Switch Theme:

Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Yodhrin wrote:
Using the models you bought and paid for on the bases they were supplied with to represent the unit you bought them to represent = cheating.

LOL, never change matched play dudes, never change.


The best part is the asumption that the change from 25mm to 32mm is being made for "balance" reasons and not for purely aesthetical ones. As if GW had in account the base of the model when they write rules

Now, I'll say, that I understand how going from 25mm to 32mm nerfs ork boyz. But lets not pretend the change was made, from GW, for anything related to the game.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

To problem of 6's always hitting as a general rule is that the game wasn't designed with that in mind.

For example, from 6th to 8th, one change was for everybody to wound on 6's. That, with all the buffs to hordes, make big models (Unless they where bonkers OP stuff like the High Elf fenix) much less survivable, because you could end up killing a Dragon with your 60 man goblin horde just by rolling 6's. And I know this is the "Infantry Squads killing landraiders with lasguns" all over again, but is a big change.

The way to remove the problem with to-hit modifiers is not to make everything hit on 6's. Is to remove the -1 to hit at 12" traits.

This message was edited 2 times. Last update was at 2018/09/07 16:05:24


 
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Dakkadakka shouldn't make Ork units more expensive... because if a unit is bad... you give it a buff in the form of rules... and then you make it more expensive... you keep it bad.

Is the same as when people say that "Ok, lets make this OP unit more expensive, but lets give it this X buffs to compensante"... thats... not the point of a nerf.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 H.B.M.C. wrote:
Or my point, again, before y'all drifted off into the world of wishlisting, is that maybe there's simply nothing.

Buggies. A boxed game to sell them. A standard smattering of Codex/cards/dice/hyper-inflated priced collector's edition... and then nothing.

No Ghaz, no plastic Kommandos or Tankbustaz, and many more moons in the wilderness.




But we know by a fact that at least 3 different kind of buggies (How many actual boxes they are and how many multi-kits, we'll see) and a Warboss on Trike are coming. As Englishman said, thats actually pretty good and gives Ork players what has been missing to do a proper Kult of Speed army.
More would be a nice surprise of course.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

I love how ork players are just like orks.

In the abscence of an external enemy, they will enter a state of internal struggle and in-fighting until a new threat arises.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Boyz are probably one of the last kits in the ork range that need to be remade. They look very good even for today standards.

Ghazkull, and the resin special units are much more needed.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

To be honest guys, why do you love to arguee so much about something as irrelevant? It makes reading the "News and Rumours" thread a little tiresome with your back and fort.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

People that believes competitive and tournament players will buy the legit thing if its very OP to spam it, instead of using proxies or going to recasters to have them cheap is kidding himself.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

geargutz wrote:
 Galas wrote:
People that believes competitive and tournament players will buy the legit thing if its very OP to spam it, instead of using proxies or going to recasters to have them cheap is kidding himself.

arnt you being a little absolute?
can you prove this claim?
admittedly with GW getting more involved in tournaments, they arnt going to actively take pics of 3rd party models and etc to post online.
i just came back form a tournament where hobby scores are more important and the tournament score is only worth 1/3 of the final score, but all of my 5 opponents used official models (very few armies i saw used proxies, my army was only rivaled by 2 other armies for shear amount of "non GW" and this is out of 50).
now i use proxies in excess because i love the spirit of conversions and not being limited to a single model design, especially since i play orks (where it would be reasonable to assume that every truck would look different, orks arnt often known for uniformity...unless they are zoggin stormboy wierdos), and my army was not spamming da cheese (almost everything was either bikes or buggies)


I'm not talking in absolutes, but the context of where I play should have been explained, my fault.
To put an example, the last big tournament where I live (In June) had 120 participants. When they announced that china recasts where forbidden, something like 20-25 players (And many of them, of the most competitive ones, that you see usually in the top tables with a completely different army every 4-5 months) began to complaint, and ask for models to their friends because they basically had no valid armies.
And I'll say that I'm a very fan of proxies, 3-rd party legit models, conversions, etc... but something rubs me the wrong way when you see someone spamming the new hotness with lazy proxies. And thats very common around here.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 H.B.M.C. wrote:
 Galas wrote:
When they announced that china recasts where forbidden, something like 20-25 players began to complaint...
Two points here:

1. How would they know they were recasts? Unless we're talking a resin version of a GW plastic kit, who would ever know?
2. The people who complained are very silly. Why draw attention to yourself that way? I half expect that's what the TO's were hoping for, "honest stupidity".





Because the warhammer circle here is not that big, and everybody knows who buy from recasters. And people is very open about it. A couple of guys did make fun of me for buying a legit Stormsurged (from uk and with discount, so not like direct from gw), because for the same price they bought 2 from china, with spare for a commander.
Also, one of the organicers of the tournament is really an expert at lookibg for recasts. Because here people buy resin recasts of plastic kits. For exampke, I bought a bunch of primed Tau from ebay, from a spanish guy, and with them in hand the riptide and the broadsides are clearly recasts. They have bubbles (plastic has no bubbles) and the torso is a solidchunk... And plastic glue does not work.
I have kept them because I paid for them, and use them in friendlt games. But I wont take them to tournaments

This message was edited 2 times. Last update was at 2018/10/06 12:22:57


 
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

7 point ork boyz are reasonable. Now we only need for GW to be even more reasonable and make infantry squads, tau firewarriors, kabalites and skitari rangers/vanguards +1ppm.

I would agree 32mm bases are a nerf if it would be enforced. But I can't see many tournaments enforcing it. It would be very unfair because until now they wouldn't force you to rebase things like terminators, space marines, or demon infantry. The change from 25mm to 32mm wasn't a balance change by GW's part, it was just for aesthetical reasons.

This message was edited 1 time. Last update was at 2018/10/12 18:34:29


 
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

geargutz wrote:
the french rumor says all units are viable except the nob/bobbiker/meganob. if true i will shed a tear for all my nobz, but the rest of the codex being viable makes me very happy.

this means that even with 7ppm boys are still usefull.
this means that doing a biker and trukk speedwaagh alongside the new buggies is viable
and hopefully this means my dreddmob will finally kromp again.
heck, this might mean the stompa might be good again (hard to believe i know, but im hopeful).


Don't worry it will take only 1 month and 1-2 tournaments to categorically decide that 95% of the codex is unusable trash in any kind of context or gameplay experience/community.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

I don't know why people keep saying that no basic infantry troop saw a point change to pay for their access to subfaction bonuses when their codex dropped.

Most of them did! Only they dropped in price instead of going up
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

It looks like a very versatile vehicle. And as we know, 40k hates generalists.

Go specialist or go home.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

I think is clear to everybody that a 5+ shooting army just can't work unless you give them so many dice and shoots (Or numbers by being dirty cheap) that it becomes a chore to collect the army and play it.

But GW loves their traditions and their statlines so it isn't gonna change in the near future. A shame.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 xttz wrote:
https://www.warhammer-community.com/2018/10/17/17th-oct-orks-da-vehiclesgw-homepage-post-3/

First codex rules preview


The link of the first image reads:

https://whc-cdn.games-workshop.com/wp-content/uploads/2018/10/LeakResponse-OrkVehicles-Oct17-Header.jpg


So we know now who was putting out those pictures.

That "Assault 9" Mek speshul. Maybe I'll have to take back my words? Maybe GW has learned that to compensate for BS5+ you need a good amount of shoots?

This message was edited 2 times. Last update was at 2018/10/17 17:51:56


 
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Herbington wrote:
So.

The Grot Blasta is S3 on the Boomdakka Snazzwagon but S4 on the Kustom Boosta-Blasta?

Am I reading that right?



Spoiler:
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

fe40k wrote:
 LeVeux wrote:
 lolman1c wrote:
nagash42 wrote:
KiriothTV just posted more stuff

https://youtu.be/MPveZpD3SMg

Gorkanaught just gets 18 shots now with the big gun.


I don't know... for what it looks like 18 shots still seems super low, especially for BS 5+. Most imperial stuff has more than that! Seriously, you'd be hitting like 4 D1 shots! Basically a glorified heavy bolter.


It's exactly the same firepower of a maxed out Dakkajet (without the strafing run). I'm very happy with this. With the rumored teleportation strat this sounds great.


Yeah, but where's the Punisher Cannon weapon for Orks?

20/40 shots at BS4+ compared to our 18 at BS5+; sure, we have DDD, but still.

That said, the 'naut is a close combat monster, so it's shooting is... supplemental, at best.


Nobody but Imperial Guard gets the privilege of having a heavy machine-gun weapon that actually fires enough dice to feel like a proper machinegun.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

the_scotsman wrote:
Boy oh boy looks like a slow news day from Games Workshop. Were some ork-based 40k youtuber to release a tasty rules leak, I'd probably have to do what I did the last few times that happened and log on to an alternate Youtube account, like all his videos and leave them playing through my google speaker on mute for 24 hours.


But whos giving those leaks to those youtubers if not GW themselves? This doesn't look like genuine leaks like Rogue Trader or the Necron Codex, but """""leaks"""" to hype up the community.
Why GW chose to give us this information this way instead of news in their site... I suppose is because people feels more... like they are accessing something illegal, that they shouldn't know, and thats exciting.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

I believe the Speed Freeks boxed was genuinely leaked.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

the_scotsman wrote:
 ikeulhu wrote:
 Jidmah wrote:
mhalko1 wrote:
I know this is going back into the PL vs points argument, I apologize. Wasn't it stated that PL is the median between cheapest option and most expensive? Therefore we could see points drops for most units also since they could have upgrades we don't know about yet that are factored in.

I'm not sure about the median thing, they said that PL is somewhere between minimal and maximum cost. However, especially nobz seem to be paying a lot of PL for options you'd never give them - usually because you simply don't have models that have both a close combat weapon and a kombi-shoota. It's a safe bet that not a whole lot of thought as gone into the PL seen in the index, but all codices seem to be roughly following the 1 PL = 20 points rule, with most load-outs that you cannot build from the box being axed and thus driving max points possible down.

The median thing is how it works, and here is the math on Nobz to prove it: first you take the base of 85pts for 5 Nobz with no upgrades
Then add the maximum amount of upgrades which is; +240(5x 28p killsaws+20p kombi-rokkits), +20 ammo runts x5, +5 cybork body + 85 Nobz x5= 350
Add minimum 85 and maximum upgraded total 350 to get 435. Then divide by two for the median = 217.5 which rounds up to 11PL which is exactly what Nobz are in the Index

It is the massive difference between the minimum point value for Nobz versus maximum upgrades that shifts that median so high. That being said, there are some discrepancies, especially now that many of the Index point values are outdated without any matching updates being done to PL, but overall that is how it is intended to function.


This would be a great system if anything about GWs point costing made sense.

But here we are, knowing the complete stats of three buggies, and knowing that the most expensive one is the worst of the three we've seen...


We all know how GW loves to overprice generalists...

Looks at... you know who
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 JimOnMars wrote:
To be fair, GW also overprices specialists...GK and Deathwatch.


Nope. They are specialised generalists, thats why they are overpriced.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Man, each time I think "Maybe this is the time I start an ork army, I could to a mechanized lists, because then it would be better point-money ratio" GW just loves to convice me otherwise
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Well. At least orks have the best teleport technology/rules of the game. Thats fitting.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Pandabeer wrote:
rtb02 wrote:
Faq says any teleporting or equivalent is turn 2 earliest or own deployment zone T1.

Can't see Ork teleporting being any different.


Well, yes, but the Ork Codex is more recent that the big FAQ and therefore supercedes it. The stratagem doesn't say anywhere that if you deepstrike T1 it has to be in your own deployment zone. Pretty big chance this gets FAQ'ed of course, but as it is you can call down a Gorkanaut 9" away from your opponent and charge it in T1. Then there's of course the RAW vas. RAI debate but with a 2 CP cost that's not entirely clear-cut either.


What? How does the Ork Codex supercedes a general rule from a FAQ (Tactical Reserves) even if it comes after it? They are different rules. Theres no point where one can arguee this stratagem, from RAI or RAW, allows Orks to deepstrike turn 1. The only reason the stratagem says any movement phase is because the restriction for no T1 deepstrike is for matched play, not for narrative or open.

Spoiler:

This message was edited 2 times. Last update was at 2018/10/22 16:59:17


 
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

This mek shop could be usefull if 40K games where normally 9-12 turns long.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

The problem with generalists is that in 40k you have only a couple of turns to do things and most of the time you can't be doing multiple things at the same time. Why I want a mediocre shooting and mediocre meele unit that will have a mediocre round of shooting one turn and a mediocre round of meele another turn when I can have an excelent shooting unit that will have two excelent shooting rounds or two excelent meele rounds.

And on top of that, GW always overprice generalist as if that was a strenght when in 40k it is a weakness. I love my generalists, don't think I don't, but I haven't had really a game where they worked as they should. They are nearly always a let down.

This message was edited 1 time. Last update was at 2018/10/25 14:31:36


 
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Only GW could take a horrible mode like the Stompa, give it buffs and make it even more expensive.

GW, if something is really, really bad, you make it cheaper or give it buffs. If you give it buffs and then make it more expensive is like you didn't did anything, unless the buffs are so big the increase in price is deserved.
I doubt it. 920 points. Half an army. I can't see a Stompa being worth that.
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Has any army that was actually shown in this "new codex" streams... won? I remember both Thousand Sons and Deathwatch being trashed in their streams when the codex was gonna be released. Also, yeah, playing a ork-heavy titan army vs the most op-titans of the game that are specialized in taking down other titans was just... not very smart.

This message was edited 1 time. Last update was at 2018/10/26 21:20:11


 
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

This fatty boi is my favourite thing of all of this release.

Spoiler:


Also has somebody saw if prices have gone up for things like ork boyz, etc...?

This message was edited 1 time. Last update was at 2018/10/26 22:06:22


 
 
Forum Index » News & Rumors
Go to: