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![[Post New]](/s/i/i.gif) 2006/12/13 00:33:06
Subject: Falcon: Shuri Cannon or not?
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Thunderhawk Pilot Dropping From Orbit
The wilds of Pennsyltucky
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The fit I am thinking about for my falcon is: scatter laser, shuri cannon upgrade, vectored engine, holofield, spirit stones. Do I need the shuri cannon? With only a 24" range I am thinking not. But more s6 shots are always attractive. Let me know what you think. Thanks, ender502
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"Burning the aquila into the retinas of heretics is the new black." - Savnock
"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. |
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![[Post New]](/s/i/i.gif) 2006/12/13 02:38:09
Subject: RE: Falcon: Shuri Cannon or not?
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Unbalanced Fanatic
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Knee-jerk reaction? Take the Shuriken Cannon. But your Falcon already has all the other trimmings, so I suppose it depends on how you intend to use it. Will this be a snakes on a plane..plane? or do you have something else in mind. If you are going to use the star engines to move 36" right towards his tanks, you won't really need the cannon. You'll probably get shaken and lose a gun or maybe float to the ground, and then next turn your guys will hop out and blow up the tank. But if the falcon is part of a trio or will be doing mid range shooting then the Shuriken is totally worth it. 7 strength 6 shots are deadly and the falcon will usually be in 24" range if you are making a move on a part of the enemy army. If this is how you will be using the falcon, I'd drop the star engines.
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The 21st century will have a number of great cities. You’ll choose between cities of great population density and those that are like series of islands in the forest. - Bernard Tschumi |
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![[Post New]](/s/i/i.gif) 2006/12/13 02:49:06
Subject: RE: Falcon: Shuri Cannon or not?
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Longtime Dakkanaut
Brotherhood of Blood
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Yes, the range will help keep it at range from rapid firing plasma and assaults.
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![[Post New]](/s/i/i.gif) 2006/12/13 03:01:54
Subject: RE: Falcon: Shuri Cannon or not?
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Thunderhawk Pilot Dropping From Orbit
The wilds of Pennsyltucky
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It will probably be part of a group of 3. I am not sold on the 3 falcons yet. If I go that route I will take the shuri cannon. I want to fool around with fire prisms and war walkers as well. Thanks, ender502
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"Burning the aquila into the retinas of heretics is the new black." - Savnock
"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. |
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![[Post New]](/s/i/i.gif) 2006/12/13 04:05:04
Subject: RE: Falcon: Shuri Cannon or not?
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[DCM]
Tilter at Windmills
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A 5% cost increase to add another heavy weapon seems cheap to me. I always add the ShC.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2006/12/13 05:38:35
Subject: RE: Falcon: Shuri Cannon or not?
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Plastictrees
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When you take your third "armament destroyed" result and remain a scoring unit, you'll be glad you took it for the cost.
Falcons sometimes take quite a pounding. It happens to me fairly often that the shuriken cannon saves a falcon from immobilization.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2006/12/13 08:53:20
Subject: RE: Falcon: Shuri Cannon or not?
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Tunneling Trygon
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It happens to me fairly often that the shuriken cannon saves a falcon from immobilization. I'm not sure I follow... The base T-L Shuricats count as a weapon, no? Anyway, I take the Shuricannon. I think the added firepower is worth it, but even moreso, the added range. A weapon with 12" range may as well not even be there.
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![[Post New]](/s/i/i.gif) 2006/12/13 09:52:47
Subject: RE: Falcon: Shuri Cannon or not?
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Regular Dakkanaut
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shruiken cats are defensive weapons, so it counts as imobilized
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Be Joe Cool. |
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![[Post New]](/s/i/i.gif) 2006/12/13 14:02:40
Subject: RE: Falcon: Shuri Cannon or not?
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Fresh-Faced New User
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just because the tl shuriken catapults are defensive doesn't mean anything. if a weapon is strength four or higher, it can be removed on a weapons destroyed result, so the falcon already does have 3 possibilities w/o upgrading to a shuriken cannon.
I run dragons in my falcon almost always, and I put the cannon on half the time. for me, it is usually the last item I add on if I have the extra points.
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![[Post New]](/s/i/i.gif) 2006/12/13 14:26:39
Subject: RE: Falcon: Shuri Cannon or not?
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Dakka Veteran
the spire of angels
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Posted By ender502 on 12/13/2006 5:33 AM The fit I am thinking about for my falcon is: scatter laser, shuri cannon upgrade, vectored engine, holofield, spirit stones. Do I need the shuri cannon? With only a 24" range I am thinking not. But more s6 shots are always attractive. Let me know what you think. Thanks, ender502 thats exactly the way i would take them, you hit on 4s the extra S6 shots always help. but it really depends on how you like to play and if you want to spend the points. as a tank player i say the more shots the better 8)
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"victory needs no explanation, defeat allows none" |
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![[Post New]](/s/i/i.gif) 2006/12/14 00:13:57
Subject: RE: Falcon: Shuri Cannon or not?
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Agile Revenant Titan
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My Falcons end up shaken about half the game (go figure). When I do get the chance to fire, I want to fire as much as possible. I take the Cannon upgrade. This helps against the light/med armor running around and an extra gun that can at 24" or more. Finally, they are cheaper now to take than before, so it seems a better buy.
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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![[Post New]](/s/i/i.gif) 2006/12/14 01:02:11
Subject: RE: Falcon: Shuri Cannon or not?
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Longtime Dakkanaut
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I think the S. Cannon is almost manditory.
The Falcon only has a BS of 3, so in order to capitalize on the seconf weapon, you want a weapon with multiple shots. Meaning that the EML and Brightlance are out (especially sine you can't fire them and the Pulsa Lazer on the move). So that leaves the S. Cannon, Scatter Lazer, and Star Cannon.
The Star Cannon is a decent option, it's low AP compliments the Pulse Lazer which makes the fact that it is only 2 shots less disadvantageous.
The Scatter Lazer has the range to match the Pulse Lazer and puts out the most shots, usually this is the prefered choice.
The S. Cannon is not as good because the range is lower than need be.
But in either case of the above, adding the only 10 point upgrade have the ability as people move in to add 30% more fire power should always be worth it.
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Current Armies: Blood Angels, Imperial Guard (40k), Skorne, Retribution (Warmachine), Vampire Counts (Fantasy)
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![[Post New]](/s/i/i.gif) 2006/12/14 01:24:32
Subject: RE: Falcon: Shuri Cannon or not?
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Plastictrees
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I'm not sure I follow... The base T-L Shuricats count as a weapon, no? Whoops, yes, you're right Phryx. I remembered the rule as saying "weapon greater than strength 4" when actually it says "weapon of strength 4 or greater." Okay, so forget what I said.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2006/12/14 07:03:06
Subject: RE: Falcon: Shuri Cannon or not?
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Dakka Veteran
Culver City, CA
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There are some reasons to take the EML.
48" range Able to fire plasma missile and pulse laser at the same time Still able to threaten tanks after the first weapon destroeyd.
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"There is no such thing as a cheesy space marine army, but any army that can beat space marines is cheesy. " -- Blackmoor
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![[Post New]](/s/i/i.gif) 2006/12/14 08:16:26
Subject: RE: Falcon: Shuri Cannon or not?
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Longtime Dakkanaut
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Able to fire plasma missile and pulse laser at the same time Not if you want to keep that nice "skimmers movng fast" rule in play. Falcons taking Penetrating hits are bad. Still able to threaten tanks after the first weapon destroeyd. The Falcon shouldn't worry to much about tanks, and I think you understimate the ability of STR. 6. Also Falcons are usually carting around Fire Dragons. Bottom line there are better ways to field EML in the Eldar List (Gaurdians and Wraithlords).
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Current Armies: Blood Angels, Imperial Guard (40k), Skorne, Retribution (Warmachine), Vampire Counts (Fantasy)
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![[Post New]](/s/i/i.gif) 2006/12/14 09:08:01
Subject: RE: Falcon: Shuri Cannon or not?
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Regular Dakkanaut
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Just as a side note -- the best way to field the EML is on Wave Serpents, I think. The twin linking makes up for the piss poor Guardian shooting skills, and the mobility means you can choose the right target for either warhead -- plus, it's cheaper than the more popular Starcannon option.
-Adso
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![[Post New]](/s/i/i.gif) 2006/12/14 09:35:09
Subject: RE: Falcon: Shuri Cannon or not?
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Tunneling Trygon
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Able to fire plasma missile and pulse laser at the same time Heh, if I recall the rules right, you're correct, and that's a funny rules effect. A Missile Launcher sometimes is a defensive weapon, and sometimes isn't, depending on the type of shot. Do Krak missiles have more recoil or something?
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![[Post New]](/s/i/i.gif) 2006/12/14 15:25:42
Subject: RE: Falcon: Shuri Cannon or not?
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Dakka Veteran
the spire of angels
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plus, it's cheaper than the more popular Starcannon option. on a serpent? no way go for a TLd bright lance to go with the S cannon and make it a threat to everything on the table. well if you want to be really mean instead of falcons run eldar firestorms from FW-3 count them 3 scatter lasers and a S cannon for troop killing goodness 
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"victory needs no explanation, defeat allows none" |
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![[Post New]](/s/i/i.gif) 2006/12/23 03:46:15
Subject: RE: Falcon: Shuri Cannon or not?
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Highlord with a Blackstone Fortress
Adrift within the vortex of my imagination.
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I like my Falcons to be a little cheaper than most. However the real reason I dont take shuriken cannon is because the models didnt initially come with them. Saying that what is a Faclons shooting target.
The pulse laser must be the defining armament and is only logically backed up with starcannon (4xAp2 shots). Bright lances and missile launchers have two main weapon problems and are too expensive to merely keep as spares. Sometimes a scatter laser or shuriken cannon turret mount and a shurken cannon ventral mount make a logical combination, but this costs as much as a starcannon, and I know which I would rather have.
However for a Fire Prism a secondary mount with bite is essential.
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n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. |
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![[Post New]](/s/i/i.gif) 2006/12/23 08:18:32
Subject: RE: Falcon: Shuri Cannon or not?
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Dakka Veteran
the spire of angels
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don't focus to hard on the ap of ther shots-eldar shooting your missing with half, then there is the fact units your shooting at are likely to be in cover. i would rather have 7 S6 AP4 shots and 2 S8 AP2 shots VS 4 S8/S6 AP2 shots
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"victory needs no explanation, defeat allows none" |
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![[Post New]](/s/i/i.gif) 2006/12/23 08:23:28
Subject: RE: Falcon: Shuri Cannon or not?
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Longtime Dakkanaut
Los Angeles
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Posted By mughi3 on 12/23/2006 1:18 PM i would rather have 7 S6 AP4 shots and 2 S8 AP2 shots VS 4 S8/S6 AP2 shots
AP4?
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"The last known instance of common sense happened at a GT. A player tried to use the 'common sense' argument vs. Mauleed to justify his turbo-boosted bikes getting a saving throw vs. Psycannons. The player's resulting psychic death scream erased common sense from the minds of 40k players everywhere. " - Ozymandias |
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![[Post New]](/s/i/i.gif) 2006/12/23 22:28:16
Subject: RE: Falcon: Shuri Cannon or not?
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Dakka Veteran
the spire of angels
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Posted By bigchris1313 on 12/23/2006 1:23 PM Posted By mughi3 on 12/23/2006 1:18 PM i would rather have 7 S6 AP4 shots and 2 S8 AP2 shots VS 4 S8/S6 AP2 shots
AP4? pulse laser/scatter laser/shuriken cannon loadout :thumbs up:
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"victory needs no explanation, defeat allows none" |
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![[Post New]](/s/i/i.gif) 2006/12/24 01:42:10
Subject: RE: Falcon: Shuri Cannon or not?
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[DCM]
Tilter at Windmills
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It's a good loadout- it's the one I use as well. But none of the guns in it are AP4.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2006/12/24 04:59:07
Subject: RE: Falcon: Shuri Cannon or not?
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Longtime Dakkanaut
Los Angeles
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Posted By Mannahnin on 12/24/2006 6:42 AM It's a good loadout- it's the one I use as well. But none of the guns in it are AP4. But if we take a weighted average (according to shots) of the 3 weapons, we get an average AP of roughly 4.8. And a simple average of the 3 weapons yields an average of roughly 4.3, which is also near 4.
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"The last known instance of common sense happened at a GT. A player tried to use the 'common sense' argument vs. Mauleed to justify his turbo-boosted bikes getting a saving throw vs. Psycannons. The player's resulting psychic death scream erased common sense from the minds of 40k players everywhere. " - Ozymandias |
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![[Post New]](/s/i/i.gif) 2006/12/24 11:25:01
Subject: RE: Falcon: Shuri Cannon or not?
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Dakka Veteran
the spire of angels
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Posted By Mannahnin on 12/24/2006 6:42 AM It's a good loadout- it's the one I use as well. But none of the guns in it are AP4. been a while since i looked through the new eldar dex but i thought the shuriken cannon was AP4
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"victory needs no explanation, defeat allows none" |
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![[Post New]](/s/i/i.gif) 2006/12/24 17:59:20
Subject: RE: Falcon: Shuri Cannon or not?
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Longtime Dakkanaut
Los Angeles
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Nope, it's always been AP 5.
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"The last known instance of common sense happened at a GT. A player tried to use the 'common sense' argument vs. Mauleed to justify his turbo-boosted bikes getting a saving throw vs. Psycannons. The player's resulting psychic death scream erased common sense from the minds of 40k players everywhere. " - Ozymandias |
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![[Post New]](/s/i/i.gif) 2006/12/24 20:47:52
Subject: RE: Falcon: Shuri Cannon or not?
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Regular Dakkanaut
Zürich
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If you think your Falcon is going to be doing any shooting then the 10pts are definitely worth it. If, like me, your falcon spends 5 out of 6 turns shaken and when it isn't shaken its moving more than 12" then you want to get the cheapest weapons possible. It all depends how you're going to use it. Although if you're using it as a gunship and aren't transporting anything then you might as well get a Prism instead, a lot more bang for your buck.
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-"Subtle is subjective, of course; in a finesseless game like 40K, anything that isn't a brick to the head is downright sneaky..." ->lord_sutekh |
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![[Post New]](/s/i/i.gif) 2006/12/25 09:14:09
Subject: RE: Falcon: Shuri Cannon or not?
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Dakka Veteran
the spire of angels
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Posted By Mephet'ran on 12/25/2006 1:47 AM If you think your Falcon is going to be doing any shooting then the 10pts are definitely worth it. If, like me, your falcon spends 5 out of 6 turns shaken and when it isn't shaken its moving more than 12" then you want to get the cheapest weapons possible. It all depends how you're going to use it. Although if you're using it as a gunship and aren't transporting anything then you might as well get a Prism instead, a lot more bang for your buck. not really with only 1 shot i know from my hamerhead experience. when it hits it is golden, when you roll that 1 or 2 you want to fire the tank crew more bang for your buck is a FW firestorm eldar falcon variant.
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"victory needs no explanation, defeat allows none" |
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![[Post New]](/s/i/i.gif) 2006/12/25 09:35:06
Subject: RE: Falcon: Shuri Cannon or not?
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Regular Dakkanaut
Zürich
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True, but its FW. I actually meant having more than one Prism. Two Prisms is really good as with the twin-linked it practically never misses and can toast any unit with ease.
For example at 1750 I have a Falcon, two Serpents and two Prisms. The Prisms are massive fire magnets, drawing the fire away from the skimmers with the assault troops. My opponent can't afford not to shoot at the prisms because if he doesn't shake them a S6 AP3 5" blast really hurts.
I know how you feel with the hammerheads. I always play with 3, and when they miss you want to throw the tank against the wall, especially when all three miss the massive Daemon Prince who is about to slaughter your army. My hammerheads may have BS4, but in reality they only hit about 40% of the time.
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-"Subtle is subjective, of course; in a finesseless game like 40K, anything that isn't a brick to the head is downright sneaky..." ->lord_sutekh |
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