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![[Post New]](/s/i/i.gif) 2013/08/06 17:37:13
Subject: Re:Codex: Space Marines
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Grim Rune Priest in the Eye of the Storm
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I like the idea of the “Centurions”, I always wanted “Terminator Heavy Weapon Squads”.
As for the some of the others, I like what I am reading so far.
As for my wallet though, I don’t see much damage unless I see a some things.
1] Centurions
2] Land Speeder Storms as Dedicated Transports
3] New Land Raider variant.
4] Plastic Sternguard/Vanguard Vets
5] Plastic Honor Guard
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![[Post New]](/s/i/i.gif) 2013/08/07 15:03:28
Subject: Re:Codex: Space Marines
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Grim Rune Priest in the Eye of the Storm
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Space Marine Codex 176 pages!!!!! $58
Space Marine Stalker/Hunter $65: The three barreled Stalker and the Single large barreled Hunter
Space Marine Reclusiam Command Squad $90: Includes Razorback 5 man command squad and a space marine Chaplin!
Space Marine Centurion Devastator/ Assault Squad 3 models $78
Space Marine Sternguard 5 models $50
Space Marine Vanguard 5 models $40
Well my wallet is going to need sextuple bypass after this.
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![[Post New]](/s/i/i.gif) 2013/08/07 17:10:50
Subject: Codex: Space Marines
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Grim Rune Priest in the Eye of the Storm
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Any clue on the LotD?
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![[Post New]](/s/i/i.gif) 2013/08/08 11:48:26
Subject: Re:Codex: Space Marines.first pics page 21
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Grim Rune Priest in the Eye of the Storm
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d-usa wrote:And I don't even want to start guessing what this could be:
I hope it's a bad photoshop joke...
I might have a use for all of my Scope-Dogs
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![[Post New]](/s/i/i.gif) 2013/08/08 12:16:44
Subject: Codex: Space Marines.first pics page 21
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Grim Rune Priest in the Eye of the Storm
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schadenfreude wrote:I like the new centurian models because they have a lot of potential. Paint them black and white, replace the head with a 3rd party stargate looking bird head and then you have the galaxy's most heavily armed penguins waddling across the battlefield to purge the heritics and xenos.
Thanks! Now I have an Exuse to buy the Puppet Wars Hawk Heads, Thanks that image will never leave my head.
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![[Post New]](/s/i/i.gif) 2013/08/08 12:20:07
Subject: Codex: Space Marines.first pics page 21
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Grim Rune Priest in the Eye of the Storm
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heartserenade wrote: CthuluIsSpy wrote:How could it be photoshopped? Can you provide the original "robot"?
Can you make things like that from scratch in photohshop?
I don't think it's photoshooped but yes, you can make things from scratch in photoshop (or edit other stuff to look like other stuff). You just have to be really incredibly good at photoshop, and maybe illustration.
The Mecha is from a Animie Called Armored Trooper Votom [at least thats what my Video Tape says]
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![[Post New]](/s/i/i.gif) 2013/08/08 12:46:51
Subject: Re:Codex: Space Marines.first pics page 21
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Grim Rune Priest in the Eye of the Storm
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It’s from the Series Armored Troopers Votoms, some of us have been saying this for 3 pages now.
Link:
http://en.wikipedia.org/wiki/Armored_Trooper_Votoms
Here it the cover of the RPG
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![[Post New]](/s/i/i.gif) 2013/08/08 12:59:12
Subject: Codex: Space Marines.first pics page 21
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Grim Rune Priest in the Eye of the Storm
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So I realy love both the Rhino and the Centrurions.
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![[Post New]](/s/i/i.gif) 2013/08/08 14:09:22
Subject: Codex: Space Marines.first pics page 21
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Grim Rune Priest in the Eye of the Storm
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gorgon wrote:I'm not crazy about the Centurions at first blush, but good gravy, haven't we been down this path just about every month with grainy 2D pics of 2D publications held at an angle, etc.? Better pics will probably change opinions, and the actual models will probably change even more.
These models aren't clear misses to me yet.
WHAT?
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This message was edited 1 time. Last update was at 2013/08/08 14:17:03
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![[Post New]](/s/i/i.gif) 2013/08/08 16:32:30
Subject: Re:Codex: Space Marines.first pics page 21
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Grim Rune Priest in the Eye of the Storm
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Yes, some opf the original tapes in Japanise with subtitals.
I was one of the 1st to make the Votoms Referance.
I use a bunch of them for IG Sentinals.
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![[Post New]](/s/i/i.gif) 2013/08/08 21:47:13
Subject: Re:Codex: Space Marines.first pics page 21
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Grim Rune Priest in the Eye of the Storm
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Frankie Joe wrote:Hey, vanguards! A store near me accidentally put this box out for sale a month early, and they are glorious models. The box comes with four pairs of fancy-looking chainswords and bolt pistols along with all the hammera and claws and such, so it also functions as a better looking assault squad box. Slightly more expensive, granted, but I feel like it's definitely worth it.

[Homer Drolling Noises]
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![[Post New]](/s/i/i.gif) 2013/08/10 13:40:32
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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I see the Centurions as a solution to the whole Hell-Turkey problem. With them being a 2+ save this will make them less affective. One squad of these could make a good defender for your backfield along with a Hunter.
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![[Post New]](/s/i/i.gif) 2013/08/12 16:22:07
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Imperial Deceit wrote:I think we blew past the coffee stop a few pages back. But you have to admit its better then endless posts about how terrible Centi are.
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![[Post New]](/s/i/i.gif) 2013/08/13 13:46:29
Subject: Re:Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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I would not say that the Ultra-Smurfs are “Superior to the other with the Chapter Tactics, but might be a play style thing.
A] Tactical: To take full advantage of this one you will have to take Lots of Tactical Squads, eating into t the points that are available.
B] Assault: This is great if you are planning on taking a Bikes or Assault Squads, but to take full advantage of this you are going to have to spend a lot of points on a lot fewer models.
D]Devastator: This is the best one in my opinion, but 3 squads of Devastators means there is a lot you are not going to be taking. Though I do love the though of Relentless Plasma Cannons.
Now as a Gunline Player who uses Tactical Squads and Devastators as my core I love A & C, but two is useless to me. When I am in the mood for Assaulting I will just play a Shrike List, pull out my Blood Angles, Grey Knights or Space Wolves.
Disclaimer: I do tend to play more Fluffy Armies.
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![[Post New]](/s/i/i.gif) 2013/08/13 14:17:31
Subject: Re:Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Crimson wrote: Anpu42 wrote:
A] Tactical: To take full advantage of this one you will have to take Lots of Tactical Squads, eating into t the points that are available.
You will have some tactical squads anyway, and this will make them way more effective. And it makes you other squads more effective too, Sternguard, Terminators (all those units IF Bolter Drill doesn't work on as they thought it would be too good!), devastators and PLASMA ARMED COMMAND SQUADS! This pretty much negates the weakness of plasma weapons.
I really, really hope that his trait has been reported wrong, all other chapters seem decently balanced to each other, but this is just way too good, making the others false choices. Not to mention that re-rolling for entire army slows down the game a lot.
1st, you pretty much described my normal Marine List.
True, but will every list be this way?
Personally I don’t think so.
As far as the Weakness of the Plasma, this is something I have always lived with and find this will be nice, but not the Holy Grail. I have negated the 4x Plasma Gun Command Squad with a Apothecary so the Really Nice thing about this will just be more chances to hit.
Crazyterran wrote:
Rerolling half my misses with non-tactical squads (and all of them with Tactical Squads) is still a hell of a lot better than rerolling snap shots/overwatches with non-devastators. And, since the Relentless doesn't work when you come out of a Drop Pod, there's pretty much no reason your Devastators really need to move, since who the hell gave them Multi-Meltas anyways?
I suppose it'd be fun to have a Lascannon bunker in a Rhino.
There is one of marine player who runs a 10 man, 4x MM Devastator Squad, with a Tech Marine and some ruins near the Middle of the table makes them a primary target, but it takes some real resources to dislodge them.
I was thinking 2x Plasma Cannons out of a Rhino!
I just think all these [All the Chapter Tactics] will be Game Changers not Game Breakers.
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![[Post New]](/s/i/i.gif) 2013/08/13 14:43:14
Subject: Re:Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Exergy wrote: Anpu42 wrote:
I just think all these [All the Chapter Tactics] will be Game Changers not Game Breakers.
Most of them are. Rerolls on all shooting in the army is game breaking though.
Yes you will get some masively Accrate shooting before you die quickly to all of the AP3 Ignore Cover Weapons.
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![[Post New]](/s/i/i.gif) 2013/08/13 14:58:43
Subject: Re:Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Crimson wrote: Anpu42 wrote:
Yes you will get some masively Accrate shooting before you die quickly to all of the AP3 Ignore Cover Weapons. 
Yes, which is greatly preferable over dying same way before accomplishing anything because your heavy and special weapons missed!
To me the Re-Roll are just as good as the Dakka Baner or a Wolf Priest Oath of War, witch for me has not been that Overwhelminng.
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![[Post New]](/s/i/i.gif) 2013/08/13 15:04:36
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Imperial Deceit wrote:You only get heroc intervention if you buy vanguards jump packs (which they don't have), also all those upgrades cost points. just because you can take a power weapon on everything doesn't mean you should. DC can do the samething but it gets pricy fast.
A feind of mine has been using a 5 Man Bllood Angels Vanguard with Jump Packs, Power Swords and Storm Shields and has proven to be both very Resilant and Brutal. They managed to take out a full 15 man Blood Claw Pack + Wolf Guard Pack Leader and Wolf Priest in Two Assualt Phases, now this was in 5th, but with a good Surgical Assassination Unit. If they become Cheeper, I think I will have to worry about them more.
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![[Post New]](/s/i/i.gif) 2013/08/13 15:27:22
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Imperial Deceit wrote: Anpu42 wrote:Imperial Deceit wrote:You only get heroc intervention if you buy vanguards jump packs (which they don't have), also all those upgrades cost points. just because you can take a power weapon on everything doesn't mean you should. DC can do the samething but it gets pricy fast.
A feind of mine has been using a 5 Man Bllood Angels Vanguard with Jump Packs, Power Swords and Storm Shields and has proven to be both very Resilant and Brutal. They managed to take out a full 15 man Blood Claw Pack + Wolf Guard Pack Leader and Wolf Priest in Two Assualt Phases, now this was in 5th, but with a good Surgical Assassination Unit. If they become Cheeper, I think I will have to worry about them more.
The issue was that they maybe losing Heroic Intervetion in the new codex, which would ruin their surgical strike abilities.
I am hoping not, but even if they do, they can still inflict real damage once they get close.
Myself I would either use them as a "Flanking Unit" to somthing else or keep them in the backfield to deal with Deep Stikers.
I will make mine a Body Guard for Shrike, all with Paired Lighting Claws [I like Fluffy] or Lighting Claw/Power Fist or mayby Lighting Claw/Thunder Hammer just for the 20% Cool Factor
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![[Post New]](/s/i/i.gif) 2013/08/13 20:40:18
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Exergy wrote: ductvader wrote:Pretty sure tyranid MCs care much less about these graviton weapons compared to the dreadknight and riptide...there are a lot more bugs and they're a lot sturdier.
Finding the right mix of graviton to plasma is going to be the key.
from what I have seen of the grav guns they are salvo(other than the pistol)
3 shots from the gun or 5 shots from the cannon would be nastier than most plasma which is limited to 2 shots.
Of course the grav gun will suffer like most salvo weapons. When you move it becomes completely useless.
Yes and the "Grav Cannons" are on Centruions, witch are S&P
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This message was edited 1 time. Last update was at 2013/08/13 20:40:58
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![[Post New]](/s/i/i.gif) 2013/08/13 23:21:20
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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B0B MaRlEy wrote:I'm So thrilled at the idea of being looked at as a filthy bandwagonner where I've been playing my marines for years ...
I know how you feel
Space Wolves since 1989
Dark Angels Since 2002?
The last time I went to a Game Store before I could even unpack my Spave Wolves I was getting " Bandwagon, WAAC and Cheese".
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![[Post New]](/s/i/i.gif) 2013/08/14 14:01:41
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Crazyterran wrote: ductvader wrote:MajorWesJanson wrote: SickSix wrote:Personally I thought the DP and LR capacity only made since to be 12. Seems silly to me that you cant take 5 termies and an HQ in a Land Raider.
It would be nice, and I am going to miss the ability to run a full 10 man sternguard squad (that can combat squad) plus Kantor in a drop pod, but it was kind of stupid to give them 12 model capacity when the brand new drop pod model comes with 10 seats.
There's enough space on the ceiling for two more guys.
Psh, the characters ride on the outside, bare chested, laughing off the effects of atmospheric reentry as their sheer manliness defies the laws of the universe to bring them crashing down upon their foes.
I thought that was only Space Wolves?
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This message was edited 1 time. Last update was at 2013/08/14 14:02:27
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![[Post New]](/s/i/i.gif) 2013/08/15 12:26:13
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Nut's Chiropractor wrote:As long as wysiwyg is taken into consideration and you let me know beforehand what army yer playin' (in terms of rules), I alright with codex jumping.
I have been doing this for years. My DIY uses a different Codex for each company
1st: Deathwing
2nd: Grey Knights
3rd: Dark Angels
4th: Blood Angels
5th-7th: Space Marines
8th-10th: Not worked out yet
This has worked out well as you could not mix Chapters. The only WYSIWYG issue I had was my Infernus Pistols in my second Assault Squad which we handled by just calling them Plasma Pistols when I was not using my Codex: Blood Angles.
So far it has worked out, but with the New Codex: Space Marines this might get complicated.
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![[Post New]](/s/i/i.gif) 2013/08/19 23:45:23
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Yes I have found the proliferation of Cover ignore AP3 Weapons to be quite alarming m self. However it has never stopped me from fielding my Marine Armies. personally I always though that Tactical Squads were one of the best choices.
I also relies they are a “Jack of Trades” so they are “Masters of None”. This is why they are good. Until the recent AP3 Armies I could always count on them doing their job, sitting on objectives or taking them though Bolter fire. I still do this well with my Grey Hunters.
I am really hoping they are going to do well, especially since I will be using the Raven Guard option.
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![[Post New]](/s/i/i.gif) 2013/08/21 01:08:57
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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SickSix wrote:Don't know if it has been mentioned but it is very possible the that the new tanks contain a rule sheet in the box that will make them valid for entries for DA.
As a Space Wolf, Blood Angles and Dark Angels Player, I realy don't want the new Tanks.
And thses are reasons why:
1] AAA is not a Space Wolf thing, we got Allies to deal whit aircraft. The only thing I want is Flack Missiles.
2] Blood Angels have the and we have the Storm Raven.
3] Dark Angles, We have Fighters and Flack Missiles, we also just got our dex.
4] Unless all of the alternate Space Marines get the new AAA Tank, we will spend the next three years listing to everyone Whine about it.
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![[Post New]](/s/i/i.gif) 2013/08/21 15:03:13
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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So I take it from what I have been reading [There is no way for a Librarain to get an Invunrable save other than one Artifact or Terminator Armor] that the Librarain can't Take a Storm Shield. If so that sucks.
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![[Post New]](/s/i/i.gif) 2013/08/22 01:14:03
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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DogofWar1 wrote: MajorWesJanson wrote:
There are no new SCs in the book, especially not Dreadnought HQs. And we can just ally in Bjorn if we really want.
Terminator armor on sergeants though, that would be a nice addition.
It's really too bad they screwed the pooch on Bjorn when updating to 6th, he really needs a couple extra hull points. Alternatively, make him like Sammael in Sableclaw, 14/14/10, (maybe a little better back armor) or something. Either way, allying in Bjorn as the IH HQ would be cool, if not really competitive, sadly :(
Bjorn does well with the Las-Cannon or Plasma Cannon as long range fire support, he just can't handle being in the front line anymore.
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![[Post New]](/s/i/i.gif) 2013/08/22 01:21:24
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Lobukia wrote:Are centurions S&P. If so, won't they always get the 5 shots with the GravCannon? Unless I'm missing something, why would they have the salvo rule?
In case some other model gets them in the future.
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![[Post New]](/s/i/i.gif) 2013/08/22 02:03:25
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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Davor wrote:Are the FotM and WAAC players complaining crying already? At least wait till the codex comes out first guys.
I can't have Tirgrus and Vulkan together. WAAAAAAA
Hey wait a minute, why not play Chaos or other armies, and then you will see how have it you have.
I guess, it's true, SM players need the easy button. (Ok not all SM players but the way some people are going on, it sure seems like it.)
Actually the though of the Master of the Forge getting a Grav-Cannon would be cool just for the Cool Factor more than WAAC.
Yes there are those who will just put him on a Bike, but I would also love to see the expersion on that so called WAAC Player when ho looks across the board at the Ork/Grot Tee-Shirt Army.
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![[Post New]](/s/i/i.gif) 2013/08/22 04:52:39
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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I think I am going to buy the Codex, Raven Guard Supplement, 2x Stern Guard, 1x or 2x Centurions and a Stalker. I might get the Vanguard, but I am not sure yet.
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