land more than an inch away, but a pod that lands right beside an enemy (within an inch) model won't, and so will mishap.


Which is lunacy, but is one of the interpretations that was presented in the other thread.



this is essentially RAW v. RAI,

That distinction only exists if you feel that the RAW and the RAI are different.


and what is HYWPI?

How You Would Play It.

 
   
Made in us
Dakka Veteran





Deep strike is an advanced rule, thus overrides the basic rule that you cannot move within 1" of an enemy unit.

There is NO SUCH THING as MORE ADVANCED in 40k!!! There are ONLY 2 LEVELS of RULES: Basic and Advanced. THE END. Stop saying "More Advanced". That is not a recognized thing in modern 40k!!!!
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Made in us
Discriminating Deathmark Assassin




Johnson City, NewYork

There is another point I have to question. Why are the movement rules being brought up at all? If they factored into any of this could you even place your first model that acts as a marker anywhere on the board?

ADD causes my posts to ramble from time to time. Please bear with me.

You're not a Time Lord stick with linear time.
Specific Vs General 
   
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[MOD]
Making Stuff






Under the couch

 BetrayTheWorld wrote:
Deep strike is an advanced rule, thus overrides the basic rule that you cannot move within 1" of an enemy unit.

How?


 
   
Made in us
Dakka Veteran





 insaniak wrote:
 BetrayTheWorld wrote:
Deep strike is an advanced rule, thus overrides the basic rule that you cannot move within 1" of an enemy unit.

How?



How what? It says you roll for scatter and scatter determines your position. If that position is within 1" of an enemy, this is in conflict with the basic rule that says you cannot do so. When an advanced rule is in conflict with a basic rule, you follow the advanced rule.

Of course, the deep strike advanced rule goes on to say that when this happens, if causes a deep strike mishap.


EDIT: Clarity

This message was edited 1 time. Last update was at 2013/05/03 02:00:58


There is NO SUCH THING as MORE ADVANCED in 40k!!! There are ONLY 2 LEVELS of RULES: Basic and Advanced. THE END. Stop saying "More Advanced". That is not a recognized thing in modern 40k!!!!
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Made in im
Nasty Nob on Warbike with Klaw





Liverpool

 BetrayTheWorld wrote:
 insaniak wrote:
 BetrayTheWorld wrote:
Deep strike is an advanced rule, thus overrides the basic rule that you cannot move within 1" of an enemy unit.

How?



How what? It says you roll for scatter and scatter determines your position. If that position is within 1" of an enemy, this is in conflict with the basic rule that says you cannot do so. When an advanced rule is in conflict with a basic rule, you follow the advanced rule.

That's not a conflict.
If it said it allows it to move with 1" THAT would be a conflict, and the the advance rule would be used.
There's no conflict here.
   
Made in au
[MOD]
Making Stuff






Under the couch

 BetrayTheWorld wrote:
How what? It says you roll for scatter and scatter determines your position.

And? It doesn't say that this over-rides any prohibitions that would normally apply to movement to that spot, and so it doesn't.

 
   
Made in us
Longtime Dakkanaut





Drops can only mishap in one of three circumstances.

1. Scatter off the table
2. Special rule like Warp Quake or something of that nature
3. Initial targeting of the drop pod is a mishap and scatter does not save it.

3 may not even be possible, this goes back to the old days of the mawloc when people argued weather or not you could target a deepstrike over an enemy unit. An instance of 3 would be you target your deepstrike over an enemy unit then don't scatter off of it. There is no provision in the DP rules to save the pod. Like I said it may not even be legal.
   
Made in us
Fixture of Dakka





This poll is missing "Drop pods only mishap from being withing 1" of the enemy when initial placement is within 1" of the enemy and they do not scatter."

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


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Nasty Nob on Warbike with Klaw





Liverpool

 DarknessEternal wrote:
This poll is missing "Drop pods only mishap from being withing 1" of the enemy when initial placement is within 1" of the enemy and they do not scatter."
Not much of a debate, think everyone agrees with that.
If you choose to place the 'Pod in a place that it will mishap, then it will (without scatter).
   
Made in gb
Tough Tyrant Guard





SHE-FI-ELD

Voted B for HIWPI and RAI

It's my codex and I'll cry If I want to.

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Made in us
Dakka Veteran





 insaniak wrote:
 BetrayTheWorld wrote:
How what? It says you roll for scatter and scatter determines your position.

And? It doesn't say that this over-rides any prohibitions that would normally apply to movement to that spot, and so it doesn't.


Actually, it does. It says you have to place it wherever the scatter directs you, which can include within that 1". Otherwise, when it lists things that cause mishaps, it wouldn't need to list "being within 1" of an enemy unit" as something that caused mishaps, because it could never happen.

There is NO SUCH THING as MORE ADVANCED in 40k!!! There are ONLY 2 LEVELS of RULES: Basic and Advanced. THE END. Stop saying "More Advanced". That is not a recognized thing in modern 40k!!!!
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Made in gb
Decrepit Dakkanaut




No, it means that the scatter isnt movement in and of itself.

There is no permission in there to actually land on top of enemy models, it simply tells you what happens if you DO land there.

Whcih, if it were movement, could never happen

Instead the scatter portion is most definitely NOT movement - as it is not described as such. This means you do not trigger Dangerous / Difficult terrain tests, AND you can mishap.
   
Made in us
Sybarite Swinging an Agonizer





Tacoma, Washington

grendel083 wrote:
 DarknessEternal wrote:
This poll is missing "Drop pods only mishap from being withing 1" of the enemy when initial placement is within 1" of the enemy and they do not scatter."
Not much of a debate, think everyone agrees with that.
If you choose to place the 'Pod in a place that it will mishap, then it will (without scatter).


I would say that this deployment is illegal, you cannot try to deploy something in a place the model is not allowed to go, this is why i did not include it in the poll.

You may use anything I post, just remember to give me credit if used somewhere else. 
   
Made in us
Dakka Veteran




Anacortes

Lol 90% level headed people here.

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Mekboy Hammerin' Somethin'





Battle Creek, MI

Who are you people?

   
Made in us
Screaming Shining Spear





Central Pennsylvania

 insaniak wrote:
They're two separate events. He's referring to the argument that a pod that scatters onto an enemy model will reduce the scatter to land more than an inch away, but a pod that lands right beside an enemy (within an inch) model won't, and so will mishap.


Which is lunacy, but is one of the interpretations that was presented in the other thread.


I don't see how this is lunacy, and saying that seems rather like 'lunacy' to me. Can you explain where the RAW states that if landing within that 1" bubble but not on top of a model/unit that the IG would kick in?

I completely agree that the RAI could go either way, and wouldn't slow down an opponent using Drop Pods in a manner that they only mishap by going off table.....but the RAW certainly supports the decision of somebody to exclude the 1" bubble as a IG situation.

Edit: Fixing quote issues.

This message was edited 1 time. Last update was at 2013/05/03 17:09:45


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