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![[Post New]](/s/i/i.gif) 2014/04/28 01:48:42
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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So I just won an imperial knight in a raffle and my only imperial army is grey knights.
While this bodes for a very elitist list with few models...it's what I got.
Any tactics or weapon choice advice for me?
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![[Post New]](/s/i/i.gif) 2014/04/28 02:24:52
Subject: Imperial knights and grey knights
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Painlord Titan Princeps of Slaanesh
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Get another one. One knight is asking to just get focused down.
Failing that, do NOT stand near it. The desire to support it with troops needs to be curbed with the knowledge that when it blows up, it's going to blow up BIG.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2014/04/28 02:53:22
Subject: Imperial knights and grey knights
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Longtime Dakkanaut
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http://www.thedarkcity.net/t6960p440-a-tdc-blog-tactics-unit-analysis-batreps-observations#top
The second list has a grey knight with imperial knight and short battle report. Since then the brotherhood champion has been switched out for a bastion with icarus manned by a soladin.
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This message was edited 1 time. Last update was at 2014/04/28 02:53:52
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![[Post New]](/s/i/i.gif) 2014/04/28 04:20:15
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Got this knight for free...definitely not going to pay for one...and doubt a Gk list has points for two.
Egorey's list is hella elitist, like...woah.
You guys think the melts cannon suits grey knights better?...with limited tank busting abilities.
Thinking about running 2 -3 dread knights with the knight...if only for showcasing
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![[Post New]](/s/i/i.gif) 2014/04/28 05:25:54
Subject: Imperial knights and grey knights
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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I'm thinking on using Intercepters and Strikes to bubble wrap my Knights with Warp Quake while the Knights run amuck. Might drop my Mordrak Bomb for a Inquisitor with skulls, and try to fit in a bastion with a Quad cannon.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2014/04/28 10:08:39
Subject: Imperial knights and grey knights
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Fixture of Dakka
Temple Prime
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ductvader wrote:So I just won an imperial knight in a raffle and my only imperial army is grey knights.
While this bodes for a very elitist list with few models...it's what I got.
Any tactics or weapon choice advice for me?
Paint it grey as a stealth pun that will make your enemies groan to death when they figure it out.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/04/28 12:17:01
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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jeffersonian000 wrote:I'm thinking on using Intercepters and Strikes to bubble wrap my Knights with Warp Quake while the Knights run amuck. Might drop my Mordrak Bomb for a Inquisitor with skulls, and try to fit in a bastion with a Quad cannon.
SJ
I was waiting for you.
5 Strikes in the Bastion, 10 Psybolt Interceptors, 2 Shunting Dreads with Incinerators and I really do want a Grand Master somewhere.
^
First list building ideas I was coming up with.
You think the Melta Cannon is better or the Rapid Fire Battle Cannon?
Melta Cannon is S9 and both are large blasts.
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![[Post New]](/s/i/i.gif) 2014/04/28 12:53:56
Subject: Imperial knights and grey knights
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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In this list, Melta Cannon is the better option because your goal is to crush the hard stuff while the shunting units deal with the soft stuff and the things that need tying up.
Mordrak is my go-to GM for this style of list, yet you will need to save points to fit everything in, do might choose a generic GM instead.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2014/04/28 13:43:22
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Spellbound wrote:Failing that, do NOT stand near it. The desire to support it with troops needs to be curbed with the knowledge that when it blows up, it's going to blow up BIG.
I think I am going to surround him with Dreadknights...going to do triple DK on my first go with him. Will comment with list once I have one.
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![[Post New]](/s/i/i.gif) 2014/05/01 15:42:50
Subject: Re:Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Here's my "fun" list I plan on playing this weekend.
HQ
-Inquisitor (Terminator Armor, Psycannon, Empyrean Brain Mines)
-Inquisitor (Terminator Armor, Psycannon)
-Inquisitor (Terminator Armor, Psycannon)
TROOP
-5 Strikers (Psycannon)
-5 Strikers (Psycannon)
-5 Strikers (Psycannon)
-5 Strikers (Psycannon)
HEAVY
-Dreadknight (Teleport Pack, Heavy Incinerator)
-Dreadknight (Teleport Pack, Heavy Incinerator)
-Dreadknight (Teleport Pack, Heavy Incinerator)
-Dreadknight (Teleport Pack, Heavy Incinerator)
ALLY
-Knight Errant
2000/2000
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![[Post New]](/s/i/i.gif) 2014/05/01 18:33:23
Subject: Imperial knights and grey knights
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Wondering Why the Emperor Left
Toledo, Ohio
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4 dreadknights and a knight errant?.. Yikes! Sounds like fun :-D
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![[Post New]](/s/i/i.gif) 2014/05/01 18:42:01
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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![[Post New]](/s/i/i.gif) 2014/05/07 19:16:11
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Bellzo wrote:4 dreadknights and a knight errant?.. Yikes! Sounds like fun :-D
Thinking about taking this to an upcoming game at 2500 points...and adding Mordrak and Ghosties.
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![[Post New]](/s/i/i.gif) 2014/05/07 20:28:09
Subject: Imperial knights and grey knights
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Quick-fingered Warlord Moderatus
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I like running the battle cannon on mine. Its still effective against vehicles due to the ordinance rule.
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![[Post New]](/s/i/i.gif) 2014/05/08 11:54:42
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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WrentheFaceless wrote:I like running the battle cannon on mine. Its still effective against vehicles due to the ordinance rule.
My GKs all carry an AP3 weapon...and as the melta cannon is equally effective against armor...I needed something that cuts through a 2+.
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![[Post New]](/s/i/i.gif) 2014/05/08 12:48:40
Subject: Imperial knights and grey knights
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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ductvader wrote: WrentheFaceless wrote:I like running the battle cannon on mine. Its still effective against vehicles due to the ordinance rule.
My GKs all carry an AP3 weapon...and as the melta cannon is equally effective against armor...I needed something that cuts through a 2+.
My feelings exactly. Also, the Battle Cannon encourages trading shots at range, while the Melta Cannon encourages getting close. Getting close is where you want to be when supporting a mid-range/ CC oriented army like the Grey Knights.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2014/05/08 16:41:02
Subject: Imperial knights and grey knights
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Quick-fingered Warlord Moderatus
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ductvader wrote: WrentheFaceless wrote:I like running the battle cannon on mine. Its still effective against vehicles due to the ordinance rule.
My GKs all carry an AP3 weapon...and as the melta cannon is equally effective against armor...I needed something that cuts through a 2+.
And what exactly is this AP3 weapon that GK's can use that you speak of? Unless you're referring to swords...
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This message was edited 1 time. Last update was at 2014/05/08 16:43:08
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![[Post New]](/s/i/i.gif) 2014/05/08 16:44:11
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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WrentheFaceless wrote: ductvader wrote: WrentheFaceless wrote:I like running the battle cannon on mine. Its still effective against vehicles due to the ordinance rule.
My GKs all carry an AP3 weapon...and as the melta cannon is equally effective against armor...I needed something that cuts through a 2+.
And what exactly is this AP3 weapon that GK's can use that you speak of? Unless you're referring to swords...
It's called...a powersword...and every single one has one...or something better.
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![[Post New]](/s/i/i.gif) 2014/05/08 16:44:47
Subject: Imperial knights and grey knights
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Quick-fingered Warlord Moderatus
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ductvader wrote: WrentheFaceless wrote: ductvader wrote: WrentheFaceless wrote:I like running the battle cannon on mine. Its still effective against vehicles due to the ordinance rule.
My GKs all carry an AP3 weapon...and as the melta cannon is equally effective against armor...I needed something that cuts through a 2+.
And what exactly is this AP3 weapon that GK's can use that you speak of? Unless you're referring to swords...
It's called...a powersword...and every single one has one...or something better.
And how often do you get into assault in 6th?
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![[Post New]](/s/i/i.gif) 2014/05/08 16:47:01
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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WrentheFaceless wrote: ductvader wrote: WrentheFaceless wrote: ductvader wrote: WrentheFaceless wrote:I like running the battle cannon on mine. Its still effective against vehicles due to the ordinance rule.
My GKs all carry an AP3 weapon...and as the melta cannon is equally effective against armor...I needed something that cuts through a 2+.
And what exactly is this AP3 weapon that GK's can use that you speak of? Unless you're referring to swords...
It's called...a powersword...and every single one has one...or something better.
And how often do you get into assault in 6th?
When I face a 3+ armor save army...every single game.
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![[Post New]](/s/i/i.gif) 2014/05/08 16:50:25
Subject: Imperial knights and grey knights
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Quick-fingered Warlord Moderatus
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Maybe you're having better luck than me, my strikes usually dont survive trying to get into melee
Though the battlecannon doesnt keep you from moving up, fire at stuff and stubber other things to charge
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![[Post New]](/s/i/i.gif) 2014/05/08 16:52:25
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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WrentheFaceless wrote:Maybe you're having better luck than me, my strikes usually dont survive trying to get into melee
Though the battlecannon doesnt keep you from moving up, fire at stuff and stubber other things to charge
When you're looking at Grey Knights...you really just need something that can kill Broadsides and Centurions...and the Melta Cannon can do that, while the battle cannon just gets shrugged off.
That's what it came down to for me.
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![[Post New]](/s/i/i.gif) 2014/05/08 16:53:15
Subject: Imperial knights and grey knights
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Quick-fingered Warlord Moderatus
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Thats a fair point
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![[Post New]](/s/i/i.gif) 2014/05/08 16:55:54
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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WrentheFaceless wrote:Maybe you're having better luck than me, my strikes usually dont survive trying to get into melee
To this point...you might want to play with deepstriking a bit more. I personally find that Grey Knights do better when played using Daemon tactics.
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![[Post New]](/s/i/i.gif) 2014/05/08 17:16:58
Subject: Imperial knights and grey knights
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Quick-fingered Warlord Moderatus
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I havent had much success with deep striking
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![[Post New]](/s/i/i.gif) 2014/05/08 19:09:05
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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To each their own. A competitive list will use as much shunting as possible.
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![[Post New]](/s/i/i.gif) 2014/05/08 23:12:21
Subject: Imperial knights and grey knights
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Longtime Dakkanaut
United States of America
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Unless you take a competitive list containing 10 man GKSS with duel psycannons in rhinos *6 then throw in DKs.
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![[Post New]](/s/i/i.gif) 2014/05/09 02:02:36
Subject: Re:Imperial knights and grey knights
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Devestating Grey Knight Dreadknight
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Why not go ahead and take 2 knights? You can easily fit 3 kitted dreadknights+2 knights in a 2K list, and still have room for coteaz+a few henchmen and Modrak+ghosts to drop in and make some of the dreadknights scoring, giving you 6 deadly units that can assault on turn 2. With a 12" move and high strength low AP weapons, knights are a great compliment to a shunt list. I've yet to get a game in with the above list, but if/when I do I'll let my fellow shunters know how it goes.
Also, I posted it in army lists a while back but if you want to just go all out for the table you can take coteaz, 2 barebones acolyte squads and have room for 3 shunting+flaming DKs and 3 imperial knights. That's a monster mash list a daemon or nid player would be jealous of.
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2014/05/09 02:23:20
Subject: Imperial knights and grey knights
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Longtime Dakkanaut
United States of America
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But costs more then a care payment.
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![[Post New]](/s/i/i.gif) 2014/05/09 02:56:04
Subject: Imperial knights and grey knights
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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And I'd have to take henchmen...which is bland
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