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Made in de
Boom! Leman Russ Commander






Darn, that is about to go sideways pretty fast. Grotskorcha considers his options, but decides to stay out of melee for now, but drop his reluctance to use his burna juice. He will have to be careful to not hit his own guys though. His last attempt had shown him how to NOT do it, so he aimes a bit higher, but keeps the valves adjusted for as hot a flame as his burna can manage. Figuring that it might be best to fokus on bringing down one enemy first to swarm the other afterwards, he goes for the Plaguebearer that BigToof and Snazz have already krumped quite a bit.
Spoiler:
2/2/4/2/4/4/5/6/6/3
... hmm... come to think about it I use a wrath to reroll the misses... Uh, nice.
final result after the rerolls: 6/4/4/5/4/4/5/6/6/5! (Wrath it the last 5)
=> 7 icons, 3 exalted icons, more than enough to make the called shot at DN 5 and shift the three 6es for more damage => I mean called shot to not hit my dudes, so no extra effect dice for damage.


This time he really gets it just perfect... A blueish white stream shoots forward, right between Snazz and BigToof, singeing their cheeks, but not really doing anything bad, before hitting the Plaguebearer right in the chest and engulfing him completely. Burning promethium sticks to its form and lights up the cave nicely. "Now get Crischpy ya darn git!" Grotskorcha shouts, studying the effect of his burna with sadistic glee but also a bit of anticipation if the thing will shrugg this off too.

This message was edited 1 time. Last update was at 2024/03/26 10:30:41


~6550 build and painted
819 build and painted
830 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

SnazzKrunk takes the massive weapon and feeling its weight in his powerful grasp he can feel the power of the Waaagh flowing through him now more than ever. He unleashes all restraint and goes all out on the attack once more. His arms as pumped as Gork’s own guns, his mind as sharp as Mork’s own madnesss, he is nought but an instrument of Da Godz, in their fury!

Waaaaaaaaaaaaaaaaaaaaaaagh!!!!!!! Eat Big Choppa ya stinkin’ sicko!

This message was edited 1 time. Last update was at 2024/03/27 00:39:30


   
Made in us
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[I took some liberty and used that last glory point to add an extra damage. It made a difference in finally getting through the plague bearer's "invulnerable" save]

[And then snazz gets a wrath critical again. Epic rolling by your GM on Snazz's behalf lol]

The jet of flame does the trick this time, and now the wounded plague bearer is on fire and blazing away. Grotskorcha knows this will go a long way to bringing the creature down.

[1 Plaguebearer down to 7 wounds is on fire]

The unwounded plague bearer lashes out and takes the Nob down with a swipe of his plague sword. Big Toof groans in pain as the plague sword cuts into deeply and he falls to the ground, still conscious for now but seriously wounded.

Then Snazzkrump opens up with a truly epic swing of blows from the big choppa which culminates in decapitating the still burning plague bearer.

The orks let out a loud cheer.

One down, one ta go! shouts Wargritt

Wargritt and the two boyz join in and proceed to hack and chop. One of them gets lucky and manages to do some damage that doesn't get healed up right away.

[Last plague bearer down to 11 wounds]


But then you hear the sound of the elevator in the distance...someone is coming down it.

This message was edited 3 times. Last update was at 2024/03/27 01:07:04


"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

Oh good, dat’ll be Snotload and Shina wif da Fungus Beers. Killin’ demonz iz firsty work!
SnazzKrunk continued pounding on the sick green flesh with his big choppa.

Dis is da way we Krunk da Gitz, krunk da gitz, krunk da gitz. he sings as he smashes merrily in time.

[not an all-out attack this time as he doesn’t have BigToof for a meat-shield.] So just a regular attack on the plaguebearer. ]

This message was edited 2 times. Last update was at 2024/03/27 12:09:05


   
Made in de
Boom! Leman Russ Commander






Grotskorcha is kind of shocked that Big Toof goes down. All animosities between them put aside, the big dummy was still a nob, HIS nob to be precise and he did not like to see him go down so early into a good fight. On the other hand that might be another sign that it was time for him to step down, as Snazz once more proves to have a good grasp on the krumpin side of live.
With satisfaction he sees his flamer finally gaining some results, before Snazz finishes the Demon off.
Noticing the elevator noise he shouts urgently "Gud ridance of dat smelly sick green thingy. Bring da ota one down fast! Wez about ta get sum company!"
He himself is happy to stay out of melee for now, as it is pretty crowded already and takes a moment to position himself in a way to get a good shot at the demon without risking (or rater: reducing the risk) to hit one of his fellow orks and sprays some flame again. The spray of burning burna juice takes the thing right in the chest, covering it with burning liquid, but if it sticks and does anything will be a completely different matter...

Spoiler:
Sorry, I got this "firing savely into melee" thing wrong. That's not a called shot (+2DN) but instead the Aim bonus of +1 dice turns into "no risk firing into melee".
Anyway, the mistake was against my favor, so I guess that is fair enough.
As it is pretty full with melee combatants, Grotskorcha does what grotskorcha does best and tries to light the Plaguebearer up again. Aimed shot (no risk in melee), using normal ammo, so 8 dice, last one is wrath die:
6/5/4/3/2/6/5/5. Pretty good again. 4 icons, 2 exalted icons. Wrath is 5, so nothing special. I shift all I can for more damage.

~6550 build and painted
819 build and painted
830 
   
Made in us
Dakka Veteran





[Just an FYI, the Dark Lord is going to sound incredibly juvenile. That is probably to represent how the orks would perceive his speech. It also fits the setting lol]


The burna salvo strikes home again and the remaining plague bearer starts sizzling.

"WAAAAGH Wez winnin Mighty Snazz! Eh watch the burna will yah!" Wargrit turns his head to shout at Grotskorcha.

This proves to be a fatal error as the Plague Bearer's now flaming blade immediately decapitates the painboy shaman, killing him instantly.

Then Snazz tears right into the plague bearer with his big choppa nearly bringing it down, dealing horrendous damage.

Finally the creature is brought down as one of the two remaining boyz lays into the thing with such savage blows that collapses into a pile of flaming goo.

"WARGRITT. NOOO!" One of the boyz yells in dismay.

Meanwhile Big Toof used the opportunity to crawl away to safety. He coughs and laughs, then pulls out a stikk bomb from his belt.

"Look alive boyz....he's coming I can feel it!"


The elevator doors open and out walks the Dark Lord himself. [Distance, about 18 meters away]

Despite the distance his deep voice booms loudly.

"Mwhahaha. You stupid idiots. I knew you couldn't resist the urge to press buttons that were painted red and green. Well now you've managed to snatch defeat from the jaws of victory. I have more than enough deamons to kill you all. But I thought it would be more fun to come down here myself.

But I'll tell you what. Since you've been entertaining, I'll give you one last chance to run away like cowards. Either that or fight me and die.

So what will it be losers?"

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in de
Boom! Leman Russ Commander






Grotskorcha laughs the Sick-Green-Beaky-Boy straight in his face "Can't belief da Beaky really fell for da most obvious trap in da book! COME GET 'IM BOYZ! HE IZ RIGHT WERE WE WANTZ HIM!" He shouts towards somewhere behind the plaguemarine, trying to distract hin and buy some time for his boyz.

He just hoped they survive this and that maybe they can stitch Wargrits head back where it belongs. Might work, who knows...

Spoiler:
Rolling Persuasion ad interaction attack: I got Fellowship 2 and Persuasion 2:
4/6/6/2 (Wrath die is the 2)=> 1 Icon, two exaktes icons


Skorcha wasn't really sure which clan he came from butbis was moments like this when he suspected sone Bloodaxe Blood running through his veins

This message was edited 1 time. Last update was at 2024/03/31 13:46:07


~6550 build and painted
819 build and painted
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[Alright, DN was 3 so you succeeded. You can choose to make him vulnerable or hindered for the rest of the round. Hindered increases the DN for all his tests, and vulnerable decreases his own defense by 1 for the round]

The Dark Lord tilts his helmet to the side, pausing for one crucial second, then realizes he was duped immediately begins to slowly advance toward the orks, plague belcher at the ready.

He pulls the trigger and starts to indiscriminately spray the filth from his belcher directly at the ork mob.

However his aim must have been thrown off by the distraction. The great globs of filth and corruption slam into the adjoining walls, oozing and corroding everything they touch, but no ork is directly hit.

[Dark Lord advances to within 12 meters (charging range) and will initiate a multi attack, one spray of the plague belcher at Grotskorcha, one at Snazz and the other at one of the remaining boyz. All miss]

Big Toof spits a load of saliva from his mouth in contempt as he throws the stikk bomb at the Dark Lord.

"EAT DIS!"

He calls out loudly as he throws the stikk bomb, unfortunately it zooms right past the dark lord and lands far down the corridor. The resulting dull blast only serves to create a lor of nosie and kick up a bunch of dust and debris, but otherwise fails to damage the Dark Lord. Still though, the orky defiance and bellowing is felt by all the orks as the living tide of the WAAAGH starts to rise.

[1 Glory Earned. Snazz, can now charge in and attack twice to seize the initiative. This is it!]

This message was edited 3 times. Last update was at 2024/04/01 11:47:55


"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

While GrotSkorcha is busy taunting the beaky SnazzKrunk is going to loot Wargritt’s corpse for anything that looks like it might ward off the effects of the sick green. Can I do this while in full defence?

[You can make the roll for that as you like and regardless if I can or if he succeeds or not…]

As soon as the DL is in range SnazzKrunk will leap forward, big choppa held high, aiming for a swipe at his chainsword arm.

   
Made in us
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[We said he didn't need to do full defense, didn't make sense after I worked out the math for the DL's shooting. So yeah he can pick up some trinkets as a minor action and then charge right in]

[One question on your attack preference before I make the roll though. You can try to chop the arm with the chainsword. It would be +2 DN (difficulty) and success means the DL would have to pass a strength test or he drops the chainsword (would also deal a little more damage). Or you could try to target a weak point in the power armor. That would be +3 DN, but if you connect it will deal a massive amount of damage. Or you could just go for a regular attack and you would probably do a small amount of damage. You'll probably be rolling about 8-9 dice and with a regular attack, you'll need 4 successes. So 6 successes to disarm and 7 successes to bypass armor. You are also full on wrath as well so you can plan to re-rolls fails up to 2 times]

This message was edited 1 time. Last update was at 2024/04/01 16:37:34


"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

SnazzKrunk was about to swing for the plague marine’s chainsword arm but his eye caught a spot between the thing’s helmet and chest armour, a corroded weeping pustule of grossness that just might be a weak point. He hitched his weapon and sprang for the right angle from which to strike it just right. This was it, his chance for a really snazzy krunking.

[by the way, did I find anything of any value on the Shaman? A glyph of Gork, a medallion of Mork? A protective amulet of powah?]

   
Made in us
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[Exciting. Yes, I'll give you a goody from the shaman and it will help you resist poison and other contagion that may happen if you get cut by the plague marine. Of course, if he dishes out enough damage it's insta death anyway...the exciting rolls will happen in a few hours huzzah!]

[Exciting. Yes, I'll give you a goody from the shaman and it will help you resist poison and other contagion that may happen if you get cut by the plague marine. Of course, if he dishes out enough damage it's insta death anyway...the exciting rolls will happen in a few hours huzzah!]

[Update: Snazz uses glory to seize the initiative and attacks twice. First attack connects but the second attack misses despite both Wrath used. DL is down to 9 out of14 wounds and 5 out of 6 shock.

DL retaliates with his plague sword (I read the entry in the bestiary wrong, it's a plague sword and not a chain sword. He cuts into Snazz and renders him "dying." Then uses a ruin to seize the initiative, and attacks again. He nearly annihilates Snazz, but the ork barely holds on, using his last shock to keep himself from insta death. He takes a traumatic injury though and his right hand is chopped off. Unfortunately he needs both hands to wield the big choppa weapon. We'll say that Snazz is protected from the poison condition though. Gork and Mork's chosen for the moment. ]

After picking up a few trinkets from the shaman, Snazz charges in.

The Big Choppa goes right through the Dark Lord's plague sword and crashes right into a weak spot along his neck. Massive green bile spurts from the wound and the plague marine bellows in fear and surprise. He pauses for a moment as it sinks in that he is still a mortal, it must have been something that he had forgotten.

Then he gives into blind rage, and parries the next blow from Snazz Krump then cuts into him. As a million vile diseases flow into his body, Snazz falls and falls to the ground. But the Dark Lord doesn't stop attacking. The ork had to be made an example of. So he cuts and chops again with the sword. Snazz barely manages to roll out of the way as the blade misses his head, but in the process the sword comes down on his right hand and severs it completely.


"You see dat, he almost krumped the Dark Lord. Snazz almost did it. We can win this boyz, charge! Big Toof bellows between coughing and hacking

The two remaining boyz charge in and try to replicate Snazz's success but the Dark Lord easily parries their clumsy choppa blows, and they are unable to do any additional damage.

[New round! Remember Crowe with a traumatic injury you roll two wrath dice now with each test. If either one turns up a 1 you take a second traumatic injury and die. Also, if you take any more damage you die. Hey at least you avoided insta death!]

This message was edited 4 times. Last update was at 2024/04/01 22:21:19


"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in de
Boom! Leman Russ Commander






Grotskorcha had intended to do this "da tacticul" or "da sneaky" way, but the speed of the beaky boy, nearly chopping Snazz' head of in an instance makes more than clear, that there is no time for such finesse. Now is the time for good old cunning brutality. Nothing fancy, just good old violence. He levels his flamer and sends a prayer to their Savyors up above "GORK AND MORK! HEAR OUR PLEA AND BURN DAT BITCH!" before levelling his flamer at the plaguemarine, turning all valves to full and just hoping it will be enough to bring him down together with the boys and have enough of the orks left that at least one can crawl back to camp and try to stitch them back together.
But the good thing was: if not, they definitly died in a good scrap, and wasn't that what life was all about?

Spoiler:
So, 10 dice (1 for aiming, one for using more ammo and my usual 8), last one is the Wrath die as usual:
4/5/4/5/1/5/5/4/1/2. Not bad,not terrible. I use my last Wrath to reroll those 1s and 2s
Noice... got another 4/1/5. So in total only missed one for 9 icons, Wrath die is a 5.
It's... good, by I suspect it would have had to be a lot more 6s to turn the tide. Let's see what the GM says about that.

~6550 build and painted
819 build and painted
830 
   
Made in us
Dakka Veteran





[The flamer hits the weak spot in the armor. That would be 3 wounds inflicted and he is on fire! Start of DL's move he takes an addition D3+1 mortals, rolled a 6 so that's 4 so he is down to 2 wounds. Then I have to spend a ruin action to re-roll my failures to put his flames out, thereby shutting down his seize the initiative and keeping him from putting out the flames and then bouncing back to attack. Good job. I've realized the trick with flamers is you need to inflict a wound to set them on fire, so having Snazz hit him first and use up all his shock was the key to winning this fight. Not bad at all!]

The Dark Lord screams in utter agony as the flames drive right into the exposed wound on his neck and soon he is completely enveloped in flames as the sweet smell of burning oily "go juice" drowns out the powerful stench of decay.

The evil space marine acts quickly, immediately diving into a roll toward the elevator, which served to extinguish the flames quickly. He then comes to his knees and reaches up to hit the button to make the elevator ascend. Slowly, the lift starts to go up. From out of his helmet the Dark Lord stares out at Grotskorcha and the other orks with a look of utter hatred. He had been reminded of things he thought he was beyond. Mortality...and fear.In that one moment of weakness he had experienced fear. At the hands of the filthy xenos brutes. An utter humiliation for an honored member of the Death Guard, but one that would not go un-avenged.

The ork boyz and Big Toof all raise their sluggas and open up from a distance as the Dark Lord makes his retreat but the shells go wild. Still, the gunfire seems more celebratory at this point.

Meanwhile Grotskorcha's auspex indicates multiple blippy things closing in from the various corridors.

Decision:

[Big Toof and Snazz can only crawl. Carry them back to the fort to regroup?

OR

Grotskorcha, go up that elevator and finish the fight one on one!]



"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in de
Boom! Leman Russ Commander






That seemed to have done the trick, as the big evil, sickly green figure retreats in fear. Grotskorcha sighs in relief but tries to not let the others see how close he had felt to dying. Looking at his new auspex, he considers his options, realizing how slim their chances where. If he followed the Beaky Boy now, Snazz and Bigtoof would be dead and there would be no chance of sewing back Wargrits head and see if that did something. And the only thing to gain was the very slim chance, that Grotskorcha would be able to face the Beaky one on one on his very own hometurf.
Na, it had just been time to be kunningly brutal, now was the time to be brutally kunning. Get the ladz back to the fort, patch them up, get more dakka, bigger choppas, maybe even some hard-armor and a lot more boyz, drawn in by the chance to fight a real Beaky Boy, as witnessed by Nob BigToof personally, Snazz, Evuleye, Squigslasha and himself. Then get back here and face da Dark Lord a third time.
And also as a big plus it would be so much more fun to let the Dark Lord experience fear for some time. Let him boil in it, let it fester... Maybe Grotskorcha would be able to weaponize that against him as he had already witnessed that words could distract and hurt where weapons might fail. Yeah, that's the right and propa BloodAxe way!

"Praise be thee, MORK and GORK! Looks like weez liv ta see another scrap! Let da Beaky Runt crawl back to his cave. Weez go home and come back anutha day! he shouts towards his comrades, directing the others "Evuleye, Boss BigToof is still our best fighta! Give em a shoulda ta lean on, so hez can cover uz!" he tries to pack the 'grab BigToof and carry him' order into words that let the Nob save face. Can't hurt to make the big fool be thankful for something.

"Squigslasha! Take da shaman and hiz head. Wez stitch it together back home. He be gud as new in no time!" at least that was what he hoped for, but he tries to put all certainty he can muster into it.

"I'll get Snazz. NOW MUV YA MAGGOTS!"
As he does so, he takes care to look for Snazz' chopped up hand and pack it, as well as the big choppa "Hang in dere, buddy... kan ya hold dat for me and fight of watz kommin for us? Ya kan, kan ya?" he hands him his own choppa, mostly to keep the spirits of his friend up and then starts to hurry down the corridor, back to the fort.

This message was edited 1 time. Last update was at 2024/04/02 10:55:41


~6550 build and painted
819 build and painted
830 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

As SnazzKrunk hovers in and out of consciousness he reflects on the irony of finally receiving a big choppa only to lose a hand so he couldn’t swing it no more.

worraloadagroxgak… he slurs groggily jus’ wait’ll I get me a par klaw…I iz gonna rip his beaky head off!

   
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The remaining boyz manage to haul Big Toof and Snazz (and Wargritt's corpse) back through the buried void ship and out into the caves.

As they tread through the void ships hallways, the blips slowly inch closer and in the darkness you hear the wailing moans of pox walkers (lots of them) and the dripping slime of more plague bearers. But fortunately the party exits the ship before anything else can get too close.

Once they reach the entrance, the boyz pause to roll a boulder in front of the entrance to the space ship, then continue up the stairwell, through the caves and eventually...mercifully, back to the entrance of the caves.

The boyz sigh with relief as they see the pitch black night sky above their heads. Thank Gork...or Mork they had survived the scrap!

As you look back on the mountain though you see a strange green sickening lights flashing above it...a light similar to Gork's grin itself. It's unsettling and you take your eyes off of it and back to what lies ahead.

And sure enough, the old fort and your favorite Grots, Shinna and Snotload, were there to greet you when you arrived. (Well actually they were hiding somewhere taking a nap, but were there to greet you once the threats and shouting started).

Soon the typical bonfire was set up, the fungus brew was flowing and squig sausages were being consumed in abudance. Grand tales of the scrap were told by the excited orks, and each tale grew wilder and stranger with each retelling. It was such a grand time, Snazz may have even forgotten that he was now missing a hand.

Daylight comes...Snazz and Big Toof feel well enough to walk again. But no amount of rest was going to make Snazz sprout a new hand.

And that's when something very strange happens. You hear a rumbling sound in the distance and then you see the horde of greenskins pour over the horizon. Loadz of Boyz, Mega Nobz, all manner of Speed Freaks, Trukks, tons of grots, propah painboyz, meks,Wez pretty much everything (except aircraft because the local meks had forgotten those things long ago).

Eventually a massive Nob in Mega Armor thunders into the encampment. He speaks out of a blaring loudspeaker.

"Iz Big Mek Skepti-and Iz ere ta krump dat Dark Lord Beakie, take his spice ship, and re-start the WAAAGH!" Now show me where he iz!


Snotloads eyes go wide as he whispered.

"Skepti-Mek, is da most powerful ork on Red Sands. But I thought he only believed wot he could see?"

The Big Mek immediately let loose a long volley from his combi shoota at Snotload...fortunately the Grot ducked under cover just in time, and the Mek lost focus.

"Ders a rift above da mountain. Da whole planet can see dat. An da bit about Da Dark Lord an his spice ship? Some oddboy named....Wargritt told me all about it. Now tha ain't no SUPER-STITION. Heard it with me earz and sawz da rest wit me eyez. Cuz Iz a Smart Boy Mek. An big too! Now why Iz I explainin myself to a ded grot anyway?"

In the corner of his eye Snazz thought he saw Wargritt's ghost. He was smiling, and he had this weird brown hooded robe on. Why the robe? Is that something Mork gives out after you die?

The Big Mek of course saw no ghosts at all, as he turned to the horde and shouted.

"So right ladz, lets get krumpin!"

A massively loud WAAAAAGH echoed out across the sandy red plains.

In that moment Snazz remembered the vision he had earlier, of the orks fighting the sick green long long ago...and he wondered if that was the way of things. An endlessly repeating war on a forgotten planet that mattered little. Or maybe this time was differet. Maybe this time, the orks could really kick off a WAAAAGH and get off world in a "spice ship."


There was only one way to find out...

WAAAAAAGH! Da END...For Now Yah Stupid Gitz

This message was edited 5 times. Last update was at 2024/04/03 01:04:29


"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
 
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