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I'm trying to come down to which of these two lists would be stronger, I figure if there is anywhere that could help me come up with the stronger list, dakka would be the place. Both lists are at 1850 and are cut throat, they use the same trait setup which isn't going to win friends. Traits: Cleanse & Purify + Heed the Wisdom of the Ancients Disadvantages: Without Allies + Eye To Eye List 1 HQ Epistolary w/ Fury, Fear, Storm Bolter, & Terminator Armor - 159 Points Terminator Command Squad - 220 Points 4 Termaintors - 2 Assault Cannons, Tank Hunters, Teleport Homer Drop Pod - 30 Points Elites Terminator Squad - 260 Points 5 Termaintors - 2 Assault Cannons, Tank Hunters, Teleport Homer Terminator Squad - 260 Points 5 Termaintors - 2 Assault Cannons, Tank Hunters, Teleport Homer Terminator Squad - 260 Points 5 Termaintors - 2 Assault Cannons, Tank Hunters, Teleport Homer Troops Tactical Squad - 210 Points 10 Marines - 2 Meltaguns, Vet w/ PF & Teleport Homer Drop Pod - 30 Points Tactical Squad - 210 Points 10 Marines - 2 Meltaguns, Vet w/ PF & Teleport Homer Drop Pod - 30 Points Heavy Support Venerable Dreadnought - 150 Points Assault Cannon, Heavy Flamer, Extra Armor, Tank Hunters (Ran out of places to spend points) Drop Pod - 30 Points List 2 HQ Epistolary w/ Fury, Fear, Storm Bolter, & Terminator Armor - 159 Points Terminator Command Squad - 220 Points 4 Termaintors - 2 Assault Cannons, Tank Hunters, Teleport Homer Drop Pod - 30 Points Elites Terminator Squad - 260 Points 5 Termaintors - 2 Assault Cannons, Tank Hunters, Teleport Homer Terminator Squad - 260 Points 5 Termaintors - 2 Assault Cannons, Tank Hunters, Teleport Homer Terminator Squad - 260 Points 5 Termaintors - 2 Assault Cannons, Tank Hunters, Teleport Homer Troops Tactical Squad - 115 Points 6 Marines - 2 Meltaguns Drop Pod - 30 Points Tactical Squad - 145 Points 8 Marines - 2 Meltaguns Drop Pod - 30 Points Heavy Support Venerable Dreadnought - 140 Points Assault Cannon, Heavy Flamer, Extra Armor Drop Pod - 30 Points Venerable Dreadnought - 140 Points Assault Cannon, Heavy Flamer, Extra Armor Drop Pod - 30 Points Basically the difference is that in list two I drop the # of power armored Marines, lose the Power Fisted Sarges but I keep the same anti-tank firepower, in exchange for a second Venerable Dread in a pod. I'm not sure if the loss of bodies and CC potential is worth the second venerable dread. In some cases I can see it being worthwhile, where in other cases it wouldn't be. I'm trying to come up with which one puts me in a better situation. With the extra Dread I have more scoring units and the tactical squads become throwaways that I can put in suicide runs to kill important targets. The Dreads would always get up close and personal when it made sense to do so. I do lose the bolter firepower and CC potential of the PF Sarge but I get another assault cannon and something else that can really cause trouble. Advice would be appreciated.
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