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Made in it
Drifting Cronos Hungry for Souls




Italy

I think we already have flash gitz for that role, which basically are equipped with a big shoota with better AP. Just make snazzguns assault or rapid fire and give them the 4+ save every nob has.

But also warbikes are basically boyz with 2 big shootas. I don't think a unit of 5-15 dudes with big shootas would be a great add, I'd prefer to improve the already existing units which are very similar to a full squad of guys with big shootas.

The AP-1 is very needed, big shootas are basically heavy bolters, they should have the same AP.

This message was edited 1 time. Last update was at 2018/01/03 07:58:21


Orks 9000
Space Wolves 5500
Drukhari 4700 
   
Made in gb
Regular Dakkanaut






Fixing gretchin: 2ppm/PL1 for the first ten. At the moment, they’re 3/4 the points / same PL as Conscripts, despite the latter being a HUGE improvement. Gretchin should be garbage, but they should be super-cheap garbage. Alternatively, make them T3 (after all, they share the same resilient fungal make-up as boyz, so that’s not particularly implausible).
   
Made in us
Longtime Dakkanaut




I would really like Warbikers to gain some serious Durability. I tried fielding them early in 8th and they were just trash. Anytime they got in range they were so decimated by enemy fire that they ran away or were ineffective. Really they need a 4++ Save and -1AP as well as either 3 more shots or better BS on the shots we have to justify them costing 27ppm. They cost more then TWICE as much as 2 Big Shoota Boyz, and nobody even takes the Big Shoota boyz because they are trash as well.

If at first you don't succeed then Sky Diving isn't for you. 
   
Made in dk
Fresh-Faced New User





I think some problems come from the way the Formations are currently set up. Taking a Patrol detachment is a waste of pts since you are not getting CP, so unless you get access to a unique character, or awesome Stratagem. If you got 1 CP for each Patrol Detachment it would be far more plausible to take 2 Patrol Detachments with Orks from other klans than your main one.

As for the Grot rebellion I think that should be fixed by not requiring HQ in Outrider, Spearhead and Vanguard detachments. This would be good for so many factions where you might want to run an entirely vehicle-based list but don't have access to proper support characters or if you just don't want to break theme. It would also be great in themed lists like a Grot rebellion or Canoptek initial defence force, where Characters don't fit. You won't get a Warlord Trait or a Relic without a Character, I think that's bad enough. Forcing characters down player's throats is not much fun.

I made a Codex for the Orks with 6 Klans, 26 Stratagems, 11 Relics and 12 Warlord traits. I don't think speed freaks need a trait of their own as it is more of a playstyle than anything and Evil Sunz already fit well enough. Kaptin Badrukk does not have a klan so I think it's fair to say the pirate Orks won't get a klan, hopefully they'll get a buff of some kind to make up for it.

Find it here: https://1d4chan.org/wiki/The_Angrier_Initiative#ORKS
   
Made in gb
Dakka Veteran




 Nazrak wrote:
Fixing gretchin: 2ppm/PL1 for the first ten. At the moment, they’re 3/4 the points / same PL as Conscripts, despite the latter being a HUGE improvement. Gretchin should be garbage, but they should be super-cheap garbage. Alternatively, make them T3 (after all, they share the same resilient fungal make-up as boyz, so that’s not particularly implausible).


Grots need expanding, they are not as bad as some people seem to think - for an army that wants to advance I see the main purpose as following the boyz, not leading them - blocking stuff deep striking close enough behind that I care.

Would love more or a role for them though
   
Made in gb
Squishy Squig




England Up North

You clearly put a lot of thought into this and for that I salute you.

Also the stompa is way to overpriced at the moment and defiantly deserves that points reduction (a similar reduction for the Kustom stompa would also be much appreciated)

DAKKADAKKADAKKA  
   
Made in gb
Regular Dakkanaut






leopard wrote:
 Nazrak wrote:
Fixing gretchin: 2ppm/PL1 for the first ten. At the moment, they’re 3/4 the points / same PL as Conscripts, despite the latter being a HUGE improvement. Gretchin should be garbage, but they should be super-cheap garbage. Alternatively, make them T3 (after all, they share the same resilient fungal make-up as boyz, so that’s not particularly implausible).


Grots need expanding, they are not as bad as some people seem to think - for an army that wants to advance I see the main purpose as following the boyz, not leading them - blocking stuff deep striking close enough behind that I care.

Would love more or a role for them though

I agree – I think they definitely serve a purpose, but I think they’re just a little bit too much expensive for that purpose right now.
   
 
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