Vaktathi wrote:ColdSadHungry wrote:
I don't know about that - I play DW and GK which can both deep strike a lot of units and simply don't deep strike at all because of bad experiences doing it.
Deep Strike is generally only risky if you're trying to drop extremely close to the target. I can count on one hand the number of time I've suffered a mishap. There's plenty of wargear in this game that negates or reduces Deep Strike scatter or mishaps (teleport homers, chaos icons, drop pods, mycetic spores, etc). Being able to appear anywhere on the board without the enemy able to do a thing about it is very powerful and doesn't need to be any safer. My
CSM's rely heavily on deep striking terminators and obliterators to succeed, of my 2000pt list, 900-1000somethig pts of my army is deep striking. I never really have significant issues with Deep Strike and mishaps.
Plus we're talking about major rules changes so GW could easily cut down on the number of units that can deep strike or add in different rules to restrict when it can be done.
that'd be talking about codex re-design which is a bit different, and would mean many units lose their valuable ability to
DS.
It's just that actually doing it is so risky it's hardly worthwhile and I'd like to have the option to do it more which I would do if it offered me something more than it currently does.
It's only really risky if you're trying to drop super close to them. Unless you *need* to be within 6" of an enemy unit, there's very little chance of a mishap, and even if you do, chances are 50/50 you'll either hit or only scatter a little distance and on top of that you'll likely not scatter towards the enemy unless you're trying to drop right amongst a huge group of them.
Obviously there's a lot of drop pods that can deep strike in more easily and that would have to be taken into consideration but simply bringing in units on their own via deep strike is too risky to make it viable imo.
I do it all the time, and again, can count the number of mishaps I've ever had on one hand. As is,
DS is plenty safe as long as you aren't trying to fit a squad of 40mm base dudes into a tiny gap in the enemy lines.