models and pretty much just want to pick up this force only so here goes: <HTML> <HEAD> </HEAD> <BODY >
<TABLE BORDER=1 FRAME="BOX" RULES="ALL" WIDTH=0 CELLPADDING=3> <TR VALIGN="TOP"> <TD ALIGN="CENTER" WIDTH=0>
1700 Pts - Imperial Guard - Unnamed</TD> </TR> </TABLE>
<TABLE BORDER=1 FRAME="BOX" RULES="ALL" WIDTH=696> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Name</TD> <TD ALIGN="CENTER" WIDTH=27>
#</TD> <TD ALIGN="CENTER" WIDTH=45>
Grp</TD> <TD ALIGN="CENTER" WIDTH=45>
WS</TD> <TD ALIGN="CENTER" WIDTH=45>
BS</TD> <TD ALIGN="CENTER" WIDTH=45>
S</TD> <TD ALIGN="CENTER" WIDTH=45>
T</TD> <TD ALIGN="CENTER" WIDTH=45>
Wo</TD> <TD ALIGN="CENTER" WIDTH=45>
I</TD> <TD ALIGN="CENTER" WIDTH=45>
A</TD> <TD ALIGN="CENTER" WIDTH=45>
Ld</TD> <TD ALIGN="CENTER" WIDTH=45>
Save</TD> <TD ALIGN="RIGHT" WIDTH=45>
Cost</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=684 COLSPAN=13>
HQ: Command Platoon (2#, 160 Pts)</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Command Platoon</TD> <TD ALIGN="CENTER" WIDTH=27>
0</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: HQ</TD> <TD ALIGN="RIGHT" WIDTH=45>
160</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Command Squad</TD> <TD ALIGN="CENTER" WIDTH=27>
0</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: </TD> <TD ALIGN="RIGHT" WIDTH=45>
[160]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Junior Officer</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
2/3</TD> <TD ALIGN="CENTER" WIDTH=45>
8</TD> <TD ALIGN="CENTER" WIDTH=45>
5+</TD> <TD ALIGN="RIGHT" WIDTH=45>
[40]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Close Combat Weapon; Laspistol</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Guardsmen</TD> <TD ALIGN="CENTER" WIDTH=27>
4</TD> <TD ALIGN="CENTER" WIDTH=45>
</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
7</TD> <TD ALIGN="CENTER" WIDTH=45>
5+</TD> <TD ALIGN="RIGHT" WIDTH=45>
[120]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Lasgun (x4); Frag Grenades; Chimera</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Chimera</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: BS: 3 FA: 12 SA: 10 RA: 10</TD> <TD ALIGN="RIGHT" WIDTH=45>
[116]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Tank; Camo Netting; Extra Armour; Pintle Heavy Stubber; Smoke Launchers; Track Guards; Heavy Bolter; Hull Heavy Bolter</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Camo Netting</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Vehicle may hide anywhere in its deployment zone (exceptions apply C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[1]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Extra Armour</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Damage result changed (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[5]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Pintle Heavy Stubber</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
36" Range; S4; AP6; Heavy 3</TD> <TD ALIGN="RIGHT" WIDTH=45>
[12]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Smoke Launchers</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
(p69 WH40K)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[3]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Track Guards</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
On a 4+ the vehicle treats 'Immobilised' differently (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[10]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=684 COLSPAN=13>
Fast Attack: Hellhound (1#, 146 Pts)</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Hellhound</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: Fast BS: 3 FA: 12 SA: 12 RA: 10</TD> <TD ALIGN="RIGHT" WIDTH=45>
146</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Camo Netting; Extra Armour; Pintle Heavy Stubber; Smoke Launchers; Track Guards; Inferno Cannon; Hull Mounted Heavy Bolter</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Camo Netting</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Vehicle may hide anywhere in its deployment zone (exceptions apply C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[1]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Extra Armour</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Damage result changed (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[5]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Pintle Heavy Stubber</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
36" Range; S4; AP6; Heavy 3</TD> <TD ALIGN="RIGHT" WIDTH=45>
[12]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Smoke Launchers</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
(p69 WH40K)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[3]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Track Guards</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
On a 4+ the vehicle treats 'Immobilised' differently (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[10]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=684 COLSPAN=13>
Fast Attack: Hellhound (1#, 146 Pts)</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Hellhound</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: Fast BS: 3 FA: 12 SA: 12 RA: 10</TD> <TD ALIGN="RIGHT" WIDTH=45>
146</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Camo Netting; Extra Armour; Pintle Heavy Stubber; Smoke Launchers; Track Guards; Inferno Cannon; Hull Mounted Heavy Bolter</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Camo Netting</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Vehicle may hide anywhere in its deployment zone (exceptions apply C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[1]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Extra Armour</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Damage result changed (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[5]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Pintle Heavy Stubber</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
36" Range; S4; AP6; Heavy 3</TD> <TD ALIGN="RIGHT" WIDTH=45>
[12]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Smoke Launchers</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
(p69 WH40K)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[3]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Track Guards</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
On a 4+ the vehicle treats 'Immobilised' differently (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[10]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=684 COLSPAN=13>
Heavy Support: Leman Russ Demolisher (1#, 186 Pts)</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Leman Russ Demolisher</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: Heavy BS: 3 FA: 14 SA: 13 RA: 11</TD> <TD ALIGN="RIGHT" WIDTH=45>
186</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Tank; Camo Netting; Extra Armour; Pintle Heavy Stubber; Smoke Launchers; Track Guards; Demolisher Cannon; Hull Heavy Bolter</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Camo Netting</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Vehicle may hide anywhere in its deployment zone (exceptions apply C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[1]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Extra Armour</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Damage result changed (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[5]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Pintle Heavy Stubber</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
36" Range; S4; AP6; Heavy 3</TD> <TD ALIGN="RIGHT" WIDTH=45>
[12]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Smoke Launchers</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
(p69 WH40K)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[3]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Track Guards</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
On a 4+ the vehicle treats 'Immobilised' differently (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[10]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=684 COLSPAN=13>
Heavy Support: Leman Russ Demolisher (1#, 186 Pts)</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Leman Russ Demolisher</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: Heavy BS: 3 FA: 14 SA: 13 RA: 11</TD> <TD ALIGN="RIGHT" WIDTH=45>
186</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Tank; Camo Netting; Extra Armour; Pintle Heavy Stubber; Smoke Launchers; Track Guards; Demolisher Cannon; Hull Heavy Bolter</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Camo Netting</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Vehicle may hide anywhere in its deployment zone (exceptions apply C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[1]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Extra Armour</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Damage result changed (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[5]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Pintle Heavy Stubber</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
36" Range; S4; AP6; Heavy 3</TD> <TD ALIGN="RIGHT" WIDTH=45>
[12]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Smoke Launchers</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
(p69 WH40K)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[3]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Track Guards</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
On a 4+ the vehicle treats 'Immobilised' differently (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[10]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=684 COLSPAN=13>
Heavy Support: Leman Russ Battle Tank (1#, 186 Pts)</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Leman Russ Battle Tank</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: Heavy BS: 3 FA: 14 SA: 12 RA: 10</TD> <TD ALIGN="RIGHT" WIDTH=45>
186</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Tank; Camo Netting; Extra Armour; Pintle Heavy Stubber; Smoke Launchers; Track Guards; Battle Cannon; Hull Mounted Heavy Bolter; Sponson Heavy Bolter</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Camo Netting</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Vehicle may hide anywhere in its deployment zone (exceptions apply C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[1]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Extra Armour</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Damage result changed (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[5]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Pintle Heavy Stubber</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
36" Range; S4; AP6; Heavy 3</TD> <TD ALIGN="RIGHT" WIDTH=45>
[12]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Smoke Launchers</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
(p69 WH40K)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[3]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Track Guards</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
On a 4+ the vehicle treats 'Immobilised' differently (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[10]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=684 COLSPAN=13>
Troops: Infantry Platoon (24#, 508 Pts)</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Infantry Platoon</TD> <TD ALIGN="CENTER" WIDTH=27>
0</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: Troops</TD> <TD ALIGN="RIGHT" WIDTH=45>
508</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Command Squad</TD> <TD ALIGN="CENTER" WIDTH=27>
0</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: </TD> <TD ALIGN="RIGHT" WIDTH=45>
[156]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Junior Officer</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
2/3</TD> <TD ALIGN="CENTER" WIDTH=45>
8</TD> <TD ALIGN="CENTER" WIDTH=45>
5+</TD> <TD ALIGN="RIGHT" WIDTH=45>
[40]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Close Combat Weapon; Laspistol</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Guardsmen</TD> <TD ALIGN="CENTER" WIDTH=27>
4</TD> <TD ALIGN="CENTER" WIDTH=45>
</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
7</TD> <TD ALIGN="CENTER" WIDTH=45>
5+</TD> <TD ALIGN="RIGHT" WIDTH=45>
[116]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Lasgun (x4); Chimera</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Chimera</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: BS: 3 FA: 12 SA: 10 RA: 10</TD> <TD ALIGN="RIGHT" WIDTH=45>
[116]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Tank; Camo Netting; Extra Armour; Pintle Heavy Stubber; Smoke Launchers; Track Guards; Heavy Bolter; Hull Heavy Bolter</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Camo Netting</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Vehicle may hide anywhere in its deployment zone (exceptions apply C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[1]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Extra Armour</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Damage result changed (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[5]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Pintle Heavy Stubber</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
36" Range; S4; AP6; Heavy 3</TD> <TD ALIGN="RIGHT" WIDTH=45>
[12]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Smoke Launchers</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
(p69 WH40K)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[3]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Track Guards</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
On a 4+ the vehicle treats 'Immobilised' differently (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[10]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Infantry Squad</TD> <TD ALIGN="CENTER" WIDTH=27>
9</TD> <TD ALIGN="CENTER" WIDTH=45>
</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
7</TD> <TD ALIGN="CENTER" WIDTH=45>
5+</TD> <TD ALIGN="RIGHT" WIDTH=45>
[176]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Lasgun (x9); Chimera</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Sergeant</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1/2</TD> <TD ALIGN="CENTER" WIDTH=45>
7</TD> <TD ALIGN="CENTER" WIDTH=45>
5+</TD> <TD ALIGN="RIGHT" WIDTH=45>
[6]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Laspistol & CCW</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Chimera</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: BS: 3 FA: 12 SA: 10 RA: 10</TD> <TD ALIGN="RIGHT" WIDTH=45>
[116]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Tank; Camo Netting; Extra Armour; Pintle Heavy Stubber; Smoke Launchers; Track Guards; Heavy Bolter; Hull Heavy Bolter</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Camo Netting</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Vehicle may hide anywhere in its deployment zone (exceptions apply C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[1]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Extra Armour</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Damage result changed (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[5]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Pintle Heavy Stubber</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
36" Range; S4; AP6; Heavy 3</TD> <TD ALIGN="RIGHT" WIDTH=45>
[12]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Smoke Launchers</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
(p69 WH40K)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[3]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Track Guards</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
On a 4+ the vehicle treats 'Immobilised' differently (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[10]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Infantry Squad</TD> <TD ALIGN="CENTER" WIDTH=27>
9</TD> <TD ALIGN="CENTER" WIDTH=45>
</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
7</TD> <TD ALIGN="CENTER" WIDTH=45>
5+</TD> <TD ALIGN="RIGHT" WIDTH=45>
[176]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Lasgun (x9); Chimera</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Sergeant</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1/2</TD> <TD ALIGN="CENTER" WIDTH=45>
7</TD> <TD ALIGN="CENTER" WIDTH=45>
5+</TD> <TD ALIGN="RIGHT" WIDTH=45>
[6]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Laspistol & CCW</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Chimera</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: BS: 3 FA: 12 SA: 10 RA: 10</TD> <TD ALIGN="RIGHT" WIDTH=45>
[116]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Tank; Camo Netting; Extra Armour; Pintle Heavy Stubber; Smoke Launchers; Track Guards; Heavy Bolter; Hull Heavy Bolter</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Camo Netting</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Vehicle may hide anywhere in its deployment zone (exceptions apply C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[1]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Extra Armour</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Damage result changed (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[5]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Pintle Heavy Stubber</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
36" Range; S4; AP6; Heavy 3</TD> <TD ALIGN="RIGHT" WIDTH=45>
[12]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Smoke Launchers</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
(p69 WH40K)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[3]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Track Guards</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
On a 4+ the vehicle treats 'Immobilised' differently (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[10]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=684 COLSPAN=13>
Troops: Armoured Fist (11#, 176 Pts)</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Armoured Fist</TD> <TD ALIGN="CENTER" WIDTH=27>
9</TD> <TD ALIGN="CENTER" WIDTH=45>
Troops</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
7</TD> <TD ALIGN="CENTER" WIDTH=45>
5+</TD> <TD ALIGN="RIGHT" WIDTH=45>
176</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Lasgun (x9); Chimera</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Sergeant</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1</TD> <TD ALIGN="CENTER" WIDTH=45>
3</TD> <TD ALIGN="CENTER" WIDTH=45>
1/2</TD> <TD ALIGN="CENTER" WIDTH=45>
7</TD> <TD ALIGN="CENTER" WIDTH=45>
5+</TD> <TD ALIGN="RIGHT" WIDTH=45>
[6]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Laspistol & CCW</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162 ROWSPAN=2>
Chimera</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Grp: BS: 3 FA: 12 SA: 10 RA: 10</TD> <TD ALIGN="RIGHT" WIDTH=45>
[116]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=522 COLSPAN=12>
Tank; Camo Netting; Extra Armour; Pintle Heavy Stubber; Smoke Launchers; Track Guards; Heavy Bolter; Hull Heavy Bolter</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Camo Netting</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Vehicle may hide anywhere in its deployment zone (exceptions apply C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[1]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Extra Armour</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
Damage result changed (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[5]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Pintle Heavy Stubber</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
36" Range; S4; AP6; Heavy 3</TD> <TD ALIGN="RIGHT" WIDTH=45>
[12]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Smoke Launchers</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
(p69 WH40K)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[3]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=162>
Track Guards</TD> <TD ALIGN="CENTER" WIDTH=27>
1</TD> <TD ALIGN="LEFT" WIDTH=450 COLSPAN=10>
On a 4+ the vehicle treats 'Immobilised' differently (C:IG p36)</TD> <TD ALIGN="RIGHT" WIDTH=45>
[10]</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="RIGHT" WIDTH=639 COLSPAN=12>
Total Cost: </TD> <TD ALIGN="CENTER" WIDTH=45>
1694</TD> </TR> </TABLE>
<TABLE BORDER=1 FRAME="BOX" RULES="ALL" WIDTH=696> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=695 COLSPAN=2>
Option Footnotes </TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="CENTER" WIDTH=695 COLSPAN=2>
Vehicle Upgrades</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Pintle Heavy Stubber</TD> <TD ALIGN="LEFT" WIDTH=556>
36" Range; S4; AP6; Heavy 3</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="CENTER" WIDTH=695 COLSPAN=2>
Weapons</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Battle Cannon</TD> <TD ALIGN="LEFT" WIDTH=556>
72" Range; S8; AP3; Ordnance 1/Blast</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Close Combat Weapon</TD> <TD ALIGN="LEFT" WIDTH=556>
If used with another close combat weapon, +1 attack in close combat.</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Demolisher Cannon</TD> <TD ALIGN="LEFT" WIDTH=556>
24" Range; S10; AP2; Ordnance 1/Blast</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Frag Grenades</TD> <TD ALIGN="LEFT" WIDTH=556>
Fight simultaneously with troops in cover (p39 WH40K)</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Heavy Bolter</TD> <TD ALIGN="LEFT" WIDTH=556>
36" Range; S5; AP4; Heavy 3</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Hull Heavy Bolter</TD> <TD ALIGN="LEFT" WIDTH=556>
36" Range; S5; AP4; Heavy 3</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Hull Mounted Heavy Bolter</TD> <TD ALIGN="LEFT" WIDTH=556>
36" Range; S5; AP4; Heavy 3</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Inferno Cannon</TD> <TD ALIGN="LEFT" WIDTH=556>
24" Range; S6; AP4; Heavy 1 Flamer Template (exceptions apply p45)</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Lasgun</TD> <TD ALIGN="LEFT" WIDTH=556>
24" Range; S3; AP-; Rapid</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Laspistol</TD> <TD ALIGN="LEFT" WIDTH=556>
12" Range; S3; AP-; Pistol</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Laspistol & CCW</TD> <TD ALIGN="LEFT" WIDTH=556>
12" Range; S3; Ap-; Pistol / Gain +1 attack for having 2CCW</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=139>
Sponson Heavy Bolter</TD> <TD ALIGN="LEFT" WIDTH=556>
36" Range; S5; AP4; Heavy 3</TD> </TR> </TABLE>
<TABLE BORDER=0 FRAME="VOID" RULES="NONE" WIDTH=696> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
Validation Report </TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
Core/Expansion Lists: Core Lists; 2. Doctrines (AC): (No Doctrines); 5. Chimera Hull Default: No Hull Weapons; 4. Chimera Turret Default: Multi-laser; 1. Doctrines (IG): Org - Mechanised; 3. Famous Guard Regiments: (None); Scenario: Normal Mission</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
Roster satisfies all enforced validation rules</TD> </TR> </TABLE>
<TABLE BORDER=0 FRAME="VOID" RULES="NONE" WIDTH=696> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
Roster Statistics </TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
% Elite: 0.0</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
% Fast: 17.2</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
% Heavy: 32.9</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
% HQ: 9.4</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
Model Count: 50</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
% Troops: 40.4</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
% Wargear: 18.3</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
stratagems: 0</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=696>
Faith Points: 0</TD> </TR> </TABLE>
<TABLE BORDER=1 FRAME="BOX" RULES="ALL" WIDTH=700> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=175>
Group </TD> <TD ALIGN="CENTER" WIDTH=175>
Min </TD> <TD ALIGN="CENTER" WIDTH=175>
Max </TD> <TD ALIGN="CENTER" WIDTH=175>
Used </TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=175>
HQ</TD> <TD ALIGN="CENTER" WIDTH=175>
1</TD> <TD ALIGN="CENTER" WIDTH=175>
2</TD> <TD ALIGN="CENTER" WIDTH=175>
1</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=175>
Elite</TD> <TD ALIGN="CENTER" WIDTH=175>
0</TD> <TD ALIGN="CENTER" WIDTH=175>
3</TD> <TD ALIGN="CENTER" WIDTH=175>
0</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=175>
Troops</TD> <TD ALIGN="CENTER" WIDTH=175>
2</TD> <TD ALIGN="CENTER" WIDTH=175>
6</TD> <TD ALIGN="CENTER" WIDTH=175>
2</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=175>
Fast</TD> <TD ALIGN="CENTER" WIDTH=175>
0</TD> <TD ALIGN="CENTER" WIDTH=175>
3</TD> <TD ALIGN="CENTER" WIDTH=175>
2</TD> </TR> <TR VALIGN="TOP"> <TD ALIGN="LEFT" WIDTH=175>
Heavy</TD> <TD ALIGN="CENTER" WIDTH=175>
0</TD> <TD ALIGN="CENTER" WIDTH=175>
3</TD> <TD ALIGN="CENTER" WIDTH=175>
3</TD> </TR> </TABLE>
<TABLE BORDER=0 FRAME="VOID" RULES="NONE" WIDTH=700> <TR VALIGN="TOP"> <TD ALIGN="CENTER" WIDTH=700>
Created with Army Builder - Copyright (c) 1997-2006 Lone Wolf Development, Inc. All rights reserved.</TD> </TR> </TABLE>