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![[Post New]](/s/i/i.gif) 2014/08/12 17:31:05
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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I have been slowly gathering together a bunch of original plastic Squats. I now have about 120 of them so I have drawn a line under gathering them together and have now started to put one or two together.
This is where things went wrong.
I tried gluing on the arms that come with the Squats and I really didn't like them. I also didn't like the shoulder mounted heavy bolter because it sits so high on the shoulder... So I had a look around and thought about things and the obvious answer was to sculpt my own arms. It will take a while but I will be able to pose and position the weapons better. Speaking of weapons, I have decided to go with the original lasguns but have shortened the barrels by about 3-4mm and they actually look much better. I haven'started sculpting the arms yet, but I have assembled the first ten heads on bodies and have drilled and fitted wire for the arms. I have also given all of the plastic heads a bit of a makeover... here's the first WIP (I have pinned a shortened lasgun in place so you can see the size of it):
I will be building two standard platoons with mostly helmets on (command squad of five with two squads of ten troops). The non-helmetted heads will be wearing berets instead of the cap/nothing... that way, they will be able to salute their officers.
In addition I thought that a few characters would be in order, so here's Mad Jack and his throwing Mastiff:
I haven't thought too much about vehicles or equipment yet because I just want to get some troops finished first.
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![[Post New]](/s/i/i.gif) 2014/08/12 18:25:54
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Rampaging Carnifex
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I'd be happy to play against those awesome models. nice greenstuff work, what colours are you thinking of using?
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![[Post New]](/s/i/i.gif) 2014/08/12 19:09:18
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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Cheers
I want to use realistic, military colours (greens and browns with black/grey in the mix) but haven't decided on a scheme yet... I want to get a few built and converted fully before I start thinking about a scheme
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![[Post New]](/s/i/i.gif) 2014/08/12 19:24:32
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Cackling Chaos Conscript
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This is so exciting! Can't wait to see more!
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Check out my Karloth Valois themed 40k/Necromunda thread
http://www.dakkadakka.com/dakkaforum/posts/list/406750.page |
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![[Post New]](/s/i/i.gif) 2014/08/15 06:36:23
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Ancient Venerable Dreadnought
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I love OG Squats. I have a small collection of unassembled plastics too that are waiting for when I have the motivation to do them right.
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![[Post New]](/s/i/i.gif) 2014/08/15 10:04:02
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Dispassionate Imperial Judge
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They actually look vey good with those bare catachan arms - maybe easier than sculpting everything??
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![[Post New]](/s/i/i.gif) 2014/08/15 12:16:35
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Gargantuan Gargant
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This project has the potential for greatness !!
I love what you done.
Based on the Las guns, I take it you intend on fielding them as counts as AM ?
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![[Post New]](/s/i/i.gif) 2014/08/15 17:05:38
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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I am building them as an Imperial Guard army but they are just for show (so I can be a little bit flexible).
I have around 120 of them and they will be split up into 3 platoons of 25. I want to try and keep the ones with helmets together and the others together as well (they'll all get berets).
The heavy weapon teams will be getting tracked weaponry... possibly these:
... but most likely, these:
http://www.anvilindustry.co.uk/AFTERLIFE/Republic-Taurus-Gun-Tractors
I haven't worked out what vehicles or special weapons they will get yet... but I have plenty of time to figure that out while I build the army  .
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![[Post New]](/s/i/i.gif) 2014/08/15 22:40:04
Subject: Re:The start of a Squat force (Using Rogue Trader Plastics).
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Hurr! Ogryn Bone 'Ead!
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The greenstuff work is fantastic. I love the berets and how you "fixed" their beards.
I also think the Catachan arms look way better than the original arms. I wish I could have used them for my old school IG, but they just didn't work. Automatically Appended Next Post:
By my calculations, that's about $600 worth of squats!
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This message was edited 1 time. Last update was at 2014/08/15 22:42:02
The Emperor loves me,
This I know,
For the Codex
Tells me so....
http://fallout15mm.wordpress.com/ |
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![[Post New]](/s/i/i.gif) 2014/08/15 23:20:06
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Ragin' Ork Dreadnought
Deep in the Outer Boroughs of NYC
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Nice! I've never seen squats before.
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![[Post New]](/s/i/i.gif) 2014/08/15 23:38:29
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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Cheers  .
I certainly didn't spend $600 for them... I have been very lucky and used a lot of paint-stripper on auctions won  .
The Catachan arms work well... but I want clothed arms so I'll be sculpting them (it's easier).
You'd never heard of squats? I'm not surprised because GW try to deny all knowledge of them
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![[Post New]](/s/i/i.gif) 2014/08/15 23:40:49
Subject: Re:The start of a Squat force (Using Rogue Trader Plastics).
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Longtime Dakkanaut
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Ooh! Are you fielding them as imperial guard?
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Adepta Sororitas: 3,800 Points
Adeptus Custodes: 8,100 Points
Adeptus Mechanicus: 8,400 Points
Alpha Legion: 4,400 Points
Astra Militarum: 7,500 Points
Dark Angels: 16,800 Points
Imperial Knights: 12,500 Points
Legio Titanicus: 5,500 Points
Slaaneshi Daemons: 3,800 Points
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![[Post New]](/s/i/i.gif) 2014/08/16 20:32:26
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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They'll be counts as Imperial Guard... but I don't game so there can be a little bit of flexibility
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![[Post New]](/s/i/i.gif) 2014/08/17 11:22:28
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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Following on from yesterday, I have some update pix. Here is what I have so far:
You will notice that I have coated some of the 'wire arms' with a first layer of green stuff ready for the proper sculpting to go on top. They are obviously still WIP but this pic shows what the guns look like and how I am arming my Sgts as well. The two sgts with berets will not be used for the helmeted platoons so they are being saved for a platoon that has berets instead. Here's a pic of my Squat making mat:
You'll notice the weapons for the troops, that are either getting lengthened (plasma pistols into plasma guns) or have been shortened (lasguns) plus a couple of Cadian flamers. There are no weapons for two of the troopers as they will be controlling the heavy weapon units.
I think this project is going to take a while  ...
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![[Post New]](/s/i/i.gif) 2014/08/17 11:27:34
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Unstoppable Bloodthirster of Khorne
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Proper Old-School. Fantastic work!
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![[Post New]](/s/i/i.gif) 2014/08/24 15:34:20
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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Thanks
Here's the next update... I'm now up to 26 WIP squats with 2 actually finished:
there is all sorts going on with these:
The helmet wearing troops are a single 25 Squat platoon (the 3 with berets will be in the next one)
The specialists have been given armoured arms because their weapons get hot
The command squad will have a lieutenant, medic, flamer and two close combat troopers
The lieutenant has a power weapon made from a flamer, sprue and a Mantic hammer
The Squats in 1 and 2 squad, with no weapons will have control of the heavy weapon platform
For more information, pop along to Inso's World for the update:
http://insosworld.blogspot.co.uk/2014/08/the-big-week.html
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![[Post New]](/s/i/i.gif) 2014/08/24 15:50:17
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Ultramarine Master with Gauntlets of Macragge
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This is a great start to an army! Really looking forward to seeing some paint on them.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2014/08/24 18:10:50
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Using Inks and Washes
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Yes, this is going to be awesome!
Looking forward to more!!
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![[Post New]](/s/i/i.gif) 2014/08/24 18:24:00
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Ruthless Interrogator
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Superb! Definitely this project deserves a loud, BRAVO!!! Your doing a great job, the arms and green stuff work is wonderful. Looking forward to keeping tabs on this one.
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EAT - SLEEP - FARM - REPEAT |
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![[Post New]](/s/i/i.gif) 2014/08/25 19:39:31
Subject: Re:The start of a Squat force (Using Rogue Trader Plastics).
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Longtime Dakkanaut
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Are you likely to add some bikers?
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![[Post New]](/s/i/i.gif) 2014/08/25 20:46:38
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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I've been thinking about what to do about bikers and the likelyhood is that I will probably go for hover-bikes... possibly a bit like these ones I made a long time ago... but a bit more updated:
I was never a fan of the 'hogs' and think that hovercraft bikes would work quite well... but it isn't an idea I am set on just yet as I need to get some troops finished first so I have plenty of time to properly decide.
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![[Post New]](/s/i/i.gif) 2014/08/25 20:49:26
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Longtime Dakkanaut
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Hah, no worries. I was wondering as I have ten bikers I am going to offer up for sale or trade soon in the Swap Shop.
Your whole force is awesome. I love Squats, but have to many other army projects already that have barely started, so want to get rid of my bikers.
Wish I had your sculpting skills.
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![[Post New]](/s/i/i.gif) 2014/08/26 20:13:30
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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Thanks for the thought  .
It's a shame you are relinquishing command of your Squats though :( ... On the plus side... you should get a pretty penny for them so you will be able to swell the ranks of your existing projects
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This message was edited 1 time. Last update was at 2014/08/26 20:13:45
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![[Post New]](/s/i/i.gif) 2014/08/31 18:47:38
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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![[Post New]](/s/i/i.gif) 2014/09/07 18:29:35
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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I've only managed a small amount of progress this week... just the turbine on the bike:
The two robots are explained on my blog:
http://insosworld.blogspot.co.uk/2014/09/get-motor-running-head-out-on-highway.html
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![[Post New]](/s/i/i.gif) 2014/09/08 00:31:24
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Gargantuan Gargant
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loving the squat bots
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![[Post New]](/s/i/i.gif) 2014/09/14 09:14:25
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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![[Post New]](/s/i/i.gif) 2014/09/14 09:20:20
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Blood Angel Terminator with Lightning Claws
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You really revamped the Squats, I wasn't a fan in Rogue Trader the tri-wheeled bikes and general oddness of the figures made them look like little short fat bikers. I really like where you're going with this! The bots are great!
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Crush your enemies, see them driven before you and to hear the lamentations of the women.
Twitter @Kelly502Inf |
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![[Post New]](/s/i/i.gif) 2014/09/20 21:09:02
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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Thank you  .
I felt that the old Squat bikes were a joke so wanted something new. Hopefully, at some point, I will be able to find larger hovercraft for the transports too.
I want to make these Squats more... realistic (I think that's what I mean).
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![[Post New]](/s/i/i.gif) 2014/09/28 17:14:36
Subject: The start of a Squat force (Using Rogue Trader Plastics).
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Lone Wolf Sentinel Pilot
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I have finished the second servitor and one of the beret wearing Squats. I've also started sculpting an Engineseer.
All this and more can be seen at my blog:
http://insosworld.blogspot.co.uk/2014/09/space-dwarfs-robots-and-award-dinners.html
Feel free to pop along and browse
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