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BF3 or MW3?
Battlefield 3
MW3
Both, but Battlefield 3 is better
Both, but MW3 is better
MW3, but Battlefield 3 is better
Battlefield 3, but MW3 is better
Both, they're equal
Neither
I don't know what these games are
SPACE MARINE ALL THE WAY!

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With you on that last one, mate!

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Asgeirr Darkwolf wrote:Sadly, I have a PS3, so Gears is not an option to me. But I feel, Mellissa, that the improvements to squad combat and better tank warfare will be innovations- there's hardly any roomleft for invention!
The tank combat in the battlefield series is actually one of its bad aspects. Tanks just appear out of nowhere to be grabbed by the nearest moron or fought over by a pair of morons, often involving teamkilling to try to get in the vehicle first.

Say what you will about Homefront, but it makes you earn your vehicles, and you don't fight over who gets them because you purchase them with in-game battlepoints earned through supporting the team. Its vehicle implementation is better than battlefield's likely ever will be.

This message was edited 2 times. Last update was at 2011/07/21 13:32:39


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Greensboro North Carolina

Melissia wrote:
Asgeirr Darkwolf wrote:Sadly, I have a PS3, so Gears is not an option to me. But I feel, Mellissa, that the improvements to squad combat and better tank warfare will be innovations- there's hardly any roomleft for invention!
The tank combat in the battlefield series is actually one of its bad aspects. Tanks just appear out of nowhere to be grabbed by the nearest moron or fought over by a pair of morons, often involving teamkilling to try to get in the vehicle first.

Say what you will about Homefront, but it makes you earn your vehicles, and you don't fight over who gets them because you purchase them with in-game battlepoints earned through supporting the team. Its vehicle implementation is better than battlefield's likely ever will be.


They fixed that aspect for Battlefield 3. Look it up online. They only appear ever so often so you as the player are pretty much forced to fight.

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hmm, have to say i disagree, in many of the tank maps, there are quite often tanks that arent even used, the tank is not quite as strong as i would like. team killing however is something i rarely if ever see. this is from 300 plus hours experience but again on PS3 and not on hardcore mode

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assultmarine: Vehicles easily dominate maps in my experience, and so people fight over them all the time, often just sitting in spawn waiting and doing nothing until one appears, contributing nothing until they get the specific vehicle they want.
Spartan 117 wrote:They fixed that aspect for Battlefield 3. Look it up online. They only appear ever so often so you as the player are pretty much forced to fight.
Ah, so by fixing it they made it WORSE.

This message was edited 1 time. Last update was at 2011/07/21 13:59:40


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Melissia wrote:assultmarine: Vehicles easily dominate maps in my experience, and so people fight over them all the time, often just sitting in spawn waiting and doing nothing until one appears, contributing nothing until they get the specific vehicle they want.
Spartan 117 wrote:They fixed that aspect for Battlefield 3. Look it up online. They only appear ever so often so you as the player are pretty much forced to fight.
Ah, so by fixing it they made it WORSE.



How is that making it worse? If you sit back and wait for it to spawn the other team is going to destroy you while you are waiting. If your truly inclined about a proper k/d you would go out and get kills. Battlefield 3 is suppossed to also reward people that go get the kills so it makes perfect sense.

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Spartan 117 wrote:If you sit back and wait for it to spawn the other team is going to destroy you while you are waiting.
Why would that stop people? They want to play with tanks. And the only way to do that is by sitting at the tank spawn waiting for it to spawn, and being first to get in it. With tanks being rarer/taking longer to spawn, they just have to wait longer and fight dirtier to get their tanks.

The vehicle spawn system will always be a failure like that.

This message was edited 1 time. Last update was at 2011/07/21 14:29:56


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Melissia wrote:
Asgeirr Darkwolf wrote:Sadly, I have a PS3, so Gears is not an option to me. But I feel, Mellissa, that the improvements to squad combat and better tank warfare will be innovations- there's hardly any roomleft for invention!
The tank combat in the battlefield series is actually one of its bad aspects. Tanks just appear out of nowhere to be grabbed by the nearest moron or fought over by a pair of morons, often involving teamkilling to try to get in the vehicle first.

Say what you will about Homefront, but it makes you earn your vehicles, and you don't fight over who gets them because you purchase them with in-game battlepoints earned through supporting the team. Its vehicle implementation is better than battlefield's likely ever will be.


Your posts are always amusing anytime someone mentions Bad Company 2.

you complain every time about team killing for tanks.

Sorry but its hard to even find a server that has friendly fire on to make that true.


btw.. homefront is a terrible game compared to the battlefield series.

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Even if there's no friendly fire on, they'll still fight over vehicles.
Spyder68 wrote:btw.. homefront is a terrible game compared to the battlefield series.
Homefront's far superior to battlefield in terms of game design, especially its vehicle balance.

In that it actually HAS vehicle balance. In Battlefield you're rewarded with a tank for sitting on your ass waiting for it to spawn. In Homefront ,you're rewarded with a tank for actually DOING something.

This message was edited 3 times. Last update was at 2011/07/21 14:48:11


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Melissia wrote:assultmarine: Vehicles easily dominate maps in my experience, and so people fight over them all the time, often just sitting in spawn waiting and doing nothing until one appears, contributing nothing until they get the specific vehicle they want.
Spartan 117 wrote:They fixed that aspect for Battlefield 3. Look it up online. They only appear ever so often so you as the player are pretty much forced to fight.
Ah, so by fixing it they made it WORSE.



Then you obviously haven't played at any high level. Tank's are often useless, an engineer (my favorite!) or recon with explosives can easily take them out, especialy on Urban maps they are sitting ducks.

As for vehicle balance.. The other team get's the same amount on conquest maps.

The only vehicle that's made of awesome are the light tanks. I love me some autocannon's :3

In the end, like with any good FPS game, it truly get's good when you play with groups of friends/clans.

This message was edited 1 time. Last update was at 2011/07/21 16:55:23


 
   
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Soladrin wrote:As for vehicle balance.. The other team get's the same amount on conquest maps.
Except that they are still merely "just sit in spawn until a vehicle spawns".

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So? You need vehicles in your first push to flags.

The thing you keep saying is "unbalanced" is just douchebaggery you happened to run into.
Spawn campers lose the game, so it really doesn't matter.

So they aren't unbalanced, players just tend to be dumb.

Vehicles have many weaknesses and aren't game breakers. I think your mixing up the word unbalanced.
   
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Soladrin wrote:Vehicles have many weaknesses and aren't game breakers. I think your mixing up the word unbalanced.
Right, I shoudl say that it's an utterly moronic game design choice instead that rewards peopel for not doing things to help the team.

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See that's the point I don't get.

Getting blown up after a 30 second drive doesn't seem much of a reward...
   
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Soladrin wrote:See that's the point I don't get.

Getting blown up after a 30 second drive doesn't seem much of a reward...
So? You still get a vehicle while everyone else doesn't. And all you did was NOT participate in battle, instead of having, you know, EARNED the tank.

This message was edited 1 time. Last update was at 2011/07/21 18:41:53


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Guess we'll just have to agree to disagree.

That said, I've played Battlefield mostly in competitive enviroments.

I've tried homefront and it was fun and all, just didn't click with me.
   
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Battlefield not only didn't click with me, it basically inherently pissed me off when I played it So many horrible game design choices...

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and so many great design choices IMHO...i think i will agree to disagree with you Mel

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I have to say, I've never seen anyone waiting around their base for a tank. Helicopters on occasion, but they are taken by someone within a matter of seconds.
   
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Talking about EARNED the tank is a load of BS.

If you want to rage about something, look at call of duty if you camp and hide you get perks for being worthless.




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I never said CoD was any better.

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No, you keep brining homefront into a BF VS COD thread...
   
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Soladrin wrote:No, you keep brining homefront into a BF VS COD thread...
One which also offers a third option, so why not a fourth?

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In your base, ignoring your logic.

Melissia wrote:Even if there's no friendly fire on, they'll still fight over vehicles.
Spyder68 wrote:btw.. homefront is a terrible game compared to the battlefield series.
Homefront's far superior to battlefield in terms of game design, especially its vehicle balance.

In that it actually HAS vehicle balance. In Battlefield you're rewarded with a tank for sitting on your ass waiting for it to spawn. In Homefront ,you're rewarded with a tank for actually DOING something.


BF makes you wait for tanks and so they are a precious comodity, when you are forced to use battlepoints(fancy name for killstreaks) then they become less valuable seeing as joe-schmoe with the AT UAV will blow it to hell and you're forced back into camping for more battlepoints. I have never once seen anyone TK for a tank, and I have to agree that there are times when tanks sit unused even in vehicle heavy maps like Heavy Metal. I have seen videos of people camping to get higher killstreaks in Homefront. Face it Melissia, Homefront is CoD except that they use points instead of kills.
   
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halonachos wrote:BF makes you wait for tanks and so they are a precious comodity
lol ,that doesn't make them precious, it just means the noob quickest to take it after it teleports onto the battlefield is the one who gets it. That's certainly precious, but not in the way you meant it.

Face it, Battlefield is basically CoD with vehicles. Two can play that game.

This message was edited 2 times. Last update was at 2011/07/21 20:31:58


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Dude... the third option was a joke; and I dont want a fourth option. I just thought... it would be funny. But people take it seriously.

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In your base, ignoring your logic.

Melissia wrote:
halonachos wrote:BF makes you wait for tanks and so they are a precious comodity
lol ,that doesn't make them precious, it just means the noob quickest to take it after it teleports onto the battlefield is the one who gets it. That's certainly precious, but not in the way you meant it.

Face it, Battlefield is basically CoD with vehicles. Two can play that game.


They're precious commodities because of the fact that noobs will get them destroyed, you get one good tank driver or helicopter pilot/gunner team and you'll see what you can do to the enemy. Battlefield lacks an automatic healing system, lacks killstreaks, encourages squad work through bonuses for healing squadmates(80 instead of 50pts. Note 50pts=1 kill), and allows you to customize your class during the game instead of just in a pre-game lobby.

Homefront is just a terrible FPS version of Freedom Fighters.
   
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halonachos wrote:They're precious commodities because of the fact that noobs will get them destroyed
lol, no. They're still things which are just first come first serve instead of actually EARNED. Precious indeed, I agree, but I'm not using the same definition as you. Rare, sure-- but in the end, they're just grabbed by whatever halfwit noob was patient enough to wait by vehicle spawn long enough.

You know, as opposed to someone who has talent and actually knows how to use the vehicle and has supported the team. Noob gets in chopper, crashes it, then gets out saying "oops" and your team is now at a disadvantage because of a crappy game design choice making you either have to sit in spawn yourself waiting for it to spawn or depriving you of a chopper period, while your enemy team doesn't have said problem.

This message was edited 5 times. Last update was at 2011/07/22 01:29:57


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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In your base, ignoring your logic.

Melissia wrote:
halonachos wrote:They're precious commodities because of the fact that noobs will get them destroyed
lol, no. They're still things which are just first come first serve instead of actually EARNED. Precious indeed, I agree, but I'm not using the same definition as you. Rare, sure-- but in the end, they're just grabbed by whatever halfwit noob was patient enough to wait by vehicle spawn long enough.

You know, as opposed to someone who has talent and actually knows how to use the vehicle and has supported the team. Noob gets in chopper, crashes it, then gets out saying "oops" and your team is now at a disadvantage because of a crappy game design choice making you either have to sit in spawn yourself waiting for it to spawn or depriving you of a chopper period, while your enemy team doesn't have said problem.


Or both teams have the same problem. Maybe the noobs eventually learn that they're better at other things. Maybe a game that has more than just one option for playstyle has some flaws that can be overlooked because they don't happen en masse as some believe they do.

I learned that I'm no good in tanks so I avoid tanks, I learned that I make an awesome gunner in choppers so I'll sometimes choose to be gunner. I learned that I can repair a blackhawk from the inside so I repair the blackhawk from the inside. People learn, except for maybe PC users I guess.
   
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This isn't an attempt to instigate any sort of argument, but what do you think makes Halo's vehicle system work? It's pretty much the same, having a specific spawn point on the map.
   
 
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