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![[Post New]](/s/i/i.gif) 2006/10/30 06:15:19
Subject: Deep Strike Monolith Question
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Regular Dakkanaut
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Afternoon, During an RTT game this weekend, an event came up that stumped everyone. A Monolith is Deep Striking in... It scatters so that it's final resting place is on TOP of a Drop Pod. Now, the normal Monolith rules say that anything beneath them moves out of the way by the shortest route. Which of these interpretations is the "correct" ruling? 1. The Monolith is destroyed because it landed on something that was "Immobile" and thus couldn't move. 2. The Monolith stops it's "drift" just short of the Drop Pod (similar to how an actual Drop Pod works). 3. The Monolith physically shoves the Immobile drop pod aside since it's got a higher AV than the pod. In our game we diced for it, and the monolith was destroyed. It was round 4, neither of us was in serious contention, and both players involved were really good friends so it wasn't hyper critical. That being said, I don't want to cheat anyone, even my friends, and I've got a nagging suspicion we handled it wrong. We didn't think about the Higher AV pushing lower AV till much later... So... consensus?
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Thunderjaw NATO - Dorkamorka - Boston
DT:70+S+++G+++MB+I++Pw40k89+D++A+++/fR+DM++ |
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![[Post New]](/s/i/i.gif) 2006/10/30 06:54:19
Subject: RE: Deep Strike Monolith Question
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Longtime Dakkanaut
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My vote is for three.
Nothing in the Monolith's rules dictate that the model has to have the ability to move, it just says that it moves. I always imagined it as the Monolith pushing the enemy out of the way rather that the enemy running out of the way.
I could be totally off on this though, I don't have my Necron Dex in front of me.
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Current Armies: Blood Angels, Imperial Guard (40k), Skorne, Retribution (Warmachine), Vampire Counts (Fantasy)
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![[Post New]](/s/i/i.gif) 2006/10/30 10:27:24
Subject: RE: Deep Strike Monolith Question
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Maddening Mutant Boss of Chaos
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What about a standard immoblized vehicle? Not just a Drop Pod? Per the RAW, the object must move away, and the monolith cant be destroyed by deepstriking on an object. The Pod moves. While we are on the subject, what about deep striking on a combat?
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NoTurtlesAllowed.blogspot.com |
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![[Post New]](/s/i/i.gif) 2006/10/30 11:56:35
Subject: RE: Deep Strike Monolith Question
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[DCM]
Tilter at Windmills
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Deep Striking on an immobilized vehicle or a pod, I think the Monolith just shoves it out of the way, given how its rules are phrased. It's just that badass.
DSing onto an ongoing assault is a much harder question. It's a sucky situation no matter what you do. The rules seem to indicate that you would move the models, but doing so while maintaining the proper model relationships is tough, and there is no fair and equitable way to settle in which direction they should move. Different directions will inevitably be to the advantage of one player or the other. Unfortunately the rules give us no real guidance. In this case I think the cleanest house rule to adopt is to have the Monolith stop its scatter short, like a pod. That's what I'd suggest to an opponent.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
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Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2006/10/30 12:44:53
Subject: RE: Deep Strike Monolith Question
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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It'd be cooler if it crushed the drop pod like a beer can on the head of a frat boy. But that's just my opinion.
I was right next to that game; an amusing game if I ever heard one.
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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![[Post New]](/s/i/i.gif) 2006/10/30 12:51:00
Subject: RE: Deep Strike Monolith Question
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Focused Fire Warrior
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doesn't a drop pod count as terrain once it's on the table. i thought i read that some where.
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"Before I have to hit him I hope he has the sense to run" Jerry Garcia
"Blood is Freedom's Stain" Bruce Dickinson/Steve Harris |
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![[Post New]](/s/i/i.gif) 2006/10/30 12:54:50
Subject: RE: Deep Strike Monolith Question
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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It counts as a immobile vehicle; if it's destroyed, it's terrain.
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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