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Made in us
Willing Inquisitorial Excruciator




Ephrata, PA

Matt.Kingsley wrote:Exactl, stpid ogres
ad I hope you don't have the glitch I have where it resets the spawn rate you set them out.
You have 2 choices, turn them off (if you don't have the glitch) or play on easy, as they don't spawn on that level difficulty (AFAIK)



Ogres can't break through Marble if I remember correctly...

Bane's P&M Blog, pop in and leave a comment
3100+

 feeder wrote:
Frazz's mind is like a wiener dog in a rabbit warren. Dark, twisting tunnels, and full of the certainty that just around the next bend will be the quarry he seeks.

 
   
Made in gb
Willing Inquisitorial Excruciator






So from what iv been told theres the free version too? or was that the beta? wanted to test it before buying. I know it offers the "classic" version in browser mode, but id rather something i can download and play whenever :/ I heard the beta is still downloadable? whats the differences between the 2 versions?

- 1250 points
Empire of the Blazing Sun (Combined Theaters)- 1950 points
FUBAR Starship Troopers- Would you like to know more?
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

doc1234 wrote:So from what iv been told theres the free version too? or was that the beta? wanted to test it before buying. I know it offers the "classic" version in browser mode, but id rather something i can download and play whenever :/ I heard the beta is still downloadable? whats the differences between the 2 versions?


The classic version is the only legal freely available version, the full price of the game is really not much to cough up though.
   
Made in gb
Longtime Dakkanaut






London, UK

I thought they mentioned there was a "demo" somewhere, but I haven't looked.

Edit: http://www.pcgamer.com/2011/04/19/download-the-minecraft-demo/

This message was edited 1 time. Last update was at 2012/07/12 20:32:52


   
Made in au
Liche Priest Hierophant







n0t_u wrote:It's added fun to it though. The pyramid had about 5-6 iron picks in it and half a stack of gold. Not to mention the traps had enough harm splash potions it glitched and I have an infinite stack.

Only new mob that's killed me is the flying purple diamond thing. Tried to catch it and chased it around a bit.

Also what are the obby shrine things for?

It's all part of thaumcraft.
From memory they are dungeons. I think.
You just need Vis crystals, which you get from the 'flyig prple tigs'
   
Made in us
Liche Priest Hierophant






If you're having trouble with Ogres, try some of the different weapons. There's Flails, Warhammers, Waraxes, Spears, and Halberds. Most of them have a neato secondary 'fire' mode. Flails, for example, are like fishing rods, which you can right-click to launch at enemies; then you can actually swing it around, and the ball with flail about damaging things it hits.

Warhammers, if you hold right click, pull back and 'charge' a massive piledriver hit. One of those, and a single normal smack will kill an Ogre. Be warned, though, it takes a while to recharge.

Battleaxes just do a ton of damage, and can block like swords. I don't know what Spears or Halberds do- haven't made or used either yet.


Anyone do anything with Railcraft yet? Rails are frikkin expensive with it!

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Willing Inquisitorial Excruciator




Ephrata, PA

I havent played with Railcraft yet. Too busy learning Thuamcraft, that gak is scary hard to get right, and theres really not alot of help online past your basic vis generator, which is just as dangerous to you as helpful...

Bane's P&M Blog, pop in and leave a comment
3100+

 feeder wrote:
Frazz's mind is like a wiener dog in a rabbit warren. Dark, twisting tunnels, and full of the certainty that just around the next bend will be the quarry he seeks.

 
   
Made in au
Liche Priest Hierophant







Anvildude wrote:If you're having trouble with Ogres, try some of the different weapons. There's Flails, Warhammers, Waraxes, Spears, and Halberds. Most of them have a neato secondary 'fire' mode. Flails, for example, are like fishing rods, which you can right-click to launch at enemies; then you can actually swing it around, and the ball with flail about damaging things it hits.

Warhammers, if you hold right click, pull back and 'charge' a massive piledriver hit. One of those, and a single normal smack will kill an Ogre. Be warned, though, it takes a while to recharge.

Battleaxes just do a ton of damage, and can block like swords. I don't know what Spears or Halberds do- haven't made or used either yet.


Anyone do anything with Railcraft yet? Rails are frikkin expensive with it!

I se waraers eleberds ad spears

o ca trow spears
ad aleberds ca switc to igdaage sallkoback ode

keboard...
   
Made in au
Lady of the Lake






I like the halberd. Made a flail and despite the fact that I always carry a fishing rod as a backup, I quickly lost interest in it and put it away.

I guess now that I have a house somewhat set up and some resin it's probably time to start trying to make the more complex stuff. Though not sure where to go. I do have about 20 diamonds from this one fortress thing I came across. Right in the middle of a village too.

   
Made in gb
Tunneling Trygon





Nottinghamshire- England

Don't know if its been posted yet.... but i found this ^^!

General
â–  Improved overall stability and performance â–  Reduced CPU, RAM & bandwidth usage

â–  Made Singleplayer internally use a Multiplayer server[1][2]
â–  Added optional single-player commands called "Cheats" on non-hardcore worlds[3] â–  Type / and then hit tab to autocomplete & get help on various commands
â–  Most commands from MP are available

â–  Added option to let LAN friends join SP games â–  You can choose which gamemode players join in and whether they are allowed to use cheats

â–  Added demo mode for non-premium users[3] â–  Lasts 5 game days per world

â–  Added chat options â–  Change which parts of chat are shown and how opaque it is
â–  Toggle chat colors, links being clickable and warning prompts for links
â–  Option to rebind the command key, which opens the chat with / in the textfield

â–  Mobs can now spawn on top slabs and upside down stairs
â–  Improved F3 mode: â–  Truncated coordinates to 5 fractional digits
â–  Removed frame rendering time history graph (bottom-left)
â–  3 new values: â–  ws: Walking speed (constant)
â–  fs: Flying speed (constant)
â–  g: Boolean value, true when you touch the ground


â–  Updated language files â–  Added tooltips for all types of Monster Egg blocks and the End Portal Frame
â–  Added more descriptive tooltips for different types of tree-related blocks, sandstone and stone bricks[4]
â–  Localized server commands
â–  Added missing commands-related strings
â–  Added missing double chest GUI caption

â–  Fixed many bugs â–  Fixed texture packs in folders not showing their icon and description
â–  Fixed Man-in-the-middle attack allowing hackers to log in as you when you visit their server
â–  Fixed the Open texturepack folder button not working on OS X


Gameplay
â–  Added Adventure mode[5] â–  Only playable using commands
â–  Building, setting things on fire and using buckets is disabled
â–  Players can only interact with mobs and the environment

â–  Added trading[6] â–  Using emerald as currency, villagers will, depending on profession, offer different trades to players
â–  There are three kinds of trades: Selling, buying and enchanting
â–  As displayed in the top-most part of the trading GUI, villagers take one or more items or item stacks and give back something
â–  After trading, villagers will sometimes emit purple particles for a few seconds to indicate that their trades changed
â–  Otherwise unobtainable bottles o' enchanting and chainmail armor can be obtained by trading

â–  Improved Creative mode inventory â–  There are categorized tabs for various groups of items and blocks
â–  Added a search tab which will automatically be switched to when the chat key is hit
â–  Added survival inventory tab, which shows the full inventory, a 'Destroy item' slot, armor slots including a preview of your character and a 2x2 crafting field
â–  Items can now be deleted from the inventory by shift-clicking them
â–  Added layered snow block, Monster Egg Blocks (Silverfish spawning blocks), Ender Portal frame and all potions[7]
â–  Now shows potion effects' timers like in Survival

â–  Improved experience collection â–  Depending on ore type, experience now drops from ores that drop items
â–  Taking smelted items out of furnaces gives experience now
â–  Destroying mob spawners gives experience now
â–  Adjusted experience level progression: â–  Levels 1-15 cost 17 XP points each
â–  Levels 16-30 cost 3 more XP points than the previous (cost = 17 + (level - 15) * 3)
■ Levels 31-∞ cost 7 more XP points than the previous (cost = 62 + (level - 30) * 7)


â–  Improved enchanting â–  The new maximum level with bookshelves is 30, without 8
â–  15 bookshelves are enough to reach level 30
â–  The 3rd slot shows the most expensive possible enchantment more often
â–  Increased chances for multiple enchantments at once
â–  Adjusted enchantments' to go with the new maximum level

â–  Added writing in books â–  New crafting recipe for books: 3 pieces of paper and one piece of leather in any possible shape
â–  New item: Book and Quill - Crafting recipe: 1 ink sac, 1 feather and 1 book in any possible shape
â–  Right-click to write on & edit up to 50 pages or read
â–  Click 'Done' to save the book, 'Sign' to choose a title and finalize the book

â–  Improved Multiplayer â–  Made entities less likely to glitch through blocks
â–  Added automagical downloading of standard sized texture packs when joining servers
â–  Made server commands more descriptive
â–  Added reason parameter to /ban
â–  Added /seed command to show the map seed
â–  Added /defaultgamemode command to choose the gamemode new players start in
â–  Added /debug command to enable and disable profiling
â–  /kick messages can now contain "\n" to force a new line
â–  Blocks other players are mining now show cracks[8]
â–  /tp can now be used to teleport to specific coordinates
â–  Made server list re-orderable: shift+click or shift+arrow keys move selected servers
â–  Server list now scans for LAN servers
â–  Added hardcore difficulty: Players are banned upon death[9]

â–  Added many minor things â–  Individual, stackable items near each other on the ground now become one item stack
â–  Added shift clicking support to armor slots, brewing stands & enchantment tables
â–  Added setting to disable servers offering you texture packs
â–  Made the stars smaller and brighter[10]
â–  Villagers spawned from spawn eggs will get a random profession now
â–  Removed the downwards knockback while drowning
â–  Doors being broken by zombies now show their damage

â–  Improved the Pick Block key â–  You now get the actual block
â–  You can now pick paintings, boats, minecarts and mobs, which will give you their spawn eggs
â–  Picking huge mushroom blocks now gives mushrooms
â–  You can no longer pick portal blocks

â–  Fixed many bugs â–  Fixed glitchy mob prediction in multiplayer.[11]
â–  Fixed fishing lines not showing in SMP.[12][13]
â–  Fixed flying slowly in liquids
â–  Fixed blocks with the same id but different data/damage values stacking in Creative inventory
â–  Fixed boats & minecarts not being one-hit breakable in Creative
â–  Fixed raw fish, dyes, saddles, potions, milk buckets and tools depleting in Creative
â–  Fixed water destroying non-solid blocks when breaking them from above
â–  Fixed Silk touch giving you only one slab from double slabs
â–  Fixed redstone updates not propagating through unloaded chunks[14]
â–  Fixed arrows scooting up to the top of the block they were shot on in MP
â–  Fixed repeaters getting stuck when loading their chunk
â–  Fixed endermen not opening their jaws in MP
â–  Fixed tools taking damage when breaking insta-breakable blocks
â–  Fixed fully charged arrows not showing their particle effect in MP
â–  Fixed many sounds not playing in MP[15][16][12][17]
â–  Fixed magma cubes' and slimes' jumping animations not showing in MP
â–  Fixed thunderstorms not darkening the sky in MP
â–  Fixed weather not fading in or out in MP
â–  Fixed enchanted armor and tools not glowing to other players
â–  Fixed ender pearls and eyes of ender not being aligned in the inventory
â–  Fixed explosions not pushing players back in MP
â–  Fixed TNT not knocking back players in MP
â–  Fixed pistons not pushing back players in MP
â–  Fixed the arrow representing players on held maps being offset
â–  Fixed being able to duplicate sand, gravel and powered rail
â–  Fixed placing a piston in front of another powered, but not extended one resulting in a glitched piston with the head's texture on all sides
â–  Fixed TNT dropping as a ressource on creative mode
â–  Fixed powering specifically glitched pistons crashing the game
â–  Fixed players on minecarts, boats or pigs and spider jockeys not being displayed in the correct location


World Generation
â–  Made sub-biome type mountains like Desert Hills or Ice Mountains taller
â–  Made cocoa beans appear on some small jungle trees
â–  Added optional starting chest on non-hardcore worlds[3] â–  Contents: wooden & stone tools, bread, apples, logs, planks and sticks

â–  Added large biomes world type, increasing biome sizes immensely[4]
â–  Added desert-specific villages
â–  Added Desert Temples â–  Built out of various kinds of sandstone and wool
â–  Include hidden chest room and TNT trap, with loot including rotten flesh, bones, iron ingots and gold ingots, diamonds and emeralds

â–  Added Jungle Temples â–  Built out of various kinds of cobblestone
â–  Contain multiple tripwire traps triggering dispensers filled with arrows
â–  Loot chests include bones, rotten flesh, gold ingots, iron ingots, diamonds and emeralds

â–  Added emerald ore â–  Only generates in Extreme Hills biomes
â–  Occurs up to 8 times per chunk in veins of 1
â–  Generates between layers 4 and 31, inclusive


Blocks & Items
â–  Emerald Ore â–  Drops Emerald

â–  Emerald â–  Is used to trade with villagers

â–  Block of Emerald[18] â–  Crafted by putting 9 emeralds on a crafting table

â–  Ender Chest â–  Crafted by surrounding an eye of ender with 8 pieces of obsidian
â–  Stores each player's contents across dimensions and all Ender Chests
â–  Contents are preserved even if all Ender Chests are destroyed
â–  Explosion-resistant
â–  Emits light and purple particles
â–  Unless mined using a Silk Touch-enchanted pickaxe, they drop 8 obsidian[19]

â–  Tripwire Hook[20][21] â–  String in between needs to be placed manually[22]
â–  Breaking the string triggers a redstone signal, cutting it using shears doesn't
â–  Entities like boats, mobs, arrows or players touching the string trigger a redstone signal[23]
â–  String can be up to 40 blocks long[23]
â–  Crafting recipe: Iron ingot on top of a stick on top of a wooden plank

â–  String â–  Can now be placed on the ground decoratively

â–  Furnaces â–  Can be fueled by wooden tools now

â–  Return an empty bucket when using lava buckets as fuel now

â–  Ice â–  Instead of melting in the nether, it now disappears
â–  Can be obtained using Silk Touch-enchanted gear now[24]

â–  Glass Panes â–  Can be obtained using Silk Touch-enchanted gear now[25]

â–  Nether portal â–  Leaks into the Overworld now: Depending on difficulty, zombie pigmen rarely spawn in them

â–  Half slabs â–  Added all wood types
â–  Wooden slabs crafted after the update act like wood
â–  Will now be top slabs when placed on the upper half of a block's side
â–  When placed upside down, rails, pressure plates, levers, doors, torches, redstone torches, repeaters, redstone dust and beds can be placed on them - Redstone dust behaves like on glowstone - It transmits power horizontally and upwards, but not downwards. Redstone torches don't power redstone placed on slabs/stairs above them.

â–  Stairs â–  Added Sandstone Stairs
â–  Added wooden stairs for all kinds of wood
â–  Adjusted hitbox
â–  When placed upside down, rails, pressure plates, levers, doors, torches, redstone torches, repeaters, redstone dust and beds can be placed on them - Redstone dust behaves like on glowstone - It transmits power horizontally and upwards, but not downwards. Redstone torches don't power redstone placed on slabs/stairs above them.

â–  Leaves â–  Water slowly drips through them when it's raining

â–  Cauldrons â–  Slowly fill up when it's raining

â–  Dispensers â–  Minecarts & boats will now be placed if there's rails/water in place
â–  Instead of dispensing buckets, dispensers will now suck in or place water or lava in front of them

â–  Gravel â–  Changed texture

â–  Jungle leaves â–  Have a 1/200 chance to drop a cocoa bean when destroyed now

â–  Lever â–  Can be placed on the ceiling now

â–  Wooden pressure plates â–  Are triggered by arrows now

â–  Pistons â–  Changed a few things to fight bugs, which now causes them to appear to update slightly slower - some contraptions may require changes to signal timing

â–  Cocoa beans â–  Retextured item
â–  Can be planted & grown on jungle wood now
â–  Can be grown instantly using bone meal

â–  Cookies â–  Give a full hunger point now

â–  Nether Warts â–  Can now be grown in the Overworld and in the End

â–  Empty buckets â–  Stack up to 16 now[26][27]
â–  Stacked buckets work just like stacked glass bottles do

â–  Signs â–  Stack up to 16 now
â–  Crafting now gives 3 signs instead of 1

â–  Golden Apple[28] â–  Has two crafting recipes now, the new one replacing gold nuggets with gold blocks
â–  Second tier gives Regeneration IV, Resistance and Fire resistance effects
â–  Only second tier glows like enchanted tools
â–  Has attributes the Golden Apple had before 1.1[29]

â–  Spawners â–  Added NBT tags to further customize spawned mobs
â–  Only changeable using map editors or mods

â–  Boats â–  Are not broken by lilypads anymore, instead they run straight through the lilypad now, breaking and sometimes dropping it
â–  Are less glitchy and more responsive now
â–  Increased maximum speed
â–  When exiting, players will be moved from the boat
â–  When broken, they drop a boat now

â–  Minecarts â–  When on rails, they can be accelerated a bit while sitting in them
â–  When exiting, players will be moved from the minecart


Mobs
â–  Pigs â–  Drop 1-3 meat now

â–  Slimes â–  Reduced spawn rate in superflat maps

â–  Silverfish â–  When suffering from poison potions, they will now spawn more silverfish from nearby silverfish blocks more often



My personal favourite is this!

â–  Removed the downwards knockback while drowning



OMFG YES!

Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.


A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else.
 
   
Made in au
Liche Priest Hierophant







Yeah!
Even though it has only ever happened to me twice, I still love it!
   
Made in gb
Hulking Hunter-class Warmech




North West UK

Cannot wait for this update now... I'd seen some of these by having a go with one of the snapshots, but thats the first time I've seen the full list...

Not One Step Back Comrade! - Tibbsy's Stalingrad themed Soviet Strelkovy

Tibbsy's WW1 Trench Raid Diorama Blog
 Ouze wrote:

Well, you don't stuff facts into the Right Wing Outrage Machine©. My friend, you load it with derp and sensationalism, and then crank that wheel.
 
   
Made in gb
Preacher of the Emperor





Anvildude wrote:If you're having trouble with Ogres, try some of the different weapons. There's Flails, Warhammers, Waraxes, Spears, and Halberds. Most of them have a neato secondary 'fire' mode. Flails, for example, are like fishing rods, which you can right-click to launch at enemies; then you can actually swing it around, and the ball with flail about damaging things it hits.

Warhammers, if you hold right click, pull back and 'charge' a massive piledriver hit. One of those, and a single normal smack will kill an Ogre. Be warned, though, it takes a while to recharge.

Battleaxes just do a ton of damage, and can block like swords. I don't know what Spears or Halberds do- haven't made or used either yet.


Anyone do anything with Railcraft yet? Rails are frikkin expensive with it!


Halberds switch between high-knockback and high damage, spears and knives are throwable with right-click. I'm using the latest version though, so the mod's been removed.

And Railcraft is the stupidest, most overly complex mod I have ever seen. It just sucks. That said, Tunnel Bores are fun.

Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.


Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
 
   
Made in au
Liche Priest Hierophant







I love railcraft!
Sure, it isn't for some people, but it is a great mod.

And last time I checked, it wasn't the most complex mod in Technic
   
Made in au
Lady of the Lake






Would that be thaumcraft instead or redpower?

I have no idea what I'm doing with it. But I've managed to make a couple duplicates of diamonds and my house hasn't exploded yet. Was messing around in creative with the portable hole, has to be one of my favourite items of all time now.

   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Redpower isn't that complicated, I'd say IC2 is more complicated than redpower.
   
Made in gb
Plastictrees



UK

4oursword wrote:And Railcraft is the stupidest, most overly complex mod I have ever seen. It just sucks. That said, Tunnel Bores are fun.


But,... but jumping minecarts!

WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason.
 
   
Made in gb
Preacher of the Emperor





IC2 is complex in a good way, with logical steps and good overall execution. Same with RedPower, although the only things i really use are Pipes, Transposers, wires, block breakers, and Timers.

Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.


Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
 
   
Made in us
Liche Priest Hierophant






The thing about Railcraft is that it takes a long, long time, and the recipies are fairly expensive. No more making rails from some iron and sticks- now you need a Rolling machine, 4 Creosote oil, 12 Wood slabs, and the 6 iron, which is made into Rails on the rolling machine, then the Slabs and Oil are used to make wooden ties, which are used to make railbed, which is then used with the rails to make Track.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in au
Lady of the Lake






So "realisim"?

   
Made in gb
Willing Inquisitorial Excruciator






Right, i forked up the money for it and manned up question though, i got the (apparently normal?) message of it running out of memory, so looked it up, had a fiddle and allocated about 3GB to it (only have 4GB of RAM) carrried on mining down, found a cavern and then...same thing. memory crash or whatever it is. I was offline, would it be better playing on a server?

- 1250 points
Empire of the Blazing Sun (Combined Theaters)- 1950 points
FUBAR Starship Troopers- Would you like to know more?
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in gb
Preacher of the Emperor





n0t_u wrote:So "realisim"?


How boring, I don't play Minecraft for realism!

Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.


Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
 
   
Made in gb
Longtime Dakkanaut






London, UK

doc1234 wrote:Right, i forked up the money for it and manned up question though, i got the (apparently normal?) message of it running out of memory, so looked it up, had a fiddle and allocated about 3GB to it (only have 4GB of RAM) carrried on mining down, found a cavern and then...same thing. memory crash or whatever it is. I was offline, would it be better playing on a server?

Minecraft doesn't really need 3GB RAM and giving it that much can lead to it mismanaging the memory in some circumstances, leading to the "out of memory" error even though it's got plenty.
First things first, if you've got 64-bit windows, make sure to get 64-bit Java to go with it, solves most problems right away.
If you still get memory issues then, try setting it to something more reasonable like 1GB
(for what it's worth I have 3GB RAM in my system, Minecraft is set to use 1GB and it actually only uses about 300MB most of the time).

   
Made in gb
Willing Inquisitorial Excruciator






darkinnit wrote:
doc1234 wrote:Right, i forked up the money for it and manned up question though, i got the (apparently normal?) message of it running out of memory, so looked it up, had a fiddle and allocated about 3GB to it (only have 4GB of RAM) carrried on mining down, found a cavern and then...same thing. memory crash or whatever it is. I was offline, would it be better playing on a server?

Minecraft doesn't really need 3GB RAM and giving it that much can lead to it mismanaging the memory in some circumstances, leading to the "out of memory" error even though it's got plenty.
First things first, if you've got 64-bit windows, make sure to get 64-bit Java to go with it, solves most problems right away.
If you still get memory issues then, try setting it to something more reasonable like 1GB
(for what it's worth I have 3GB RAM in my system, Minecraft is set to use 1GB and it actually only uses about 300MB most of the time).


thanks, seems you were right, when it asked/ordered me to update it sent me to the 32bit java. so for the 1GB i just set the min and the max to 1024 in the .bat file i assume? right oh will give it a go

right java64bit installed. im going to assume it wont clash with what it tried to update first?

This message was edited 1 time. Last update was at 2012/07/13 17:56:40


- 1250 points
Empire of the Blazing Sun (Combined Theaters)- 1950 points
FUBAR Starship Troopers- Would you like to know more?
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in gb
Longtime Dakkanaut






London, UK

Nah, I think either they're fine alongside each other or the 64-bit installer removes the 32-bit one first.

   
Made in au
Lady of the Lake






Yeh they go along each other with no apparent issues. I uninstalled the 32 bit, but some things seemed to complain so I have both at least.

   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

I just built a military fortress.

From whom are unforgiven we bring the mercy of war. 
   
Made in gb
Willing Inquisitorial Excruciator






Alright thanks for all the help works just fine now

- 1250 points
Empire of the Blazing Sun (Combined Theaters)- 1950 points
FUBAR Starship Troopers- Would you like to know more?
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in au
Liche Priest Hierophant







I've desided to try out using tekkit instead of technic
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Asherian Command wrote:I just built a military fortress.

As opposed to all of those civilian fortresses...

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
 
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