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![[Post New]](/s/i/i.gif) 2006/08/28 15:06:52
Subject: Major overhaul of SST for the better!
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Fresh-Faced New User
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Check out the Starship Troopers section of my website (mostly battle reports) http://scantabulous.com/index.php?blog=1&cat=22 |
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![[Post New]](/s/i/i.gif) 2006/09/06 07:28:39
Subject: RE: Major overhaul of SST for the better!
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Longtime Dakkanaut
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Actually, my first thought on hearing this news was... "so, no point in buying SST stuff until next April." At first I was put off by the thought of pre-painted minis- after all, you want your personal army to be personalized, don't you? But the examples they show have an acceptable paint job, and I can always re-paint later if I truly want to. And the Skinnies really need a redesign.
I confess to being quite intrigued by the Battlefield: Evolution rules.
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He's got a mind like a steel trap. By which I mean it can only hold one idea at a time;
it latches on to the first idea to come along, good or bad; and it takes strenuous effort with a crowbar to make it let go.
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![[Post New]](/s/i/i.gif) 2006/11/18 02:45:25
Subject: RE: Major overhaul of SST for the better!
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[MOD]
Madrak Ironhide
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/sigh
I love those suits (are those the Cougars?). Too bad I don't love much else in the range.
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![[Post New]](/s/i/i.gif) 2006/11/24 11:44:45
Subject: RE: Major overhaul of SST for the better!
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Been Around the Block
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Well, maybe you just don't like how mongoose is painting/modeling them. Take a look at what you can do with a little better paint scheme and a some basic modeling techniques... http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=23162&start=0&postdays=0&postorder=asc&highlight= Those are all some pretty cool looking armies to me... by any standards. The overhaul will be really nice though. More strategy than 40k, but playable 5 minutes after you open the box!
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![[Post New]](/s/i/i.gif) 2006/11/24 13:15:43
Subject: RE: Major overhaul of SST for the better!
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[MOD]
Madrak Ironhide
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Seriously, of those armies posted, I really like the Cougars. The rest is kind of "meh" (especially the Skinnies...ew). My wife would also kill me if I painted those bugs. She kind of has a phobia about insects in the house.
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![[Post New]](/s/i/i.gif) 2006/11/24 15:31:03
Subject: RE: Major overhaul of SST for the better!
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Been Around the Block
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Well, back on the topic of the major overhaul... Here are some tidbits that I can share because they've already been posted on the MGP forums... " Fire Zone: Allocated to nearest models first, but some weapons can bypass this - a Javelin can pick out models of Size 3 or higher, for example. Sniper rifles, if a Ready action is taken, can pick out any model. Cover: Target and Kill are both +2 against shooting only. In close combat, the models in cover can react in-between an enemy moving to engage them and rolling CC dice. Suppression: If every model in a unit is allocated a damage die (ie they are all caught in a Fire Zone) during a single Shoot action, the unit is then considered Suppressed. This means that it loses its next action and may only move as a reaction. Most bugs are immune to suppression except, of course, the brain. Reactions: Each unit is now limited to one reaction per turn. In addition, all models in a unit can now act if an enemy model completes an action within 10" of any model in the unit. Artillery: There are new deviation rules (no details yet...). Shatter point: This is a special victory condition that only applies to the basic rules sheet. The main rulebook will have a revised engagement system as well as specific scenarios. " In addition, all the rules will fit in about 5 pages (with advanced rules to follow shortly after release), which retain pretty much all the rules of the current game (with even a few new fun rules). As a playtester, I must say it's going to be a great game, and I love the direction it's going in.
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