WARHAMMER 40,000 TOURNAMENT HOSTED BY SCIFIGENRE
in <st1:state w:st="on"><st1:place w:st="on">North Carolina</st1:place></st1:state>
Saturday 12:00 Noon – December 2nd, 2006
A 1,500-point Warhammer 40,000 Event
Mark your calendars! This December 2nd, <st1:place w:st="on"><st1:city w:st="on">SciFiGenre</st1:city>, <st1:state w:st="on">North Carolina</st1:state></st1:place>’s newest and best hobby store, will be hosting their first large-scale Warhammer 40,000 tournament.
Where: SciFiGenre, <st1:address w:st="on"><st1:street w:st="on">3215 Old Chapel Hill Rd.</st1:street>, <st1:city w:st="on">Durham</st1:city>, <st1:state w:st="on">North Carolina</st1:state></st1:address>.
When: Saturday, December 2nd, 2006.
Entry Fee: $10 (at door).
Points Level: 1,500.
No. of Players: 30.
No. of Games: 3.
Schedule:
Registration: 12:00-12:15
Round 1: 12:15-2:00
Lunchbreak: 2:00-2:30
Round 2: 2:30-4:15
Round 3: 4:15-6:00
Awards: 6:00-6:30
Awards:
Best General: $50 gift certificate.
Runner-Up: $25 gift certificate.
Best Painted: $25 gift certificate.
Best Sportsman: $25 gift certificate.
In addition, there will be a lottery-style drawing and the winner of that (chosen at random) will get a $25 gift certificate.
Rules
- 4th Edition Warhammer 40,000 rules will be used. Any disputes will be settled by the judge, whose word is final.
- Players may use only one standard Force Organization Chart to build an army list of no more than 1,500 points.
- These armies must come from a current, legal Warhammer 40,000 Codex or be one of the following army lists: 13th Company (http://us.games-workshop.com/games/40k/spacewolves/gaming/13thcompany/default.htm); Lost and the Damned (http://us.games-workshop.com/games/40k/chaosspacemarines/gaming/lostdamned_list/default.htm); Feral Orks (http://us.games-workshop.com/games/40k/orks/gaming/feral_orks/default.htm); Speed Freeks (http://us.games-workshop.com/games/40k/orks/gaming/kultofspeed/default.htm); or Kroot Mercenaries (http://us.games-workshop.com/games/40k/tau/gaming/kroot_armylist/default.htm). In addition, any Imperial Guard army may use any doctrine published in White Dwarf magazine (i.e. Abhuman doctrines, Swamp Fighters, etc.). All other army lists, Codexes (for example, the Eye of Terror] Codex), Chapter Approved lists, army variants, etc. are not permitted. (If you are uncertain of something’s legality, please contact us before the Tournament.)
- No Imperial Armor units or army lists (or any other Imperial Armour rules) may be used.
- Special Characters may be used (provided they fill all other requirements – i.e. they have to be legal in an army of 1,500 points).
- All models must be from Citadel, Games Workshop, Marauder or ForgeWorld, although substitutes for units that don’t exist are permitted.
- Players must bring everything needed for playing: dice; pens and/or pencils; measuring tapes/rulers; templates; rulebook; and all Codexes and other material related to your army.
- Players must bring at least two copies of their army lists, one for the judge and one for general play. It is advisable to bring more than two copies.
To sign up and reserve your spot, go to: http://z6.invisionfree.com/Scifi_Genre_Forums/index.php?showtopic=136 and post on the SciFiGenre forum, stating your full name and which army you intend using. Or you can PM me.
If you have any questions, feel free to e-mail the SciFiGenre store staff (at: store@scifigenre.com) or call 1-919-490-7900.