Autarch: Mandiblasters, Power Weapon, Fusion Gun; 100 pts
6x Fire Dragons; 96 pts
6x Striking Scorpions: Exarch, Scorpion's Claw; 123 pts
6x Howling Banshees: Exarch, War Shout, Executioner; 130 pts
6x Rangers: Pathfinders; 144 pts
6x Rangers: Pathfinders; 144 pts
8x Rangers: Pathfinders; 192 pts
2x War Walker: 2x Bright Lance; 180 pts
Falcon: Scatter Laser, Shuriken Cannon, Holo-Fields, Spirit Stones; 185 pts
Falcon: Scatter Laser, Shuriken Cannon, Holo-Fields, Spirit Stones, Vectored Engines; 205 pts
1499 pts
41 models
The Autarch is a bit of a guess. I just wanted to get a reasonably effective HQ that didn't cost too much. I'd like to play a Farseer at some point, but I couldn't find the points for one. This guy will walk with whatever CC unit doesn't get a transport. Probably the Banshees, so they can all Fleet.
Fire Dragons are there for the usual reasons... They pair great with a Falcon, they crap on tanks.
The Scorpions and Banshees should probably be Harlequins, but I like the new Scorp and Banshee models, and they come in boxes of 6. I also wanted units of 6 so I can trade off units in the Falcons easily.
The Rangers are the core of the army. It's both fluffy and a bit cheesy to have that many Rangers sitting in cover, sniping at people. I think 20 of them forms a sufficient amount of fire to whittle down exposed infantry.
War Walkers are a good cheap way to field Bright Lances (if Bright Lances can ever be called cheap). Move and shoot, good range, I hope to put them behind some rear area cover, and work angles on vehicles.
Falcons... Obvious why they're here. I took the Scatter Laser because that's what the kit I got came with (do newer kits have all weapons?), but it's also a good choice. Not too expensive, good range, good volume of S6 shooting. AP sucks, but whatever. I'm not sold on the merits of Vectored Engines, but I had 20 points ot spare, and gave one Vectored Engines.
I'd probably add some Dire Avengers in Wave Serpent to fill it out to 1750 or 1850.