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Made in us
Annoyed Blood Angel Devastator



Arizona

Okay. So I've read all over this forum and others that Chaos in 7th is terrible with the helldrake nerf. You guys aren't thinking through all the possibilities. CSM Suppliments are AMAZING in 7th. Run Black Legion with Crimson slaughter allies and you can do this Grossness I've listed below.

Black Legion Daemon Prince
(These are are manditory to run right)

Mastery level 3, Spell familiar, Last Memory artifact.
Add whatever else you want. I recommend wings, armor, skull of Ker'geth(eternal warrior), spineshiver( You get +1 initiative daemon weapon that is AP2 cause monsterous creature)
Level 4 Daemon Psycher with rerolls. Your Welcome

2 BL HQ

Socerer
Level 3,

Enjoy your additional warp charges

Spend next to nothing on troops. You will be summoning daemons out the but. Bring cultists

Ally Crimson Slaughter

HQ Sorcerer

Level 3, Spell familiar, Prophet of the Voices (LOLZ IMA DAEMON!)
Level 3 psycher who no longer brain burns while summoning daemon with fail casts rerolls. Perils on ones are hard to do.

Bring 3rd cultists for troops.

Really whatever else you want., your opponent is going to hate you.

This message was edited 3 times. Last update was at 2014/06/05 18:22:34


 
   
Made in us
Tunneling Trygon





The House that Peterbilt

Should note that taking Black Legion Primary and Crimson Slaughter in an ally detachment is not legal per the 7ed rulebook. You could take them as two Combined Arms detachments though, but a lot of folks are not allowing that in their tournaments and thus their day to day gaming.

So it really depends on how you and your opponents, play group or TO rules allies and multiple detachments, etc.

snoogums: "Just because something is not relavant doesn't mean it goes away completely."

Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." 
   
Made in us
Sadistic Inquisitorial Excruciator





Good Ol' Texas

You do know that a real summoning list will destroy you, right? Y'know, since they have 36+D6 summoning dice after all. I actually think a Thousand Sons list can get more Warp Charges. Arhiman is brutal since he can cast Psychic Shriek 3 times.

I think the best bet for CSM is to take Belakor and put Invis on a unit of Spawn w/ Juggerlord (or something similar). I think more Maulerfiends is good too.

Also, a Sanctic spam GK army is gonna have a field day. Just sayin.

Lucarikx

This message was edited 1 time. Last update was at 2014/06/05 17:55:51



 
   
Made in us
Tunneling Trygon






Is there something I missed? How does a Sorceror at ML3 generate 4 warp charges?


 
   
Made in us
Annoyed Blood Angel Devastator



Arizona

 winterman wrote:
Should note that taking Black Legion Primary and Crimson Slaughter in an ally detachment is not legal per the 7ed rulebook. You could take them as two Combined Arms detachments though, but a lot of folks are not allowing that in their tournaments and thus their day to day gaming.

So it really depends on how you and your opponents, play group or TO rules allies and multiple detachments, etc.


Regardless. Run them individually with a secondary level 4 psycher. Buffing their psycher. Summon horrors and heralds. More warp charges.

thats a bunch of hard to peril warp charges on turn one before summoning daemons. CSM now 1 on 1 has the best psychers in the game. A level 4 psycher that you spent next to nothing on. Terrible.


 jifel wrote:
Is there something I missed? How does a Sorceror at ML3 generate 4 warp charges?


Sorry. Misinterperetation readings. My bad. I've embarrised myself on the internet. Whoops.


 Lucarikx wrote:
You do know that a real summoning list will destroy you, right? Y'know, since they have 36+D6 summoning dice after all. I actually think a Thousand Sons list can get more Warp Charges. Arhiman is brutal since he can cast Psychic Shriek 3 times.

I think the best bet for CSM is to take Belakor and put Invis on a unit of Spawn w/ Juggerlord (or something similar). I think more Maulerfiends is good too.

Also, a Sanctic spam GK army is gonna have a field day. Just sayin.

Lucarikx


Agreed. Specifically designed lists will beat this list. You can talor a list to deal with anything. I'm talking in terms of general strategy. Not competitive. Not to face specific lists. There are a lot of players that think the heldrake nerf killed chaos. Couldn't be farther from the truth.

This message was edited 4 times. Last update was at 2014/06/05 18:20:34


 
   
Made in ca
Monstrously Massive Big Mutant





Canada

Serg Rush wrote:
 winterman wrote:
Should note that taking Black Legion Primary and Crimson Slaughter in an ally detachment is not legal per the 7ed rulebook. You could take them as two Combined Arms detachments though, but a lot of folks are not allowing that in their tournaments and thus their day to day gaming.

So it really depends on how you and your opponents, play group or TO rules allies and multiple detachments, etc.


Regardless. Run them individually with a secondary level 4 psycher. Buffing their psycher. Summon horrors and heralds. More warp charges.

thats 8-9 warp charges on turn one before summoning daemons. CSM now 1 on 1 has the best psychers in the game. A level 4 psycher that you spent next to nothing on. Terrible.


 jifel wrote:
Is there something I missed? How does a Sorceror at ML3 generate 4 warp charges?


How spell familiar works now. Instead of reroll leadership. You get an additional warp charge.


 Lucarikx wrote:
You do know that a real summoning list will destroy you, right? Y'know, since they have 36+D6 summoning dice after all. I actually think a Thousand Sons list can get more Warp Charges. Arhiman is brutal since he can cast Psychic Shriek 3 times.

I think the best bet for CSM is to take Belakor and put Invis on a unit of Spawn w/ Juggerlord (or something similar). I think more Maulerfiends is good too.

Also, a Sanctic spam GK army is gonna have a field day. Just sayin.

Lucarikx


Agreed. Specifically designed lists will beat this list. You can talor a list to deal with anything. I'm talking in terms of general strategy. Not competitive. Not to face specific lists. There are a lot of players that think the heldrake nerf killed chaos. Couldn't be farther from the truth.


Citation?

Life: An incomprehensible, endless circle of involuntary self-destruction.

12,000
14,000
11,000

 
   
Made in us
Fixture of Dakka





Serg Rush wrote:

How spell familiar works now. Instead of reroll leadership. You get an additional warp charge.


Familiars are unchanged.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Annoyed Blood Angel Devastator



Arizona

Yeah I apologize. I misinterpereted something i read.
Embarrising.

But unchanged familiars is actually even worse. Oh I didn't get that power. It would be a shame if got to reroll.Its also going to very hard to peril on ones.

This message was edited 2 times. Last update was at 2014/06/05 18:21:50


 
   
Made in us
Lesser Daemon of Chaos




The Eye of Terror

Just to be clear, Heldrake nerf didn't kill CSM. CSM was already one foot in the grave and the Heldrake nerf is the shovel pushing dirt on a shallow grave.

So we're not dead because of the Heldrake nerf, but we're hurting pretty good, especially in the Air Combat department, particularly with the Hades Autocannon never getting a rear shot on anything with an equivalent maneuverability.

Or, to scratch out the hyperbole, it'll be maybe 1 turn of VS and Shooting before the Heldrake is rendered ineffective and has to fly off the board for another strafing run.

"Well there's something I've been meaning to tell you about the college on the edge of the town. No one should ever go there. You know it's bad, bad, bad. It gets worse every school year, but man those freaking teachers are raaaaad! Yea-YEAH-yeah yeah." -Babycakes - China, Il.

http://www.dakkadakka.com/dakkaforum/posts/list/0/559359.page#6178253 <--Link to my CSM Army lists. 
   
Made in us
The Daemon Possessing Fulgrim's Body





Devon, UK

He has me on ignore, but I feel I should mention that TheRedWingArmada is really cross about the recent change to Heldrakes.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in us
Lesser Daemon of Chaos




So you got a 400 pt BL prince whose doing the job of one Tz herald. He sure isn't going to be cc'ing anything whilst flying and without shrouded/invis you he won't last long on the ground. This is a really bad waste of points.

Then you got two ML3 sorcs, one of which is only there to feed warp charge to the DP and the other sorc. Now you have roughly 700 points tied up into what 10 warp dice and maleific powers that can do little else. A good roll on the D6 for warp dice and you might get to summon two units a turn. Good luck spending 3 turns just to overcome the handicap you gave yourself. This looks like a really bad tactic for CSM.
   
Made in us
Fixture of Dakka





Serg Rush wrote:

But unchanged familiars is actually even worse.

You may want to re-check your math. Spell Familiars make chaos space marine psykers the undisputed champions of using psychic powers in this edition.

For example, they can cast a warp charge 1 power with 1 die 75% of the time. That's a staggering gain of efficiency over everyone else.

This message was edited 1 time. Last update was at 2014/06/05 20:16:17


"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Fully-charged Electropriest





 winterman wrote:
Should note that taking Black Legion Primary and Crimson Slaughter in an ally detachment is not legal per the 7ed rulebook. You could take them as two Combined Arms detachments though, but a lot of folks are not allowing that in their tournaments and thus their day to day gaming.

So it really depends on how you and your opponents, play group or TO rules allies and multiple detachments, etc.


LOL. So you know what alot of people are doing throughout the world? If your local group won't allow detachments they are Redacted.

Be careful with word choice; the auto-filters are there as a convenience, but you are still responsible for your word choices. --Janthkin

This message was edited 2 times. Last update was at 2014/06/05 23:01:20


 
   
Made in us
Beautiful and Deadly Keeper of Secrets





JubbJubbz wrote:
So you got a 400 pt BL prince whose doing the job of one Tz herald. He sure isn't going to be cc'ing anything whilst flying and without shrouded/invis you he won't last long on the ground. This is a really bad waste of points.

Then you got two ML3 sorcs, one of which is only there to feed warp charge to the DP and the other sorc. Now you have roughly 700 points tied up into what 10 warp dice and maleific powers that can do little else. A good roll on the D6 for warp dice and you might get to summon two units a turn. Good luck spending 3 turns just to overcome the handicap you gave yourself. This looks like a really bad tactic for CSM.


Have to agree with this, most basic lists would somewhat conquer this list outright.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I'm hoping most TOs will allows armies to ally with themselves (rather than having to take a second full CAD) to fix this issue.
   
Made in us
Fully-charged Electropriest





Most responses I have seen on different forums is setting a limit to detachments, but not removing detachments completely. In the end if a TO does this they will only draw a crowd of like minded crybabies.

This message was edited 1 time. Last update was at 2014/06/05 21:16:58


 
   
Made in us
Longtime Dakkanaut




From what I can tell reading the Chaos stuff, it looks right now like you can legally mix and match CSM, black Legion and Crimson Slaughter in one CAD. I have not spent to much time hammering the legal on that but does look legal upfront as they are all the same faction with no restrictions.
   
Made in us
Fixture of Dakka



Chicago, Illinois

Is it more was there not a completely duplicate thread on this.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Devestating Grey Knight Dreadknight




 winterman wrote:
Should note that taking Black Legion Primary and Crimson Slaughter in an ally detachment is not legal per the 7ed rulebook. You could take them as two Combined Arms detachments though, but a lot of folks are not allowing that in their tournaments and thus their day to day gaming.

There are people who believe that all the supplements are part of "Faction: Chaos Space Marines" and can actually be taken in the same detachment. I haven't delved into that one enough to really know though.

This message was edited 1 time. Last update was at 2014/06/05 22:57:53


Hope is the first step on the road to disappointment. 
   
Made in us
Martial Arts Fiday






Nashville, TN

The BRB explicitly says that any supplements should count all the units from it as part of the faction the book is supplementing.

"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"

-Nobody Ever

Proverbs 18:2

"CHEESE!" is the battlecry of the ill-prepared.

 warboss wrote:

GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up.


Albatross wrote:I think SlaveToDorkness just became my new hero.

EmilCrane wrote:Finecast is the new Matt Ward.

Don't mess with the Blade and Bolter! 
   
Made in us
Savage Khorne Berserker Biker





Texarkana TX

ohh my, do we still have cry babies boohooing over the Helldrake?

5000+ 
   
Made in au
[MOD]
Making Stuff






Under the couch

 zachwho wrote:
ohh my, do we still have cry babies boohooing over the Helldrake?

You get that this sort of response to a discussion pretty much goes out of fashion when you start counting your age in double digits, right?

Please see Dakka's rule #1. People are free to disagree with others' opinions, but there is no call for this sort of response.

 
   
Made in us
Member of a Lodge? I Can't Say




OK

You do realize that if you put more than 1ML into a last memory nova (which you will pretty much have to do) your psyker is removed from play right? With changes to psychic powers that is very likely to happen, even with rerolls. One bad roll and *poof* goes your 400 pt points dump.



Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in us
Martial Arts Fiday






Nashville, TN

On top of the fact that the Memory nova isn't even that powerful.

"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"

-Nobody Ever

Proverbs 18:2

"CHEESE!" is the battlecry of the ill-prepared.

 warboss wrote:

GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up.


Albatross wrote:I think SlaveToDorkness just became my new hero.

EmilCrane wrote:Finecast is the new Matt Ward.

Don't mess with the Blade and Bolter! 
   
Made in us
Beautiful and Deadly Keeper of Secrets





And that it's really over-costed for what it does.
   
Made in us
Tunneling Trygon





The House that Peterbilt

 Tyrius wrote:
Most responses I have seen on different forums is setting a limit to detachments, but not removing detachments completely. In the end if a TO does this they will only draw a crowd of like minded crybabies.

GWs own tournament restricts you to one combined arms detachment one ally detachment and then formations and whatnot. That is the kind of restriction I was referring too because the OPs idea would be disallowed. Lot of other events are doing similar restrictions.

So not really sure what you are going on about.

snoogums: "Just because something is not relavant doesn't mean it goes away completely."

Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." 
   
Made in us
Fixture of Dakka





 herpguy wrote:
You do realize that if you put more than 1ML into a last memory nova (which you will pretty much have to do) your psyker is removed from play right? With changes to psychic powers that is very likely to happen, even with rerolls. One bad roll and *poof* goes your 400 pt points dump.

It's only if the power fails, not if it is used.

Also, you, the player, control how likely such a scenario is.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Cosmic Joe





That's your fix for the CSM dex?
No thanks.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in us
Longtime Dakkanaut




Indiana

I am seeing either two detachments as the norm, or one combined arms, one ally with self allying allowed.

Chaos has gotten a significant boost across the board with the edition change.

As with everything, open the book back up and start looking at units that you removed as a possibility. Lots of things are looking decent now(raptors are actually not bad now with the scoring changes)

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in us
Lesser Daemon of Chaos




The Eye of Terror

 Leth wrote:
I am seeing either two detachments as the norm, or one combined arms, one ally with self allying allowed.

Chaos has gotten a significant boost across the board with the edition change.

As with everything, open the book back up and start looking at units that you removed as a possibility. Lots of things are looking decent now(raptors are actually not bad now with the scoring changes)


I can agree with this, except I wonder what was holding raptors back before? Personally, I always kind of thought of them as a mainstay, even though Fast Attack options seem limited to either Bikes or HelDark.

"Well there's something I've been meaning to tell you about the college on the edge of the town. No one should ever go there. You know it's bad, bad, bad. It gets worse every school year, but man those freaking teachers are raaaaad! Yea-YEAH-yeah yeah." -Babycakes - China, Il.

http://www.dakkadakka.com/dakkaforum/posts/list/0/559359.page#6178253 <--Link to my CSM Army lists. 
   
 
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