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Returning after 9yrs. The insane amount of re-roll spamming and stratagem over-emphasis seems weird?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Been Around the Block




Strats are the best tool GW introduced to kill spam along with the Rule of Three. Because only 1 unit can benefit from a strat, the first copy of any unit usually has more value than any subsequent copy. It's often better to take 2 different units with similar rules rather than keep spamming the same unit if they are balanced around a strat. For example, the first unit of Lychguard is probably the most efficient melee option in Necrons with the +1 attack strat, but the second unit is probably better off as Skorpekh Destroyers, Praetorians, or Flayed Ones because they have access to their own strats.

Lightning Reflexes is a great strat that would be very hard to balance printed directly onto a unit.

Smoke launchers could have been wargear that worked by forfeiting shooting with a strat for 1 unit to both smoke and shoot. I think the current implementation for smoke is an overzealous use of the new design paradigm.
   
Made in us
Decrepit Dakkanaut





LiMunPai wrote:
Smoke launchers could have been wargear that worked by forfeiting shooting with a strat for 1 unit to both smoke and shoot. I think the current implementation for smoke is an overzealous use of the new design paradigm.


A fine solution, but I don't think it would get people to use smoke unless in otherwise rare situations as they weren't using it much before.

This message was edited 1 time. Last update was at 2021/02/24 17:39:17


 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

 Daedalus81 wrote:
LiMunPai wrote:
Smoke launchers could have been wargear that worked by forfeiting shooting with a strat for 1 unit to both smoke and shoot. I think the current implementation for smoke is an overzealous use of the new design paradigm.


A fine solution, but I don't think it would get people to use smoke unless in otherwise rare situations as they weren't using it much before.


Smokescreen basically gives Strike and Shroud! to non-AM vehicles, at the cost of 1CP instead of a TC. It's bad for things like Rhinos, which no one minded losing a turn of shooting, but great for a unit with actual shooting. Smoke launchers were always superfluous on things like Predators or Sicarans, because if they weren't shooting they weren't doing their job. What many seem to miss is that it adds some durability to vehicles in an edition where everyone keeps saying "vehicles are too brittle". I'll gladly pay 1CP a turn to keep my tanks alive and contributing to the fight. Finally, both my infantry and vehicles know how to use the shadows.
   
Made in gb
Walking Dead Wraithlord






 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.




Love this comment so much I added it to my sig.
Have an exalt sir.

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
 
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