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Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

My brother is interested in playing Tyranids. He would like to have a "kill all the things" type of army. Now I'm not familiar with the nids anymore. What would be an ideal list of models beyond the get started box set? We'll say enough for 1500 points.
   
Made in gb
Norn Queen






I mean it really depends if he wants to go hoard or MC.
   
Made in us
Norn Queen






Tyranids got real good this edition. Almost every unit is viable in a list with good tactical synergy to support it. It entirely depends on his play style.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in no
Liche Priest Hierophant





Bergen

For the love of god get an easy paint scheme that also looks good. Do not try some advanced thing.

   
Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

He would like a not hoard type of army. But not to many big things.

This message was edited 1 time. Last update was at 2017/08/01 18:25:42


 
   
Made in ca
Longtime Dakkanaut





Lol, well then I guess his option is to go with a mixed and well-rounded army of stuff. Any starter kit should help get him there.

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Swarmlord and a ton of medium bugs sounds fun.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






It sounds like the Genestealer + Trygon combo might be your best bet. Genestealers are absolutely terrifying this edition, being cheap, fast, having a hilarious amount of attacks, and an invul save a la Harlequins. The Trygon, meanwhile, has the ability to deepstrike (without scatter) behind enemy lines and still charge them. It can also bring a unit of troops (which Genestealers are) with it when it deepstrikes, acting as a pseudo-drop pod. Even with their newfound durability, the Genestealers would very much benefit from such a deployment.

The other one is Tervigons + Termagants. The Tervigon can respawn any fleshborer termagant with it's special ability, allowing you to keep up a gunline of them so long as the tervigon doesn't bite it. Since spawning new termagants costs points, you'd usually want to just keep the existing ones alive instead. This combines great with the above genestealer x trygon trick in that it gives you something that can hold objectives while your stealers and trygon wreck havoc on the enemy back lines.

Also biovores. Because cheap, easy mortal wounds are delicious and even if they miss the resulting spore mines will deny enemy ground.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in ca
Commander of the Mysterious 2nd Legion





 Niiai wrote:
For the love of god get an easy paint scheme that also looks good. Do not try some advanced thing.


Behemoth is a good one for that, dead simple to apply, but on the bigger ones you can really work some love onto it to make it stand out

Opinions are not facts please don't confuse the two 
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

Spawning Termagants via Tervigon costs points? Is that listed somewhere beyond the 8-page rules? I thought the "spawn more"was built into their cost.

This message was edited 1 time. Last update was at 2017/08/01 20:06:12


It never ends well 
   
Made in us
Norn Queen






 chimeara wrote:
He would like a not hoard type of army. But not to many big things.


Play a different army. Tyranids are almost exclusively big things and hoards. lol


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






For matched play, it costs reinforcement points. Reinforcement points, if I remember, comes from your total point allotment that you did not spend before the game.

This only applies if you're spawning new units. "healing" existing units costs no points.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Regular Dakkanaut




 chimeara wrote:
He would like a not hoard type of army. But not to many big things.


Geez, that's saying he wants to play Tyranids, but he doesn't want either of the two things Tyranids does well.

If he doesn't want a vast hord of little bugs, and he doesn't want a stompy 'Nidzilla list, then that means that most of his killing is going to be done by Genestealers. Except Genestealers are soft and squishy. That means he is going to have to have several fast, cheap units like Gargoyles & various 'Gaunts to screen the Genestealers, and a few big bugs to act as distractions, soaking up enemy gunfire until the Genestealers can get in close.

In other words, a TYPICAL Tyranid army - 2 BIG units of Gargoyles, 2 BIG units of 'Gaunts, 2 units of Genestealers, two Carnifexes, a Hive tyrant, and some Tyrant Guard.
   
Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

After reviewing the suggestions and looking at some models, he's interested in the Maleceptor. Along with some other psykers and big things.
   
Made in us
Longtime Dakkanaut



Cheyenne WY

 chimeara wrote:
After reviewing the suggestions and looking at some models, he's interested in the Maleceptor. Along with some other psykers and big things.


Well...Hmm...most folks don't think much of the Malecepter...but, I'd suggest a Brood or two of Zoanthropes for some Smite spamming fun, then toss in a Tyrant or two for more Smite, plus being dead killy Then some decent Troops Genestealers are Awesome, but need support, personally I'd always use a Trygon with them...

So:

HQ: Winged Tyrant
Elites: Zoey Brood, x4 (maybe upgrade to a Nuero) maybe x2
Troops: Stealers, x15+ x2
Heavy: one Trygon per...so x2

then see how may points are left, and buy a Malecepter?

Later adding in a Broodlord, or a second Tyrant, and some Spores for FA and he can field a Brigade for a hefty CP bounty ( or a Swarmlord )

The will of the hive is always the same: HUNGER 
   
Made in no
Liche Priest Hierophant





Bergen

Is there not a rule that you can't cast 2 of the same p.power in one turn?

If he does not want big, and not small, warriors and raveners are the middel way. But for this he needs some way to convert shrikes or it all falls appart. Some people say it is good, but few try it. The reason for this is that you pay extra for them being thougher, but it is uncertain if this is a good strategy.

   
Made in us
Elite Tyranid Warrior




Pennsylvania

I don't want to break this to you or your brother, but the Maleceptor is one of the least useful units in the army currently. Now that may change with the codex, but I wouldn't hold my breath. The Trygon/Genestealer combo is a good start, add a Hive Tyrant and an Exocrine and build from there. Also, Hive Guard and/or Biovores are really good with Warrior babysitters for synapse.

 Stormonu wrote:
Spawning Termagants via Tervigon costs points? Is that listed somewhere beyond the 8-page rules? I thought the "spawn more"was built into their cost.
Spawning to refill units is built into their points, but spawning extra requires reserve points.

   
Made in us
Hungry Little Ripper





Brother here, I played a long time ago (4e I think), and only in the last several years have I started wargaming again. I've played several wargames since, and I'm finally warming up to the idea of coming back.

Thing is, I don't know the game anymore. It's a whole new game, as far as I'm concerned. Which is fine (though the idea of charts upon charts for every step of combat was not my favourite part), and I'm willing to learn.

I love 'nids. I always have. And I see there are lots of big ferocious looking creatures in the ranks now! How awesome! I wasn't clear in communicating what I liked and what I wanted to my brother, and for that I apologize.

I like the big 'nids. If possible, I'd like advice on where to start with a basic playable group, and where to build out from there. I have no concept of points so, I don't really know what to do with that.

Could you also explain why Maleceptor is useless?
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





I've seen good success come out of just having three big things and a bunch of gaunts on the table.

The Exocrine does work, the ... other big shooty thing ... hurts too, and Old One Eye makes a powerful ambusher. I saw Old One Eye rush a squad of 5 Thunderwolf Cavalry with stormshields and hammers and a Wolf Lord with them and he just ate them all. That rolling a 6 for more attacks is nasty.

This message was edited 1 time. Last update was at 2017/08/02 02:33:26


It's called a thick skin. The Jersey born have it innately. 
   
Made in us
Hungry Little Ripper





 Arkaine wrote:
the ... other big shooty thing ...


Tyrannofex?
   
Made in us
Regular Dakkanaut




 Mycomancer wrote:
Brother here... I like the big 'nids.


And I can not lie. You other brothers can't deny.


Buy two Carnifexes and a Hive Tyrant and to get painting. If you want, buy five more Carnifexes and call it an army. Done!

This message was edited 1 time. Last update was at 2017/08/02 02:55:48


 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





 Mycomancer wrote:
 Arkaine wrote:
the ... other big shooty thing ...


Tyrannofex?


Yeah that thing.

It's called a thick skin. The Jersey born have it innately. 
   
Made in us
Hungry Little Ripper





phydaux wrote:
 Mycomancer wrote:
Brother here... I like the big 'nids.


And I can not lie. You other brothers can't deny.




Buy two Carnifexes and a Hive Tyrant and to get painting. If you want, buy five more Carnifexes and call it an army. Done!


What about the other (new) big stuff? Like Haruspex, Exocrine, Maleceptor, or even Pyro/Biovore?
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





 Mycomancer wrote:
What about the other (new) big stuff? Like Haruspex, Exocrine, Maleceptor, or even Pyro/Biovore?


Haruspex - Short range
Exocrine - AWESOME!!!
Maleceptor - Short range
Pyrovore - Short range
Biovore - Spore Mine generator... so naturally awful with the "everything split fires" rule

It's called a thick skin. The Jersey born have it innately. 
   
Made in us
Norn Queen






Bull gak. Biovores got amazing. Some people are building successful lists out of pure biovore spam. The spores clog up enemy movement or hand out mortal wounds like candy.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Hungry Little Ripper





 Arkaine wrote:
 Mycomancer wrote:
What about the other (new) big stuff? Like Haruspex, Exocrine, Maleceptor, or even Pyro/Biovore?


Haruspex - Short range
Exocrine - AWESOME!!!
Maleceptor - Short range
Pyrovore - Short range
Biovore - Spore Mine generator... so naturally awful with the "everything split fires" rule


I've got no idea what any of that means...
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





 Mycomancer wrote:
I've got no idea what any of that means...


It means take Exocrines.

It's called a thick skin. The Jersey born have it innately. 
   
Made in gb
Longtime Dakkanaut




I'd try this as a starting point:

Swarmlord
Flyrant with scytals

Tervigon
Blob of gants
Trygon Prime
Genestealers to deliver

Exocrine or two

3-6 Biovores

Some warriors to babysit.
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Generally there is no "wrong" way to play nids. Despite what people says, most "bad" units are only marginally bad, as opposed to the "complete waste of points" they use to be in the last edition. If you like the model and are willing to learn how to use it, in a casual setting it can and will work.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in gb
Norn Queen






Try and pick up some 2nd hand biovores. The fact they wound everything from a grot to a titan on a 2+ and even if they miss can choke the opponents movement to near zero makes them invaluable.
   
 
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